gint shadow_offset_x;
gint shadow_offset_y;
RrColor *shadow_color;
- guchar shadow_alpha;
gboolean shortcut; /*!< Underline a character */
guint shortcut_pos; /*!< Position in bytes of the character to underline */
RrEllipsizeMode ellipsize;
gboolean flow; /* allow multiple lines. must set maxwidth below */
gint maxwidth;
+ guchar shadow_alpha; /* at the bottom to improve alignment */
};
struct _RrPixmapMask {