]> Dogcows Code - chaz/openbox/blob - src/client.hh
Some cleanups in the mapping procedure. Apply requested states during the process.
[chaz/openbox] / src / client.hh
1 // -*- mode: C++; indent-tabs-mode: nil; c-basic-offset: 2; -*-
2 #ifndef __client_hh
3 #define __client_hh
4
5 /*! @file client.hh
6 @brief The Client class maintains the state of a client window by handling
7 property changes on the window and some client messages
8 */
9
10 #include "widgetbase.hh"
11 #include "otk/point.hh"
12 #include "otk/strut.hh"
13 #include "otk/rect.hh"
14 #include "otk/eventhandler.hh"
15 #include "otk/ustring.hh"
16
17 extern "C" {
18 #include <X11/Xlib.h>
19
20 #ifdef SHAPE
21 #include <X11/extensions/shape.h>
22 #endif // SHAPE
23 }
24
25 #include <string>
26 #include <list>
27
28 namespace ob {
29
30 class Frame;
31
32 //! The MWM Hints as retrieved from the window property
33 /*!
34 This structure only contains 3 elements, even though the Motif 2.0
35 structure contains 5. We only use the first 3, so that is all gets defined.
36 */
37 struct MwmHints {
38 unsigned long flags; //!< A bitmask of Client::MwmFlags values
39 unsigned long functions; //!< A bitmask of Client::MwmFunctions values
40 unsigned long decorations;//!< A bitmask of Client::MwmDecorations values
41 //! The number of elements in the Client::MwmHints struct
42 static const unsigned int elements = 3;
43 };
44
45 //! Maintains the state of a client window.
46 /*!
47 Client maintains the state of a client window. The state consists of the
48 hints that the application sets on the window, such as the title, or window
49 gravity.
50 <p>
51 Client also manages client messages for the client window. When the
52 application (or any application) requests something to be changed for the
53 client, it will call the ActionHandler (for client messages) or update the
54 class' member variables and call whatever is nessary to complete the
55 change (such as causing a redraw of the titlebar after the title is changed).
56 */
57 class Client : public otk::EventHandler, public WidgetBase {
58 public:
59
60 //! The frame window which decorates around the client window
61 /*!
62 NOTE: This should NEVER be used inside the client class's constructor!
63 */
64 Frame *frame;
65
66 //! Holds a list of Clients
67 typedef std::list<Client*> List;
68
69 //! The possible stacking layers a client window can be a part of
70 enum StackLayer {
71 Layer_Icon, //!< 0 - iconified windows, in any order at all
72 Layer_Desktop, //!< 1 - desktop windows
73 Layer_Below, //!< 2 - normal windows w/ below
74 Layer_Normal, //!< 3 - normal windows
75 Layer_Above, //!< 4 - normal windows w/ above
76 Layer_Top, //!< 5 - always-on-top-windows (docks?)
77 Layer_Fullscreen, //!< 6 - fullscreeen windows
78 Layer_Internal, //!< 7 - openbox windows/menus
79 NUM_LAYERS
80 };
81
82 //! Corners of the client window, used for anchor positions
83 enum Corner { TopLeft,
84 TopRight,
85 BottomLeft,
86 BottomRight };
87
88 //! Possible window types
89 enum WindowType { Type_Desktop, //!< A desktop (bottom-most window)
90 Type_Dock, //!< A dock bar/panel window
91 Type_Toolbar, //!< A toolbar window, pulled off an app
92 Type_Menu, //!< A sticky menu from an app
93 Type_Utility, //!< A small utility window such as a palette
94 Type_Splash, //!< A splash screen window
95 Type_Dialog, //!< A dialog window
96 Type_Normal //!< A normal application window
97 };
98
99 //! Possible flags for MWM Hints (defined by Motif 2.0)
100 enum MwmFlags { MwmFlag_Functions = 1 << 0, //!< The MMW Hints define funcs
101 MwmFlag_Decorations = 1 << 1 //!< The MWM Hints define decor
102 };
103
104 //! Possible functions for MWM Hints (defined by Motif 2.0)
105 enum MwmFunctions { MwmFunc_All = 1 << 0, //!< All functions
106 MwmFunc_Resize = 1 << 1, //!< Allow resizing
107 MwmFunc_Move = 1 << 2, //!< Allow moving
108 MwmFunc_Iconify = 1 << 3, //!< Allow to be iconfied
109 MwmFunc_Maximize = 1 << 4 //!< Allow to be maximized
110 //MwmFunc_Close = 1 << 5 //!< Allow to be closed
111 };
112
113 //! Possible decorations for MWM Hints (defined by Motif 2.0)
114 enum MemDecorations { MwmDecor_All = 1 << 0, //!< All decorations
115 MwmDecor_Border = 1 << 1, //!< Show a border
116 MwmDecor_Handle = 1 << 2, //!< Show a handle (bottom)
117 MwmDecor_Title = 1 << 3, //!< Show a titlebar
118 //MwmDecor_Menu = 1 << 4, //!< Show a menu
119 MwmDecor_Iconify = 1 << 5, //!< Show an iconify button
120 MwmDecor_Maximize = 1 << 6 //!< Show a maximize button
121 };
122
123 //! The things the user can do to the client window
124 enum Function { Func_Resize = 1 << 0, //!< Allow resizing
125 Func_Move = 1 << 1, //!< Allow moving
126 Func_Iconify = 1 << 2, //!< Allow to be iconified
127 Func_Maximize = 1 << 3, //!< Allow to be maximized
128 Func_Shade = 1 << 4, //!< Allow to be shaded
129 Func_Fullscreen = 1 << 5, //!< Allow to be made fullscreen
130 Func_Close = 1 << 6 //!< Allow to be closed
131 };
132 //! Holds a bitmask of Client::Function values
133 typedef unsigned char FunctionFlags;
134
135 //! The decorations the client window wants to be displayed on it
136 enum Decoration { Decor_Titlebar = 1 << 0, //!< Display a titlebar
137 Decor_Handle = 1 << 1, //!< Display a handle (bottom)
138 Decor_Border = 1 << 2, //!< Display a border
139 Decor_Iconify = 1 << 3, //!< Display an iconify button
140 Decor_Maximize = 1 << 4, //!< Display a maximize button
141 Decor_Sticky = 1 << 5, //!< Display a sticky button
142 Decor_Close = 1 << 6 //!< Display a close button
143 };
144 //! Holds a bitmask of Client::Decoration values
145 typedef unsigned char DecorationFlags;
146
147 //! Possible actions that can be made with the _NET_WM_STATE client message
148 enum StateAction { State_Remove = 0, //!< _NET_WM_STATE_REMOVE
149 State_Add, //!< _NET_WM_STATE_ADD
150 State_Toggle //!< _NET_WM_STATE_TOGGLE
151 };
152
153 //! The event mask to grab on client windows
154 static const long event_mask = PropertyChangeMask | FocusChangeMask |
155 StructureNotifyMask;
156
157 //! The mask of events to not let propogate past the client
158 /*!
159 This makes things like xprop work on the client window, but means we have
160 to explicitly grab clicks that we want.
161 */
162 static const long no_propagate_mask = ButtonPressMask | ButtonReleaseMask |
163 ButtonMotionMask;
164
165 //! The number of unmap events to ignore on the window
166 int ignore_unmaps;
167
168 private:
169 //! The screen number on which the client resides
170 int _screen;
171
172 //! The actual window that this class is wrapping up
173 Window _window;
174
175 //! The id of the group the window belongs to
176 Window _group;
177
178 //! The client which this client is a transient (child) for
179 Client *_transient_for;
180
181 //! The clients which are transients (children) of this client
182 Client::List _transients;
183
184 //! The desktop on which the window resides (0xffffffff for all desktops)
185 long _desktop;
186
187 //! Normal window title
188 otk::ustring _title;
189 //! Window title when iconifiged
190 otk::ustring _icon_title;
191
192 //! The application that created the window
193 std::string _app_name;
194 //! The class of the window, can used for grouping
195 std::string _app_class;
196 //! The specified role of the window, used for identification
197 std::string _role;
198
199 //! The type of window (what its function is)
200 WindowType _type;
201
202 //! Position and size of the window
203 /*!
204 This will not always be the actual position of the window on screen, it is
205 rather, the position requested by the client, to which the window's gravity
206 is applied.
207 */
208 otk::Rect _area;
209
210 //! The window's strut
211 /*!
212 The strut defines areas of the screen that are marked off-bounds for window
213 placement. In theory, where this window exists.
214 */
215 otk::Strut _strut;
216
217 //! The logical size of the window
218 /*!
219 The "logical" size of the window is refers to the user's perception of the
220 size of the window, and is the value that should be displayed to the user.
221 For example, with xterms, this value it the number of characters being
222 displayed in the terminal, instead of the number of pixels.
223 */
224 otk::Point _logical_size;
225
226 //! Width of the border on the window.
227 /*!
228 The window manager will set this to 0 while the window is being managed,
229 but needs to restore it afterwards, so it is saved here.
230 */
231 int _border_width;
232
233 //! The minimum size of the client window
234 /*!
235 If the min is > the max, then the window is not resizable
236 */
237 otk::Point _min_size;
238 //! The maximum size of the client window
239 /*!
240 If the min is > the max, then the window is not resizable
241 */
242 otk::Point _max_size;
243 //! The size of increments to resize the client window by
244 otk::Point _size_inc;
245 //! The base size of the client window
246 /*!
247 This value should be subtracted from the window's actual size when
248 displaying its size to the user, or working with its min/max size
249 */
250 otk::Point _base_size;
251
252 //! Window decoration and functionality hints
253 MwmHints _mwmhints;
254
255 //! Where to place the decorated window in relation to the undecorated window
256 int _gravity;
257
258 //! The state of the window, one of WithdrawnState, IconicState, or
259 //! NormalState
260 long _wmstate;
261
262 //! Was the window's position requested by the application? if not, we should
263 //! place the window ourselves when it first appears
264 bool _positioned;
265
266 //! Can the window receive input focus?
267 bool _can_focus;
268 //! Urgency flag
269 bool _urgent;
270 //! Notify the window when it receives focus?
271 bool _focus_notify;
272 //! Does the client window have the input focus?
273 bool _focused;
274
275 //! The window uses shape extension to be non-rectangular?
276 bool _shaped;
277
278 //! The window is modal, so it must be processed before any windows it is
279 //! related to can be focused
280 bool _modal;
281 //! Only the window's titlebar is displayed
282 bool _shaded;
283 //! The window is iconified
284 bool _iconic;
285 //! The window is maximized to fill the screen vertically
286 bool _max_vert;
287 //! The window is maximized to fill the screen horizontally
288 bool _max_horz;
289 //! The window should not be displayed by pagers
290 bool _skip_pager;
291 //! The window should not be displayed by taskbars
292 bool _skip_taskbar;
293 //! The window is a 'fullscreen' window, and should be on top of all others
294 bool _fullscreen;
295 //! The window should be on top of other windows of the same type
296 bool _above;
297 //! The window should be underneath other windows of the same type
298 bool _below;
299
300 StackLayer _layer;
301
302 //! A bitmask of values in the Client::Decoration enum
303 /*!
304 The values in the variable are the decorations that the client wants to be
305 displayed around it.
306 */
307 DecorationFlags _decorations;
308
309 //! A bitmask of values in the Client::Function enum
310 /*!
311 The values in the variable specify the ways in which the user is allowed to
312 modify this window.
313 */
314 FunctionFlags _functions;
315
316 //! Retrieves the window's initial gravity
317 void getGravity();
318 //! Retrieves the desktop hint's value and sets Client::_desktop
319 void getDesktop();
320 //! Retrieves the window's type and sets Client::_type
321 void getType();
322 //! Gets the MWM Hints and adjusts Client::_functions and
323 //! Client::_decorations
324 void getMwmHints();
325 //! Gets the position and size of the window and sets Client::_area
326 void getArea();
327 //! Gets the net_state hint and sets the boolean flags for any states set in
328 //! the hint
329 void getState();
330 //! Determines if the window uses the Shape extension and sets
331 //! Client::_shaped
332 void getShaped();
333
334 //! Set up what decor should be shown on the window and what functions should
335 //! be allowed (Client::_decorations and Client::_functions).
336 /*!
337 This also updates the NET_WM_ALLOWED_ACTIONS hint.
338 */
339 void setupDecorAndFunctions();
340
341 //! Sets the wm_state to the specified value
342 void setWMState(long state);
343 //! Adjusts the window's net_state
344 /*!
345 This should not be called as part of the window mapping process! It is for
346 use when updating the state post-mapping.<br>
347 Client::applyStartupState is used to do the same things during the mapping
348 process.
349 */
350 void setState(StateAction action, long data1, long data2);
351
352 //! Sends the window to the specified desktop
353 void setDesktop(long desktop);
354
355 //! Calculates the stacking layer for the client window
356 void calcLayer();
357
358 //! Update the protocols that the window supports and adjusts things if they
359 //! change
360 void updateProtocols();
361 //! Updates the WMNormalHints and adjusts things if they change
362 void updateNormalHints();
363 //! Updates the WMHints and adjusts things if they change
364 void updateWMHints();
365 //! Updates the window's title
366 void updateTitle();
367 //! Updates the window's icon title
368 void updateIconTitle();
369 //! Updates the window's application name and class
370 void updateClass();
371 //! Updates the strut for the client
372 void updateStrut();
373 //! Updates the window's transient status, and any parents of it
374 void updateTransientFor();
375
376 //! Change the client's state hints to match the class' data
377 void changeState();
378 //! Change the allowed actions set on the client
379 void changeAllowedActions();
380
381 //! Request the client to close its window.
382 void close();
383
384 //! Shades or unshades the client window
385 /*!
386 @param shade true if the window should be shaded; false if it should be
387 unshaded.
388 */
389 void shade(bool shade);
390
391 //! Fullscreen's or unfullscreen's the client window
392 /*!
393 @param fs true if the window should be made fullscreen; false if it should
394 be returned to normal state.
395 */
396 void fullscreen(bool fs);
397
398 //! Internal version of the Client::move function
399 /*!
400 @param x The X coordinate to move to.
401 @param y The Y coordinate to move to.
402 */
403 void internal_move(int x, int y);
404 //! Internal version of the Client::resize function
405 /*!
406 This also maintains things like the client's minsize, and size increments.
407 @param anchor The corner to keep in the same position when resizing.
408 @param w The width component of the new size for the client.
409 @param h The height component of the new size for the client.
410 @param x An optional X coordinate to which the window will be moved
411 after resizing.
412 @param y An optional Y coordinate to which the window will be moved
413 after resizing.
414 The x and y coordinates must both be sepcified together, or they will have
415 no effect. When they are specified, the anchor is ignored.
416 */
417 void internal_resize(Corner anchor, int w, int h,
418 int x = INT_MIN, int y = INT_MIN);
419
420 public:
421 #ifndef SWIG
422 //! Constructs a new Client object around a specified window id
423 /*!
424 BB @param window The window id that the Client class should handle
425 @param screen The screen on which the window resides
426 */
427 Client(int screen, Window window);
428 //! Destroys the Client object
429 virtual ~Client();
430 #endif
431
432 //! Returns the screen on which the clien resides
433 inline int screen() const { return _screen; }
434
435 //! Returns the window id that the Client object is handling
436 inline Window window() const { return _window; }
437
438 //! Returns the type of the window, one of the Client::WindowType values
439 inline WindowType type() const { return _type; }
440 //! Returns if the window should be treated as a normal window.
441 /*!
442 Some windows (desktops, docks, splash screens) have special rules applied
443 to them in a number of places regarding focus or user interaction.
444 */
445 inline bool normal() const {
446 return ! (_type == Type_Desktop || _type == Type_Dock ||
447 _type == Type_Splash);
448 }
449
450 //! Returns the desktop on which the window resides
451 /*!
452 This value is a 0-based index.<br>
453 A value of 0xffffffff indicates that the window exists on all desktops.
454 */
455 inline long desktop() const { return _desktop; }
456 //! Returns the window's title
457 inline const otk::ustring &title() const { return _title; }
458 //! Returns the window's title when it is iconified
459 inline const otk::ustring &iconTitle() const { return _title; }
460 //! Returns the application's name to whom the window belongs
461 inline const std::string &appName() const { return _app_name; }
462 //! Returns the class of the window
463 inline const std::string &appClass() const { return _app_class; }
464 //! Returns the program-specified role of the window
465 inline const std::string &role() const { return _role; }
466 //! Returns if the window can be focused
467 /*!
468 @return true if the window can receive focus; otherwise, false
469 */
470 inline bool canFocus() const { return _can_focus; }
471 //! Returns if the window has indicated that it needs urgent attention
472 inline bool urgent() const { return _urgent; }
473 //! Returns if the window wants to be notified when it receives focus
474 inline bool focusNotify() const { return _focus_notify; }
475 //! Returns if the window uses the Shape extension
476 inline bool shaped() const { return _shaped; }
477 //! Returns the window's gravity
478 /*!
479 This value determines where to place the decorated window in relation to
480 its position without decorations.<br>
481 One of: NorthWestGravity, SouthWestGravity, EastGravity, ...,
482 SouthGravity, StaticGravity, ForgetGravity
483 */
484 inline int gravity() const { return _gravity; }
485 //! Returns if the application requested the initial position for the window
486 /*!
487 If the application did not request a position (this function returns false)
488 then the window should be placed intelligently by the window manager
489 initially
490 */
491 inline bool positionRequested() const { return _positioned; }
492 //! Returns the decorations that the client window wishes to be displayed on
493 //! it
494 inline DecorationFlags decorations() const { return _decorations; }
495 //! Returns the functions that the user can perform on the window
496 inline FunctionFlags funtions() const { return _functions; }
497
498 //! Return the client this window is transient for
499 inline Client *transientFor() const { return _transient_for; }
500
501 //! Returns if the window is modal
502 /*!
503 If the window is modal, then no other windows that it is related to can get
504 focus while it exists/remains modal.
505 */
506 inline bool modal() const { return _modal; }
507 //! Returns if the window is shaded
508 /*!
509 When the window is shaded, only its titlebar is visible.
510 */
511 inline bool shaded() const { return _shaded; }
512 //! Returns if the window is in fullscreen mode
513 inline bool fullscreen() const { return _fullscreen; }
514 //! Returns if the window is iconified
515 /*!
516 When the window is iconified, it is not visible at all (except in iconbars/
517 panels/etc that want to show lists of iconified windows
518 */
519 inline bool iconic() const { return _iconic; }
520 //! Returns if the window is maximized vertically
521 inline bool maxVert() const { return _max_vert; }
522 //! Returns if the window is maximized horizontally
523 inline bool maxHorz() const { return _max_horz; }
524 //! Returns the window's stacking layer
525 inline StackLayer layer() const { return _layer; }
526
527 //! Applies the states requested when the window mapped
528 /*!
529 This should be called only once, during the window mapping process. It
530 applies things like maximized, and fullscreen.
531 */
532 void applyStartupState();
533
534 //! Removes or reapplies the client's border to its window
535 /*!
536 Used when managing and unmanaging a window.
537 @param addborder true if adding the border to the client; false if removing
538 from the client
539 */
540 void toggleClientBorder(bool addborder);
541
542 //! Returns the position and size of the client relative to the root window
543 inline const otk::Rect &area() const { return _area; }
544
545 //! Returns the client's strut definition
546 inline const otk::Strut &strut() const { return _strut; }
547
548 //! Move the client window
549 /*!
550 @param x The X coordinate to move to.
551 @param y The Y coordinate to move to.
552 */
553 void move(int x, int y);
554
555 //! Resizes the client window, anchoring it in a given corner
556 /*!
557 This also maintains things like the client's minsize, and size increments.
558 @param anchor The corner to keep in the same position when resizing.
559 @param w The width component of the new size for the client.
560 @param h The height component of the new size for the client.
561 */
562 void resize(Corner anchor, int w, int h);
563
564 //! Attempt to focus the client window
565 bool focus() const;
566
567 //! Remove focus from the client window
568 void unfocus() const;
569
570 virtual void focusHandler(const XFocusChangeEvent &e);
571 virtual void unfocusHandler(const XFocusChangeEvent &e);
572 virtual void propertyHandler(const XPropertyEvent &e);
573 virtual void clientMessageHandler(const XClientMessageEvent &e);
574 virtual void configureRequestHandler(const XConfigureRequestEvent &e);
575 virtual void unmapHandler(const XUnmapEvent &e);
576 virtual void destroyHandler(const XDestroyWindowEvent &e);
577 virtual void reparentHandler(const XReparentEvent &e);
578 #if defined(SHAPE)
579 virtual void shapeHandler(const XShapeEvent &e);
580 #endif // SHAPE
581 };
582
583 }
584
585 #endif // __client_hh
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