#include "rendercontrol.hh"
-extern "C" {
-
-#ifdef HAVE_STDINT_H
-# include <stdint.h>
-#else
-# ifdef HAVE_SYS_TYPES_H
-# include <sys/types.h>
-# endif
-#endif
-
-}
-
#include <vector>
namespace otk {
-#ifdef HAVE_STDINT_H
-typedef uint32_t pixel32;
-typedef uint16_t pixel16;
-#else
-typedef u_int32_t pixel32;
-typedef u_int16_t pixel16;
-#endif
-
class TrueRenderControl : public RenderControl {
private:
// the number of bits to shift a color value (from 0-255) to the right, to
int _green_offset;
int _blue_offset;
+ virtual void reduceDepth(Surface &sf, XImage *im) const;
+
public:
TrueRenderControl(int screen);
virtual ~TrueRenderControl();
- virtual void drawBackground(Surface& sf, const RenderTexture &texture) const;
- virtual void drawGradientBackground(Surface &sf,
- const RenderTexture &texture) const;
-
- inline void highlight(pixel32 *x, pixel32 *y, bool raised) const;
- void reduceDepth(XImage *im, pixel32 *data) const;
- void verticalGradient(Surface &sf, const RenderTexture &texture,
- pixel32 *data) const;
- void diagonalGradient(Surface &sf, const RenderTexture &texture,
- pixel32 *data) const;
- void crossDiagonalGradient(Surface &sf, const RenderTexture &texture,
- pixel32 *data) const;
+ virtual void allocateColor(XColor *color) const;
};
}