/* -*- indent-tabs-mode: nil; tab-width: 4; c-basic-offset: 4; -*-
-
+
client.c for the Openbox window manager
Copyright (c) 2006 Mikael Magnusson
Copyright (c) 2003-2007 Dana Jansens
#include "keyboard.h"
#include "mouse.h"
#include "render/render.h"
+#include "gettext.h"
+
+#ifdef HAVE_UNISTD_H
+# include <unistd.h>
+#endif
+
+#ifdef HAVE_SIGNAL_H
+# include <signal.h> /* for kill() */
+#endif
#include <glib.h>
#include <X11/Xutil.h>
/*! The event mask to grab on client windows */
-#define CLIENT_EVENTMASK (PropertyChangeMask | StructureNotifyMask)
+#define CLIENT_EVENTMASK (PropertyChangeMask | StructureNotifyMask | \
+ ColormapChangeMask)
#define CLIENT_NOPROPAGATEMASK (ButtonPressMask | ButtonReleaseMask | \
ButtonMotionMask)
typedef struct
{
- ObClientDestructor func;
+ ObClientCallback func;
gpointer data;
-} Destructor;
+} ClientCallback;
-GList *client_list = NULL;
+GList *client_list = NULL;
-static GSList *client_destructors = NULL;
-static Time client_last_user_time = CurrentTime;
+static GSList *client_destroy_notifies = NULL;
-static void client_get_all(ObClient *self);
-static void client_toggle_border(ObClient *self, gboolean show);
+static void client_get_all(ObClient *self, gboolean real);
static void client_get_startup_id(ObClient *self);
+static void client_get_session_ids(ObClient *self);
static void client_get_area(ObClient *self);
static void client_get_desktop(ObClient *self);
static void client_get_state(ObClient *self);
-static void client_get_layer(ObClient *self);
static void client_get_shaped(ObClient *self);
static void client_get_mwm_hints(ObClient *self);
-static void client_get_gravity(ObClient *self);
+static void client_get_colormap(ObClient *self);
static void client_change_allowed_actions(ObClient *self);
static void client_change_state(ObClient *self);
static void client_change_wm_state(ObClient *self);
-static void client_apply_startup_state(ObClient *self, gint x, gint y);
+static void client_apply_startup_state(ObClient *self,
+ gint x, gint y, gint w, gint h);
static void client_restore_session_state(ObClient *self);
-static void client_restore_session_stacking(ObClient *self);
+static gboolean client_restore_session_stacking(ObClient *self);
static ObAppSettings *client_get_settings_state(ObClient *self);
-static void client_unfocus(ObClient *self);
+static void client_update_transient_tree(ObClient *self,
+ ObGroup *oldgroup, ObGroup *newgroup,
+ gboolean oldgtran, gboolean newgtran,
+ ObClient* oldparent,
+ ObClient *newparent);
+static void client_present(ObClient *self, gboolean here, gboolean raise,
+ gboolean unshade);
+static GSList *client_search_all_top_parents_internal(ObClient *self,
+ gboolean bylayer,
+ ObStackingLayer layer);
+static void client_call_notifies(ObClient *self, GSList *list);
+static void client_ping_event(ObClient *self, gboolean dead);
+
void client_startup(gboolean reconfig)
{
void client_shutdown(gboolean reconfig)
{
+ if (reconfig) return;
+}
+
+static void client_call_notifies(ObClient *self, GSList *list)
+{
+ GSList *it;
+
+ for (it = list; it; it = g_slist_next(it)) {
+ ClientCallback *d = it->data;
+ d->func(self, d->data);
+ }
}
-void client_add_destructor(ObClientDestructor func, gpointer data)
+void client_add_destroy_notify(ObClientCallback func, gpointer data)
{
- Destructor *d = g_new(Destructor, 1);
+ ClientCallback *d = g_new(ClientCallback, 1);
d->func = func;
d->data = data;
- client_destructors = g_slist_prepend(client_destructors, d);
+ client_destroy_notifies = g_slist_prepend(client_destroy_notifies, d);
}
-void client_remove_destructor(ObClientDestructor func)
+void client_remove_destroy_notify(ObClientCallback func)
{
GSList *it;
- for (it = client_destructors; it; it = g_slist_next(it)) {
- Destructor *d = it->data;
+ for (it = client_destroy_notifies; it; it = g_slist_next(it)) {
+ ClientCallback *d = it->data;
if (d->func == func) {
g_free(d);
- client_destructors = g_slist_delete_link(client_destructors, it);
+ client_destroy_notifies =
+ g_slist_delete_link(client_destroy_notifies, it);
break;
}
}
}
-void client_set_list()
+void client_set_list(void)
{
Window *windows, *win_it;
GList *it;
stacking_set_list();
}
-/*
- void client_foreach_transient(ObClient *self, ObClientForeachFunc func, gpointer data)
- {
- GSList *it;
-
- for (it = self->transients; it; it = g_slist_next(it)) {
- if (!func(it->data, data)) return;
- client_foreach_transient(it->data, func, data);
- }
- }
-
- void client_foreach_ancestor(ObClient *self, ObClientForeachFunc func, gpointer data)
- {
- if (self->transient_for) {
- if (self->transient_for != OB_TRAN_GROUP) {
- if (!func(self->transient_for, data)) return;
- client_foreach_ancestor(self->transient_for, func, data);
- } else {
- GSList *it;
-
- for (it = self->group->members; it; it = g_slist_next(it))
- if (it->data != self &&
- !((ObClient*)it->data)->transient_for) {
- if (!func(it->data, data)) return;
- client_foreach_ancestor(it->data, func, data);
- }
- }
- }
- }
-*/
-
-void client_manage_all()
+void client_manage_all(void)
{
guint i, j, nchild;
Window w, *children;
XWMHints *wmhint;
gboolean activate = FALSE;
ObAppSettings *settings;
- gint newx, newy;
+ gboolean transient = FALSE;
+ Rect place, *monitor;
+ Time launch_time, map_time;
grab_server(TRUE);
- /* check if it has already been unmapped by the time we started mapping
- the grab does a sync so we don't have to here */
+ /* check if it has already been unmapped by the time we started
+ mapping. the grab does a sync so we don't have to here */
if (XCheckTypedWindowEvent(ob_display, window, DestroyNotify, &e) ||
XCheckTypedWindowEvent(ob_display, window, UnmapNotify, &e))
{
XPutBackEvent(ob_display, &e);
+ ob_debug("Trying to manage unmapped window. Aborting that.\n");
grab_server(FALSE);
return; /* don't manage it */
}
grab_server(FALSE);
return; /* don't manage it */
}
-
+
/* is the window a docking app */
if ((wmhint = XGetWMHints(ob_display, window))) {
if ((wmhint->flags & StateHint) &&
XFree(wmhint);
}
- ob_debug("Managing window: %lx\n", window);
+ ob_debug("Managing window: 0x%lx\n", window);
+
+ map_time = event_get_server_time();
/* choose the events we want to receive on the CLIENT window */
attrib_set.event_mask = CLIENT_EVENTMASK;
XChangeWindowAttributes(ob_display, window,
CWEventMask|CWDontPropagate, &attrib_set);
-
/* create the ObClient struct, and populate it from the hints on the
window */
self = g_new0(ObClient, 1);
self->window = window;
/* non-zero defaults */
- self->title_count = 1;
self->wmstate = WithdrawnState; /* make sure it gets updated first time */
- self->layer = -1;
+ self->gravity = NorthWestGravity;
self->desktop = screen_num_desktops; /* always an invalid value */
- self->user_time = ~0; /* maximum value, always newer than the real time */
-
- client_get_all(self);
- client_restore_session_state(self);
- /* per-app settings override stuff, and return the settings for other
- uses too */
- settings = client_get_settings_state(self);
-
- client_calc_layer(self);
- {
- Time t = sn_app_started(self->startup_id, self->class);
- if (t) self->user_time = t;
- }
+ /* get all the stuff off the window */
+ client_get_all(self, TRUE);
- /* update the focus lists, do this before the call to change_state or
- it can end up in the list twice! */
- focus_order_add_new(self);
+ ob_debug("Window type: %d\n", self->type);
+ ob_debug("Window group: 0x%x\n", self->group?self->group->leader:0);
- /* remove the client's border (and adjust re gravity) */
- client_toggle_border(self, FALSE);
-
- /* specify that if we exit, the window should not be destroyed and should
- be reparented back to root automatically */
+ /* specify that if we exit, the window should not be destroyed and
+ should be reparented back to root automatically */
XChangeSaveSet(ob_display, window, SetModeInsert);
/* create the decoration frame for the client window */
self->frame = frame_new(self);
- frame_grab_client(self->frame, self);
+ frame_grab_client(self->frame);
+
+ /* we've grabbed everything and set everything that we need to at mapping
+ time now */
+ grab_server(FALSE);
+
+ /* per-app settings override stuff from client_get_all, and return the
+ settings for other uses too. the returned settings is a shallow copy,
+ that needs to be freed with g_free(). */
+ settings = client_get_settings_state(self);
+ /* the session should get the last say though */
+ client_restore_session_state(self);
+
+ /* now we have all of the window's information so we can set this up */
+ client_setup_decor_and_functions(self, FALSE);
+
+ /* tell startup notification that this app started */
+ launch_time = sn_app_started(self->startup_id, self->class);
/* do this after we have a frame.. it uses the frame to help determine the
WM_STATE to apply. */
client_change_state(self);
- grab_server(FALSE);
+ /* add ourselves to the focus order */
+ focus_order_add_new(self);
- stacking_add_nonintrusive(CLIENT_AS_WINDOW(self));
- client_restore_session_stacking(self);
+ /* do this to add ourselves to the stacking list in a non-intrusive way */
+ client_calc_layer(self);
/* focus the new window? */
if (ob_state() != OB_STATE_STARTING &&
+ (!self->session || self->session->focused) &&
/* this means focus=true for window is same as config_focus_new=true */
((config_focus_new || (settings && settings->focus == 1)) ||
- client_search_focus_parent(self)) &&
+ client_search_focus_tree_full(self)) &&
/* this checks for focus=false for the window */
(!settings || settings->focus != 0) &&
- /* note the check against Type_Normal/Dialog, not client_normal(self),
- which would also include other types. in this case we want more
- strict rules for focus */
- (self->type == OB_CLIENT_TYPE_NORMAL ||
- self->type == OB_CLIENT_TYPE_DIALOG))
+ focus_valid_target(self, FALSE, FALSE, TRUE, FALSE, FALSE))
{
activate = TRUE;
-#if 0
- if (self->desktop != screen_desktop) {
- /* activate the window */
- activate = TRUE;
- } else {
- gboolean group_foc = FALSE;
+ }
- if (self->group) {
- GSList *it;
+ /* remove the client's border */
+ XSetWindowBorderWidth(ob_display, self->window, 0);
- for (it = self->group->members; it; it = g_slist_next(it))
- {
- if (client_focused(it->data))
- {
- group_foc = TRUE;
- break;
- }
- }
- }
- if ((group_foc ||
- (!self->transient_for && (!self->group ||
- !self->group->members->next))) ||
- client_search_focus_tree_full(self) ||
- !focus_client ||
- !client_normal(focus_client))
- {
- /* activate the window */
- activate = TRUE;
- }
- }
-#endif
- }
+ /* adjust the frame to the client's size before showing or placing
+ the window */
+ frame_adjust_area(self->frame, FALSE, TRUE, FALSE);
+ frame_adjust_client_area(self->frame);
- /* get the current position */
- newx = self->area.x;
- newy = self->area.y;
+ /* where the frame was placed is where the window was originally */
+ place = self->area;
+ monitor = screen_physical_area_monitor(screen_find_monitor(&place));
- /* figure out placement for the window */
+ /* figure out placement for the window if the window is new */
if (ob_state() == OB_STATE_RUNNING) {
- gboolean transient;
-
- transient = place_client(self, &newx, &newy, settings);
+ ob_debug("Positioned: %s @ %d %d\n",
+ (!self->positioned ? "no" :
+ (self->positioned == PPosition ? "program specified" :
+ (self->positioned == USPosition ? "user specified" :
+ (self->positioned == (PPosition | USPosition) ?
+ "program + user specified" :
+ "BADNESS !?")))), place.x, place.y);
+
+ ob_debug("Sized: %s @ %d %d\n",
+ (!self->sized ? "no" :
+ (self->sized == PSize ? "program specified" :
+ (self->sized == USSize ? "user specified" :
+ (self->sized == (PSize | USSize) ?
+ "program + user specified" :
+ "BADNESS !?")))), place.width, place.height);
+
+ /* splash screens are also returned as TRUE for transient,
+ and so will be forced on screen below */
+ transient = place_client(self, &place.x, &place.y, settings);
/* make sure the window is visible. */
- client_find_onscreen(self, &newx, &newy,
- self->frame->area.width,
- self->frame->area.height,
+ client_find_onscreen(self, &place.x, &place.y,
+ place.width, place.height,
/* non-normal clients has less rules, and
windows that are being restored from a
session do also. we can assume you want
place.c or by the user are allowed partially
off-screen and on xinerama divides (ie,
it is up to the placement routines to avoid
- the xinerama divides) */
- transient ||
- (((self->positioned & PPosition) &&
- !(self->positioned & USPosition)) &&
- client_normal(self) &&
- !self->session));
+ the xinerama divides)
+
+ splash screens get "transient" set to TRUE by
+ the place_client call
+ */
+ ob_state() == OB_STATE_RUNNING &&
+ (transient ||
+ (!((self->positioned & USPosition) ||
+ (settings && settings->pos_given)) &&
+ client_normal(self) &&
+ !self->session &&
+ /* don't move oldschool fullscreen windows to
+ fit inside the struts (fixes Acroread, which
+ makes its fullscreen window fit the screen
+ but it is not USSize'd or USPosition'd) */
+ !(self->decorations == 0 &&
+ RECT_EQUAL(place, *monitor)))));
+ }
+
+ /* if the window isn't user-sized, then make it fit inside
+ the visible screen area on its monitor. Use basically the same rules
+ for forcing the window on screen in the client_find_onscreen call.
+
+ do this after place_client, it chooses the monitor!
+
+ splash screens get "transient" set to TRUE by
+ the place_client call
+ */
+ if (ob_state() == OB_STATE_RUNNING &&
+ (transient ||
+ (!(self->sized & USSize || self->positioned & USPosition) &&
+ client_normal(self) &&
+ !self->session &&
+ /* don't shrink oldschool fullscreen windows to fit inside the
+ struts (fixes Acroread, which makes its fullscreen window
+ fit the screen but it is not USSize'd or USPosition'd) */
+ !(self->decorations == 0 && RECT_EQUAL(place, *monitor)))))
+ {
+ Rect *a = screen_area(self->desktop, SCREEN_AREA_ONE_MONITOR, &place);
+
+ /* get the size of the frame */
+ place.width += self->frame->size.left + self->frame->size.right;
+ place.height += self->frame->size.top + self->frame->size.bottom;
+
+ /* fit the window inside the area */
+ place.width = MIN(place.width, a->width);
+ place.height = MIN(place.height, a->height);
+
+ ob_debug("setting window size to %dx%d\n", place.width, place.height);
+
+ /* get the size of the client back */
+ place.width -= self->frame->size.left + self->frame->size.right;
+ place.height -= self->frame->size.top + self->frame->size.bottom;
+
+ g_free(a);
}
+ ob_debug("placing window 0x%x at %d, %d with size %d x %d. "
+ "some restrictions may apply\n",
+ self->window, place.x, place.y, place.width, place.height);
+ if (self->session)
+ ob_debug(" but session requested %d, %d %d x %d instead, "
+ "overriding\n",
+ self->session->x, self->session->y,
+ self->session->w, self->session->h);
+
/* do this after the window is placed, so the premax/prefullscreen numbers
won't be all wacko!!
- also, this moves the window to the position where it has been placed
+
+ this also places the window
*/
- client_apply_startup_state(self, newx, newy);
+ client_apply_startup_state(self, place.x, place.y,
+ place.width, place.height);
- keyboard_grab_for_client(self, TRUE);
- mouse_grab_for_client(self, TRUE);
+ g_free(monitor);
+ monitor = NULL;
+ ob_debug_type(OB_DEBUG_FOCUS, "Going to try activate new window? %s\n",
+ activate ? "yes" : "no");
if (activate) {
+ gboolean raise = FALSE;
+
/* This is focus stealing prevention */
- ob_debug("Want to focus new window 0x%x with time %u (last time %u)\n",
- self->window, self->user_time, client_last_user_time);
+ ob_debug_type(OB_DEBUG_FOCUS,
+ "Want to focus new window 0x%x at time %u "
+ "launched at %u (last user interaction time %u)\n",
+ self->window, map_time, launch_time,
+ event_last_user_time);
+
+ if (menu_frame_visible || moveresize_in_progress) {
+ activate = FALSE;
+ raise = TRUE;
+ ob_debug_type(OB_DEBUG_FOCUS,
+ "Not focusing the window because the user is inside "
+ "an Openbox menu or is move/resizing a window and "
+ "we don't want to interrupt them\n");
+ }
- /* If a nothing at all, or a parent was focused, then focus this
- always
- */
- if (!focus_client || client_search_focus_parent(self) != NULL)
- activate = TRUE;
- else
+ /* if it's on another desktop */
+ else if (!(self->desktop == screen_desktop ||
+ self->desktop == DESKTOP_ALL) &&
+ /* the timestamp is from before you changed desktops */
+ launch_time && screen_desktop_user_time &&
+ !event_time_after(launch_time, screen_desktop_user_time))
+ {
+ activate = FALSE;
+ raise = TRUE;
+ ob_debug_type(OB_DEBUG_FOCUS,
+ "Not focusing the window because its on another "
+ "desktop\n");
+ }
+ /* If something is focused, and it's not our relative... */
+ else if (focus_client && client_search_focus_tree_full(self) == NULL &&
+ client_search_focus_group_full(self) == NULL)
{
- /* If time stamp is old, don't steal focus */
- if (self->user_time && self->user_time < client_last_user_time)
+ /* If the user is working in another window right now, then don't
+ steal focus */
+ if (event_last_user_time && launch_time &&
+ event_time_after(event_last_user_time, launch_time) &&
+ event_last_user_time != launch_time &&
+ event_time_after(event_last_user_time,
+ map_time - OB_EVENT_USER_TIME_DELAY))
+ {
activate = FALSE;
+ ob_debug_type(OB_DEBUG_FOCUS,
+ "Not focusing the window because the user is "
+ "working in another window\n");
+ }
+ /* If its a transient (and its parents aren't focused) */
+ else if (client_has_parent(self)) {
+ activate = FALSE;
+ ob_debug_type(OB_DEBUG_FOCUS,
+ "Not focusing the window because it is a "
+ "transient, and its relatives aren't focused\n");
+ }
/* Don't steal focus from globally active clients.
I stole this idea from KWin. It seems nice.
*/
- if (!(focus_client->can_focus || focus_client->focus_notify))
+ else if (!(focus_client->can_focus ||
+ focus_client->focus_notify))
+ {
+ activate = FALSE;
+ ob_debug_type(OB_DEBUG_FOCUS,
+ "Not focusing the window because a globally "
+ "active client has focus\n");
+ }
+ /* Don't move focus if it's not going to go to this window
+ anyway */
+ else if (client_focus_target(self) != self) {
+ activate = FALSE;
+ raise = TRUE;
+ ob_debug_type(OB_DEBUG_FOCUS,
+ "Not focusing the window because another window "
+ "would get the focus anyway\n");
+ }
+ else if (!(self->desktop == screen_desktop ||
+ self->desktop == DESKTOP_ALL))
+ {
activate = FALSE;
+ raise = TRUE;
+ ob_debug_type(OB_DEBUG_FOCUS,
+ "Not focusing the window because it is on "
+ "another desktop and no relatives are focused ");
+ }
}
- if (activate)
- {
- /* since focus can change the stacking orders, if we focus the
- window then the standard raise it gets is not enough, we need
- to queue one for after the focus change takes place */
- client_raise(self);
- } else {
- ob_debug("Focus stealing prevention activated for %s with time %u "
- "(last time %u)\n",
- self->title, self->user_time, client_last_user_time);
+ if (!activate) {
+ ob_debug_type(OB_DEBUG_FOCUS,
+ "Focus stealing prevention activated for %s at "
+ "time %u (last user interactioon time %u)\n",
+ self->title, map_time, event_last_user_time);
/* if the client isn't focused, then hilite it so the user
knows it is there */
client_hilite(self, TRUE);
+ /* we may want to raise it even tho we're not activating it */
+ if (raise && !client_restore_session_stacking(self))
+ stacking_raise(CLIENT_AS_WINDOW(self));
}
}
else {
Also if you don't have focus_new enabled, then it's going to get
raised to the top. Legacy begets legacy I guess?
*/
- client_raise(self);
+ if (!client_restore_session_stacking(self))
+ stacking_raise(CLIENT_AS_WINDOW(self));
}
+ mouse_grab_for_client(self, TRUE);
+
/* this has to happen before we try focus the window, but we want it to
happen after the client's stacking has been determined or it looks bad
*/
- client_showhide(self);
+ {
+ gulong ignore_start;
+ if (!config_focus_under_mouse)
+ ignore_start = event_start_ignore_all_enters();
- /* use client_focus instead of client_activate cuz client_activate does
- stuff like switch desktops etc and I'm not interested in all that when
- a window maps since its not based on an action from the user like
- clicking a window to activate it. so keep the new window out of the way
- but do focus it. */
- if (activate) {
- /* if using focus_delay, stop the timer now so that focus doesn't
- go moving on us */
- event_halt_focus_delay();
- client_focus(self);
+ client_show(self);
+
+ if (!config_focus_under_mouse)
+ event_end_ignore_all_enters(ignore_start);
}
- /* client_activate does this but we aret using it so we have to do it
- here as well */
- if (screen_showing_desktop)
- screen_show_desktop(FALSE);
+ if (activate) {
+ gboolean stacked = client_restore_session_stacking(self);
+ client_present(self, FALSE, !stacked, TRUE);
+ }
/* add to client list/map */
client_list = g_list_append(client_list, self);
/* update the list hints */
client_set_list();
- ob_debug("Managed window 0x%lx (%s)\n", window, self->class);
+ /* watch for when the application stops responding. only do this for
+ normal windows, i.e. windows which have titlebars and close buttons
+ and things like that */
+ if (self->ping && client_normal(self))
+ ping_start(self, client_ping_event);
+
+ /* free the ObAppSettings shallow copy */
+ g_free(settings);
+
+ ob_debug("Managed window 0x%lx plate 0x%x (%s)\n",
+ window, self->frame->window, self->class);
+
+ return;
+}
+
+
+ObClient *client_fake_manage(Window window)
+{
+ ObClient *self;
+ ObAppSettings *settings;
+
+ ob_debug("Pretend-managing window: %lx\n", window);
+
+ /* do this minimal stuff to figure out the client's decorations */
+
+ self = g_new0(ObClient, 1);
+ self->window = window;
+
+ client_get_all(self, FALSE);
+ /* per-app settings override stuff, and return the settings for other
+ uses too. this returns a shallow copy that needs to be freed */
+ settings = client_get_settings_state(self);
+
+ client_setup_decor_and_functions(self, FALSE);
+
+ /* create the decoration frame for the client window and adjust its size */
+ self->frame = frame_new(self);
+ frame_adjust_area(self->frame, FALSE, TRUE, TRUE);
+
+ ob_debug("gave extents left %d right %d top %d bottom %d\n",
+ self->frame->size.left, self->frame->size.right,
+ self->frame->size.top, self->frame->size.bottom);
+
+ /* free the ObAppSettings shallow copy */
+ g_free(settings);
+
+ return self;
}
-void client_unmanage_all()
+void client_unmanage_all(void)
{
while (client_list != NULL)
client_unmanage(client_list->data);
{
guint j;
GSList *it;
+ gulong ignore_start;
- ob_debug("Unmanaging window: %lx (%s) (%s)\n", self->window, self->class,
- self->title ? self->title : "");
+ ob_debug("Unmanaging window: 0x%x plate 0x%x (%s) (%s)\n",
+ self->window, self->frame->window,
+ self->class, self->title ? self->title : "");
g_assert(self != NULL);
- /* update the focus lists */
- focus_order_remove(self);
-
- if (focus_client == self) {
- XEvent e;
-
- /* focus the last focused window on the desktop, and ignore enter
- events from the unmap so it doesnt mess with the focus */
- while (XCheckTypedEvent(ob_display, EnterNotify, &e));
- /* remove these flags so we don't end up getting focused in the
- fallback! */
- self->can_focus = FALSE;
- self->focus_notify = FALSE;
- self->modal = FALSE;
- client_unfocus(self);
- }
+ /* we dont want events no more. do this before hiding the frame so we
+ don't generate more events */
+ XSelectInput(ob_display, self->window, NoEventMask);
- /* potentially fix focusLast */
- if (config_focus_last)
- grab_pointer(TRUE, OB_CURSOR_NONE);
+ /* ignore enter events from the unmap so it doesnt mess with the focus */
+ if (!config_focus_under_mouse)
+ ignore_start = event_start_ignore_all_enters();
frame_hide(self->frame);
+ /* flush to send the hide to the server quickly */
XFlush(ob_display);
- keyboard_grab_for_client(self, FALSE);
+ if (!config_focus_under_mouse)
+ event_end_ignore_all_enters(ignore_start);
+
mouse_grab_for_client(self, FALSE);
/* remove the window from our save set */
XChangeSaveSet(ob_display, self->window, SetModeDelete);
- /* we dont want events no more */
- XSelectInput(ob_display, self->window, NoEventMask);
+ /* stop pinging the window */
+ if (self->ping && client_normal(self))
+ ping_stop(self);
+
+ /* update the focus lists */
+ focus_order_remove(self);
+ if (client_focused(self)) {
+ /* don't leave an invalid focus_client */
+ focus_client = NULL;
+ }
client_list = g_list_remove(client_list, self);
stacking_remove(self);
if (STRUT_EXISTS(self->strut))
screen_update_areas();
- for (it = client_destructors; it; it = g_slist_next(it)) {
- Destructor *d = it->data;
- d->func(self, d->data);
- }
+ client_call_notifies(self, client_destroy_notifies);
/* tell our parent(s) that we're gone */
- if (self->transient_for == OB_TRAN_GROUP) { /* transient of group */
- for (it = self->group->members; it; it = g_slist_next(it))
- if (it->data != self)
- ((ObClient*)it->data)->transients =
- g_slist_remove(((ObClient*)it->data)->transients, self);
- } else if (self->transient_for) { /* transient of window */
- self->transient_for->transients =
- g_slist_remove(self->transient_for->transients, self);
- }
+ for (it = self->parents; it; it = g_slist_next(it))
+ ((ObClient*)it->data)->transients =
+ g_slist_remove(((ObClient*)it->data)->transients,self);
/* tell our transients that we're gone */
for (it = self->transients; it; it = g_slist_next(it)) {
- if (((ObClient*)it->data)->transient_for != OB_TRAN_GROUP) {
- ((ObClient*)it->data)->transient_for = NULL;
- client_calc_layer(it->data);
- }
+ ((ObClient*)it->data)->parents =
+ g_slist_remove(((ObClient*)it->data)->parents, self);
+ /* we could be keeping our children in a higher layer */
+ client_calc_layer(it->data);
}
/* remove from its group */
self->group = NULL;
}
- /* give the client its border back */
- client_toggle_border(self, TRUE);
+ /* restore the window's original geometry so it is not lost */
+ {
+ Rect a;
- /* reparent the window out of the frame, and free the frame */
- frame_release_client(self->frame, self);
- self->frame = NULL;
+ a = self->area;
- /* restore the window's original geometry so it is not lost */
- if (self->fullscreen)
- XMoveResizeWindow(ob_display, self->window,
- self->pre_fullscreen_area.x,
- self->pre_fullscreen_area.y,
- self->pre_fullscreen_area.width,
- self->pre_fullscreen_area.height);
- else if (self->max_horz || self->max_vert) {
- Rect a = self->area;
- if (self->max_horz) {
- a.x = self->pre_max_area.x;
- a.width = self->pre_max_area.width;
- }
- if (self->max_vert) {
- a.y = self->pre_max_area.y;
- a.height = self->pre_max_area.height;
+ if (self->fullscreen)
+ a = self->pre_fullscreen_area;
+ else if (self->max_horz || self->max_vert) {
+ if (self->max_horz) {
+ a.x = self->pre_max_area.x;
+ a.width = self->pre_max_area.width;
+ }
+ if (self->max_vert) {
+ a.y = self->pre_max_area.y;
+ a.height = self->pre_max_area.height;
+ }
}
- XMoveResizeWindow(ob_display, self->window,
- a.x, a.y, a.width, a.height);
+
+ self->fullscreen = self->max_horz = self->max_vert = FALSE;
+ /* let it be moved and resized no matter what */
+ self->functions = OB_CLIENT_FUNC_MOVE | OB_CLIENT_FUNC_RESIZE;
+ self->decorations = 0; /* unmanaged windows have no decor */
+
+ /* give the client its border back */
+ XSetWindowBorderWidth(ob_display, self->window, self->border_width);
+
+ client_move_resize(self, a.x, a.y, a.width, a.height);
}
-
+
+ /* reparent the window out of the frame, and free the frame */
+ frame_release_client(self->frame);
+ frame_free(self->frame);
+ self->frame = NULL;
+
if (ob_state() != OB_STATE_EXITING) {
/* these values should not be persisted across a window
unmapping/mapping */
PROP_ERASE(self->window, net_wm_state);
PROP_ERASE(self->window, wm_state);
} else {
- /* if we're left in an unmapped state, the client wont be mapped. this
- is bad, since we will no longer be managing the window on restart */
+ /* if we're left in an unmapped state, the client wont be mapped.
+ this is bad, since we will no longer be managing the window on
+ restart */
XMapWindow(ob_display, self->window);
}
+ /* these should not be left on the window ever. other window managers
+ don't necessarily use them and it will mess them up (like compiz) */
+ PROP_ERASE(self->window, net_wm_visible_name);
+ PROP_ERASE(self->window, net_wm_visible_icon_name);
+
+ /* update the list hints */
+ client_set_list();
ob_debug("Unmanaged window 0x%lx\n", self->window);
g_free(self->icons[j].data);
if (self->nicons > 0)
g_free(self->icons);
+ g_free(self->wm_command);
g_free(self->title);
g_free(self->icon_title);
g_free(self->name);
g_free(self->class);
g_free(self->role);
+ g_free(self->client_machine);
g_free(self->sm_client_id);
g_free(self);
-
- /* update the list hints */
- client_set_list();
+}
+
+void client_fake_unmanage(ObClient *self)
+{
+ /* this is all that got allocated to get the decorations */
- if (config_focus_last)
- grab_pointer(FALSE, OB_CURSOR_NONE);
+ frame_free(self->frame);
+ g_free(self);
}
+/*! Returns a new structure containing the per-app settings for this client.
+ The returned structure needs to be freed with g_free. */
static ObAppSettings *client_get_settings_state(ObClient *self)
{
- ObAppSettings *settings = NULL;
+ ObAppSettings *settings;
GSList *it;
+ settings = config_create_app_settings();
+
for (it = config_per_app_settings; it; it = g_slist_next(it)) {
ObAppSettings *app = it->data;
-
- if ((app->name && !app->class && !strcmp(app->name, self->name))
- || (app->class && !app->name && !strcmp(app->class, self->class))
- || (app->class && app->name && !strcmp(app->class, self->class)
- && !strcmp(app->name, self->name)))
- {
+ gboolean match = TRUE;
+
+ g_assert(app->name != NULL || app->class != NULL);
+
+ /* we know that either name or class is not NULL so it will have to
+ match to use the rule */
+ if (app->name &&
+ !g_pattern_match(app->name, strlen(self->name), self->name, NULL))
+ match = FALSE;
+ else if (app->class &&
+ !g_pattern_match(app->class,
+ strlen(self->class), self->class, NULL))
+ match = FALSE;
+ else if (app->role &&
+ !g_pattern_match(app->role,
+ strlen(self->role), self->role, NULL))
+ match = FALSE;
+
+ if (match) {
ob_debug("Window matching: %s\n", app->name);
- /* Match if no role was specified in the per app setting, or if the
- * string matches the beginning of the role, since apps like to set
- * the role to things like browser-window-23c4b2f */
- if (!app->role
- || !strncmp(app->role, self->role, strlen(app->role)))
- {
- /* use this one */
- settings = app;
- break;
- }
+
+ /* copy the settings to our struct, overriding the existing
+ settings if they are not defaults */
+ config_app_settings_copy_non_defaults(app, settings);
}
}
- if (settings) {
- if (settings->shade != -1)
- self->shaded = !!settings->shade;
- if (settings->decor != -1)
- self->undecorated = !settings->decor;
- if (settings->iconic != -1)
- self->iconic = !!settings->iconic;
- if (settings->skip_pager != -1)
- self->skip_pager = !!settings->skip_pager;
- if (settings->skip_taskbar != -1)
- self->skip_taskbar = !!settings->skip_taskbar;
-
- if (settings->max_vert != -1)
- self->max_vert = !!settings->max_vert;
- if (settings->max_horz != -1)
- self->max_vert = !!settings->max_horz;
-
- if (settings->fullscreen != -1)
- self->fullscreen = !!settings->fullscreen;
-
- if (settings->desktop < screen_num_desktops
- || settings->desktop == DESKTOP_ALL)
- client_set_desktop(self, settings->desktop, TRUE);
-
- if (settings->layer == -1) {
- self->below = TRUE;
- self->above = FALSE;
- }
- else if (settings->layer == 0) {
- self->below = FALSE;
- self->above = FALSE;
- }
- else if (settings->layer == 1) {
- self->below = FALSE;
- self->above = TRUE;
- }
+ if (settings->shade != -1)
+ self->shaded = !!settings->shade;
+ if (settings->decor != -1)
+ self->undecorated = !settings->decor;
+ if (settings->iconic != -1)
+ self->iconic = !!settings->iconic;
+ if (settings->skip_pager != -1)
+ self->skip_pager = !!settings->skip_pager;
+ if (settings->skip_taskbar != -1)
+ self->skip_taskbar = !!settings->skip_taskbar;
+
+ if (settings->max_vert != -1)
+ self->max_vert = !!settings->max_vert;
+ if (settings->max_horz != -1)
+ self->max_horz = !!settings->max_horz;
+
+ if (settings->fullscreen != -1)
+ self->fullscreen = !!settings->fullscreen;
+
+ if (settings->desktop) {
+ if (settings->desktop == DESKTOP_ALL)
+ self->desktop = settings->desktop;
+ else if (settings->desktop > 0 &&
+ settings->desktop <= screen_num_desktops)
+ self->desktop = settings->desktop - 1;
+ }
+
+ if (settings->layer == -1) {
+ self->below = TRUE;
+ self->above = FALSE;
+ }
+ else if (settings->layer == 0) {
+ self->below = FALSE;
+ self->above = FALSE;
+ }
+ else if (settings->layer == 1) {
+ self->below = FALSE;
+ self->above = TRUE;
}
return settings;
}
{
GList *it;
- if (!(it = session_state_find(self)))
+ ob_debug_type(OB_DEBUG_SM,
+ "Restore session for client %s\n", self->title);
+
+ if (!(it = session_state_find(self))) {
+ ob_debug_type(OB_DEBUG_SM,
+ "Session data not found for client %s\n", self->title);
return;
+ }
self->session = it->data;
+ ob_debug_type(OB_DEBUG_SM, "Session data loaded for client %s\n",
+ self->title);
+
RECT_SET_POINT(self->area, self->session->x, self->session->y);
- self->positioned = PPosition;
+ self->positioned = USPosition;
+ self->sized = USSize;
if (self->session->w > 0)
self->area.width = self->session->w;
if (self->session->h > 0)
self->below = self->session->below;
self->max_horz = self->session->max_horz;
self->max_vert = self->session->max_vert;
+ self->undecorated = self->session->undecorated;
}
-static void client_restore_session_stacking(ObClient *self)
+static gboolean client_restore_session_stacking(ObClient *self)
{
- GList *it;
+ GList *it, *mypos;
- if (!self->session) return;
+ if (!self->session) return FALSE;
- it = g_list_find(session_saved_state, self->session);
- for (it = g_list_previous(it); it; it = g_list_previous(it)) {
+ mypos = g_list_find(session_saved_state, self->session);
+ if (!mypos) return FALSE;
+
+ /* start above me and look for the first client */
+ for (it = g_list_previous(mypos); it; it = g_list_previous(it)) {
GList *cit;
- for (cit = client_list; cit; cit = g_list_next(cit))
- if (session_state_cmp(it->data, cit->data))
- break;
- if (cit) {
- client_calc_layer(self);
- stacking_below(CLIENT_AS_WINDOW(self),
- CLIENT_AS_WINDOW(cit->data));
- break;
+ for (cit = client_list; cit; cit = g_list_next(cit)) {
+ ObClient *c = cit->data;
+ /* found a client that was in the session, so go below it */
+ if (c->session == it->data) {
+ stacking_below(CLIENT_AS_WINDOW(self),
+ CLIENT_AS_WINDOW(cit->data));
+ return TRUE;
+ }
}
}
+ return FALSE;
}
void client_move_onscreen(ObClient *self, gboolean rude)
gint x = self->area.x;
gint y = self->area.y;
if (client_find_onscreen(self, &x, &y,
- self->frame->area.width,
- self->frame->area.height, rude)) {
+ self->area.width,
+ self->area.height, rude)) {
client_move(self, x, y);
}
}
gboolean client_find_onscreen(ObClient *self, gint *x, gint *y, gint w, gint h,
gboolean rude)
{
- Rect *a;
gint ox = *x, oy = *y;
+ gboolean rudel = rude, ruder = rude, rudet = rude, rudeb = rude;
+ gint fw, fh;
+ Rect desired;
+ guint i;
- frame_client_gravity(self->frame, x, y); /* get where the frame
- would be */
+ RECT_SET(desired, *x, *y, w, h);
+ frame_rect_to_frame(self->frame, &desired);
- /* XXX watch for xinerama dead areas */
- /* This makes sure windows aren't entirely outside of the screen so you
- can't see them at all.
- It makes sure 10% of the window is on the screen at least. At don't let
- it move itself off the top of the screen, which would hide the titlebar
- on you. (The user can still do this if they want too, it's only limiting
- the application.
- */
- if (client_normal(self)) {
- a = screen_area(self->desktop);
- if (!self->strut.right &&
- *x + self->frame->area.width/10 >= a->x + a->width - 1)
- *x = a->x + a->width - self->frame->area.width/10;
- if (!self->strut.bottom &&
- *y + self->frame->area.height/10 >= a->y + a->height - 1)
- *y = a->y + a->height - self->frame->area.height/10;
- if (!self->strut.left && *x + self->frame->area.width*9/10 - 1 < a->x)
- *x = a->x - self->frame->area.width*9/10;
- if (!self->strut.top && *y + self->frame->area.height*9/10 - 1 < a->y)
- *y = a->y - self->frame->area.width*9/10;
- }
-
- /* This here doesn't let windows even a pixel outside the screen,
- * when called from client_manage, programs placing themselves are
- * forced completely onscreen, while things like
- * xterm -geometry resolution-width/2 will work fine. Trying to
- * place it completely offscreen will be handled in the above code.
- * Sorry for this confused comment, i am tired. */
- if (rude) {
- /* avoid the xinerama monitor divide while we're at it,
- * remember to fix the placement stuff to avoid it also and
- * then remove this XXX */
- a = screen_area_monitor(self->desktop, client_monitor(self));
- /* dont let windows map into the strut unless they
- are bigger than the available area */
- if (w <= a->width) {
- if (!self->strut.left && *x < a->x) *x = a->x;
- if (!self->strut.right && *x + w > a->x + a->width)
- *x = a->x + a->width - w;
- }
- if (h <= a->height) {
- if (!self->strut.top && *y < a->y) *y = a->y;
- if (!self->strut.bottom && *y + h > a->y + a->height)
- *y = a->y + a->height - h;
- }
+ /* get where the frame would be */
+ frame_client_gravity(self->frame, x, y);
+
+ /* get the requested size of the window with decorations */
+ fw = self->frame->size.left + w + self->frame->size.right;
+ fh = self->frame->size.top + h + self->frame->size.bottom;
+
+ /* If rudeness wasn't requested, then still be rude in a given direction
+ if the client is not moving, only resizing in that direction */
+ if (!rude) {
+ Point oldtl, oldtr, oldbl, oldbr;
+ Point newtl, newtr, newbl, newbr;
+ gboolean stationary_l, stationary_r, stationary_t, stationary_b;
+
+ POINT_SET(oldtl, self->frame->area.x, self->frame->area.y);
+ POINT_SET(oldbr, self->frame->area.x + self->frame->area.width - 1,
+ self->frame->area.y + self->frame->area.height - 1);
+ POINT_SET(oldtr, oldbr.x, oldtl.y);
+ POINT_SET(oldbl, oldtl.x, oldbr.y);
+
+ POINT_SET(newtl, *x, *y);
+ POINT_SET(newbr, *x + fw - 1, *y + fh - 1);
+ POINT_SET(newtr, newbr.x, newtl.y);
+ POINT_SET(newbl, newtl.x, newbr.y);
+
+ /* is it moving or just resizing from some corner? */
+ stationary_l = oldtl.x == newtl.x;
+ stationary_r = oldtr.x == newtr.x;
+ stationary_t = oldtl.y == newtl.y;
+ stationary_b = oldbl.y == newbl.y;
+
+ /* if left edge is growing and didnt move right edge */
+ if (stationary_r && newtl.x < oldtl.x)
+ rudel = TRUE;
+ /* if right edge is growing and didnt move left edge */
+ if (stationary_l && newtr.x > oldtr.x)
+ ruder = TRUE;
+ /* if top edge is growing and didnt move bottom edge */
+ if (stationary_b && newtl.y < oldtl.y)
+ rudet = TRUE;
+ /* if bottom edge is growing and didnt move top edge */
+ if (stationary_t && newbl.y > oldbl.y)
+ rudeb = TRUE;
}
- frame_frame_gravity(self->frame, x, y); /* get where the client
- should be */
+ for (i = 0; i < screen_num_monitors; ++i) {
+ Rect *a;
- return ox != *x || oy != *y;
-}
+ if (!screen_physical_area_monitor_contains(i, &desired)) {
+ if (i < screen_num_monitors - 1)
+ continue;
-static void client_toggle_border(ObClient *self, gboolean show)
-{
- /* adjust our idea of where the client is, based on its border. When the
- border is removed, the client should now be considered to be in a
- different position.
- when re-adding the border to the client, the same operation needs to be
- reversed. */
- gint oldx = self->area.x, oldy = self->area.y;
- gint x = oldx, y = oldy;
- switch(self->gravity) {
- default:
- case NorthWestGravity:
- case WestGravity:
- case SouthWestGravity:
- break;
- case NorthEastGravity:
- case EastGravity:
- case SouthEastGravity:
- if (show) x -= self->border_width * 2;
- else x += self->border_width * 2;
- break;
- case NorthGravity:
- case SouthGravity:
- case CenterGravity:
- case ForgetGravity:
- case StaticGravity:
- if (show) x -= self->border_width;
- else x += self->border_width;
- break;
- }
- switch(self->gravity) {
- default:
- case NorthWestGravity:
- case NorthGravity:
- case NorthEastGravity:
- break;
- case SouthWestGravity:
- case SouthGravity:
- case SouthEastGravity:
- if (show) y -= self->border_width * 2;
- else y += self->border_width * 2;
- break;
- case WestGravity:
- case EastGravity:
- case CenterGravity:
- case ForgetGravity:
- case StaticGravity:
- if (show) y -= self->border_width;
- else y += self->border_width;
- break;
+ /* the window is not inside any monitor! so just use the first
+ one */
+ a = screen_area(self->desktop, 0, NULL);
+ } else
+ a = screen_area(self->desktop, SCREEN_AREA_ONE_MONITOR, &desired);
+
+ /* This makes sure windows aren't entirely outside of the screen so you
+ can't see them at all.
+ It makes sure 10% of the window is on the screen at least. At don't
+ let it move itself off the top of the screen, which would hide the
+ titlebar on you. (The user can still do this if they want too, it's
+ only limiting the application.
+ */
+ if (client_normal(self)) {
+ if (!self->strut.right && *x + fw/10 >= a->x + a->width - 1)
+ *x = a->x + a->width - fw/10;
+ if (!self->strut.bottom && *y + fh/10 >= a->y + a->height - 1)
+ *y = a->y + a->height - fh/10;
+ if (!self->strut.left && *x + fw*9/10 - 1 < a->x)
+ *x = a->x - fw*9/10;
+ if (!self->strut.top && *y + fh*9/10 - 1 < a->y)
+ *y = a->y - fh*9/10;
+ }
+
+ /* This here doesn't let windows even a pixel outside the
+ struts/screen. When called from client_manage, programs placing
+ themselves are forced completely onscreen, while things like
+ xterm -geometry resolution-width/2 will work fine. Trying to
+ place it completely offscreen will be handled in the above code.
+ Sorry for this confused comment, i am tired. */
+ if (rudel && !self->strut.left && *x < a->x) *x = a->x;
+ if (ruder && !self->strut.right && *x + fw > a->x + a->width)
+ *x = a->x + MAX(0, a->width - fw);
+
+ if (rudet && !self->strut.top && *y < a->y) *y = a->y;
+ if (rudeb && !self->strut.bottom && *y + fh > a->y + a->height)
+ *y = a->y + MAX(0, a->height - fh);
+
+ g_free(a);
}
- self->area.x = x;
- self->area.y = y;
- if (show) {
- XSetWindowBorderWidth(ob_display, self->window, self->border_width);
+ /* get where the client should be */
+ frame_frame_gravity(self->frame, x, y);
- /* move the client so it is back it the right spot _with_ its
- border! */
- if (x != oldx || y != oldy)
- XMoveWindow(ob_display, self->window, x, y);
- } else
- XSetWindowBorderWidth(ob_display, self->window, 0);
+ return ox != *x || oy != *y;
}
-
-static void client_get_all(ObClient *self)
+static void client_get_all(ObClient *self, gboolean real)
{
+ /* this is needed for the frame to set itself up */
client_get_area(self);
- client_get_mwm_hints(self);
- /* The transient hint is used to pick a type, but the type can also affect
- transiency (dialogs are always made transients of their group if they
- have one). This is Havoc's idea, but it is needed to make some apps
- work right (eg tsclient). */
- client_update_transient_for(self);
- client_get_type(self);/* this can change the mwmhints for special cases */
+ /* these things can change the decor and functions of the window */
+
+ client_get_mwm_hints(self);
+ /* this can change the mwmhints for special cases */
+ client_get_type_and_transientness(self);
client_get_state(self);
- client_update_transient_for(self);
+ client_update_normal_hints(self);
+
+ /* get the session related properties, these can change decorations
+ from per-app settings */
+ client_get_session_ids(self);
+
+ /* now we got everything that can affect the decorations */
+ if (!real)
+ return;
+
+ /* get this early so we have it for debugging */
+ client_update_title(self);
+
+ client_update_protocols(self);
client_update_wmhints(self);
+ /* this may have already been called from client_update_wmhints */
+ if (!self->parents && !self->transient_for_group)
+ client_update_transient_for(self);
+
client_get_startup_id(self);
client_get_desktop(self);/* uses transient data/group/startup id if a
desktop is not specified */
client_get_shaped(self);
- client_get_layer(self); /* if layer hasn't been specified, get it from
- other sources if possible */
-
{
/* a couple type-based defaults for new windows */
self->desktop = DESKTOP_ALL;
}
- client_update_protocols(self);
-
- client_get_gravity(self); /* get the attribute gravity */
- client_update_normal_hints(self); /* this may override the attribute
- gravity */
+#ifdef SYNC
+ client_update_sync_request_counter(self);
+#endif
- /* got the type, the mwmhints, the protocols, and the normal hints
- (min/max sizes), so we're ready to set up the decorations/functions */
- client_setup_decor_and_functions(self);
-
- client_update_title(self);
- client_update_class(self);
- client_update_sm_client_id(self);
+ client_get_colormap(self);
client_update_strut(self);
client_update_icons(self);
- client_update_user_time(self, FALSE);
+ client_update_icon_geometry(self);
}
static void client_get_startup_id(ObClient *self)
{
XWindowAttributes wattrib;
Status ret;
-
+
ret = XGetWindowAttributes(ob_display, self->window, &wattrib);
g_assert(ret != BadWindow);
RECT_SET(self->area, wattrib.x, wattrib.y, wattrib.width, wattrib.height);
+ POINT_SET(self->root_pos, wattrib.x, wattrib.y);
self->border_width = wattrib.border_width;
- ob_debug("client area: %d %d %d %d\n", wattrib.x, wattrib.y,
- wattrib.width, wattrib.height);
+ ob_debug("client area: %d %d %d %d bw %d\n", wattrib.x, wattrib.y,
+ wattrib.width, wattrib.height, wattrib.border_width);
}
static void client_get_desktop(ObClient *self)
self->desktop = screen_num_desktops - 1;
else
self->desktop = d;
+ ob_debug("client requested desktop 0x%x\n", self->desktop);
} else {
- gboolean trdesk = FALSE;
+ GSList *it;
+ gboolean first = TRUE;
+ guint all = screen_num_desktops; /* not a valid value */
- if (self->transient_for) {
- if (self->transient_for != OB_TRAN_GROUP) {
- self->desktop = self->transient_for->desktop;
- trdesk = TRUE;
- } else {
- GSList *it;
+ /* if they are all on one desktop, then open it on the
+ same desktop */
+ for (it = self->parents; it; it = g_slist_next(it)) {
+ ObClient *c = it->data;
- for (it = self->group->members; it; it = g_slist_next(it))
- if (it->data != self &&
- !((ObClient*)it->data)->transient_for) {
- self->desktop = ((ObClient*)it->data)->desktop;
- trdesk = TRUE;
- break;
- }
+ if (c->desktop == DESKTOP_ALL) continue;
+
+ if (first) {
+ all = c->desktop;
+ first = FALSE;
}
+ else if (all != c->desktop)
+ all = screen_num_desktops; /* make it invalid */
}
- if (!trdesk) {
- /* try get from the startup-notification protocol */
- if (sn_get_desktop(self->startup_id, &self->desktop)) {
- if (self->desktop >= screen_num_desktops &&
- self->desktop != DESKTOP_ALL)
- self->desktop = screen_num_desktops - 1;
- } else
- /* defaults to the current desktop */
- self->desktop = screen_desktop;
- }
- }
- if (self->desktop != d) {
- /* set the desktop hint, to make sure that it always exists */
- PROP_SET32(self->window, net_wm_desktop, cardinal, self->desktop);
- }
-}
-
-static void client_get_layer(ObClient *self)
-{
- if (!(self->above || self->below)) {
- if (self->group) {
- /* apply stuff from the group */
- GSList *it;
- gint layer = -2;
+ if (all != screen_num_desktops) {
+ self->desktop = all;
- for (it = self->group->members; it; it = g_slist_next(it)) {
- ObClient *c = it->data;
- if (c != self && !client_search_transient(self, c) &&
- client_normal(self) && client_normal(c))
- {
- layer = MAX(layer,
- (c->above ? 1 : (c->below ? -1 : 0)));
- }
- }
- switch (layer) {
- case -1:
- self->below = TRUE;
- break;
- case -2:
- case 0:
- break;
- case 1:
- self->above = TRUE;
- break;
- default:
- g_assert_not_reached();
- break;
- }
+ ob_debug("client desktop set from parents: 0x%x\n",
+ self->desktop);
+ }
+ /* try get from the startup-notification protocol */
+ else if (sn_get_desktop(self->startup_id, &self->desktop)) {
+ if (self->desktop >= screen_num_desktops &&
+ self->desktop != DESKTOP_ALL)
+ self->desktop = screen_num_desktops - 1;
+ ob_debug("client desktop set from startup-notification: 0x%x\n",
+ self->desktop);
+ }
+ /* defaults to the current desktop */
+ else {
+ self->desktop = screen_desktop;
+ ob_debug("client desktop set to the current desktop: %d\n",
+ self->desktop);
}
}
}
{
guint32 *state;
guint num;
-
+
if (PROP_GETA32(self->window, net_wm_state, atom, &state, &num)) {
gulong i;
for (i = 0; i < num; ++i) {
{
Window t = None;
ObClient *target = NULL;
+ gboolean trangroup = FALSE;
if (XGetTransientForHint(ob_display, self->window, &t)) {
- self->transient = TRUE;
if (t != self->window) { /* cant be transient to itself! */
target = g_hash_table_lookup(window_map, &t);
/* if this happens then we need to check for it*/
a dockapp, for example */
target = NULL;
}
+ }
- /* THIS IS SO ANNOYING ! ! ! ! Let me explain.... have a seat..
+ /* Setting the transient_for to Root is actually illegal, however
+ applications from time have done this to specify transient for
+ their group */
+ if (!target && self->group && t == RootWindow(ob_display, ob_screen))
+ trangroup = TRUE;
+ } else if (self->group && self->transient)
+ trangroup = TRUE;
- Setting the transient_for to Root is actually illegal, however
- applications from time have done this to specify transient for
- their group.
+ client_update_transient_tree(self, self->group, self->group,
+ self->transient_for_group, trangroup,
+ client_direct_parent(self), target);
+ self->transient_for_group = trangroup;
- Now you can do that by being a TYPE_DIALOG and not setting
- the transient_for hint at all on your window. But people still
- use Root, and Kwin is very strange in this regard.
+}
- KWin 3.0 will not consider windows with transient_for set to
- Root as transient for their group *UNLESS* they are also modal.
- In that case, it will make them transient for the group. This
- leads to all sorts of weird behavior from KDE apps which are
- only tested in KWin. I'd like to follow their behavior just to
- make this work right with KDE stuff, but that seems wrong.
- */
- if (!target && self->group) {
- /* not transient to a client, see if it is transient for a
- group */
- if (t == RootWindow(ob_display, ob_screen)) {
- /* window is a transient for its group! */
- target = OB_TRAN_GROUP;
- }
- }
- }
- } else if (self->group) {
- if (self->type == OB_CLIENT_TYPE_DIALOG ||
- self->type == OB_CLIENT_TYPE_TOOLBAR ||
- self->type == OB_CLIENT_TYPE_MENU ||
- self->type == OB_CLIENT_TYPE_UTILITY)
- {
- self->transient = TRUE;
- target = OB_TRAN_GROUP;
- }
- } else
- self->transient = FALSE;
-
- /* if anything has changed... */
- if (target != self->transient_for) {
- if (self->transient_for == OB_TRAN_GROUP) { /* transient of group */
- GSList *it;
-
- /* remove from old parents */
- for (it = self->group->members; it; it = g_slist_next(it)) {
- ObClient *c = it->data;
- if (c != self && !c->transient_for)
- c->transients = g_slist_remove(c->transients, self);
+static void client_update_transient_tree(ObClient *self,
+ ObGroup *oldgroup, ObGroup *newgroup,
+ gboolean oldgtran, gboolean newgtran,
+ ObClient* oldparent,
+ ObClient *newparent)
+{
+ GSList *it, *next;
+ ObClient *c;
+
+ g_assert(!oldgtran || oldgroup);
+ g_assert(!newgtran || newgroup);
+ g_assert((!oldgtran && !oldparent) ||
+ (oldgtran && !oldparent) ||
+ (!oldgtran && oldparent));
+ g_assert((!newgtran && !newparent) ||
+ (newgtran && !newparent) ||
+ (!newgtran && newparent));
+
+ /* * *
+ Group transient windows are not allowed to have other group
+ transient windows as their children.
+ * * */
+
+
+ /* No change has occured */
+ if (oldgroup == newgroup &&
+ oldgtran == newgtran &&
+ oldparent == newparent) return;
+
+ /** Remove the client from the transient tree **/
+
+ for (it = self->transients; it; it = next) {
+ next = g_slist_next(it);
+ c = it->data;
+ self->transients = g_slist_delete_link(self->transients, it);
+ c->parents = g_slist_remove(c->parents, self);
+ }
+ for (it = self->parents; it; it = next) {
+ next = g_slist_next(it);
+ c = it->data;
+ self->parents = g_slist_delete_link(self->parents, it);
+ c->transients = g_slist_remove(c->transients, self);
+ }
+
+ /** Re-add the client to the transient tree **/
+
+ /* If we're transient for a group then we need to add ourselves to all our
+ parents */
+ if (newgtran) {
+ for (it = newgroup->members; it; it = g_slist_next(it)) {
+ c = it->data;
+ if (c != self &&
+ !client_search_top_direct_parent(c)->transient_for_group &&
+ client_normal(c))
+ {
+ c->transients = g_slist_prepend(c->transients, self);
+ self->parents = g_slist_prepend(self->parents, c);
}
- } else if (self->transient_for != NULL) { /* transient of window */
- /* remove from old parent */
- self->transient_for->transients =
- g_slist_remove(self->transient_for->transients, self);
}
- self->transient_for = target;
- if (self->transient_for == OB_TRAN_GROUP) { /* transient of group */
- GSList *it;
-
- /* add to new parents */
- for (it = self->group->members; it; it = g_slist_next(it)) {
- ObClient *c = it->data;
- if (c != self && !c->transient_for)
- c->transients = g_slist_append(c->transients, self);
- }
+ }
- /* remove all transients which are in the group, that causes
- circlular pointer hell of doom */
- for (it = self->group->members; it; it = g_slist_next(it)) {
- GSList *sit, *next;
- for (sit = self->transients; sit; sit = next) {
- next = g_slist_next(sit);
- if (sit->data == it->data)
- self->transients =
- g_slist_delete_link(self->transients, sit);
- }
+ /* If we are now transient for a single window we need to add ourselves to
+ its children
+
+ WARNING: Cyclical transient ness is possible if two windows are
+ transient for eachother.
+ */
+ else if (newparent &&
+ /* don't make ourself its child if it is already our child */
+ !client_is_direct_child(self, newparent) &&
+ client_normal(newparent))
+ {
+ newparent->transients = g_slist_prepend(newparent->transients, self);
+ self->parents = g_slist_prepend(self->parents, newparent);
+ }
+
+ /* Add any group transient windows to our children. But if we're transient
+ for the group, then other group transients are not our children.
+
+ WARNING: Cyclical transient-ness is possible. For e.g. if:
+ A is transient for the group
+ B is transient for A
+ C is transient for B
+ A can't be transient for C or we have a cycle
+ */
+ if (!newgtran && newgroup &&
+ (!newparent ||
+ !client_search_top_direct_parent(newparent)->transient_for_group) &&
+ client_normal(self))
+ {
+ for (it = newgroup->members; it; it = g_slist_next(it)) {
+ c = it->data;
+ if (c != self && c->transient_for_group &&
+ /* Don't make it our child if it is already our parent */
+ !client_is_direct_child(c, self))
+ {
+ self->transients = g_slist_prepend(self->transients, c);
+ c->parents = g_slist_prepend(c->parents, self);
}
- } else if (self->transient_for != NULL) { /* transient of window */
- /* add to new parent */
- self->transient_for->transients =
- g_slist_append(self->transient_for->transients, self);
}
}
+
+ /** If we change our group transient-ness, our children change their
+ effect group transient-ness, which affects how they relate to other
+ group windows **/
+
+ for (it = self->transients; it; it = g_slist_next(it)) {
+ c = it->data;
+ if (!c->transient_for_group)
+ client_update_transient_tree(c, c->group, c->group,
+ c->transient_for_group,
+ c->transient_for_group,
+ client_direct_parent(c),
+ client_direct_parent(c));
+ }
}
static void client_get_mwm_hints(ObClient *self)
}
}
-void client_get_type(ObClient *self)
+void client_get_type_and_transientness(ObClient *self)
{
guint num, i;
guint32 *val;
+ Window t;
self->type = -1;
-
+ self->transient = FALSE;
+
if (PROP_GETA32(self->window, net_wm_window_type, atom, &val, &num)) {
/* use the first value that we know about in the array */
for (i = 0; i < num; ++i) {
}
g_free(val);
}
-
+
+ if (XGetTransientForHint(ob_display, self->window, &t))
+ self->transient = TRUE;
+
if (self->type == (ObClientType) -1) {
/*the window type hint was not set, which means we either classify
ourself as a normal window or a dialog, depending on if we are a
else
self->type = OB_CLIENT_TYPE_NORMAL;
}
+
+ /* then, based on our type, we can update our transientness.. */
+ if (self->type == OB_CLIENT_TYPE_DIALOG ||
+ self->type == OB_CLIENT_TYPE_TOOLBAR ||
+ self->type == OB_CLIENT_TYPE_MENU ||
+ self->type == OB_CLIENT_TYPE_UTILITY)
+ {
+ self->transient = TRUE;
+ }
}
void client_update_protocols(ObClient *self)
if (PROP_GETA32(self->window, wm_protocols, atom, &proto, &num_return)) {
for (i = 0; i < num_return; ++i) {
- if (proto[i] == prop_atoms.wm_delete_window) {
+ if (proto[i] == prop_atoms.wm_delete_window)
/* this means we can request the window to close */
self->delete_window = TRUE;
- } else if (proto[i] == prop_atoms.wm_take_focus)
+ else if (proto[i] == prop_atoms.wm_take_focus)
/* if this protocol is requested, then the window will be
notified whenever we want it to receive focus */
self->focus_notify = TRUE;
+ else if (proto[i] == prop_atoms.net_wm_ping)
+ /* if this protocol is requested, then the window will allow
+ pings to determine if it is still alive */
+ self->ping = TRUE;
+#ifdef SYNC
+ else if (proto[i] == prop_atoms.net_wm_sync_request)
+ /* if this protocol is requested, then resizing the
+ window will be synchronized between the frame and the
+ client */
+ self->sync_request = TRUE;
+#endif
}
g_free(proto);
}
}
-static void client_get_gravity(ObClient *self)
+#ifdef SYNC
+void client_update_sync_request_counter(ObClient *self)
{
- XWindowAttributes wattrib;
- Status ret;
+ guint32 i;
- ret = XGetWindowAttributes(ob_display, self->window, &wattrib);
- g_assert(ret != BadWindow);
- self->gravity = wattrib.win_gravity;
+ if (PROP_GET32(self->window, net_wm_sync_request_counter, cardinal, &i)) {
+ self->sync_counter = i;
+ } else
+ self->sync_counter = None;
+}
+#endif
+
+void client_get_colormap(ObClient *self)
+{
+ XWindowAttributes wa;
+
+ if (XGetWindowAttributes(ob_display, self->window, &wa))
+ client_update_colormap(self, wa.colormap);
+}
+
+void client_update_colormap(ObClient *self, Colormap colormap)
+{
+ if (colormap == self->colormap) return;
+
+ ob_debug("Setting client %s colormap: 0x%x\n", self->title, colormap);
+
+ if (client_focused(self)) {
+ screen_install_colormap(self, FALSE); /* uninstall old one */
+ self->colormap = colormap;
+ screen_install_colormap(self, FALSE); /* install new one */
+ } else
+ self->colormap = colormap;
}
void client_update_normal_hints(ObClient *self)
{
XSizeHints size;
glong ret;
- gint oldgravity = self->gravity;
/* defaults */
self->min_ratio = 0.0f;
if (!client_normal(self))
*/
self->positioned = (size.flags & (PPosition|USPosition));
+ self->sized = (size.flags & (PSize|USSize));
- if (size.flags & PWinGravity) {
+ if (size.flags & PWinGravity)
self->gravity = size.win_gravity;
-
- /* if the client has a frame, i.e. has already been mapped and
- is changing its gravity */
- if (self->frame && self->gravity != oldgravity) {
- /* move our idea of the client's position based on its new
- gravity */
- self->area.x = self->frame->area.x;
- self->area.y = self->frame->area.y;
- frame_frame_gravity(self->frame, &self->area.x, &self->area.y);
- }
- }
if (size.flags & PAspect) {
if (size.min_aspect.y)
if (size.flags & PMinSize)
SIZE_SET(self->min_size, size.min_width, size.min_height);
-
+
if (size.flags & PMaxSize)
SIZE_SET(self->max_size, size.max_width, size.max_height);
-
+
if (size.flags & PBaseSize)
SIZE_SET(self->base_size, size.base_width, size.base_height);
-
+
if (size.flags & PResizeInc && size.width_inc && size.height_inc)
SIZE_SET(self->size_inc, size.width_inc, size.height_inc);
+
+ ob_debug("Normal hints: min size (%d %d) max size (%d %d)\n "
+ "size inc (%d %d) base size (%d %d)\n",
+ self->min_size.width, self->min_size.height,
+ self->max_size.width, self->max_size.height,
+ self->size_inc.width, self->size_inc.height,
+ self->base_size.width, self->base_size.height);
}
+ else
+ ob_debug("Normal hints: not set\n");
}
-void client_setup_decor_and_functions(ObClient *self)
+void client_setup_decor_and_functions(ObClient *self, gboolean reconfig)
{
/* start with everything (cept fullscreen) */
self->decorations =
OB_CLIENT_FUNC_ICONIFY |
OB_CLIENT_FUNC_MAXIMIZE |
OB_CLIENT_FUNC_SHADE |
- OB_CLIENT_FUNC_CLOSE);
+ OB_CLIENT_FUNC_CLOSE |
+ OB_CLIENT_FUNC_BELOW |
+ OB_CLIENT_FUNC_ABOVE |
+ OB_CLIENT_FUNC_UNDECORATE);
if (!(self->min_size.width < self->max_size.width ||
self->min_size.height < self->max_size.height))
switch (self->type) {
case OB_CLIENT_TYPE_NORMAL:
/* normal windows retain all of the possible decorations and
- functionality, and are the only windows that you can fullscreen */
+ functionality, and can be fullscreen */
self->functions |= OB_CLIENT_FUNC_FULLSCREEN;
break;
case OB_CLIENT_TYPE_DIALOG:
+ /* sometimes apps make dialog windows fullscreen for some reason (for
+ e.g. kpdf does this..) */
+ self->functions |= OB_CLIENT_FUNC_FULLSCREEN;
+ break;
+
case OB_CLIENT_TYPE_UTILITY:
- /* these windows cannot be maximized */
- self->functions &= ~OB_CLIENT_FUNC_MAXIMIZE;
+ /* these windows don't have anything added or removed by default */
break;
case OB_CLIENT_TYPE_MENU:
case OB_CLIENT_TYPE_TOOLBAR:
- /* these windows get less functionality */
- self->functions &= ~(OB_CLIENT_FUNC_ICONIFY | OB_CLIENT_FUNC_RESIZE);
+ /* these windows can't iconify or maximize */
+ self->decorations &= ~(OB_FRAME_DECOR_ICONIFY |
+ OB_FRAME_DECOR_MAXIMIZE);
+ self->functions &= ~(OB_CLIENT_FUNC_ICONIFY |
+ OB_CLIENT_FUNC_MAXIMIZE);
break;
- case OB_CLIENT_TYPE_DESKTOP:
- case OB_CLIENT_TYPE_DOCK:
case OB_CLIENT_TYPE_SPLASH:
- /* none of these windows are manipulated by the window manager */
+ /* these don't get get any decorations, and the only thing you can
+ do with them is move them */
+ self->decorations = 0;
+ self->functions = OB_CLIENT_FUNC_MOVE;
+ break;
+
+ case OB_CLIENT_TYPE_DESKTOP:
+ /* these windows are not manipulated by the window manager */
self->decorations = 0;
self->functions = 0;
break;
+
+ case OB_CLIENT_TYPE_DOCK:
+ /* these windows are not manipulated by the window manager, but they
+ can set below layer which has a special meaning */
+ self->decorations = 0;
+ self->functions = OB_CLIENT_FUNC_BELOW;
+ break;
}
/* Mwm Hints are applied subtractively to what has already been chosen for
if (!(self->functions & OB_CLIENT_FUNC_ICONIFY))
self->decorations &= ~OB_FRAME_DECOR_ICONIFY;
if (!(self->functions & OB_CLIENT_FUNC_RESIZE))
- self->decorations &= ~OB_FRAME_DECOR_GRIPS;
+ self->decorations &= ~(OB_FRAME_DECOR_GRIPS | OB_FRAME_DECOR_HANDLE);
/* can't maximize without moving/resizing */
if (!((self->functions & OB_CLIENT_FUNC_MAXIMIZE) &&
self->decorations &= ~OB_FRAME_DECOR_MAXIMIZE;
}
- /* kill the handle on fully maxed windows */
- if (self->max_vert && self->max_horz)
- self->decorations &= ~OB_FRAME_DECOR_HANDLE;
+ if (self->max_horz && self->max_vert) {
+ /* you can't resize fully maximized windows */
+ self->functions &= ~OB_CLIENT_FUNC_RESIZE;
+ /* kill the handle on fully maxed windows */
+ self->decorations &= ~(OB_FRAME_DECOR_HANDLE | OB_FRAME_DECOR_GRIPS);
+ }
+
+ /* If there are no decorations to remove, don't allow the user to try
+ toggle the state */
+ if (self->decorations == 0)
+ self->functions &= ~OB_CLIENT_FUNC_UNDECORATE;
/* finally, the user can have requested no decorations, which overrides
everything (but doesnt give it a border if it doesnt have one) */
- if (self->undecorated) {
- if (config_theme_keepborder)
- self->decorations &= OB_FRAME_DECOR_BORDER;
- else
- self->decorations = 0;
- }
+ if (self->undecorated)
+ self->decorations = 0;
/* if we don't have a titlebar, then we cannot shade! */
if (!(self->decorations & OB_FRAME_DECOR_TITLEBAR))
client_change_allowed_actions(self);
- if (self->frame) {
- /* adjust the client's decorations, etc. */
- client_reconfigure(self);
- }
+ if (reconfig)
+ /* force reconfigure to make sure decorations are updated */
+ client_reconfigure(self, TRUE);
}
static void client_change_allowed_actions(ObClient *self)
{
- gulong actions[9];
+ gulong actions[12];
gint num = 0;
/* desktop windows are kept on all desktops */
actions[num++] = prop_atoms.net_wm_action_maximize_horz;
actions[num++] = prop_atoms.net_wm_action_maximize_vert;
}
+ if (self->functions & OB_CLIENT_FUNC_ABOVE)
+ actions[num++] = prop_atoms.net_wm_action_above;
+ if (self->functions & OB_CLIENT_FUNC_BELOW)
+ actions[num++] = prop_atoms.net_wm_action_below;
+ if (self->functions & OB_CLIENT_FUNC_UNDECORATE)
+ actions[num++] = prop_atoms.ob_wm_action_undecorate;
PROP_SETA32(self->window, net_wm_allowed_actions, atom, actions, num);
else self->shaded = FALSE;
}
if (!(self->functions & OB_CLIENT_FUNC_ICONIFY) && self->iconic) {
- if (self->frame) client_iconify(self, FALSE, TRUE);
+ if (self->frame) client_iconify(self, FALSE, TRUE, FALSE);
else self->iconic = FALSE;
}
if (!(self->functions & OB_CLIENT_FUNC_FULLSCREEN) && self->fullscreen) {
}
}
-void client_reconfigure(ObClient *self)
-{
- /* by making this pass FALSE for user, we avoid the emacs event storm where
- every configurenotify causes an update in its normal hints, i think this
- is generally what we want anyways... */
- client_configure(self, OB_CORNER_TOPLEFT, self->area.x, self->area.y,
- self->area.width, self->area.height, FALSE, TRUE);
-}
-
void client_update_wmhints(ObClient *self)
{
XWMHints *hints;
- GSList *it;
/* assume a window takes input if it doesnt specify */
self->can_focus = TRUE;
-
+
if ((hints = XGetWMHints(ob_display, self->window)) != NULL) {
+ gboolean ur;
+
if (hints->flags & InputHint)
self->can_focus = hints->input;
if (hints->flags & StateHint)
self->iconic = hints->initial_state == IconicState;
+ ur = self->urgent;
+ self->urgent = (hints->flags & XUrgencyHint);
+ if (self->urgent && !ur)
+ client_hilite(self, TRUE);
+ else if (!self->urgent && ur && self->demands_attention)
+ client_hilite(self, FALSE);
+
if (!(hints->flags & WindowGroupHint))
hints->window_group = None;
/* did the group state change? */
if (hints->window_group !=
- (self->group ? self->group->leader : None)) {
+ (self->group ? self->group->leader : None))
+ {
+ ObGroup *oldgroup = self->group;
+
/* remove from the old group if there was one */
if (self->group != NULL) {
- /* remove transients of the group */
- for (it = self->group->members; it; it = g_slist_next(it))
- self->transients = g_slist_remove(self->transients,
- it->data);
-
- /* remove myself from parents in the group */
- if (self->transient_for == OB_TRAN_GROUP) {
- for (it = self->group->members; it;
- it = g_slist_next(it))
- {
- ObClient *c = it->data;
-
- if (c != self && !c->transient_for)
- c->transients = g_slist_remove(c->transients,
- self);
- }
- }
-
group_remove(self->group, self);
self->group = NULL;
}
+
+ /* add ourself to the group if we have one */
if (hints->window_group != None) {
self->group = group_add(hints->window_group, self);
-
- /* i can only have transients from the group if i am not
- transient myself */
- if (!self->transient_for) {
- /* add other transients of the group that are already
- set up */
- for (it = self->group->members; it;
- it = g_slist_next(it))
- {
- ObClient *c = it->data;
- if (c != self && c->transient_for == OB_TRAN_GROUP)
- self->transients =
- g_slist_append(self->transients, c);
- }
- }
}
- /* because the self->transient flag wont change from this call,
- we don't need to update the window's type and such, only its
- transient_for, and the transients lists of other windows in
- the group may be affected */
- client_update_transient_for(self);
+ /* Put ourselves into the new group's transient tree, and remove
+ ourselves from the old group's */
+ client_update_transient_tree(self, oldgroup, self->group,
+ self->transient_for_group,
+ self->transient_for_group,
+ client_direct_parent(self),
+ client_direct_parent(self));
+
+ /* Lastly, being in a group, or not, can change if the window is
+ transient for anything.
+
+ The logic for this is:
+ self->transient = TRUE always if the window wants to be
+ transient for something, even if transient_for was NULL because
+ it wasn't in a group before.
+
+ If parents was NULL and oldgroup was NULL we can assume
+ that when we add the new group, it will become transient for
+ something.
+
+ If transient_for_group is TRUE, then it must have already
+ had a group. If it is getting a new group, the above call to
+ client_update_transient_tree has already taken care of
+ everything ! If it is losing all group status then it will
+ no longer be transient for anything and that needs to be
+ updated.
+ */
+ if (self->transient &&
+ ((self->parents == NULL && oldgroup == NULL) ||
+ (self->transient_for_group && !self->group)))
+ client_update_transient_for(self);
}
/* the WM_HINTS can contain an icon */
- client_update_icons(self);
+ if (hints->flags & IconPixmapHint)
+ client_update_icons(self);
XFree(hints);
}
void client_update_title(ObClient *self)
{
- GList *it;
- guint32 nums;
- guint i;
gchar *data = NULL;
- gboolean read_title;
- gchar *old_title;
+ gchar *visible = NULL;
+
+ g_free(self->title);
- old_title = self->title;
-
/* try netwm */
if (!PROP_GETS(self->window, net_wm_name, utf8, &data)) {
/* try old x stuff */
if (!(PROP_GETS(self->window, wm_name, locale, &data)
|| PROP_GETS(self->window, wm_name, utf8, &data))) {
- // http://developer.gnome.org/projects/gup/hig/draft_hig_new/windows-alert.html
if (self->transient) {
+ /*
+ GNOME alert windows are not given titles:
+ http://developer.gnome.org/projects/gup/hig/draft_hig_new/windows-alert.html
+ */
data = g_strdup("");
- goto no_number;
} else
data = g_strdup("Unnamed Window");
}
}
- if (config_title_number) {
-
- /* did the title change? then reset the title_count */
- if (old_title && 0 != strncmp(old_title, data, strlen(data)))
- self->title_count = 1;
-
- /* look for duplicates and append a number */
- nums = 0;
- for (it = client_list; it; it = g_list_next(it))
- if (it->data != self) {
- ObClient *c = it->data;
-
- if (c->title_count == 1) {
- if (!strcmp(c->title, data))
- nums |= 1 << c->title_count;
- } else {
- size_t len;
- gchar *end;
-
- /* find the beginning of our " - [%u]", this relies on
- that syntax being used */
- end = strrchr(c->title, '-') - 1;
- len = end - c->title;
- if (!strncmp(c->title, data, len))
- nums |= 1 << c->title_count;
- }
- }
- /* find first free number */
- for (i = 1; i <= 32; ++i)
- if (!(nums & (1 << i))) {
- if (self->title_count == 1 || i == 1)
- self->title_count = i;
- break;
- }
- /* dont display the number for the first window */
- if (self->title_count > 1) {
- gchar *ndata;
- ndata = g_strdup_printf("%s - [%u]", data, self->title_count);
- g_free(data);
- data = ndata;
- }
+ if (self->client_machine) {
+ visible = g_strdup_printf("%s (%s)", data, self->client_machine);
+ g_free(data);
} else
- self->title_count = 1;
+ visible = data;
+
+ if (self->not_responding) {
+ data = visible;
+ if (self->close_tried_term)
+ visible = g_strdup_printf("%s - [%s]", data, _("Killing..."));
+ else
+ visible = g_strdup_printf("%s - [%s]", data, _("Not Responding"));
+ g_free(data);
+ }
-no_number:
- PROP_SETS(self->window, net_wm_visible_name, data);
- self->title = data;
+ PROP_SETS(self->window, net_wm_visible_name, visible);
+ self->title = visible;
if (self->frame)
frame_adjust_title(self->frame);
- g_free(old_title);
-
/* update the icon title */
data = NULL;
g_free(self->icon_title);
- read_title = TRUE;
/* try netwm */
if (!PROP_GETS(self->window, net_wm_icon_name, utf8, &data))
/* try old x stuff */
- if (!(PROP_GETS(self->window, wm_icon_name, locale, &data)
- || PROP_GETS(self->window, wm_icon_name, utf8, &data))) {
+ if (!(PROP_GETS(self->window, wm_icon_name, locale, &data) ||
+ PROP_GETS(self->window, wm_icon_name, utf8, &data)))
data = g_strdup(self->title);
- read_title = FALSE;
- }
- /* append the title count, dont display the number for the first window.
- * We don't need to check for config_title_number here since title_count
- * is not set above 1 then. */
- if (read_title && self->title_count > 1) {
- gchar *newdata;
- newdata = g_strdup_printf("%s - [%u]", data, self->title_count);
+ if (self->client_machine) {
+ visible = g_strdup_printf("%s (%s)", data, self->client_machine);
g_free(data);
- data = newdata;
- }
-
- PROP_SETS(self->window, net_wm_visible_icon_name, data);
-
- self->icon_title = data;
-}
-
-void client_update_class(ObClient *self)
-{
- gchar **data;
- gchar *s;
-
- if (self->name) g_free(self->name);
- if (self->class) g_free(self->class);
- if (self->role) g_free(self->role);
-
- self->name = self->class = self->role = NULL;
+ } else
+ visible = data;
- if (PROP_GETSS(self->window, wm_class, locale, &data)) {
- if (data[0]) {
- self->name = g_strdup(data[0]);
- if (data[1])
- self->class = g_strdup(data[1]);
- }
- g_strfreev(data);
+ if (self->not_responding) {
+ data = visible;
+ if (self->close_tried_term)
+ visible = g_strdup_printf("%s - [%s]", data, _("Killing..."));
+ else
+ visible = g_strdup_printf("%s - [%s]", data, _("Not Responding"));
+ g_free(data);
}
- if (PROP_GETS(self->window, wm_window_role, locale, &s))
- self->role = s;
-
- if (self->name == NULL) self->name = g_strdup("");
- if (self->class == NULL) self->class = g_strdup("");
- if (self->role == NULL) self->role = g_strdup("");
+ PROP_SETS(self->window, net_wm_visible_icon_name, visible);
+ self->icon_title = visible;
}
void client_update_strut(ObClient *self)
if (!got &&
PROP_GETA32(self->window, net_wm_strut, cardinal, &data, &num)) {
if (num == 4) {
- const Rect *a;
+ Rect *a;
got = TRUE;
/* use the screen's width/height */
- a = screen_physical_area();
+ a = screen_physical_area_all_monitors();
STRUT_PARTIAL_SET(strut,
data[0], data[2], data[1], data[3],
a->x, a->x + a->width - 1,
a->y, a->y + a->height - 1,
a->x, a->x + a->width - 1);
+ g_free(a);
}
g_free(data);
}
}
self->icons = g_new(ObClientIcon, self->nicons);
-
+
/* store the icons */
i = 0;
for (j = 0; j < self->nicons; ++j) {
if ((hints = XGetWMHints(ob_display, self->window))) {
if (hints->flags & IconPixmapHint) {
- self->nicons++;
+ self->nicons = 1;
self->icons = g_new(ObClientIcon, self->nicons);
xerror_set_ignore(TRUE);
if (!RrPixmapToRGBA(ob_rr_inst,
hints->icon_pixmap,
(hints->flags & IconMaskHint ?
hints->icon_mask : None),
- &self->icons[self->nicons-1].width,
- &self->icons[self->nicons-1].height,
- &self->icons[self->nicons-1].data)){
- g_free(&self->icons[self->nicons-1]);
- self->nicons--;
+ &self->icons[0].width,
+ &self->icons[0].height,
+ &self->icons[0].data))
+ {
+ g_free(self->icons);
+ self->nicons = 0;
}
xerror_set_ignore(FALSE);
}
}
}
- if (self->frame)
+ /* set the default icon onto the window
+ in theory, this could be a race, but if a window doesn't set an icon
+ or removes it entirely, it's not very likely it is going to set one
+ right away afterwards
+
+ if it has parents, then one of them will have an icon already
+ */
+ if (self->nicons == 0 && !self->parents) {
+ RrPixel32 *icon = ob_rr_theme->def_win_icon;
+ gulong *data;
+
+ data = g_new(gulong, 48*48+2);
+ data[0] = data[1] = 48;
+ for (i = 0; i < 48*48; ++i)
+ data[i+2] = (((icon[i] >> RrDefaultAlphaOffset) & 0xff) << 24) +
+ (((icon[i] >> RrDefaultRedOffset) & 0xff) << 16) +
+ (((icon[i] >> RrDefaultGreenOffset) & 0xff) << 8) +
+ (((icon[i] >> RrDefaultBlueOffset) & 0xff) << 0);
+ PROP_SETA32(self->window, net_wm_icon, cardinal, data, 48*48+2);
+ g_free(data);
+ } else if (self->frame)
+ /* don't draw the icon empty if we're just setting one now anyways,
+ we'll get the property change any second */
frame_adjust_icon(self->frame);
}
-void client_update_user_time(ObClient *self, gboolean new_event)
+void client_update_icon_geometry(ObClient *self)
{
- guint32 time;
+ guint num;
+ guint32 *data;
- if (PROP_GET32(self->window, net_wm_user_time, cardinal, &time)) {
- self->user_time = time;
- /* we set this every time, not just when it grows, because in practice
- sometimes time goes backwards! (ntpdate.. yay....) so.. if it goes
- backward we don't want all windows to stop focusing. we'll just
- assume noone is setting times older than the last one, cuz that
- would be pretty stupid anyways
- However! This is called when a window is mapped to get its user time
- but it's an old number, it's not changing it from new user
- interaction, so in that case, don't change the last user time.
- */
- if (new_event)
- client_last_user_time = time;
+ RECT_SET(self->icon_geometry, 0, 0, 0, 0);
+
+ if (PROP_GETA32(self->window, net_wm_icon_geometry, cardinal, &data, &num)
+ && num == 4)
+ {
+ /* don't let them set it with an area < 0 */
+ RECT_SET(self->icon_geometry, data[0], data[1],
+ MAX(data[2],0), MAX(data[3],0));
+ }
+}
+
+static void client_get_session_ids(ObClient *self)
+{
+ guint32 leader;
+ gboolean got;
+ gchar *s;
+ gchar **ss;
+
+ if (!PROP_GET32(self->window, wm_client_leader, window, &leader))
+ leader = None;
+
+ /* get the SM_CLIENT_ID */
+ got = FALSE;
+ if (leader)
+ got = PROP_GETS(leader, sm_client_id, locale, &self->sm_client_id);
+ if (!got)
+ PROP_GETS(self->window, sm_client_id, locale, &self->sm_client_id);
+
+ /* get the WM_CLASS (name and class). make them "" if they are not
+ provided */
+ got = FALSE;
+ if (leader)
+ got = PROP_GETSS(leader, wm_class, locale, &ss);
+ if (!got)
+ got = PROP_GETSS(self->window, wm_class, locale, &ss);
- /*ob_debug("window 0x%x user time %u\n", self->window, time);*/
+ if (got) {
+ if (ss[0]) {
+ self->name = g_strdup(ss[0]);
+ if (ss[1])
+ self->class = g_strdup(ss[1]);
+ }
+ g_strfreev(ss);
+ }
+
+ if (self->name == NULL) self->name = g_strdup("");
+ if (self->class == NULL) self->class = g_strdup("");
+
+ /* get the WM_WINDOW_ROLE. make it "" if it is not provided */
+ got = FALSE;
+ if (leader)
+ got = PROP_GETS(leader, wm_window_role, locale, &s);
+ if (!got)
+ got = PROP_GETS(self->window, wm_window_role, locale, &s);
+
+ if (got)
+ self->role = s;
+ else
+ self->role = g_strdup("");
+
+ /* get the WM_COMMAND */
+ got = FALSE;
+
+ if (leader)
+ got = PROP_GETSS(leader, wm_command, locale, &ss);
+ if (!got)
+ got = PROP_GETSS(self->window, wm_command, locale, &ss);
+
+ if (got) {
+ /* merge/mash them all together */
+ gchar *merge = NULL;
+ gint i;
+
+ for (i = 0; ss[i]; ++i) {
+ gchar *tmp = merge;
+ if (merge)
+ merge = g_strconcat(merge, ss[i], NULL);
+ else
+ merge = g_strconcat(ss[i], NULL);
+ g_free(tmp);
+ }
+ g_strfreev(ss);
+
+ self->wm_command = merge;
+ }
+
+ /* get the WM_CLIENT_MACHINE */
+ got = FALSE;
+ if (leader)
+ got = PROP_GETS(leader, wm_client_machine, locale, &s);
+ if (!got)
+ got = PROP_GETS(self->window, wm_client_machine, locale, &s);
+
+ if (got) {
+ gchar localhost[128];
+ guint32 pid;
+
+ gethostname(localhost, 127);
+ localhost[127] = '\0';
+ if (strcmp(localhost, s) != 0)
+ self->client_machine = s;
+ else
+ g_free(s);
+
+ /* see if it has the PID set too (the PID requires that the
+ WM_CLIENT_MACHINE be set) */
+ if (PROP_GET32(self->window, net_wm_pid, cardinal, &pid))
+ self->pid = pid;
}
}
old = self->wmstate;
- if (self->shaded || self->iconic || !self->frame->visible)
+ if (self->shaded || self->iconic ||
+ (self->desktop != DESKTOP_ALL && self->desktop != screen_desktop))
+ {
self->wmstate = IconicState;
- else
+ } else
self->wmstate = NormalState;
if (old != self->wmstate) {
static void client_change_state(ObClient *self)
{
- gulong netstate[11];
+ gulong netstate[12];
guint num;
num = 0;
ObClient *client_search_focus_tree_full(ObClient *self)
{
- if (self->transient_for) {
- if (self->transient_for != OB_TRAN_GROUP) {
- return client_search_focus_tree_full(self->transient_for);
- } else {
- GSList *it;
- gboolean recursed = FALSE;
-
- for (it = self->group->members; it; it = g_slist_next(it))
- if (!((ObClient*)it->data)->transient_for) {
- ObClient *c;
- if ((c = client_search_focus_tree_full(it->data)))
- return c;
- recursed = TRUE;
- }
- if (recursed)
- return NULL;
+ if (self->parents) {
+ GSList *it;
+
+ for (it = self->parents; it; it = g_slist_next(it)) {
+ ObClient *c = it->data;
+ if ((c = client_search_focus_tree_full(it->data))) return c;
}
+
+ return NULL;
+ }
+ else {
+ /* this function checks the whole tree, the client_search_focus_tree
+ does not, so we need to check this window */
+ if (client_focused(self))
+ return self;
+ return client_search_focus_tree(self);
}
+}
+
+ObClient *client_search_focus_group_full(ObClient *self)
+{
+ GSList *it;
+
+ if (self->group) {
+ for (it = self->group->members; it; it = g_slist_next(it)) {
+ ObClient *c = it->data;
+
+ if (client_focused(c)) return c;
+ if ((c = client_search_focus_tree(it->data))) return c;
+ }
+ } else
+ if (client_focused(self)) return self;
+ return NULL;
+}
- /* this function checks the whole tree, the client_search_focus_tree~
- does not, so we need to check this window */
- if (client_focused(self))
- return self;
- return client_search_focus_tree(self);
+gboolean client_has_parent(ObClient *self)
+{
+ return self->parents != NULL;
}
static ObStackingLayer calc_layer(ObClient *self)
{
ObStackingLayer l;
+ Rect *monitor;
- if (self->fullscreen &&
- (client_focused(self) || client_search_focus_tree(self)))
- l = OB_STACKING_LAYER_FULLSCREEN;
- else if (self->type == OB_CLIENT_TYPE_DESKTOP)
+ monitor = screen_physical_area_monitor(client_monitor(self));
+
+ if (self->type == OB_CLIENT_TYPE_DESKTOP)
l = OB_STACKING_LAYER_DESKTOP;
else if (self->type == OB_CLIENT_TYPE_DOCK) {
if (self->below) l = OB_STACKING_LAYER_NORMAL;
else l = OB_STACKING_LAYER_ABOVE;
}
+ else if ((self->fullscreen ||
+ /* No decorations and fills the monitor = oldskool fullscreen.
+ But not for maximized windows.
+ */
+ (self->decorations == 0 &&
+ !(self->max_horz && self->max_vert) &&
+ RECT_EQUAL(self->area, *monitor))) &&
+ (client_focused(self) || client_search_focus_tree(self)))
+ l = OB_STACKING_LAYER_FULLSCREEN;
else if (self->above) l = OB_STACKING_LAYER_ABOVE;
else if (self->below) l = OB_STACKING_LAYER_BELOW;
else l = OB_STACKING_LAYER_NORMAL;
+ g_free(monitor);
+
return l;
}
static void client_calc_layer_recursive(ObClient *self, ObClient *orig,
- ObStackingLayer min, gboolean raised)
+ ObStackingLayer min)
{
ObStackingLayer old, own;
GSList *it;
own = calc_layer(self);
self->layer = MAX(own, min);
+ if (self->layer != old) {
+ stacking_remove(CLIENT_AS_WINDOW(self));
+ stacking_add_nonintrusive(CLIENT_AS_WINDOW(self));
+ }
+
for (it = self->transients; it; it = g_slist_next(it))
client_calc_layer_recursive(it->data, orig,
- self->layer,
- raised ? raised : self->layer != old);
-
- if (!raised && self->layer != old)
- if (orig->frame) { /* only restack if the original window is managed */
- stacking_remove(CLIENT_AS_WINDOW(self));
- stacking_add(CLIENT_AS_WINDOW(self));
- }
+ self->layer);
}
void client_calc_layer(ObClient *self)
it = client_search_all_top_parents(self);
for (; it; it = g_slist_next(it))
- client_calc_layer_recursive(it->data, orig, 0, FALSE);
+ client_calc_layer_recursive(it->data, orig, 0);
}
gboolean client_should_show(ObClient *self)
return FALSE;
if (client_normal(self) && screen_showing_desktop)
return FALSE;
- /*
- if (self->transient_for) {
- if (self->transient_for != OB_TRAN_GROUP)
- return client_should_show(self->transient_for);
- else {
- GSList *it;
-
- for (it = self->group->members; it; it = g_slist_next(it)) {
- ObClient *c = it->data;
- if (c != self && !c->transient_for) {
- if (client_should_show(c))
- return TRUE;
- }
- }
- }
- }
- */
if (self->desktop == screen_desktop || self->desktop == DESKTOP_ALL)
return TRUE;
-
+
return FALSE;
}
-void client_showhide(ObClient *self)
+gboolean client_show(ObClient *self)
{
+ gboolean show = FALSE;
if (client_should_show(self)) {
frame_show(self->frame);
+ show = TRUE;
+
+ /* According to the ICCCM (sec 4.1.3.1) when a window is not visible,
+ it needs to be in IconicState. This includes when it is on another
+ desktop!
+ */
+ client_change_wm_state(self);
}
- else {
+ return show;
+}
+
+gboolean client_hide(ObClient *self)
+{
+ gboolean hide = FALSE;
+
+ if (!client_should_show(self)) {
+ if (self == focus_client) {
+ /* if there is a grab going on, then we need to cancel it. if we
+ move focus during the grab, applications will get
+ NotifyWhileGrabbed events and ignore them !
+
+ actions should not rely on being able to move focus during an
+ interactive grab.
+ */
+ event_cancel_all_key_grabs();
+ }
+
+ /* We don't need to ignore enter events here.
+ The window can hide/iconify in 3 different ways:
+ 1 - through an x message. in this case we ignore all enter events
+ caused by responding to the x message (unless underMouse)
+ 2 - by a keyboard action. in this case we ignore all enter events
+ caused by the action
+ 3 - by a mouse action. in this case they are doing stuff with the
+ mouse and focus _should_ move.
+
+ Also in action_end, we simulate an enter event that can't be ignored
+ so trying to ignore them is futile in case 3 anyways
+ */
+
frame_hide(self->frame);
+ hide = TRUE;
- /* Fall back focus since we're disappearing */
- if (focus_client == self)
- client_unfocus(self);
+ /* According to the ICCCM (sec 4.1.3.1) when a window is not visible,
+ it needs to be in IconicState. This includes when it is on another
+ desktop!
+ */
+ client_change_wm_state(self);
}
+ return hide;
+}
- /* According to the ICCCM (sec 4.1.3.1) when a window is not visible, it
- needs to be in IconicState. This includes when it is on another
- desktop!
- */
- client_change_wm_state(self);
+void client_showhide(ObClient *self)
+{
+ if (!client_show(self))
+ client_hide(self);
}
gboolean client_normal(ObClient *self) {
self->type == OB_CLIENT_TYPE_SPLASH);
}
-static void client_apply_startup_state(ObClient *self, gint x, gint y)
+gboolean client_helper(ObClient *self)
+{
+ return (self->type == OB_CLIENT_TYPE_UTILITY ||
+ self->type == OB_CLIENT_TYPE_MENU ||
+ self->type == OB_CLIENT_TYPE_TOOLBAR);
+}
+
+gboolean client_mouse_focusable(ObClient *self)
{
- gboolean pos = FALSE; /* has the window's position been configured? */
- gint ox, oy;
+ return !(self->type == OB_CLIENT_TYPE_MENU ||
+ self->type == OB_CLIENT_TYPE_TOOLBAR ||
+ self->type == OB_CLIENT_TYPE_SPLASH ||
+ self->type == OB_CLIENT_TYPE_DOCK);
+}
- /* save the position, and set self->area for these to use */
- ox = self->area.x;
- oy = self->area.y;
- self->area.x = x;
- self->area.y = y;
+gboolean client_enter_focusable(ObClient *self)
+{
+ /* you can focus desktops but it shouldn't on enter */
+ return (client_mouse_focusable(self) &&
+ self->type != OB_CLIENT_TYPE_DESKTOP);
+}
- /* these are in a carefully crafted order.. */
- if (self->iconic) {
- self->iconic = FALSE;
- client_iconify(self, TRUE, FALSE);
- }
- if (self->fullscreen) {
- self->fullscreen = FALSE;
+static void client_apply_startup_state(ObClient *self,
+ gint x, gint y, gint w, gint h)
+{
+ /* save the states that we are going to apply */
+ gboolean iconic = self->iconic;
+ gboolean fullscreen = self->fullscreen;
+ gboolean undecorated = self->undecorated;
+ gboolean shaded = self->shaded;
+ gboolean demands_attention = self->demands_attention;
+ gboolean max_horz = self->max_horz;
+ gboolean max_vert = self->max_vert;
+ Rect oldarea;
+ gint l;
+
+ /* turn them all off in the client, so they won't affect the window
+ being placed */
+ self->iconic = self->fullscreen = self->undecorated = self->shaded =
+ self->demands_attention = self->max_horz = self->max_vert = FALSE;
+
+ /* move the client to its placed position, or it it's already there,
+ generate a ConfigureNotify telling the client where it is.
+
+ do this after adjusting the frame. otherwise it gets all weird and
+ clients don't work right
+
+ do this before applying the states so they have the correct
+ pre-max/pre-fullscreen values
+ */
+ client_try_configure(self, &x, &y, &w, &h, &l, &l, FALSE);
+ ob_debug("placed window 0x%x at %d, %d with size %d x %d\n",
+ self->window, x, y, w, h);
+ /* save the area, and make it where it should be for the premax stuff */
+ oldarea = self->area;
+ RECT_SET(self->area, x, y, w, h);
+
+ /* apply the states. these are in a carefully crafted order.. */
+
+ if (iconic)
+ client_iconify(self, TRUE, FALSE, TRUE);
+ if (fullscreen)
client_fullscreen(self, TRUE);
- pos = TRUE;
- }
- if (self->undecorated) {
- self->undecorated = FALSE;
+ if (undecorated)
client_set_undecorated(self, TRUE);
- }
- if (self->shaded) {
- self->shaded = FALSE;
+ if (shaded)
client_shade(self, TRUE);
- }
- if (self->demands_attention) {
- self->demands_attention = FALSE;
+ if (demands_attention)
client_hilite(self, TRUE);
- }
-
- if (self->max_vert && self->max_horz) {
- self->max_vert = self->max_horz = FALSE;
+
+ if (max_vert && max_horz)
client_maximize(self, TRUE, 0);
- pos = TRUE;
- } else if (self->max_vert) {
- self->max_vert = FALSE;
+ else if (max_vert)
client_maximize(self, TRUE, 2);
- pos = TRUE;
- } else if (self->max_horz) {
- self->max_horz = FALSE;
+ else if (max_horz)
client_maximize(self, TRUE, 1);
- pos = TRUE;
- }
- /* if the client didn't get positioned yet, then do so now */
- if (!pos && (ox != x || oy != y)) {
- /* use the saved position */
- self->area.x = ox;
- self->area.y = oy;
- client_move(self, x, y);
- }
+ /* if the window hasn't been configured yet, then do so now, in fact the
+ x,y,w,h may _not_ be the same as the area rect, which can end up
+ meaning that the client isn't properly moved/resized by the fullscreen
+ function
+ pho can cause this because it maps at size of the screen but not 0,0
+ so openbox moves it on screen to 0,0 (thus x,y=0,0 and area.x,y don't).
+ then fullscreen'ing makes it go to 0,0 which it thinks it already is at
+ cuz thats where the pre-fullscreen will be. however the actual area is
+ not, so this needs to be called even if we have fullscreened/maxed
+ */
+ self->area = oldarea;
+ client_configure(self, x, y, w, h, FALSE, TRUE, FALSE);
+
+ /* set the desktop hint, to make sure that it always exists */
+ PROP_SET32(self->window, net_wm_desktop, cardinal, self->desktop);
/* nothing to do for the other states:
skip_taskbar
*/
}
-void client_try_configure(ObClient *self, ObCorner anchor,
- gint *x, gint *y, gint *w, gint *h,
+void client_gravity_resize_w(ObClient *self, gint *x, gint oldw, gint neww)
+{
+ /* these should be the current values. this is for when you're not moving,
+ just resizing */
+ g_assert(*x == self->area.x);
+ g_assert(oldw == self->area.width);
+
+ /* horizontal */
+ switch (self->gravity) {
+ default:
+ case NorthWestGravity:
+ case WestGravity:
+ case SouthWestGravity:
+ case StaticGravity:
+ case ForgetGravity:
+ break;
+ case NorthGravity:
+ case CenterGravity:
+ case SouthGravity:
+ *x -= (neww - oldw) / 2;
+ break;
+ case NorthEastGravity:
+ case EastGravity:
+ case SouthEastGravity:
+ *x -= neww - oldw;
+ break;
+ }
+}
+
+void client_gravity_resize_h(ObClient *self, gint *y, gint oldh, gint newh)
+{
+ /* these should be the current values. this is for when you're not moving,
+ just resizing */
+ g_assert(*y == self->area.y);
+ g_assert(oldh == self->area.height);
+
+ /* vertical */
+ switch (self->gravity) {
+ default:
+ case NorthWestGravity:
+ case NorthGravity:
+ case NorthEastGravity:
+ case StaticGravity:
+ case ForgetGravity:
+ break;
+ case WestGravity:
+ case CenterGravity:
+ case EastGravity:
+ *y -= (newh - oldh) / 2;
+ break;
+ case SouthWestGravity:
+ case SouthGravity:
+ case SouthEastGravity:
+ *y -= newh - oldh;
+ break;
+ }
+}
+
+void client_try_configure(ObClient *self, gint *x, gint *y, gint *w, gint *h,
gint *logicalw, gint *logicalh,
gboolean user)
{
- Rect desired_area = {*x, *y, *w, *h};
+ Rect desired = {*x, *y, *w, *h};
+ frame_rect_to_frame(self->frame, &desired);
/* make the frame recalculate its dimentions n shit without changing
anything visible for real, this way the constraints below can work with
the updated frame dimensions. */
- frame_adjust_area(self->frame, TRUE, TRUE, TRUE);
+ frame_adjust_area(self->frame, FALSE, TRUE, TRUE);
/* gets the frame's position */
frame_client_gravity(self->frame, x, y);
Rect *a;
guint i;
- i = screen_find_monitor(&desired_area);
+ i = screen_find_monitor(&desired);
a = screen_physical_area_monitor(i);
*x = a->x;
*w = a->width;
*h = a->height;
- user = FALSE; /* ignore that increment etc shit when in fullscreen */
- } else {
+ user = FALSE; /* ignore if the client can't be moved/resized when it
+ is fullscreening */
+
+ g_free(a);
+ } else if (self->max_horz || self->max_vert) {
Rect *a;
guint i;
- i = screen_find_monitor(&desired_area);
- a = screen_area_monitor(self->desktop, i);
+ /* use all possible struts when maximizing to the full screen */
+ i = screen_find_monitor(&desired);
+ a = screen_area(self->desktop, i,
+ (self->max_horz && self->max_vert ? NULL : &desired));
/* set the size and position if maximized */
if (self->max_horz) {
*y = a->y;
*h = a->height - self->frame->size.top - self->frame->size.bottom;
}
+
+ user = FALSE; /* ignore if the client can't be moved/resized when it
+ is maximizing */
+
+ g_free(a);
}
/* gets the client's position */
frame_frame_gravity(self->frame, x, y);
- /* these override the above states! if you cant move you can't move! */
- if (user) {
- if (!(self->functions & OB_CLIENT_FUNC_MOVE)) {
- *x = self->area.x;
- *y = self->area.y;
- }
- if (!(self->functions & OB_CLIENT_FUNC_RESIZE)) {
- *w = self->area.width;
- *h = self->area.height;
- }
- }
-
+ /* work within the prefered sizes given by the window */
if (!(*w == self->area.width && *h == self->area.height)) {
gint basew, baseh, minw, minh;
+ gint incw, inch;
+ gfloat minratio, maxratio;
+
+ incw = self->fullscreen || self->max_horz ? 1 : self->size_inc.width;
+ inch = self->fullscreen || self->max_vert ? 1 : self->size_inc.height;
+ minratio = self->fullscreen || (self->max_horz && self->max_vert) ?
+ 0 : self->min_ratio;
+ maxratio = self->fullscreen || (self->max_horz && self->max_vert) ?
+ 0 : self->max_ratio;
/* base size is substituted with min size if not specified */
if (self->base_size.width || self->base_size.height) {
*h -= baseh;
/* keep to the increments */
- *w /= self->size_inc.width;
- *h /= self->size_inc.height;
+ *w /= incw;
+ *h /= inch;
/* you cannot resize to nothing */
if (basew + *w < 1) *w = 1 - basew;
if (baseh + *h < 1) *h = 1 - baseh;
-
+
/* save the logical size */
- *logicalw = self->size_inc.width > 1 ? *w : *w + basew;
- *logicalh = self->size_inc.height > 1 ? *h : *h + baseh;
+ *logicalw = incw > 1 ? *w : *w + basew;
+ *logicalh = inch > 1 ? *h : *h + baseh;
- *w *= self->size_inc.width;
- *h *= self->size_inc.height;
+ *w *= incw;
+ *h *= inch;
*w += basew;
*h += baseh;
*w -= self->base_size.width;
*h -= self->base_size.height;
- if (!self->fullscreen) {
- if (self->min_ratio)
- if (*h * self->min_ratio > *w) {
- *h = (gint)(*w / self->min_ratio);
+ if (minratio)
+ if (*h * minratio > *w) {
+ *h = (gint)(*w / minratio);
- /* you cannot resize to nothing */
- if (*h < 1) {
- *h = 1;
- *w = (gint)(*h * self->min_ratio);
- }
+ /* you cannot resize to nothing */
+ if (*h < 1) {
+ *h = 1;
+ *w = (gint)(*h * minratio);
}
- if (self->max_ratio)
- if (*h * self->max_ratio < *w) {
- *h = (gint)(*w / self->max_ratio);
-
- /* you cannot resize to nothing */
- if (*h < 1) {
- *h = 1;
- *w = (gint)(*h * self->min_ratio);
- }
+ }
+ if (maxratio)
+ if (*h * maxratio < *w) {
+ *h = (gint)(*w / maxratio);
+
+ /* you cannot resize to nothing */
+ if (*h < 1) {
+ *h = 1;
+ *w = (gint)(*h * minratio);
}
- }
+ }
*w += self->base_size.width;
*h += self->base_size.height;
}
+ /* these override the above states! if you cant move you can't move! */
+ if (user) {
+ if (!(self->functions & OB_CLIENT_FUNC_MOVE)) {
+ *x = self->area.x;
+ *y = self->area.y;
+ }
+ if (!(self->functions & OB_CLIENT_FUNC_RESIZE)) {
+ *w = self->area.width;
+ *h = self->area.height;
+ }
+ }
+
g_assert(*w > 0);
g_assert(*h > 0);
-
- switch (anchor) {
- case OB_CORNER_TOPLEFT:
- break;
- case OB_CORNER_TOPRIGHT:
- *x -= *w - self->area.width;
- break;
- case OB_CORNER_BOTTOMLEFT:
- *y -= *h - self->area.height;
- break;
- case OB_CORNER_BOTTOMRIGHT:
- *x -= *w - self->area.width;
- *y -= *h - self->area.height;
- break;
- }
}
-void client_configure_full(ObClient *self, ObCorner anchor,
- gint x, gint y, gint w, gint h,
- gboolean user, gboolean final,
- gboolean force_reply)
+void client_configure(ObClient *self, gint x, gint y, gint w, gint h,
+ gboolean user, gboolean final, gboolean force_reply)
{
gint oldw, oldh;
gboolean send_resize_client;
- gboolean moved = FALSE, resized = FALSE;
+ gboolean moved = FALSE, resized = FALSE, rootmoved = FALSE;
+ gboolean fmoved, fresized;
guint fdecor = self->frame->decorations;
gboolean fhorz = self->frame->max_horz;
+ gboolean fvert = self->frame->max_vert;
gint logicalw, logicalh;
/* find the new x, y, width, and height (and logical size) */
- client_try_configure(self, anchor, &x, &y, &w, &h,
- &logicalw, &logicalh, user);
+ client_try_configure(self, &x, &y, &w, &h, &logicalw, &logicalh, user);
/* set the logical size if things changed */
if (!(w == self->area.width && h == self->area.height))
SIZE_SET(self->logical_size, logicalw, logicalh);
/* figure out if we moved or resized or what */
- moved = x != self->area.x || y != self->area.y;
- resized = w != self->area.width || h != self->area.height;
+ moved = (x != self->area.x || y != self->area.y);
+ resized = (w != self->area.width || h != self->area.height);
oldw = self->area.width;
oldh = self->area.height;
(resized && config_resize_redraw))));
/* if the client is enlarging, then resize the client before the frame */
- if (send_resize_client && user && (w > oldw || h > oldh))
- XResizeWindow(ob_display, self->window, MAX(w, oldw), MAX(h, oldh));
+ if (send_resize_client && (w > oldw || h > oldh)) {
+ XMoveResizeWindow(ob_display, self->window,
+ self->frame->size.left, self->frame->size.top,
+ MAX(w, oldw), MAX(h, oldh));
+ frame_adjust_client_area(self->frame);
+ }
- /* move/resize the frame to match the request */
- if (self->frame) {
- if (self->decorations != fdecor || self->max_horz != fhorz)
- moved = resized = TRUE;
+ /* find the frame's dimensions and move/resize it */
+ fmoved = moved;
+ fresized = resized;
- if (moved || resized)
- frame_adjust_area(self->frame, moved, resized, FALSE);
+ /* if decorations changed, then readjust everything for the frame */
+ if (self->decorations != fdecor ||
+ self->max_horz != fhorz || self->max_vert != fvert)
+ {
+ fmoved = fresized = TRUE;
+ }
- if (!resized && (force_reply || ((!user && moved) || (user && final))))
- {
- XEvent event;
- event.type = ConfigureNotify;
- event.xconfigure.display = ob_display;
- event.xconfigure.event = self->window;
- event.xconfigure.window = self->window;
-
- /* root window real coords */
- event.xconfigure.x = self->frame->area.x + self->frame->size.left -
- self->border_width;
- event.xconfigure.y = self->frame->area.y + self->frame->size.top -
- self->border_width;
- event.xconfigure.width = w;
- event.xconfigure.height = h;
- event.xconfigure.border_width = 0;
- event.xconfigure.above = self->frame->plate;
- event.xconfigure.override_redirect = FALSE;
- XSendEvent(event.xconfigure.display, event.xconfigure.window,
- FALSE, StructureNotifyMask, &event);
- }
+ /* adjust the frame */
+ if (fmoved || fresized) {
+ gulong ignore_start;
+ if (!user)
+ ignore_start = event_start_ignore_all_enters();
+
+ frame_adjust_area(self->frame, fmoved, fresized, FALSE);
+
+ if (!user)
+ event_end_ignore_all_enters(ignore_start);
+ }
+
+ if (!user || final) {
+ gint oldrx = self->root_pos.x;
+ gint oldry = self->root_pos.y;
+ /* we have reset the client to 0 border width, so don't include
+ it in these coords */
+ POINT_SET(self->root_pos,
+ self->frame->area.x + self->frame->size.left -
+ self->border_width,
+ self->frame->area.y + self->frame->size.top -
+ self->border_width);
+ if (self->root_pos.x != oldrx || self->root_pos.y != oldry)
+ rootmoved = TRUE;
+ }
+
+ /* This is kinda tricky and should not be changed.. let me explain!
+
+ When user = FALSE, then the request is coming from the application
+ itself, and we are more strict about when to send a synthetic
+ ConfigureNotify. We strictly follow the rules of the ICCCM sec 4.1.5
+ in this case (if force_reply is true)
+
+ When user = TRUE, then the request is coming from "us", like when we
+ maximize a window or something. In this case we are more lenient. We
+ used to follow the same rules as above, but _Java_ Swing can't handle
+ this. So just to appease Swing, when user = TRUE, we always send
+ a synthetic ConfigureNotify to give the window its root coordinates.
+ */
+ if ((!user && !resized && (rootmoved || force_reply)) ||
+ (user && final && rootmoved))
+ {
+ XEvent event;
+
+ event.type = ConfigureNotify;
+ event.xconfigure.display = ob_display;
+ event.xconfigure.event = self->window;
+ event.xconfigure.window = self->window;
+
+ ob_debug("Sending ConfigureNotify to %s for %d,%d %dx%d\n",
+ self->title, self->root_pos.x, self->root_pos.y, w, h);
+
+ /* root window real coords */
+ event.xconfigure.x = self->root_pos.x;
+ event.xconfigure.y = self->root_pos.y;
+ event.xconfigure.width = w;
+ event.xconfigure.height = h;
+ event.xconfigure.border_width = self->border_width;
+ event.xconfigure.above = None;
+ event.xconfigure.override_redirect = FALSE;
+ XSendEvent(event.xconfigure.display, event.xconfigure.window,
+ FALSE, StructureNotifyMask, &event);
}
- /* if the client is shrinking, then resize the frame before the client */
- if (send_resize_client && (!user || (w <= oldw || h <= oldh)))
- XResizeWindow(ob_display, self->window, w, h);
+ /* if the client is shrinking, then resize the frame before the client.
+
+ both of these resize sections may run, because the top one only resizes
+ in the direction that is growing
+ */
+ if (send_resize_client && (w <= oldw || h <= oldh)) {
+ frame_adjust_client_area(self->frame);
+ XMoveResizeWindow(ob_display, self->window,
+ self->frame->size.left, self->frame->size.top, w, h);
+ }
XFlush(ob_display);
}
self->fullscreen = fs;
client_change_state(self); /* change the state hints on the client */
- client_calc_layer(self); /* and adjust out layer/stacking */
if (fs) {
self->pre_fullscreen_area = self->area;
self->pre_fullscreen_area.height = self->pre_max_area.height;
}
- /* these are not actually used cuz client_configure will set them
- as appropriate when the window is fullscreened */
- x = y = w = h = 0;
+ /* these will help configure_full figure out where to fullscreen
+ the window */
+ x = self->area.x;
+ y = self->area.y;
+ w = self->area.width;
+ h = self->area.height;
} else {
- Rect *a;
-
- if (self->pre_fullscreen_area.width > 0 &&
- self->pre_fullscreen_area.height > 0)
- {
- x = self->pre_fullscreen_area.x;
- y = self->pre_fullscreen_area.y;
- w = self->pre_fullscreen_area.width;
- h = self->pre_fullscreen_area.height;
- RECT_SET(self->pre_fullscreen_area, 0, 0, 0, 0);
- } else {
- /* pick some fallbacks... */
- a = screen_area_monitor(self->desktop, 0);
- x = a->x + a->width / 4;
- y = a->y + a->height / 4;
- w = a->width / 2;
- h = a->height / 2;
- }
+ g_assert(self->pre_fullscreen_area.width > 0 &&
+ self->pre_fullscreen_area.height > 0);
+
+ x = self->pre_fullscreen_area.x;
+ y = self->pre_fullscreen_area.y;
+ w = self->pre_fullscreen_area.width;
+ h = self->pre_fullscreen_area.height;
+ RECT_SET(self->pre_fullscreen_area, 0, 0, 0, 0);
}
- client_setup_decor_and_functions(self);
+ ob_debug("Window %s going fullscreen (%d)\n",
+ self->title, self->fullscreen);
+ client_setup_decor_and_functions(self, FALSE);
client_move_resize(self, x, y, w, h);
- /* try focus us when we go into fullscreen mode */
- client_focus(self);
+ /* and adjust our layer/stacking. do this after resizing the window,
+ and applying decorations, because windows which fill the screen are
+ considered "fullscreen" and it affects their layer */
+ client_calc_layer(self);
+
+ if (fs) {
+ /* try focus us when we go into fullscreen mode */
+ client_focus(self);
+ }
}
static void client_iconify_recursive(ObClient *self,
- gboolean iconic, gboolean curdesk)
+ gboolean iconic, gboolean curdesk,
+ gboolean hide_animation)
{
GSList *it;
gboolean changed = FALSE;
self->window);
if (iconic) {
- if (self->functions & OB_CLIENT_FUNC_ICONIFY) {
+ /* don't let non-normal windows iconify along with their parents
+ or whatever */
+ if (client_normal(self)) {
self->iconic = iconic;
/* update the focus lists.. iconic windows go to the bottom of
- the list, put the new iconic window at the 'top of the
- bottom'. */
- focus_order_to_top(self);
+ the list */
+ focus_order_to_bottom(self);
changed = TRUE;
}
} else {
self->iconic = iconic;
- if (curdesk)
- client_set_desktop(self, screen_desktop, FALSE);
+ if (curdesk && self->desktop != screen_desktop &&
+ self->desktop != DESKTOP_ALL)
+ client_set_desktop(self, screen_desktop, FALSE, FALSE);
/* this puts it after the current focused window */
focus_order_remove(self);
if (changed) {
client_change_state(self);
+ if (config_animate_iconify && !hide_animation)
+ frame_begin_iconify_animation(self->frame, iconic);
+ /* do this after starting the animation so it doesn't flash */
client_showhide(self);
- if (STRUT_EXISTS(self->strut))
- screen_update_areas();
}
- /* iconify all direct transients */
+ /* iconify all direct transients, and deiconify all transients
+ (non-direct too) */
for (it = self->transients; it; it = g_slist_next(it))
if (it->data != self)
- if (client_is_direct_child(self, it->data))
- client_iconify_recursive(it->data, iconic, curdesk);
+ if (client_is_direct_child(self, it->data) || !iconic)
+ client_iconify_recursive(it->data, iconic, curdesk,
+ hide_animation);
}
-void client_iconify(ObClient *self, gboolean iconic, gboolean curdesk)
+void client_iconify(ObClient *self, gboolean iconic, gboolean curdesk,
+ gboolean hide_animation)
{
- /* move up the transient chain as far as possible first */
- self = client_search_top_parent(self);
- client_iconify_recursive(self, iconic, curdesk);
+ if (self->functions & OB_CLIENT_FUNC_ICONIFY || !iconic) {
+ /* move up the transient chain as far as possible first */
+ self = client_search_top_direct_parent(self);
+ client_iconify_recursive(self, iconic, curdesk, hide_animation);
+ }
}
void client_maximize(ObClient *self, gboolean max, gint dir)
{
gint x, y, w, h;
-
+
g_assert(dir == 0 || dir == 1 || dir == 2);
if (!(self->functions & OB_CLIENT_FUNC_MAXIMIZE)) return; /* can't */
if (dir == 2 && !self->max_vert) return;
}
- /* we just tell it to configure in the same place and client_configure
- worries about filling the screen with the window */
+ /* these will help configure_full figure out which screen to fill with
+ the window */
x = self->area.x;
y = self->area.y;
w = self->area.width;
self->pre_max_area.width, self->area.height);
}
} else {
- Rect *a;
-
- a = screen_area_monitor(self->desktop, 0);
if ((dir == 0 || dir == 1) && self->max_horz) { /* horz */
- if (self->pre_max_area.width > 0) {
- x = self->pre_max_area.x;
- w = self->pre_max_area.width;
+ g_assert(self->pre_max_area.width > 0);
- RECT_SET(self->pre_max_area, 0, self->pre_max_area.y,
- 0, self->pre_max_area.height);
- } else {
- /* pick some fallbacks... */
- x = a->x + a->width / 4;
- w = a->width / 2;
- }
+ x = self->pre_max_area.x;
+ w = self->pre_max_area.width;
+
+ RECT_SET(self->pre_max_area, 0, self->pre_max_area.y,
+ 0, self->pre_max_area.height);
}
if ((dir == 0 || dir == 2) && self->max_vert) { /* vert */
- if (self->pre_max_area.height > 0) {
- y = self->pre_max_area.y;
- h = self->pre_max_area.height;
+ g_assert(self->pre_max_area.height > 0);
- RECT_SET(self->pre_max_area, self->pre_max_area.x, 0,
- self->pre_max_area.width, 0);
- } else {
- /* pick some fallbacks... */
- y = a->y + a->height / 4;
- h = a->height / 2;
- }
+ y = self->pre_max_area.y;
+ h = self->pre_max_area.height;
+
+ RECT_SET(self->pre_max_area, self->pre_max_area.x, 0,
+ self->pre_max_area.width, 0);
}
}
client_change_state(self); /* change the state hints on the client */
- client_setup_decor_and_functions(self);
-
+ client_setup_decor_and_functions(self, FALSE);
client_move_resize(self, x, y, w, h);
}
client_change_state(self);
client_change_wm_state(self); /* the window is being hidden/shown */
/* resize the frame to just the titlebar */
- frame_adjust_area(self->frame, FALSE, FALSE, FALSE);
+ frame_adjust_area(self->frame, FALSE, TRUE, FALSE);
}
-void client_close(ObClient *self)
+static void client_ping_event(ObClient *self, gboolean dead)
{
- XEvent ce;
+ self->not_responding = dead;
+ client_update_title(self);
+ if (!dead) {
+ /* try kill it nicely the first time again, if it started responding
+ at some point */
+ self->close_tried_term = FALSE;
+ }
+}
+
+void client_close(ObClient *self)
+{
if (!(self->functions & OB_CLIENT_FUNC_CLOSE)) return;
/* in the case that the client provides no means to requesting that it
close, we just kill it */
if (!self->delete_window)
+ /* don't use client_kill(), we should only kill based on PID in
+ response to a lack of PING replies */
+ XKillClient(ob_display, self->window);
+ else if (self->not_responding)
client_kill(self);
-
- /*
- XXX: itd be cool to do timeouts and shit here for killing the client's
- process off
- like... if the window is around after 5 seconds, then the close button
- turns a nice red, and if this function is called again, the client is
- explicitly killed.
- */
-
- ce.xclient.type = ClientMessage;
- ce.xclient.message_type = prop_atoms.wm_protocols;
- ce.xclient.display = ob_display;
- ce.xclient.window = self->window;
- ce.xclient.format = 32;
- ce.xclient.data.l[0] = prop_atoms.wm_delete_window;
- ce.xclient.data.l[1] = event_curtime;
- ce.xclient.data.l[2] = 0l;
- ce.xclient.data.l[3] = 0l;
- ce.xclient.data.l[4] = 0l;
- XSendEvent(ob_display, self->window, FALSE, NoEventMask, &ce);
+ else
+ /* request the client to close with WM_DELETE_WINDOW */
+ PROP_MSG_TO(self->window, self->window, wm_protocols,
+ prop_atoms.wm_delete_window, event_curtime, 0, 0, 0,
+ NoEventMask);
}
void client_kill(ObClient *self)
{
- XKillClient(ob_display, self->window);
+ if (!self->client_machine && self->pid) {
+ /* running on the local host */
+ if (!self->close_tried_term) {
+ ob_debug("killing window 0x%x with pid %lu, with SIGTERM\n",
+ self->window, self->pid);
+ kill(self->pid, SIGTERM);
+ self->close_tried_term = TRUE;
+
+ /* show that we're trying to kill it */
+ client_update_title(self);
+ }
+ else {
+ ob_debug("killing window 0x%x with pid %lu, with SIGKILL\n",
+ self->window, self->pid);
+ kill(self->pid, SIGKILL); /* kill -9 */
+ }
+ }
+ else
+ XKillClient(ob_display, self->window);
}
void client_hilite(ObClient *self, gboolean hilite)
/* don't allow focused windows to hilite */
self->demands_attention = hilite && !client_focused(self);
- if (self->demands_attention)
- frame_flash_start(self->frame);
- else
- frame_flash_stop(self->frame);
- client_change_state(self);
+ if (self->frame != NULL) { /* if we're mapping, just set the state */
+ if (self->demands_attention)
+ frame_flash_start(self->frame);
+ else
+ frame_flash_stop(self->frame);
+ client_change_state(self);
+ }
}
void client_set_desktop_recursive(ObClient *self,
- guint target, gboolean donthide)
+ guint target,
+ gboolean donthide,
+ gboolean dontraise)
{
guint old;
GSList *it;
- if (target != self->desktop) {
+ if (target != self->desktop && self->type != OB_CLIENT_TYPE_DESKTOP) {
ob_debug("Setting desktop %u\n", target+1);
g_assert(target < screen_num_desktops || target == DESKTOP_ALL);
- /* remove from the old desktop(s) */
- focus_order_remove(self);
-
old = self->desktop;
self->desktop = target;
PROP_SET32(self->window, net_wm_desktop, cardinal, target);
frame_adjust_state(self->frame);
/* 'move' the window to the new desktop */
if (!donthide)
- client_showhide(self);
+ client_hide(self);
+ client_show(self);
/* raise if it was not already on the desktop */
- if (old != DESKTOP_ALL)
- client_raise(self);
+ if (old != DESKTOP_ALL && !dontraise)
+ stacking_raise(CLIENT_AS_WINDOW(self));
if (STRUT_EXISTS(self->strut))
screen_update_areas();
-
- /* add to the new desktop(s) */
- if (config_focus_new)
- focus_order_to_top(self);
else
- focus_order_to_bottom(self);
+ /* the new desktop's geometry may be different, so we may need to
+ resize, for example if we are maximized */
+ client_reconfigure(self, FALSE);
}
/* move all transients */
for (it = self->transients; it; it = g_slist_next(it))
if (it->data != self)
if (client_is_direct_child(self, it->data))
- client_set_desktop_recursive(it->data, target, donthide);
+ client_set_desktop_recursive(it->data, target,
+ donthide, dontraise);
}
-void client_set_desktop(ObClient *self, guint target, gboolean donthide)
+void client_set_desktop(ObClient *self, guint target,
+ gboolean donthide, gboolean dontraise)
{
- self = client_search_top_parent(self);
- client_set_desktop_recursive(self, target, donthide);
+ self = client_search_top_direct_parent(self);
+ client_set_desktop_recursive(self, target, donthide, dontraise);
}
gboolean client_is_direct_child(ObClient *parent, ObClient *child)
{
- while (child != parent &&
- child->transient_for && child->transient_for != OB_TRAN_GROUP)
- child = child->transient_for;
+ while (child != parent && (child = client_direct_parent(child)));
return child == parent;
}
{
GSList *it;
ObClient *ret;
-
+
for (it = self->transients; it; it = g_slist_next(it)) {
ObClient *c = it->data;
if ((ret = client_search_modal_child(c))) return ret;
gboolean client_validate(ObClient *self)
{
- XEvent e;
+ XEvent e;
XSync(ob_display, FALSE); /* get all events on the server */
void client_set_wm_state(ObClient *self, glong state)
{
if (state == self->wmstate) return; /* no change */
-
+
switch (state) {
case IconicState:
- client_iconify(self, TRUE, TRUE);
+ client_iconify(self, TRUE, TRUE, FALSE);
break;
case NormalState:
- client_iconify(self, FALSE, TRUE);
+ client_iconify(self, FALSE, TRUE, FALSE);
break;
}
}
gboolean modal = self->modal;
gboolean iconic = self->iconic;
gboolean demands_attention = self->demands_attention;
+ gboolean above = self->above;
+ gboolean below = self->below;
gint i;
if (!(action == prop_atoms.net_wm_state_add ||
action == prop_atoms.net_wm_state_remove ||
action == prop_atoms.net_wm_state_toggle))
/* an invalid action was passed to the client message, ignore it */
- return;
+ return;
for (i = 0; i < 2; ++i) {
Atom state = i == 0 ? data1 : data2;
-
+
if (!state) continue;
/* if toggling, then pick whether we're adding or removing */
action = undecorated ? prop_atoms.net_wm_state_remove :
prop_atoms.net_wm_state_add;
}
-
+
if (action == prop_atoms.net_wm_state_add) {
if (state == prop_atoms.net_wm_state_modal) {
modal = TRUE;
} else if (state == prop_atoms.net_wm_state_fullscreen) {
fullscreen = TRUE;
} else if (state == prop_atoms.net_wm_state_above) {
- self->above = TRUE;
- self->below = FALSE;
+ above = TRUE;
+ below = FALSE;
} else if (state == prop_atoms.net_wm_state_below) {
- self->above = FALSE;
- self->below = TRUE;
+ above = FALSE;
+ below = TRUE;
} else if (state == prop_atoms.net_wm_state_demands_attention) {
demands_attention = TRUE;
} else if (state == prop_atoms.ob_wm_state_undecorated) {
} else if (state == prop_atoms.net_wm_state_fullscreen) {
fullscreen = FALSE;
} else if (state == prop_atoms.net_wm_state_above) {
- self->above = FALSE;
+ above = FALSE;
} else if (state == prop_atoms.net_wm_state_below) {
- self->below = FALSE;
+ below = FALSE;
} else if (state == prop_atoms.net_wm_state_demands_attention) {
demands_attention = FALSE;
} else if (state == prop_atoms.ob_wm_state_undecorated) {
}
}
}
+
if (max_horz != self->max_horz || max_vert != self->max_vert) {
if (max_horz != self->max_horz && max_vert != self->max_vert) {
/* toggling both */
client_shade(self, shaded);
if (undecorated != self->undecorated)
client_set_undecorated(self, undecorated);
+ if (above != self->above || below != self->below) {
+ self->above = above;
+ self->below = below;
+ client_calc_layer(self);
+ }
+
if (modal != self->modal) {
self->modal = modal;
/* when a window changes modality, then its stacking order with its
transients needs to change */
- client_raise(self);
+ stacking_raise(CLIENT_AS_WINDOW(self));
+
+ /* it also may get focused. if something is focused that shouldn't
+ be focused anymore, then move the focus */
+ if (focus_client && client_focus_target(focus_client) != focus_client)
+ client_focus(focus_client);
}
+
if (iconic != self->iconic)
- client_iconify(self, iconic, FALSE);
+ client_iconify(self, iconic, FALSE, FALSE);
if (demands_attention != self->demands_attention)
client_hilite(self, demands_attention);
gboolean client_can_focus(ObClient *self)
{
- XEvent ev;
-
/* choose the correct target */
self = client_focus_target(self);
if (!(self->can_focus || self->focus_notify))
return FALSE;
- /* do a check to see if the window has already been unmapped or destroyed
- do this intelligently while watching out for unmaps we've generated
- (ignore_unmaps > 0) */
- if (XCheckTypedWindowEvent(ob_display, self->window,
- DestroyNotify, &ev)) {
- XPutBackEvent(ob_display, &ev);
- return FALSE;
- }
- while (XCheckTypedWindowEvent(ob_display, self->window,
- UnmapNotify, &ev)) {
- if (self->ignore_unmaps) {
- self->ignore_unmaps--;
- } else {
- XPutBackEvent(ob_display, &ev);
- return FALSE;
- }
- }
-
return TRUE;
}
gboolean client_focus(ObClient *self)
{
+ /* we might not focus this window, so if we have modal children which would
+ be focused instead, bring them to this desktop */
+ client_bring_modal_windows(self);
+
/* choose the correct target */
self = client_focus_target(self);
-#if 0
- if (!client_validate(self))
- return FALSE;
-#endif
-
if (!client_can_focus(self)) {
- if (!self->frame->visible) {
- /* update the focus lists */
- focus_order_to_top(self);
- }
+ ob_debug_type(OB_DEBUG_FOCUS,
+ "Client %s can't be focused\n", self->title);
return FALSE;
}
- ob_debug("Focusing client \"%s\" at time %u\n", self->title, event_curtime);
+ ob_debug_type(OB_DEBUG_FOCUS,
+ "Focusing client \"%s\" (0x%x) at time %u\n",
+ self->title, self->window, event_curtime);
+
+ /* if using focus_delay, stop the timer now so that focus doesn't
+ go moving on us */
+ event_halt_focus_delay();
+
+ /* if there is a grab going on, then we need to cancel it. if we move
+ focus during the grab, applications will get NotifyWhileGrabbed events
+ and ignore them !
+
+ actions should not rely on being able to move focus during an
+ interactive grab.
+ */
+ event_cancel_all_key_grabs();
+
+ xerror_set_ignore(TRUE);
+ xerror_occured = FALSE;
if (self->can_focus) {
+ /* This can cause a BadMatch error with CurrentTime, or if an app
+ passed in a bad time for _NET_WM_ACTIVE_WINDOW. */
XSetInputFocus(ob_display, self->window, RevertToPointerRoot,
event_curtime);
}
XSendEvent(ob_display, self->window, FALSE, NoEventMask, &ce);
}
-#ifdef DEBUG_FOCUS
- ob_debug("%sively focusing %lx at %d\n",
- (self->can_focus ? "act" : "pass"),
- self->window, (gint) event_curtime);
-#endif
+ xerror_set_ignore(FALSE);
- /* Cause the FocusIn to come back to us. Important for desktop switches,
- since otherwise we'll have no FocusIn on the queue and send it off to
- the focus_backup. */
- XSync(ob_display, FALSE);
- return TRUE;
+ ob_debug_type(OB_DEBUG_FOCUS, "Error focusing? %d\n", xerror_occured);
+ return !xerror_occured;
}
-/* Used when the current client is closed or otherwise hidden, focus_last will
- then prevent focus from going to the mouse pointer
-*/
-static void client_unfocus(ObClient *self)
+static void client_present(ObClient *self, gboolean here, gboolean raise,
+ gboolean unshade)
{
- if (focus_client == self) {
-#ifdef DEBUG_FOCUS
- ob_debug("client_unfocus for %lx\n", self->window);
-#endif
- focus_fallback(FALSE);
- }
+ if (client_normal(self) && screen_showing_desktop)
+ screen_show_desktop(FALSE, self);
+ if (self->iconic)
+ client_iconify(self, FALSE, here, FALSE);
+ if (self->desktop != DESKTOP_ALL &&
+ self->desktop != screen_desktop)
+ {
+ if (here)
+ client_set_desktop(self, screen_desktop, FALSE, TRUE);
+ else
+ screen_set_desktop(self->desktop, FALSE);
+ } else if (!self->frame->visible)
+ /* if its not visible for other reasons, then don't mess
+ with it */
+ return;
+ if (self->shaded && unshade)
+ client_shade(self, FALSE);
+ if (raise)
+ stacking_raise(CLIENT_AS_WINDOW(self));
+
+ client_focus(self);
}
-void client_activate(ObClient *self, gboolean here, gboolean user, Time time)
+void client_activate(ObClient *self, gboolean here, gboolean raise,
+ gboolean unshade, gboolean user)
{
- /* XXX do some stuff here if user is false to determine if we really want
- to activate it or not (a parent or group member is currently
- active)?
- */
- ob_debug("Want to activate window 0x%x with time %u (last time %u), "
- "source=%s\n",
- self->window, time, client_last_user_time,
- (user ? "user" : "application"));
- if (!user && time && time < client_last_user_time)
- client_hilite(self, TRUE);
- else {
- if (client_normal(self) && screen_showing_desktop)
- screen_show_desktop(FALSE);
- if (self->iconic)
- client_iconify(self, FALSE, here);
- if (self->desktop != DESKTOP_ALL &&
- self->desktop != screen_desktop) {
- if (here)
- client_set_desktop(self, screen_desktop, FALSE);
- else
- screen_set_desktop(self->desktop);
- } else if (!self->frame->visible)
- /* if its not visible for other reasons, then don't mess
- with it */
- return;
- if (self->shaded)
- client_shade(self, FALSE);
+ client_present(self, here, raise, unshade);
+}
- client_focus(self);
+static void client_bring_windows_recursive(ObClient *self,
+ guint desktop,
+ gboolean helpers,
+ gboolean modals,
+ gboolean iconic)
+{
+ GSList *it;
- /* we do this an action here. this is rather important. this is because
- we want the results from the focus change to take place BEFORE we go
- about raising the window. when a fullscreen window loses focus, we
- need this or else the raise wont be able to raise above the
- to-lose-focus fullscreen window. */
- client_raise(self);
+ for (it = self->transients; it; it = g_slist_next(it))
+ client_bring_windows_recursive(it->data, desktop,
+ helpers, modals, iconic);
+
+ if (((helpers && client_helper(self)) ||
+ (modals && self->modal)) &&
+ ((self->desktop != desktop && self->desktop != DESKTOP_ALL) ||
+ (iconic && self->iconic)))
+ {
+ if (iconic && self->iconic)
+ client_iconify(self, FALSE, TRUE, FALSE);
+ else
+ client_set_desktop(self, desktop, FALSE, FALSE);
}
}
-void client_raise(ObClient *self)
+void client_bring_helper_windows(ObClient *self)
{
- action_run_string("Raise", self, CurrentTime);
+ client_bring_windows_recursive(self, self->desktop, TRUE, FALSE, FALSE);
}
-void client_lower(ObClient *self)
+void client_bring_modal_windows(ObClient *self)
{
- action_run_string("Lower", self, CurrentTime);
+ client_bring_windows_recursive(self, self->desktop, FALSE, TRUE, TRUE);
}
gboolean client_focused(ObClient *self)
static ObClientIcon* client_icon_recursive(ObClient *self, gint w, gint h)
{
guint i;
- /* si is the smallest image >= req */
- /* li is the largest image < req */
- gulong size, smallest = 0xffffffff, largest = 0, si = 0, li = 0;
+ gulong min_diff, min_i;
if (!self->nicons) {
ObClientIcon *parent = NULL;
+ GSList *it;
- if (self->transient_for) {
- if (self->transient_for != OB_TRAN_GROUP)
- parent = client_icon_recursive(self->transient_for, w, h);
- else {
- GSList *it;
- for (it = self->group->members; it; it = g_slist_next(it)) {
- ObClient *c = it->data;
- if (c != self && !c->transient_for) {
- if ((parent = client_icon_recursive(c, w, h)))
- break;
- }
- }
- }
+ for (it = self->parents; it; it = g_slist_next(it)) {
+ ObClient *c = it->data;
+ if ((parent = client_icon_recursive(c, w, h)))
+ break;
}
-
+
return parent;
}
- for (i = 0; i < self->nicons; ++i) {
- size = self->icons[i].width * self->icons[i].height;
- if (size < smallest && size >= (unsigned)(w * h)) {
- smallest = size;
- si = i;
- }
- if (size > largest && size <= (unsigned)(w * h)) {
- largest = size;
- li = i;
+ /* some kind of crappy approximation to find the icon closest in size to
+ what we requested, but icons are generally all the same ratio as
+ eachother so it's good enough. */
+
+ min_diff = ABS(self->icons[0].width - w) + ABS(self->icons[0].height - h);
+ min_i = 0;
+
+ for (i = 1; i < self->nicons; ++i) {
+ gulong diff;
+
+ diff = ABS(self->icons[i].width - w) + ABS(self->icons[i].height - h);
+ if (diff < min_diff) {
+ min_diff = diff;
+ min_i = i;
}
}
- if (largest == 0) /* didnt find one smaller than the requested size */
- return &self->icons[si];
- return &self->icons[li];
+ return &self->icons[min_i];
}
const ObClientIcon* client_icon(ObClient *self, gint w, gint h)
return ret;
}
-/* this be mostly ripped from fvwm */
-ObClient *client_find_directional(ObClient *c, ObDirection dir)
-{
- gint my_cx, my_cy, his_cx, his_cy;
- gint offset = 0;
- gint distance = 0;
- gint score, best_score;
- ObClient *best_client, *cur;
- GList *it;
-
- if(!client_list)
- return NULL;
-
- /* first, find the centre coords of the currently focused window */
- my_cx = c->frame->area.x + c->frame->area.width / 2;
- my_cy = c->frame->area.y + c->frame->area.height / 2;
-
- best_score = -1;
- best_client = NULL;
-
- for(it = g_list_first(client_list); it; it = g_list_next(it)) {
- cur = it->data;
-
- /* the currently selected window isn't interesting */
- if(cur == c)
- continue;
- if (!client_normal(cur))
- continue;
- /* using c->desktop instead of screen_desktop doesn't work if the
- * current window was omnipresent, hope this doesn't have any other
- * side effects */
- if(screen_desktop != cur->desktop && cur->desktop != DESKTOP_ALL)
- continue;
- if(cur->iconic)
- continue;
- if(!(client_focus_target(cur) == cur &&
- client_can_focus(cur)))
- continue;
-
- /* find the centre coords of this window, from the
- * currently focused window's point of view */
- his_cx = (cur->frame->area.x - my_cx)
- + cur->frame->area.width / 2;
- his_cy = (cur->frame->area.y - my_cy)
- + cur->frame->area.height / 2;
-
- if(dir == OB_DIRECTION_NORTHEAST || dir == OB_DIRECTION_SOUTHEAST ||
- dir == OB_DIRECTION_SOUTHWEST || dir == OB_DIRECTION_NORTHWEST) {
- gint tx;
- /* Rotate the diagonals 45 degrees counterclockwise.
- * To do this, multiply the matrix /+h +h\ with the
- * vector (x y). \-h +h/
- * h = sqrt(0.5). We can set h := 1 since absolute
- * distance doesn't matter here. */
- tx = his_cx + his_cy;
- his_cy = -his_cx + his_cy;
- his_cx = tx;
- }
-
- switch(dir) {
- case OB_DIRECTION_NORTH:
- case OB_DIRECTION_SOUTH:
- case OB_DIRECTION_NORTHEAST:
- case OB_DIRECTION_SOUTHWEST:
- offset = (his_cx < 0) ? -his_cx : his_cx;
- distance = ((dir == OB_DIRECTION_NORTH ||
- dir == OB_DIRECTION_NORTHEAST) ?
- -his_cy : his_cy);
- break;
- case OB_DIRECTION_EAST:
- case OB_DIRECTION_WEST:
- case OB_DIRECTION_SOUTHEAST:
- case OB_DIRECTION_NORTHWEST:
- offset = (his_cy < 0) ? -his_cy : his_cy;
- distance = ((dir == OB_DIRECTION_WEST ||
- dir == OB_DIRECTION_NORTHWEST) ?
- -his_cx : his_cx);
- break;
- }
-
- /* the target must be in the requested direction */
- if(distance <= 0)
- continue;
-
- /* Calculate score for this window. The smaller the better. */
- score = distance + offset;
-
- /* windows more than 45 degrees off the direction are
- * heavily penalized and will only be chosen if nothing
- * else within a million pixels */
- if(offset > distance)
- score += 1000000;
-
- if(best_score == -1 || score < best_score)
- best_client = cur,
- best_score = score;
- }
-
- return best_client;
-}
-
void client_set_layer(ObClient *self, gint layer)
{
if (layer < 0) {
void client_set_undecorated(ObClient *self, gboolean undecorated)
{
- if (self->undecorated != undecorated) {
+ if (self->undecorated != undecorated &&
+ /* don't let it undecorate if the function is missing, but let
+ it redecorate */
+ (self->functions & OB_CLIENT_FUNC_UNDECORATE || !undecorated))
+ {
self->undecorated = undecorated;
- client_setup_decor_and_functions(self);
- /* Make sure the client knows it might have moved. Maybe there is a
- * better way of doing this so only one client_configure is sent, but
- * since 125 of these are sent per second when moving the window (with
- * user = FALSE) i doubt it matters much.
- */
- client_configure(self, OB_CORNER_TOPLEFT, self->area.x, self->area.y,
- self->area.width, self->area.height, TRUE, TRUE);
+ client_setup_decor_and_functions(self, TRUE);
client_change_state(self); /* reflect this in the state hints */
}
}
return screen_find_monitor(&self->frame->area);
}
-ObClient *client_search_top_parent(ObClient *self)
+ObClient *client_direct_parent(ObClient *self)
{
- while (self->transient_for && self->transient_for != OB_TRAN_GROUP)
- self = self->transient_for;
+ if (!self->parents) return NULL;
+ if (self->transient_for_group) return NULL;
+ return self->parents->data;
+}
+
+ObClient *client_search_top_direct_parent(ObClient *self)
+{
+ ObClient *p;
+ while ((p = client_direct_parent(self))) self = p;
return self;
}
-GSList *client_search_all_top_parents(ObClient *self)
+static GSList *client_search_all_top_parents_internal(ObClient *self,
+ gboolean bylayer,
+ ObStackingLayer layer)
{
- GSList *ret = NULL;
+ GSList *ret;
+ ObClient *p;
/* move up the direct transient chain as far as possible */
- while (self->transient_for && self->transient_for != OB_TRAN_GROUP)
- self = self->transient_for;
-
- if (!self->transient_for)
- ret = g_slist_prepend(ret, self);
- else {
- GSList *it;
+ while ((p = client_direct_parent(self)) &&
+ (!bylayer || p->layer == layer))
+ self = p;
- g_assert(self->group);
-
- for (it = self->group->members; it; it = g_slist_next(it)) {
- ObClient *c = it->data;
+ if (!self->parents)
+ ret = g_slist_prepend(NULL, self);
+ else
+ ret = g_slist_copy(self->parents);
- if (!c->transient_for)
- ret = g_slist_prepend(ret, c);
- }
+ return ret;
+}
- if (ret == NULL) /* no group parents */
- ret = g_slist_prepend(ret, self);
- }
+GSList *client_search_all_top_parents(ObClient *self)
+{
+ return client_search_all_top_parents_internal(self, FALSE, 0);
+}
- return ret;
+GSList *client_search_all_top_parents_layer(ObClient *self)
+{
+ return client_search_all_top_parents_internal(self, TRUE, self->layer);
}
ObClient *client_search_focus_parent(ObClient *self)
{
- if (self->transient_for) {
- if (self->transient_for != OB_TRAN_GROUP) {
- if (client_focused(self->transient_for))
- return self->transient_for;
- } else {
- GSList *it;
-
- for (it = self->group->members; it; it = g_slist_next(it)) {
- ObClient *c = it->data;
+ GSList *it;
- /* checking transient_for prevents infinate loops! */
- if (c != self && !c->transient_for)
- if (client_focused(c))
- return c;
- }
- }
- }
+ for (it = self->parents; it; it = g_slist_next(it))
+ if (client_focused(it->data)) return it->data;
return NULL;
}
ObClient *client_search_parent(ObClient *self, ObClient *search)
{
- if (self->transient_for) {
- if (self->transient_for != OB_TRAN_GROUP) {
- if (self->transient_for == search)
- return search;
- } else {
- GSList *it;
+ GSList *it;
- for (it = self->group->members; it; it = g_slist_next(it)) {
- ObClient *c = it->data;
-
- /* checking transient_for prevents infinate loops! */
- if (c != self && !c->transient_for)
- if (c == search)
- return search;
- }
- }
- }
+ for (it = self->parents; it; it = g_slist_next(it))
+ if (it->data == search) return search;
return NULL;
}
return NULL;
}
-void client_update_sm_client_id(ObClient *self)
+static void detect_edge(Rect area, ObDirection dir,
+ gint my_head, gint my_size,
+ gint my_edge_start, gint my_edge_size,
+ gint *dest, gboolean *near_edge)
{
- g_free(self->sm_client_id);
- self->sm_client_id = NULL;
-
- if (!PROP_GETS(self->window, sm_client_id, locale, &self->sm_client_id) &&
- self->group)
- PROP_GETS(self->group->leader, sm_client_id, locale,
- &self->sm_client_id);
-}
-
-#define WANT_EDGE(cur, c) \
- if(cur == c) \
- continue; \
- if(!client_normal(cur)) \
- continue; \
- if(screen_desktop != cur->desktop && cur->desktop != DESKTOP_ALL) \
- continue; \
- if(cur->iconic) \
- continue; \
- if(cur->layer < c->layer && !config_resist_layers_below) \
- continue;
+ gint edge_start, edge_size, head, tail;
+ gboolean skip_head = FALSE, skip_tail = FALSE;
-#define HIT_EDGE(my_edge_start, my_edge_end, his_edge_start, his_edge_end) \
- if ((his_edge_start >= my_edge_start && \
- his_edge_start <= my_edge_end) || \
- (my_edge_start >= his_edge_start && \
- my_edge_start <= his_edge_end)) \
- dest = his_offset;
-
-/* finds the nearest edge in the given direction from the current client
- * note to self: the edge is the -frame- edge (the actual one), not the
- * client edge.
- */
-gint client_directional_edge_search(ObClient *c, ObDirection dir, gboolean hang)
-{
- gint dest, monitor_dest;
- gint my_edge_start, my_edge_end, my_offset;
- GList *it;
- Rect *a, *monitor;
-
- if(!client_list)
- return -1;
+ switch (dir) {
+ case OB_DIRECTION_NORTH:
+ case OB_DIRECTION_SOUTH:
+ edge_start = area.x;
+ edge_size = area.width;
+ break;
+ case OB_DIRECTION_EAST:
+ case OB_DIRECTION_WEST:
+ edge_start = area.y;
+ edge_size = area.height;
+ break;
+ default:
+ g_assert_not_reached();
+ }
- a = screen_area(c->desktop);
- monitor = screen_area_monitor(c->desktop, client_monitor(c));
+ /* do we collide with this window? */
+ if (!RANGES_INTERSECT(my_edge_start, my_edge_size,
+ edge_start, edge_size))
+ return;
- switch(dir) {
- case OB_DIRECTION_NORTH:
- my_edge_start = c->frame->area.x;
- my_edge_end = c->frame->area.x + c->frame->area.width;
- my_offset = c->frame->area.y + (hang ? c->frame->area.height : 0);
-
- /* default: top of screen */
- dest = a->y + (hang ? c->frame->area.height : 0);
- monitor_dest = monitor->y + (hang ? c->frame->area.height : 0);
- /* if the monitor edge comes before the screen edge, */
- /* use that as the destination instead. (For xinerama) */
- if (monitor_dest != dest && my_offset > monitor_dest)
- dest = monitor_dest;
-
- for(it = client_list; it && my_offset != dest; it = g_list_next(it)) {
- gint his_edge_start, his_edge_end, his_offset;
- ObClient *cur = it->data;
-
- WANT_EDGE(cur, c)
-
- his_edge_start = cur->frame->area.x;
- his_edge_end = cur->frame->area.x + cur->frame->area.width;
- his_offset = cur->frame->area.y +
- (hang ? 0 : cur->frame->area.height);
-
- if(his_offset + 1 > my_offset)
- continue;
+ switch (dir) {
+ case OB_DIRECTION_NORTH:
+ head = RECT_BOTTOM(area);
+ tail = RECT_TOP(area);
+ break;
+ case OB_DIRECTION_SOUTH:
+ head = RECT_TOP(area);
+ tail = RECT_BOTTOM(area);
+ break;
+ case OB_DIRECTION_WEST:
+ head = RECT_RIGHT(area);
+ tail = RECT_LEFT(area);
+ break;
+ case OB_DIRECTION_EAST:
+ head = RECT_LEFT(area);
+ tail = RECT_RIGHT(area);
+ break;
+ default:
+ g_assert_not_reached();
+ }
+ switch (dir) {
+ case OB_DIRECTION_NORTH:
+ case OB_DIRECTION_WEST:
+ /* check if our window is past the head of this window */
+ if (my_head <= head + 1)
+ skip_head = TRUE;
+ /* check if our window's tail is past the tail of this window */
+ if (my_head + my_size - 1 <= tail)
+ skip_tail = TRUE;
+ /* check if the head of this window is closer than the previously
+ chosen edge (take into account that the previously chosen
+ edge might have been a tail, not a head) */
+ if (head + (*near_edge ? 0 : my_size) < *dest)
+ skip_head = TRUE;
+ /* check if the tail of this window is closer than the previously
+ chosen edge (take into account that the previously chosen
+ edge might have been a head, not a tail) */
+ if (tail - (!*near_edge ? 0 : my_size) < *dest)
+ skip_tail = TRUE;
+ break;
+ case OB_DIRECTION_SOUTH:
+ case OB_DIRECTION_EAST:
+ /* check if our window is past the head of this window */
+ if (my_head >= head - 1)
+ skip_head = TRUE;
+ /* check if our window's tail is past the tail of this window */
+ if (my_head - my_size + 1 >= tail)
+ skip_tail = TRUE;
+ /* check if the head of this window is closer than the previously
+ chosen edge (take into account that the previously chosen
+ edge might have been a tail, not a head) */
+ if (head - (*near_edge ? 0 : my_size) > *dest)
+ skip_head = TRUE;
+ /* check if the tail of this window is closer than the previously
+ chosen edge (take into account that the previously chosen
+ edge might have been a head, not a tail) */
+ if (tail + (!*near_edge ? 0 : my_size) > *dest)
+ skip_tail = TRUE;
+ break;
+ default:
+ g_assert_not_reached();
+ }
- if(his_offset < dest)
- continue;
+ ob_debug("my head %d size %d\n", my_head, my_size);
+ ob_debug("head %d tail %d deest %d\n", head, tail, *dest);
+ if (!skip_head) {
+ ob_debug("using near edge %d\n", head);
+ *dest = head;
+ *near_edge = TRUE;
+ }
+ else if (!skip_tail) {
+ ob_debug("using far edge %d\n", tail);
+ *dest = tail;
+ *near_edge = FALSE;
+ }
+}
- HIT_EDGE(my_edge_start, my_edge_end, his_edge_start, his_edge_end)
- }
+void client_find_edge_directional(ObClient *self, ObDirection dir,
+ gint my_head, gint my_size,
+ gint my_edge_start, gint my_edge_size,
+ gint *dest, gboolean *near_edge)
+{
+ GList *it;
+ Rect *a, *mon;
+ Rect dock_area;
+ gint edge;
+
+ a = screen_area(self->desktop, SCREEN_AREA_ALL_MONITORS,
+ &self->frame->area);
+ mon = screen_area(self->desktop, SCREEN_AREA_ONE_MONITOR,
+ &self->frame->area);
+
+ switch (dir) {
+ case OB_DIRECTION_NORTH:
+ if (my_head >= RECT_TOP(*mon) + 1)
+ edge = RECT_TOP(*mon) - 1;
+ else
+ edge = RECT_TOP(*a) - 1;
break;
case OB_DIRECTION_SOUTH:
- my_edge_start = c->frame->area.x;
- my_edge_end = c->frame->area.x + c->frame->area.width;
- my_offset = c->frame->area.y + (hang ? 0 : c->frame->area.height);
+ if (my_head <= RECT_BOTTOM(*mon) - 1)
+ edge = RECT_BOTTOM(*mon) + 1;
+ else
+ edge = RECT_BOTTOM(*a) + 1;
+ break;
+ case OB_DIRECTION_EAST:
+ if (my_head <= RECT_RIGHT(*mon) - 1)
+ edge = RECT_RIGHT(*mon) + 1;
+ else
+ edge = RECT_RIGHT(*a) + 1;
+ break;
+ case OB_DIRECTION_WEST:
+ if (my_head >= RECT_LEFT(*mon) + 1)
+ edge = RECT_LEFT(*mon) - 1;
+ else
+ edge = RECT_LEFT(*a) - 1;
+ break;
+ default:
+ g_assert_not_reached();
+ }
+ /* default to the far edge, then narrow it down */
+ *dest = edge;
+ *near_edge = TRUE;
- /* default: bottom of screen */
- dest = a->y + a->height - (hang ? c->frame->area.height : 0);
- monitor_dest = monitor->y + monitor->height -
- (hang ? c->frame->area.height : 0);
- /* if the monitor edge comes before the screen edge, */
- /* use that as the destination instead. (For xinerama) */
- if (monitor_dest != dest && my_offset < monitor_dest)
- dest = monitor_dest;
+ for (it = client_list; it; it = g_list_next(it)) {
+ ObClient *cur = it->data;
- for(it = client_list; it && my_offset != dest; it = g_list_next(it)) {
- gint his_edge_start, his_edge_end, his_offset;
- ObClient *cur = it->data;
+ /* skip windows to not bump into */
+ if (cur == self)
+ continue;
+ if (cur->iconic)
+ continue;
+ if (self->desktop != cur->desktop && cur->desktop != DESKTOP_ALL &&
+ cur->desktop != screen_desktop)
+ continue;
- WANT_EDGE(cur, c)
+ ob_debug("trying window %s\n", cur->title);
- his_edge_start = cur->frame->area.x;
- his_edge_end = cur->frame->area.x + cur->frame->area.width;
- his_offset = cur->frame->area.y +
- (hang ? cur->frame->area.height : 0);
+ detect_edge(cur->frame->area, dir, my_head, my_size, my_edge_start,
+ my_edge_size, dest, near_edge);
+ }
+ dock_get_area(&dock_area);
+ detect_edge(dock_area, dir, my_head, my_size, my_edge_start,
+ my_edge_size, dest, near_edge);
+ g_free(a);
+ g_free(mon);
+}
+void client_find_move_directional(ObClient *self, ObDirection dir,
+ gint *x, gint *y)
+{
+ gint head, size;
+ gint e, e_start, e_size;
+ gboolean near;
- if(his_offset - 1 < my_offset)
- continue;
-
- if(his_offset > dest)
- continue;
+ switch (dir) {
+ case OB_DIRECTION_EAST:
+ head = RECT_RIGHT(self->frame->area);
+ size = self->frame->area.width;
+ e_start = RECT_TOP(self->frame->area);
+ e_size = self->frame->area.height;
+ break;
+ case OB_DIRECTION_WEST:
+ head = RECT_LEFT(self->frame->area);
+ size = self->frame->area.width;
+ e_start = RECT_TOP(self->frame->area);
+ e_size = self->frame->area.height;
+ break;
+ case OB_DIRECTION_NORTH:
+ head = RECT_TOP(self->frame->area);
+ size = self->frame->area.height;
+ e_start = RECT_LEFT(self->frame->area);
+ e_size = self->frame->area.width;
+ break;
+ case OB_DIRECTION_SOUTH:
+ head = RECT_BOTTOM(self->frame->area);
+ size = self->frame->area.height;
+ e_start = RECT_LEFT(self->frame->area);
+ e_size = self->frame->area.width;
+ break;
+ default:
+ g_assert_not_reached();
+ }
- HIT_EDGE(my_edge_start, my_edge_end, his_edge_start, his_edge_end)
- }
+ client_find_edge_directional(self, dir, head, size,
+ e_start, e_size, &e, &near);
+ *x = self->frame->area.x;
+ *y = self->frame->area.y;
+ switch (dir) {
+ case OB_DIRECTION_EAST:
+ if (near) e -= self->frame->area.width;
+ else e++;
+ *x = e;
break;
case OB_DIRECTION_WEST:
- my_edge_start = c->frame->area.y;
- my_edge_end = c->frame->area.y + c->frame->area.height;
- my_offset = c->frame->area.x + (hang ? c->frame->area.width : 0);
-
- /* default: leftmost egde of screen */
- dest = a->x + (hang ? c->frame->area.width : 0);
- monitor_dest = monitor->x + (hang ? c->frame->area.width : 0);
- /* if the monitor edge comes before the screen edge, */
- /* use that as the destination instead. (For xinerama) */
- if (monitor_dest != dest && my_offset > monitor_dest)
- dest = monitor_dest;
-
- for(it = client_list; it && my_offset != dest; it = g_list_next(it)) {
- gint his_edge_start, his_edge_end, his_offset;
- ObClient *cur = it->data;
-
- WANT_EDGE(cur, c)
-
- his_edge_start = cur->frame->area.y;
- his_edge_end = cur->frame->area.y + cur->frame->area.height;
- his_offset = cur->frame->area.x +
- (hang ? 0 : cur->frame->area.width);
-
- if(his_offset + 1 > my_offset)
- continue;
+ if (near) e++;
+ else e -= self->frame->area.width;
+ *x = e;
+ break;
+ case OB_DIRECTION_NORTH:
+ if (near) e++;
+ else e -= self->frame->area.height;
+ *y = e;
+ break;
+ case OB_DIRECTION_SOUTH:
+ if (near) e -= self->frame->area.height;
+ else e++;
+ *y = e;
+ break;
+ default:
+ g_assert_not_reached();
+ }
+ frame_frame_gravity(self->frame, x, y);
+}
- if(his_offset < dest)
- continue;
+void client_find_resize_directional(ObClient *self, ObDirection side,
+ gboolean grow,
+ gint *x, gint *y, gint *w, gint *h)
+{
+ gint head;
+ gint e, e_start, e_size, delta;
+ gboolean near;
+ ObDirection dir;
- HIT_EDGE(my_edge_start, my_edge_end, his_edge_start, his_edge_end)
- }
- break;
+ switch (side) {
case OB_DIRECTION_EAST:
- my_edge_start = c->frame->area.y;
- my_edge_end = c->frame->area.y + c->frame->area.height;
- my_offset = c->frame->area.x + (hang ? 0 : c->frame->area.width);
-
- /* default: rightmost edge of screen */
- dest = a->x + a->width - (hang ? c->frame->area.width : 0);
- monitor_dest = monitor->x + monitor->width -
- (hang ? c->frame->area.width : 0);
- /* if the monitor edge comes before the screen edge, */
- /* use that as the destination instead. (For xinerama) */
- if (monitor_dest != dest && my_offset < monitor_dest)
- dest = monitor_dest;
-
- for(it = client_list; it && my_offset != dest; it = g_list_next(it)) {
- gint his_edge_start, his_edge_end, his_offset;
- ObClient *cur = it->data;
-
- WANT_EDGE(cur, c)
-
- his_edge_start = cur->frame->area.y;
- his_edge_end = cur->frame->area.y + cur->frame->area.height;
- his_offset = cur->frame->area.x +
- (hang ? cur->frame->area.width : 0);
-
- if(his_offset - 1 < my_offset)
- continue;
-
- if(his_offset > dest)
- continue;
+ head = RECT_RIGHT(self->frame->area) +
+ (self->size_inc.width - 1) * (grow ? 1 : -1);
+ e_start = RECT_TOP(self->frame->area);
+ e_size = self->frame->area.height;
+ dir = grow ? OB_DIRECTION_EAST : OB_DIRECTION_WEST;
+ break;
+ case OB_DIRECTION_WEST:
+ head = RECT_LEFT(self->frame->area) -
+ (self->size_inc.width - 1) * (grow ? 1 : -1);
+ e_start = RECT_TOP(self->frame->area);
+ e_size = self->frame->area.height;
+ dir = grow ? OB_DIRECTION_WEST : OB_DIRECTION_EAST;
+ break;
+ case OB_DIRECTION_NORTH:
+ head = RECT_TOP(self->frame->area) -
+ (self->size_inc.height - 1) * (grow ? 1 : -1);
+ e_start = RECT_LEFT(self->frame->area);
+ e_size = self->frame->area.width;
+ dir = grow ? OB_DIRECTION_NORTH : OB_DIRECTION_SOUTH;
+ break;
+ case OB_DIRECTION_SOUTH:
+ head = RECT_BOTTOM(self->frame->area) +
+ (self->size_inc.height - 1) * (grow ? 1 : -1);
+ e_start = RECT_LEFT(self->frame->area);
+ e_size = self->frame->area.width;
+ dir = grow ? OB_DIRECTION_SOUTH : OB_DIRECTION_NORTH;
+ break;
+ default:
+ g_assert_not_reached();
+ }
- HIT_EDGE(my_edge_start, my_edge_end, his_edge_start, his_edge_end)
- }
+ ob_debug("head %d dir %d\n", head, dir);
+ client_find_edge_directional(self, dir, head, 1,
+ e_start, e_size, &e, &near);
+ ob_debug("edge %d\n", e);
+ *x = self->frame->area.x;
+ *y = self->frame->area.y;
+ *w = self->frame->area.width;
+ *h = self->frame->area.height;
+ switch (side) {
+ case OB_DIRECTION_EAST:
+ if (grow == near) --e;
+ delta = e - RECT_RIGHT(self->frame->area);
+ *w += delta;
+ break;
+ case OB_DIRECTION_WEST:
+ if (grow == near) ++e;
+ delta = RECT_LEFT(self->frame->area) - e;
+ *x -= delta;
+ *w += delta;
+ break;
+ case OB_DIRECTION_NORTH:
+ if (grow == near) ++e;
+ delta = RECT_TOP(self->frame->area) - e;
+ *y -= delta;
+ *h += delta;
+ break;
+ case OB_DIRECTION_SOUTH:
+ if (grow == near) --e;
+ delta = e - RECT_BOTTOM(self->frame->area);
+ *h += delta;
break;
- case OB_DIRECTION_NORTHEAST:
- case OB_DIRECTION_SOUTHEAST:
- case OB_DIRECTION_NORTHWEST:
- case OB_DIRECTION_SOUTHWEST:
- /* not implemented */
default:
g_assert_not_reached();
- dest = 0; /* suppress warning */
}
- return dest;
+ frame_frame_gravity(self->frame, x, y);
+ *w -= self->frame->size.left + self->frame->size.right;
+ *h -= self->frame->size.top + self->frame->size.bottom;
}
-ObClient* client_under_pointer()
+ObClient* client_under_pointer(void)
{
gint x, y;
GList *it;
if (WINDOW_IS_CLIENT(it->data)) {
ObClient *c = WINDOW_AS_CLIENT(it->data);
if (c->frame->visible &&
- RECT_CONTAINS(c->frame->area, x, y)) {
+ /* check the desktop, this is done during desktop
+ switching and windows are shown/hidden status is not
+ reliable */
+ (c->desktop == screen_desktop ||
+ c->desktop == DESKTOP_ALL) &&
+ /* ignore all animating windows */
+ !frame_iconify_animating(c->frame) &&
+ RECT_CONTAINS(c->frame->area, x, y))
+ {
ret = c;
break;
}