ustring _label;
bool _default;
public:
- DialogButton(char *label) : _label(label), _default(false)
+ DialogButton(ustring label) : _label(label), _default(false)
{}
- DialogButton(char *label, bool def) : _label(label), _default(def)
+ DialogButton(ustring label, bool def) : _label(label), _default(def)
{}
inline const ustring& label() const { return _label; }
inline const bool& isDefault() const { return _default; }
MessageDialog(Widget *parent, ustring title, ustring caption);
virtual ~MessageDialog();
- virtual void addButton(const DialogButton &b) { _buttons.push_back(b); }
+ virtual void addButton(const DialogButton &b);
virtual const DialogButton& run();
virtual void hide();
virtual void focus();
- virtual const DialogButton& result() const { return *_result; }
- virtual void setResult(const DialogButton &result) { _result = &result; }
+ virtual const DialogButton& result() const { return _result; }
+ virtual void setResult(const DialogButton &result) { _result = result; }
virtual void keyPressHandler(const XKeyEvent &e);
virtual void clientMessageHandler(const XClientMessageEvent &e);
private:
- static DialogButton _default_result;
-
void init(const ustring &title, const ustring &caption);
- std::vector<DialogButton> _buttons;
+protected:
std::vector<Button *> _button_widgets;
Label *_label;
Widget *_button_holder;
KeyCode _return;
KeyCode _escape;
- const DialogButton *_result;
+ DialogButton _result;
};
}