-#ifndef __focus_hh
-#define __focus_hh
-
-#include <string>
-#include <list>
+// -*- mode: C++; indent-tabs-mode: nil; c-basic-offset: 2; -*-
+#ifndef __widget_hh
+#define __widget_hh
#include "rect.hh"
#include "point.hh"
-#include "texture.hh"
-#include "style.hh"
+#include "rendertexture.hh"
+#include "renderstyle.hh"
+#include "eventdispatcher.hh"
+#include "display.hh"
+#include "surface.hh"
+
+extern "C" {
+#include <assert.h>
+}
+
+#include <string>
+#include <list>
namespace otk {
-class OtkWidget {
+class Widget : public EventHandler {
public:
enum Direction { Horizontal, Vertical };
- typedef std::list<OtkWidget *> OtkWidgetList;
+ typedef std::list<Widget *> WidgetList;
- OtkWidget(OtkWidget *parent, Direction = Horizontal);
- OtkWidget(Style *style, Direction direction = Horizontal,
- Cursor cursor = 0, int bevel_width = 1);
+ Widget(Widget *parent, Direction = Horizontal);
+ Widget(EventDispatcher *event_dispatcher, RenderStyle *style,
+ Direction direction = Horizontal, Cursor cursor = 0,
+ int bevel_width = 1, bool override_redirect = false);
- virtual ~OtkWidget();
+ virtual ~Widget();
- virtual void update(void);
+ virtual void update();
- virtual bool expose(const XExposeEvent &e);
+ void exposeHandler(const XExposeEvent &e);
+ void configureHandler(const XConfigureEvent &e);
- inline Window getWindow(void) const { return _window; }
- inline const OtkWidget *getParent(void) const { return _parent; }
- inline const OtkWidgetList &getChildren(void) const { return _children; }
- inline unsigned int getScreen(void) const { return _screen; }
- inline const Rect &getRect(void) const { return _rect; }
+ inline Window window(void) const { return _window; }
+ inline const Widget *parent(void) const { return _parent; }
+ inline const WidgetList &children(void) const { return _children; }
+ inline unsigned int screen(void) const { return _screen; }
+ inline const Rect &rect(void) const { return _rect; }
void move(const Point &to);
void move(int x, int y);
virtual void setWidth(int);
virtual void setHeight(int);
+ virtual int width() const { return _rect.width(); }
+ virtual int height() const { return _rect.height(); }
+
virtual void resize(const Point &to);
virtual void resize(int x, int y);
virtual void setGeometry(int x, int y, int width, int height);
inline bool isVisible(void) const { return _visible; };
- virtual void show(void);
- virtual void hide(void);
+ virtual void show(bool recursive = false);
+ virtual void hide(bool recursive = false);
inline bool isFocused(void) const { return _focused; };
virtual void focus(void);
+ virtual void unfocus(void);
inline bool hasGrabbedMouse(void) const { return _grabbed_mouse; }
bool grabMouse(void);
bool grabKeyboard(void);
void ungrabKeyboard(void);
- inline BTexture *getTexture(void) const { return _texture; }
- virtual void setTexture(BTexture *texture)
- { _texture = texture; _dirty = true; }
+ inline RenderTexture *texture(void) const { return _texture; }
+ virtual void setTexture(RenderTexture *texture)
+ { _texture = texture; _dirty = true; }
+
+ inline const RenderColor *borderColor(void) const { return _bcolor; }
+ virtual void setBorderColor(const RenderColor *color) {
+ assert(color); _bcolor = color;
+ XSetWindowBorder(**display, _window, color->pixel());
+ }
+
+ inline int borderWidth(void) const { return _bwidth; }
+ void setBorderWidth(int width) {
+ _bwidth = width;
+ XSetWindowBorderWidth(**display, _window, width);
+ }
- virtual void addChild(OtkWidget *child, bool front = false);
- virtual void removeChild(OtkWidget *child);
+ virtual void addChild(Widget *child, bool front = false);
+ virtual void removeChild(Widget *child);
inline bool isStretchableHorz(void) const { return _stretchable_horz; }
- void setStretchableHorz(bool s_horz) { _stretchable_horz = s_horz; }
+ void setStretchableHorz(bool s_horz = true) { _stretchable_horz = s_horz; }
inline bool isStretchableVert(void) const { return _stretchable_vert; }
- void setStretchableVert(bool s_vert) { _stretchable_vert = s_vert; }
+ void setStretchableVert(bool s_vert = true) { _stretchable_vert = s_vert; }
- inline Cursor getCursor(void) const { return _cursor; }
+ inline Cursor cursor(void) const { return _cursor; }
+ void setCursor(Cursor cursor) {
+ _cursor = cursor;
+ XDefineCursor(**display, _window, _cursor);
+ }
- inline int getBevelWidth(void) const { return _bevel_width; }
+ inline int bevelWidth(void) const { return _bevel_width; }
void setBevelWidth(int bevel_width)
- { assert(bevel_width > 0); _bevel_width = bevel_width; }
+ { assert(bevel_width > 0); _bevel_width = bevel_width; }
- inline Direction getDirection(void) const { return _direction; }
+ inline Direction direction(void) const { return _direction; }
void setDirection(Direction dir) { _direction = dir; }
- inline Style *getStyle(void) const { return _style; }
- void setStyle(Style *style) { _style = style; }
+ inline RenderStyle *style(void) const { return _style; }
+ virtual void setStyle(RenderStyle *style);
-private:
+ inline EventDispatcher *eventDispatcher(void)
+ { return _event_dispatcher; }
+ void setEventDispatcher(EventDispatcher *disp);
- void create(void);
- void adjust(void);
- void adjustHorz(void);
- void adjustVert(void);
- void internalResize(int width, int height);
- void render(void);
+protected:
+
+ bool _dirty;
+ bool _focused;
+
+ virtual void adjust(void);
+ virtual void create(bool override_redirect = false);
+ virtual void adjustHorz(void);
+ virtual void adjustVert(void);
+ virtual void internalResize(int width, int height);
+ virtual void render(void);
+ virtual void renderForeground() {} // for overriding
Window _window;
- OtkWidget *_parent;
- OtkWidgetList _children;
+ Widget *_parent;
+ WidgetList _children;
- Style *_style;
+ RenderStyle *_style;
Direction _direction;
Cursor _cursor;
int _bevel_width;
+ int _ignore_config;
bool _visible;
- bool _focused;
bool _grabbed_mouse;
bool _grabbed_keyboard;
bool _stretchable_vert;
bool _stretchable_horz;
- BTexture *_texture;
+ RenderTexture *_texture;
Pixmap _bg_pixmap;
unsigned int _bg_pixel;
+ const RenderColor *_bcolor;
+ unsigned int _bwidth;
+
Rect _rect;
unsigned int _screen;
bool _fixed_width;
bool _fixed_height;
-protected:
- bool _dirty;
+ Surface *_surface;
+
+ EventDispatcher *_event_dispatcher;
};
}