_xft_init = true;
}
- if ((_xftfont = XftFontOpenName(Display::display, _screen_num,
+ if ((_xftfont = XftFontOpenName(**display, _screen_num,
_fontstring.c_str())))
return;
printf(_("Unable to load font: %s\n"), _fontstring.c_str());
printf(_("Trying fallback font: %s\n"), _fallback_font.c_str());
- if ((_xftfont = XftFontOpenName(Display::display, _screen_num,
+ if ((_xftfont = XftFontOpenName(**display, _screen_num,
_fallback_font.c_str())))
return;
Font::~Font(void)
{
if (_xftfont)
- XftFontClose(Display::display, _xftfont);
+ XftFontClose(**display, _xftfont);
}
c.color.green = 0;
c.color.blue = 0;
c.color.alpha = _tint | _tint << 8; // transparent shadow
- c.pixel = BlackPixel(Display::display, _screen_num);
+ c.pixel = BlackPixel(**display, _screen_num);
if (string.utf8())
XftDrawStringUtf8(d, &c, _xftfont, x + _offset,
XGlyphInfo info;
if (string.utf8())
- XftTextExtentsUtf8(Display::display, _xftfont,
+ XftTextExtentsUtf8(**display, _xftfont,
(FcChar8*)string.c_str(), string.size(), &info);
else
- XftTextExtents8(Display::display, _xftfont,
+ XftTextExtents8(**display, _xftfont,
(FcChar8*)string.c_str(), string.size(), &info);
return info.xOff + (_shadow ? _offset : 0);