#include "client.h"
+#include "startup.h"
#include "screen.h"
#include "moveresize.h"
#include "prop.h"
GList *client_list = NULL;
GHashTable *client_map = NULL;
-static Window *client_startup_stack_order = NULL;
-static guint client_startup_stack_size = 0;
-
static void client_get_all(Client *self);
static void client_toggle_border(Client *self, gboolean show);
static void client_get_area(Client *self);
client_map = g_hash_table_new((GHashFunc)map_hash,
(GEqualFunc)map_key_comp);
- /* save the stacking order on startup! */
- PROP_GETA32(ob_root, net_client_list_stacking, window,
- (guint32**)&client_startup_stack_order,
- &client_startup_stack_size);
-
client_set_list();
}
Window w, *children;
XWMHints *wmhints;
XWindowAttributes attrib;
+ Client *active;
XQueryTree(ob_display, ob_root, &w, &w, &children, &nchild);
why with stacking_lower? Why, because then windows who aren't in the
stacking list are on the top where you can see them instead of buried
at the bottom! */
- for (i = client_startup_stack_size; i > 0; --i) {
+ for (i = startup_stack_size; i > 0; --i) {
Client *c;
- w = client_startup_stack_order[i-1];
+ w = startup_stack_order[i-1];
c = g_hash_table_lookup(client_map, &w);
if (c) stacking_lower(c);
}
- g_free(client_startup_stack_order);
- client_startup_stack_order = NULL;
- client_startup_stack_size = 0;
+ g_free(startup_stack_order);
+ startup_stack_order = NULL;
+ startup_stack_size = 0;
- if (config_focus_new)
- focus_fallback(Fallback_NoFocus);
+ if (config_focus_new) {
+ active = g_hash_table_lookup(client_map, &startup_active);
+ if (!active || !client_focus(active))
+ focus_fallback(Fallback_NoFocus);
+ }
}
void client_manage(Window window)
XWindowAttributes attrib;
XSetWindowAttributes attrib_set;
/* XWMHints *wmhint; */
- guint i;
grab_server(TRUE);
g_hash_table_insert(client_map, &self->window, self);
/* update the focus lists */
- if (self->desktop == DESKTOP_ALL) {
- for (i = 0; i < screen_num_desktops; ++i)
- focus_order[i] = g_list_insert(focus_order[i], self, 1);
- } else {
- i = self->desktop;
- focus_order[i] = g_list_insert(focus_order[i], self, 1);
- }
+ focus_order_add_new(self);
stacking_raise(self);
void client_unmanage(Client *self)
{
- guint i;
int j;
GSList *it;
g_hash_table_remove(client_map, &self->window);
/* update the focus lists */
- if (self->desktop == DESKTOP_ALL) {
- for (i = 0; i < screen_num_desktops; ++i)
- focus_order[i] = g_list_remove(focus_order[i], self);
- } else {
- i = self->desktop;
- focus_order[i] = g_list_remove(focus_order[i], self);
- }
+ focus_order_remove(self);
/* once the client is out of the list, update the struts to remove it's
influence */
/* we unmap the client itself so that we can get MapRequest events,
and because the ICCCM tells us to! */
XUnmapWindow(ob_display, self->window);
+
+ /* update the focus lists.. iconic windows go to the bottom */
+ focus_order_to_bottom(self);
} else {
if (curdesk)
client_set_desktop(self, screen_desktop, FALSE);
void client_set_desktop(Client *self, guint target, gboolean donthide)
{
- guint old, i;
+ guint old;
if (target == self->desktop) return;
g_assert(target < screen_num_desktops || target == DESKTOP_ALL);
+ /* remove from the old desktop(s) */
+ focus_order_remove(self);
+
old = self->desktop;
self->desktop = target;
PROP_SET32(self->window, net_wm_desktop, cardinal, target);
stacking_raise(self);
screen_update_struts();
- /* update the focus lists */
- if (old == DESKTOP_ALL) {
- for (i = 0; i < screen_num_desktops; ++i)
- focus_order[i] = g_list_remove(focus_order[i], self);
- } else
- focus_order[old] = g_list_remove(focus_order[old], self);
- if (target == DESKTOP_ALL) {
- for (i = 0; i < screen_num_desktops; ++i) {
- if (config_focus_new)
- focus_order[i] = g_list_prepend(focus_order[i], self);
- else
- focus_order[i] = g_list_append(focus_order[i], self);
- }
- } else {
- if (config_focus_new)
- focus_order[target] = g_list_prepend(focus_order[target], self);
- else
- focus_order[target] = g_list_append(focus_order[target], self);
- }
+ /* add to the new desktop(s) */
+ if (config_focus_new)
+ focus_order_to_top(self);
+ else
+ focus_order_to_bottom(self);
dispatch_client(Event_Client_Desktop, self, target, old);
}
return self;
}
-gboolean client_focusable(Client *self)
-{
- /* won't try focus if the client doesn't want it, or if the window isn't
- visible on the screen */
- return self->frame->visible &&
- (self->can_focus || self->focus_notify);
-}
-
gboolean client_focus(Client *self)
{
XEvent ev;
- guint i;
/* choose the correct target */
self = client_focus_target(self);
if (self->desktop != DESKTOP_ALL && self->desktop != screen_desktop) {
/* update the focus lists */
- if (self->desktop == DESKTOP_ALL) {
- for (i = 0; i < screen_num_desktops; ++i) {
- focus_order[i] = g_list_remove(focus_order[i], self);
- focus_order[i] = g_list_prepend(focus_order[i], self);
- }
- } else {
- i = self->desktop;
- focus_order[i] = g_list_remove(focus_order[i], self);
- focus_order[i] = g_list_prepend(focus_order[i], self);
- }
+ focus_order_to_top(self);
return FALSE;
}
- if (!client_focusable(self))
+ if (!((self->can_focus || self->focus_notify) &&
+ (self->desktop == screen_desktop ||
+ self->desktop == DESKTOP_ALL) &&
+ !self->iconic))
return FALSE;
/* do a check to see if the window has already been unmapped or destroyed