1 // -*- mode: C++; indent-tabs-mode: nil; c-basic-offset: 2; -*-
6 @brief Screen manages a single screen
14 #include "otk/strut.hh"
15 #include "otk/rect.hh"
16 #include "otk/screeninfo.hh"
17 #include "otk/eventhandler.hh"
18 #include "otk/property.hh"
19 #include "otk/ustring.hh"
28 struct DesktopLayout
{
29 enum Corner
{ TopLeft
, TopRight
, BottomRight
, BottomLeft
};
30 enum Direction
{ Horizontal
, Vertical
};
32 Direction orientation
;
38 //! Manages a single screen
41 class Screen
: public otk::EventHandler
{
43 //! Holds a list of otk::Strut objects
44 typedef std::vector
<otk::Strut
> StrutList
;
45 //! Holds a list of otk::Rect objects
46 typedef std::vector
<otk::Rect
> RectList
;
48 static const unsigned long event_mask
= ColormapChangeMask
|
52 SubstructureNotifyMask
|
53 SubstructureRedirectMask
|
57 //! Holds a list of Clients
58 typedef std::list
<Client
*> ClientList
;
59 //! All managed clients on the screen (in order of being mapped)
63 //! Was %Openbox able to manage the screen?
66 //! The number of the screen on the X server
69 //! Information about this screen
70 const otk::ScreenInfo
*_info
;
72 //! Configuration options from the user scripts
75 //! Area usable for placement etc (total - struts), one per desktop,
76 //! plus one extra for windows on all desktops
79 //! Combined strut from all of the clients' struts, one per desktop,
80 //! plus one extra for windows on all desktops
83 //! An offscreen window which gets focus when nothing else has it
86 //! An offscreen window which shows that a NETWM compliant window manager is
88 Window _supportwindow
;
90 //! A list of all managed clients on the screen, in their stacking order
93 //! The desktop currently being displayed
94 unsigned int _desktop
;
96 //! The number of desktops
97 unsigned int _num_desktops
;
99 //! The names of all desktops
100 otk::Property::StringVect _desktop_names
;
102 //! The layout of the desktops as specified by an EWMH compliant pager
103 DesktopLayout _layout
;
105 //! True when the window manager is in 'showing desktop' mode
106 bool _showing_desktop
;
108 //! Calculate the Screen::_area member
110 //! Set the list of supported NETWM atoms on the root window
111 void changeSupportedAtoms();
112 //! Set the client list on the root window
114 Sets the _NET_CLIENT_LIST root window property.<br>
115 Also calls Screen::updateStackingList.
117 void changeClientList();
118 //! Set the client stacking list on the root window
120 Set the _NET_CLIENT_LIST_STACKING root window property.
122 void changeStackingList();
123 //! Set the work area hint on the root window
125 Set the _NET_WORKAREA root window property.
127 void changeWorkArea();
129 //! Get desktop names from the root window property
130 void updateDesktopNames();
132 //! Gets the layout of the desktops from the root window property
133 void updateDesktopLayout();
135 //! Changes to the specified desktop, displaying windows on it and hiding
136 //! windows on the others.
138 @param desktop The number of the desktop to switch to (starts from 0).
139 If the desktop is out of valid range, it is ignored.
141 void changeDesktop(unsigned int desktop
);
143 //! Changes the number of desktops.
145 @param num The number of desktops that should exist. This value must be
146 greater than 0 or it will be ignored.
148 void changeNumDesktops(unsigned int num
);
152 //! Constructs a new Screen object
154 //! Destroys the Screen object
158 inline int number() const { return _number
; }
160 //! Returns if the screen was successfully managed
162 If this is false, then the screen should be deleted and should NOT be
165 inline bool managed() const { return _managed
; }
167 //! Returns the config options set by the user scripts
168 const Config
& config() const { return _config
; }
170 //! An offscreen window which gets focus when nothing else has it
171 inline Window
focuswindow() const { return _focuswindow
; }
172 //! Returns the desktop being displayed
173 inline unsigned int desktop() const { return _desktop
; }
174 //! Returns the number of desktops
175 inline unsigned int numDesktops() const { return _num_desktops
; }
176 //! When true, the desktop is being shown and all clients are hidden
177 inline bool showingDesktop() const { return _showing_desktop
; }
179 //! Returns the area of the screen not reserved by applications' Struts
181 @param desktop The desktop number of the area to retrieve for. A value of
182 0xffffffff will return an area that combines all struts
185 const otk::Rect
& area(unsigned int desktop
) const;
187 //! Gives the layout of how the desktops are being displayed, the number of
188 //! rows and columns etc.
189 const DesktopLayout
& desktopLayout() const { return _layout
; }
191 //! Shows and focuses the desktop and hides all the client windows, or
192 //! returns to the normal state, showing client windows.
193 void showDesktop(bool show
);
195 //! Update's the screen's combined strut of all the clients.
197 Clients should call this whenever they change their strut.
201 //! Manage any pre-existing windows on the screen
202 void manageExisting();
203 //! Manage a client window
205 This gives the window a frame, reparents it, selects events on it, etc.
207 void manageWindow(Window window
);
208 //! Unmanage a client
210 This removes the window's frame, reparents it to root, unselects events on
212 @param client The client to unmanage
214 void unmanageWindow(Client
*client
);
216 //! Raises a client window above all others in its stacking layer
218 raiseWindow has a couple of constraints that lowerWindow does not.<br>
219 1) raiseWindow can be called after changing a Client's stack layer, and
220 the list will be reorganized properly.<br>
221 2) raiseWindow guarantees that XRestackWindows() will <i>always</i> be
222 called for the specified client.
224 void raiseWindow(Client
*client
);
226 //! Lowers a client window below all others in its stacking layer
227 void lowerWindow(Client
*client
);
229 //! Sets the name of a desktop by changing the root window property
231 @param i The index of the desktop to set the name for (starts at 0)
232 @param name The name to set for the desktop
233 If the index is too large, it is simply ignored.
235 void setDesktopName(unsigned int i
, const otk::ustring
&name
);
237 otk::ustring
desktopName(unsigned int i
) const;
239 void installColormap(bool install
) const;
241 virtual void propertyHandler(const XPropertyEvent
&e
);
242 virtual void clientMessageHandler(const XClientMessageEvent
&e
);
243 virtual void mapRequestHandler(const XMapRequestEvent
&e
);