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remove the word "sticky" from everywhere, and replace with "all desktops". change...
[chaz/openbox] / src / client.hh
1 // -*- mode: C++; indent-tabs-mode: nil; c-basic-offset: 2; -*-
2 #ifndef __client_hh
3 #define __client_hh
4
5 /*! @file client.hh
6 @brief The Client class maintains the state of a client window by handling
7 property changes on the window and some client messages
8 */
9
10 #include "widgetbase.hh"
11 #include "otk/point.hh"
12 #include "otk/strut.hh"
13 #include "otk/rect.hh"
14 #include "otk/eventhandler.hh"
15 #include "otk/ustring.hh"
16
17 extern "C" {
18 #include <X11/Xlib.h>
19
20 #ifdef SHAPE
21 #include <X11/extensions/shape.h>
22 #endif // SHAPE
23 }
24
25 #include <string>
26 #include <list>
27
28 namespace ob {
29
30 class Frame;
31
32 //! The MWM Hints as retrieved from the window property
33 /*!
34 This structure only contains 3 elements, even though the Motif 2.0
35 structure contains 5. We only use the first 3, so that is all gets defined.
36 */
37 struct MwmHints {
38 unsigned long flags; //!< A bitmask of Client::MwmFlags values
39 unsigned long functions; //!< A bitmask of Client::MwmFunctions values
40 unsigned long decorations;//!< A bitmask of Client::MwmDecorations values
41 //! The number of elements in the Client::MwmHints struct
42 static const unsigned int elements = 3;
43 };
44
45 //! Maintains the state of a client window.
46 /*!
47 Client maintains the state of a client window. The state consists of the
48 hints that the application sets on the window, such as the title, or window
49 gravity.
50 <p>
51 Client also manages client messages for the client window. When the
52 application (or any application) requests something to be changed for the
53 client, it will call the ActionHandler (for client messages) or update the
54 class' member variables and call whatever is nessary to complete the
55 change (such as causing a redraw of the titlebar after the title is changed).
56 */
57 class Client : public otk::EventHandler, public WidgetBase {
58 public:
59
60 //! The frame window which decorates around the client window
61 /*!
62 NOTE: This should NEVER be used inside the client class's constructor!
63 */
64 Frame *frame;
65
66 //! Holds a list of Clients
67 typedef std::list<Client*> List;
68
69 //! The possible stacking layers a client window can be a part of
70 enum StackLayer {
71 Layer_Icon, //!< 0 - iconified windows, in any order at all
72 Layer_Desktop, //!< 1 - desktop windows
73 Layer_Below, //!< 2 - normal windows w/ below
74 Layer_Normal, //!< 3 - normal windows
75 Layer_Above, //!< 4 - normal windows w/ above
76 Layer_Top, //!< 5 - always-on-top-windows (docks?)
77 Layer_Fullscreen, //!< 6 - fullscreeen windows
78 Layer_Internal, //!< 7 - openbox windows/menus
79 NUM_LAYERS
80 };
81
82 //! Corners of the client window, used for anchor positions
83 enum Corner { TopLeft,
84 TopRight,
85 BottomLeft,
86 BottomRight };
87
88 //! Possible window types
89 enum WindowType { Type_Desktop, //!< A desktop (bottom-most window)
90 Type_Dock, //!< A dock bar/panel window
91 Type_Toolbar, //!< A toolbar window, pulled off an app
92 Type_Menu, //!< An unpinned menu from an app
93 Type_Utility, //!< A small utility window such as a palette
94 Type_Splash, //!< A splash screen window
95 Type_Dialog, //!< A dialog window
96 Type_Normal //!< A normal application window
97 };
98
99 //! Possible flags for MWM Hints (defined by Motif 2.0)
100 enum MwmFlags { MwmFlag_Functions = 1 << 0, //!< The MMW Hints define funcs
101 MwmFlag_Decorations = 1 << 1 //!< The MWM Hints define decor
102 };
103
104 //! Possible functions for MWM Hints (defined by Motif 2.0)
105 enum MwmFunctions { MwmFunc_All = 1 << 0, //!< All functions
106 MwmFunc_Resize = 1 << 1, //!< Allow resizing
107 MwmFunc_Move = 1 << 2, //!< Allow moving
108 MwmFunc_Iconify = 1 << 3, //!< Allow to be iconfied
109 MwmFunc_Maximize = 1 << 4 //!< Allow to be maximized
110 //MwmFunc_Close = 1 << 5 //!< Allow to be closed
111 };
112
113 //! Possible decorations for MWM Hints (defined by Motif 2.0)
114 enum MemDecorations { MwmDecor_All = 1 << 0, //!< All decorations
115 MwmDecor_Border = 1 << 1, //!< Show a border
116 MwmDecor_Handle = 1 << 2, //!< Show a handle (bottom)
117 MwmDecor_Title = 1 << 3, //!< Show a titlebar
118 //MwmDecor_Menu = 1 << 4, //!< Show a menu
119 MwmDecor_Iconify = 1 << 5, //!< Show an iconify button
120 MwmDecor_Maximize = 1 << 6 //!< Show a maximize button
121 };
122
123 //! The things the user can do to the client window
124 enum Function { Func_Resize = 1 << 0, //!< Allow resizing
125 Func_Move = 1 << 1, //!< Allow moving
126 Func_Iconify = 1 << 2, //!< Allow to be iconified
127 Func_Maximize = 1 << 3, //!< Allow to be maximized
128 Func_Shade = 1 << 4, //!< Allow to be shaded
129 Func_Fullscreen = 1 << 5, //!< Allow to be made fullscreen
130 Func_Close = 1 << 6 //!< Allow to be closed
131 };
132 //! Holds a bitmask of Client::Function values
133 typedef unsigned char FunctionFlags;
134
135 //! The decorations the client window wants to be displayed on it
136 enum Decoration { Decor_Titlebar = 1 << 0, //!< Display a titlebar
137 Decor_Handle = 1 << 1, //!< Display a handle (bottom)
138 Decor_Border = 1 << 2, //!< Display a border
139 Decor_Iconify = 1 << 3, //!< Display an iconify button
140 Decor_Maximize = 1 << 4, //!< Display a maximize button
141 //! Display a button to toggle the window's placement on
142 //! all desktops
143 Decor_AllDesktops = 1 << 5,
144 Decor_Close = 1 << 6 //!< Display a close button
145 };
146 //! Holds a bitmask of Client::Decoration values
147 typedef unsigned char DecorationFlags;
148
149 //! Possible actions that can be made with the _NET_WM_STATE client message
150 enum StateAction { State_Remove = 0, //!< _NET_WM_STATE_REMOVE
151 State_Add, //!< _NET_WM_STATE_ADD
152 State_Toggle //!< _NET_WM_STATE_TOGGLE
153 };
154
155 //! The event mask to grab on client windows
156 static const long event_mask = PropertyChangeMask | FocusChangeMask |
157 StructureNotifyMask;
158
159 //! The mask of events to not let propogate past the client
160 /*!
161 This makes things like xprop work on the client window, but means we have
162 to explicitly grab clicks that we want.
163 */
164 static const long no_propagate_mask = ButtonPressMask | ButtonReleaseMask |
165 ButtonMotionMask;
166
167 //! The number of unmap events to ignore on the window
168 int ignore_unmaps;
169
170 private:
171 //! The screen number on which the client resides
172 int _screen;
173
174 //! The actual window that this class is wrapping up
175 Window _window;
176
177 //! The id of the group the window belongs to
178 Window _group;
179
180 //! The client which this client is a transient (child) for
181 Client *_transient_for;
182
183 //! The clients which are transients (children) of this client
184 Client::List _transients;
185
186 //! The desktop on which the window resides (0xffffffff for all desktops)
187 long _desktop;
188
189 //! Normal window title
190 otk::ustring _title;
191 //! Window title when iconifiged
192 otk::ustring _icon_title;
193
194 //! The application that created the window
195 std::string _app_name;
196 //! The class of the window, can used for grouping
197 std::string _app_class;
198 //! The specified role of the window, used for identification
199 std::string _role;
200
201 //! The type of window (what its function is)
202 WindowType _type;
203
204 //! Position and size of the window
205 /*!
206 This will not always be the actual position of the window on screen, it is
207 rather, the position requested by the client, to which the window's gravity
208 is applied.
209 */
210 otk::Rect _area;
211
212 //! The window's strut
213 /*!
214 The strut defines areas of the screen that are marked off-bounds for window
215 placement. In theory, where this window exists.
216 */
217 otk::Strut _strut;
218
219 //! The logical size of the window
220 /*!
221 The "logical" size of the window is refers to the user's perception of the
222 size of the window, and is the value that should be displayed to the user.
223 For example, with xterms, this value it the number of characters being
224 displayed in the terminal, instead of the number of pixels.
225 */
226 otk::Point _logical_size;
227
228 //! Width of the border on the window.
229 /*!
230 The window manager will set this to 0 while the window is being managed,
231 but needs to restore it afterwards, so it is saved here.
232 */
233 int _border_width;
234
235 //! The minimum size of the client window
236 /*!
237 If the min is > the max, then the window is not resizable
238 */
239 otk::Point _min_size;
240 //! The maximum size of the client window
241 /*!
242 If the min is > the max, then the window is not resizable
243 */
244 otk::Point _max_size;
245 //! The size of increments to resize the client window by
246 otk::Point _size_inc;
247 //! The base size of the client window
248 /*!
249 This value should be subtracted from the window's actual size when
250 displaying its size to the user, or working with its min/max size
251 */
252 otk::Point _base_size;
253
254 //! Window decoration and functionality hints
255 MwmHints _mwmhints;
256
257 //! Where to place the decorated window in relation to the undecorated window
258 int _gravity;
259
260 //! The state of the window, one of WithdrawnState, IconicState, or
261 //! NormalState
262 long _wmstate;
263
264 //! Was the window's position requested by the application? if not, we should
265 //! place the window ourselves when it first appears
266 bool _positioned;
267
268 //! Can the window receive input focus?
269 bool _can_focus;
270 //! Urgency flag
271 bool _urgent;
272 //! Notify the window when it receives focus?
273 bool _focus_notify;
274 //! Does the client window have the input focus?
275 bool _focused;
276
277 //! The window uses shape extension to be non-rectangular?
278 bool _shaped;
279
280 //! The window is modal, so it must be processed before any windows it is
281 //! related to can be focused
282 bool _modal;
283 //! Only the window's titlebar is displayed
284 bool _shaded;
285 //! The window is iconified
286 bool _iconic;
287 //! The window is maximized to fill the screen vertically
288 bool _max_vert;
289 //! The window is maximized to fill the screen horizontally
290 bool _max_horz;
291 //! The window should not be displayed by pagers
292 bool _skip_pager;
293 //! The window should not be displayed by taskbars
294 bool _skip_taskbar;
295 //! The window is a 'fullscreen' window, and should be on top of all others
296 bool _fullscreen;
297 //! The window should be on top of other windows of the same type
298 bool _above;
299 //! The window should be underneath other windows of the same type
300 bool _below;
301
302 StackLayer _layer;
303
304 //! A bitmask of values in the Client::Decoration enum
305 /*!
306 The values in the variable are the decorations that the client wants to be
307 displayed around it.
308 */
309 DecorationFlags _decorations;
310
311 //! A bitmask of values in the Client::Function enum
312 /*!
313 The values in the variable specify the ways in which the user is allowed to
314 modify this window.
315 */
316 FunctionFlags _functions;
317
318 //! Retrieves the window's initial gravity
319 void getGravity();
320 //! Retrieves the desktop hint's value and sets Client::_desktop
321 void getDesktop();
322 //! Retrieves the window's type and sets Client::_type
323 void getType();
324 //! Gets the MWM Hints and adjusts Client::_functions and
325 //! Client::_decorations
326 void getMwmHints();
327 //! Gets the position and size of the window and sets Client::_area
328 void getArea();
329 //! Gets the net_state hint and sets the boolean flags for any states set in
330 //! the hint
331 void getState();
332 //! Determines if the window uses the Shape extension and sets
333 //! Client::_shaped
334 void getShaped();
335
336 //! Set up what decor should be shown on the window and what functions should
337 //! be allowed (Client::_decorations and Client::_functions).
338 /*!
339 This also updates the NET_WM_ALLOWED_ACTIONS hint.
340 */
341 void setupDecorAndFunctions();
342
343 //! Sets the wm_state to the specified value
344 void setWMState(long state);
345 //! Adjusts the window's net_state
346 /*!
347 This should not be called as part of the window mapping process! It is for
348 use when updating the state post-mapping.<br>
349 Client::applyStartupState is used to do the same things during the mapping
350 process.
351 */
352 void setState(StateAction action, long data1, long data2);
353
354 //! Sends the window to the specified desktop
355 void setDesktop(long desktop);
356
357 //! Calculates the stacking layer for the client window
358 void calcLayer();
359
360 //! Update the protocols that the window supports and adjusts things if they
361 //! change
362 void updateProtocols();
363 //! Updates the WMNormalHints and adjusts things if they change
364 void updateNormalHints();
365 //! Updates the WMHints and adjusts things if they change
366 void updateWMHints();
367 //! Updates the window's title
368 void updateTitle();
369 //! Updates the window's icon title
370 void updateIconTitle();
371 //! Updates the window's application name and class
372 void updateClass();
373 //! Updates the strut for the client
374 void updateStrut();
375 //! Updates the window's transient status, and any parents of it
376 void updateTransientFor();
377
378 //! Change the client's state hints to match the class' data
379 void changeState();
380 //! Change the allowed actions set on the client
381 void changeAllowedActions();
382
383 //! Request the client to close its window.
384 void close();
385
386 //! Shades or unshades the client window
387 /*!
388 @param shade true if the window should be shaded; false if it should be
389 unshaded.
390 */
391 void shade(bool shade);
392
393 //! Fullscreen's or unfullscreen's the client window
394 /*!
395 @param fs true if the window should be made fullscreen; false if it should
396 be returned to normal state.
397 */
398 void fullscreen(bool fs);
399
400 //! Internal version of the Client::move function
401 /*!
402 @param x The X coordinate to move to.
403 @param y The Y coordinate to move to.
404 */
405 void internal_move(int x, int y);
406 //! Internal version of the Client::resize function
407 /*!
408 This also maintains things like the client's minsize, and size increments.
409 @param anchor The corner to keep in the same position when resizing.
410 @param w The width component of the new size for the client.
411 @param h The height component of the new size for the client.
412 @param x An optional X coordinate to which the window will be moved
413 after resizing.
414 @param y An optional Y coordinate to which the window will be moved
415 after resizing.
416 The x and y coordinates must both be sepcified together, or they will have
417 no effect. When they are specified, the anchor is ignored.
418 */
419 void internal_resize(Corner anchor, int w, int h,
420 int x = INT_MIN, int y = INT_MIN);
421
422 public:
423 #ifndef SWIG
424 //! Constructs a new Client object around a specified window id
425 /*!
426 BB @param window The window id that the Client class should handle
427 @param screen The screen on which the window resides
428 */
429 Client(int screen, Window window);
430 //! Destroys the Client object
431 virtual ~Client();
432 #endif
433
434 //! Returns the screen on which the clien resides
435 inline int screen() const { return _screen; }
436
437 //! Returns the window id that the Client object is handling
438 inline Window window() const { return _window; }
439
440 //! Returns the type of the window, one of the Client::WindowType values
441 inline WindowType type() const { return _type; }
442 //! Returns if the window should be treated as a normal window.
443 /*!
444 Some windows (desktops, docks, splash screens) have special rules applied
445 to them in a number of places regarding focus or user interaction.
446 */
447 inline bool normal() const {
448 return ! (_type == Type_Desktop || _type == Type_Dock ||
449 _type == Type_Splash);
450 }
451
452 //! Returns the desktop on which the window resides
453 /*!
454 This value is a 0-based index.<br>
455 A value of 0xffffffff indicates that the window exists on all desktops.
456 */
457 inline long desktop() const { return _desktop; }
458 //! Returns the window's title
459 inline const otk::ustring &title() const { return _title; }
460 //! Returns the window's title when it is iconified
461 inline const otk::ustring &iconTitle() const { return _title; }
462 //! Returns the application's name to whom the window belongs
463 inline const std::string &appName() const { return _app_name; }
464 //! Returns the class of the window
465 inline const std::string &appClass() const { return _app_class; }
466 //! Returns the program-specified role of the window
467 inline const std::string &role() const { return _role; }
468 //! Returns if the window can be focused
469 /*!
470 @return true if the window can receive focus; otherwise, false
471 */
472 inline bool canFocus() const { return _can_focus; }
473 //! Returns if the window has indicated that it needs urgent attention
474 inline bool urgent() const { return _urgent; }
475 //! Returns if the window wants to be notified when it receives focus
476 inline bool focusNotify() const { return _focus_notify; }
477 //! Returns if the window uses the Shape extension
478 inline bool shaped() const { return _shaped; }
479 //! Returns the window's gravity
480 /*!
481 This value determines where to place the decorated window in relation to
482 its position without decorations.<br>
483 One of: NorthWestGravity, SouthWestGravity, EastGravity, ...,
484 SouthGravity, StaticGravity, ForgetGravity
485 */
486 inline int gravity() const { return _gravity; }
487 //! Returns if the application requested the initial position for the window
488 /*!
489 If the application did not request a position (this function returns false)
490 then the window should be placed intelligently by the window manager
491 initially
492 */
493 inline bool positionRequested() const { return _positioned; }
494 //! Returns the decorations that the client window wishes to be displayed on
495 //! it
496 inline DecorationFlags decorations() const { return _decorations; }
497 //! Returns the functions that the user can perform on the window
498 inline FunctionFlags funtions() const { return _functions; }
499
500 //! Return the client this window is transient for
501 inline Client *transientFor() const { return _transient_for; }
502
503 //! Returns if the window is modal
504 /*!
505 If the window is modal, then no other windows that it is related to can get
506 focus while it exists/remains modal.
507 */
508 inline bool modal() const { return _modal; }
509 //! Returns if the window is shaded
510 /*!
511 When the window is shaded, only its titlebar is visible.
512 */
513 inline bool shaded() const { return _shaded; }
514 //! Returns if the window is in fullscreen mode
515 inline bool fullscreen() const { return _fullscreen; }
516 //! Returns if the window is iconified
517 /*!
518 When the window is iconified, it is not visible at all (except in iconbars/
519 panels/etc that want to show lists of iconified windows
520 */
521 inline bool iconic() const { return _iconic; }
522 //! Returns if the window is maximized vertically
523 inline bool maxVert() const { return _max_vert; }
524 //! Returns if the window is maximized horizontally
525 inline bool maxHorz() const { return _max_horz; }
526 //! Returns the window's stacking layer
527 inline StackLayer layer() const { return _layer; }
528
529 //! Applies the states requested when the window mapped
530 /*!
531 This should be called only once, during the window mapping process. It
532 applies things like maximized, and fullscreen.
533 */
534 void applyStartupState();
535
536 //! Removes or reapplies the client's border to its window
537 /*!
538 Used when managing and unmanaging a window.
539 @param addborder true if adding the border to the client; false if removing
540 from the client
541 */
542 void toggleClientBorder(bool addborder);
543
544 //! Returns the position and size of the client relative to the root window
545 inline const otk::Rect &area() const { return _area; }
546
547 //! Returns the client's strut definition
548 inline const otk::Strut &strut() const { return _strut; }
549
550 //! Move the client window
551 /*!
552 @param x The X coordinate to move to.
553 @param y The Y coordinate to move to.
554 */
555 void move(int x, int y);
556
557 //! Resizes the client window, anchoring it in a given corner
558 /*!
559 This also maintains things like the client's minsize, and size increments.
560 @param anchor The corner to keep in the same position when resizing.
561 @param w The width component of the new size for the client.
562 @param h The height component of the new size for the client.
563 */
564 void resize(Corner anchor, int w, int h);
565
566 //! Attempt to focus the client window
567 bool focus() const;
568
569 //! Remove focus from the client window
570 void unfocus() const;
571
572 virtual void focusHandler(const XFocusChangeEvent &e);
573 virtual void unfocusHandler(const XFocusChangeEvent &e);
574 virtual void propertyHandler(const XPropertyEvent &e);
575 virtual void clientMessageHandler(const XClientMessageEvent &e);
576 virtual void configureRequestHandler(const XConfigureRequestEvent &e);
577 virtual void unmapHandler(const XUnmapEvent &e);
578 virtual void destroyHandler(const XDestroyWindowEvent &e);
579 virtual void reparentHandler(const XReparentEvent &e);
580 #if defined(SHAPE)
581 virtual void shapeHandler(const XShapeEvent &e);
582 #endif // SHAPE
583 };
584
585 }
586
587 #endif // __client_hh
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