// -*- mode: C++; indent-tabs-mode: nil; c-basic-offset: 2; -*-
-#ifdef HAVE_CONFIG_H
-# include "../config.h"
-#endif // HAVE_CONFIG_H
+#include "config.h"
#include "rendercolor.hh"
#include "display.hh"
#include "screeninfo.hh"
+#include <cstdio>
+
namespace otk {
std::map<unsigned long, RenderColor::CacheItem*> *RenderColor::_cache = 0;
if (item) {
_gc = item->gc;
+ _pixel = item->pixel;
++item->count;
} else {
XGCValues gcv;
assert(_gc);
// insert into the cache
- _cache[_screen][color] = new CacheItem(_gc);
+ item = new CacheItem(_gc, _pixel);
+ _cache[_screen][color] = item;
+ ++item->count;
}
}
RenderColor::~RenderColor()
{
unsigned long color = _blue | _green << 8 | _red << 16;
-
+
CacheItem *item = _cache[_screen][color];
assert(item); // it better be in the cache ...