#include <X11/Xutil.h>
#include <glib.h>
-#if (G_BYTE_ORDER == G_BIG_ENDIAN)
-#define default_red_offset 0
-#define default_green_offset 8
-#define default_blue_offset 16
-#define default_alpha_offset 24
-#define render_endian MSBFirst
-#else
-#define default_alpha_offset 24
-#define default_red_offset 16
-#define default_green_offset 8
-#define default_blue_offset 0
-#define render_endian LSBFirst
-#endif /* G_BYTE_ORDER == G_BIG_ENDIAN */
-
struct _RrColor {
const RrInstance *inst;
GC gc;
};
-void color_allocate_gc(RrColor *in);
-XColor *pickColor(const RrInstance *inst, gint r, gint g, gint b);
-void reduce_depth(const RrInstance *inst, pixel32 *data, XImage *im);
-void increase_depth(const RrInstance *inst, pixel32 *data, XImage *im);
+void RrColorAllocateGC(RrColor *in);
+XColor *RrPickColor(const RrInstance *inst, gint r, gint g, gint b);
+void RrReduceDepth(const RrInstance *inst, RrPixel32 *data, XImage *im);
+void RrIncreaseDepth(const RrInstance *inst, RrPixel32 *data, XImage *im);
#endif /* __color_h */