} else continue;
if (grab)
- grab_button(b->button, b->state, win, mask, mode);
+ grab_button_full(b->button, b->state, win, mask, mode, None);
else
ungrab_button(b->button, b->state, win);
}
int j;
MouseBinding *b = it->data;
- for (j = 0; j < NUM_MOUSEACTION; ++j)
- if (b->action[j] != NULL)
- action_free(b->action[j]);
+ for (j = 0; j < NUM_MOUSEACTION; ++j) {
+ GSList *it;
+ for (it = b->actions[j]; it; it = it->next) {
+ action_free(it->data);
+ }
+ g_slist_free(b->actions[j]);
+ }
g_free(b);
}
g_slist_free(bound_contexts[i]);
/* if not bound, then nothing to do! */
if (it == NULL) return;
- if (b->action[a] != NULL && b->action[a]->func != NULL) {
- b->action[a]->data.any.c = c;
+ for (it = b->actions[a]; it; it = it->next) {
+ Action *act = it->data;
+ if (act->func != NULL) {
+ act->data.any.c = c;
- g_assert(b->action[a]->func != action_moveresize);
+ g_assert(act->func != action_moveresize);
- if (b->action[a]->func == action_showmenu) {
- b->action[a]->data.showmenu.x = x;
- b->action[a]->data.showmenu.y = y;
- }
+ if (act->func == action_showmenu) {
+ act->data.showmenu.x = x;
+ act->data.showmenu.y = y;
+ }
- b->action[a]->func(&b->action[a]->data);
+ act->func(&act->data);
+ }
}
}
/* if not bound, then nothing to do! */
if (it == NULL) return;
- if (b->action[a] != NULL && b->action[a]->func != NULL) {
- b->action[a]->data.any.c = c;
-
- if (b->action[a]->func == action_moveresize) {
- b->action[a]->data.moveresize.x = x_root;
- b->action[a]->data.moveresize.y = y_root;
- b->action[a]->data.moveresize.button = button;
- if (!(b->action[a]->data.moveresize.corner ==
- prop_atoms.net_wm_moveresize_move ||
- b->action[a]->data.moveresize.corner ==
- prop_atoms.net_wm_moveresize_move_keyboard ||
- b->action[a]->data.moveresize.corner ==
- prop_atoms.net_wm_moveresize_size_keyboard))
- b->action[a]->data.moveresize.corner = corner;
- } else
- g_assert_not_reached();
+ for (it = b->actions[a]; it; it = it->next) {
+ Action *act = it->data;
+ if (act->func != NULL) {
+ act->data.any.c = c;
+
+ if (act->func == action_moveresize) {
+ act->data.moveresize.x = x_root;
+ act->data.moveresize.y = y_root;
+ act->data.moveresize.button = button;
+ if (!(act->data.moveresize.corner ==
+ prop_atoms.net_wm_moveresize_move ||
+ act->data.moveresize.corner ==
+ prop_atoms.net_wm_moveresize_move_keyboard ||
+ act->data.moveresize.corner ==
+ prop_atoms.net_wm_moveresize_size_keyboard))
+ act->data.moveresize.corner = corner;
+ } else
+ g_assert_not_reached();
- b->action[a]->func(&b->action[a]->data);
+ act->func(&act->data);
+ }
}
}
ABS(e->data.x.e->xmotion.y_root - py) >= threshold) {
guint32 corner;
+ context = frame_context(e->data.x.client,
+ e->data.x.e->xmotion.window);
+
+ /* You can't drag on buttons */
+ if (context == Context_Maximize ||
+ context == Context_AllDesktops ||
+ context == Context_Shade ||
+ context == Context_Iconify ||
+ context == Context_Icon ||
+ context == Context_Close)
+ break;
+
if (!e->data.x.client)
- corner = prop_atoms.net_am_moveresize_size_bottomright;
+ corner = prop_atoms.net_wm_moveresize_size_bottomright;
else
corner =
pick_corner(e->data.x.e->xmotion.x_root,
e->data.x.client->area.height +
e->data.x.client->frame->size.top +
e->data.x.client->frame->size.bottom);
- context = frame_context(e->data.x.client,
- e->data.x.e->xmotion.window);
fire_motion(MouseAction_Motion, context,
e->data.x.client, state, button,
e->data.x.e->xmotion.x_root,
for (it = bound_contexts[context]; it != NULL; it = it->next){
b = it->data;
if (b->state == state && b->button == button) {
- /* already bound */
- if (b->action[mact] != NULL) {
- g_warning("duplicate binding");
- return FALSE;
- }
- b->action[mact] = action;
+ b->actions[mact] = g_slist_append(b->actions[mact], action);
return TRUE;
}
}
b = g_new0(MouseBinding, 1);
b->state = state;
b->button = button;
- b->action[mact] = action;
+ b->actions[mact] = g_slist_append(NULL, action);
bound_contexts[context] = g_slist_append(bound_contexts[context], b);
grab_all_clients(TRUE);