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1 // -*- mode: C++; indent-tabs-mode: nil; c-basic-offset: 2; -*-
2 #ifndef __binding_hh
3 #define __binding_hh
4
5 /*! @file binding.hh
6 @brief I dunno.. some binding stuff?
7 */
8
9 #include "actions.hh"
10
11 #include <string>
12 #include <vector>
13
14 namespace ob {
15
16 class OBClient;
17
18 typedef struct Binding {
19 unsigned int modifiers;
20 unsigned int key;
21
22 bool operator==(struct Binding &b2) { return key == b2.key &&
23 modifiers == b2.modifiers; }
24 bool operator!=(struct Binding &b2) { return key != b2.key ||
25 modifiers != b2.modifiers; }
26 Binding(unsigned int mod, unsigned int k) { modifiers = mod; key = k; }
27 } Binding;
28
29 typedef struct BindingTree {
30 Binding binding;
31 int id; // the id given for the binding in add()
32 bool chain; // true if this is a chain to another key (not an action)
33
34 struct BindingTree *next_sibling; // the next binding in the tree at the same
35 // level
36 struct BindingTree *first_child; // the first child of this binding (next
37 // binding in a chained sequence).
38 BindingTree(int id) : binding(0, 0) {
39 this->id = id; chain = true; next_sibling = first_child = 0;
40 }
41 BindingTree() : binding(0, 0) {
42 this->id = -1; chain = true; next_sibling = first_child = 0;
43 }
44 } BindingTree;
45
46 class OBBindings {
47 public:
48 //! A list of strings
49 typedef std::vector<std::string> StringVect;
50
51 private:
52 BindingTree _keytree; // root node of the tree (this doesn't have siblings!)
53 BindingTree *_curpos; // position in the keytree
54
55 BindingTree *_mousetree; // this tree is a list. it has only siblings
56
57 Binding _resetkey; // the key which resets the key chain status
58
59 int find_key(BindingTree *search) const;
60 bool translate(const std::string &str, Binding &b, bool askey) const;
61 BindingTree *buildtree(const StringVect &keylist, int id) const;
62 void assimilate(BindingTree *node);
63
64 void grabMouseOnAll(bool grab);
65
66 public:
67 //! Initializes an OBBinding object
68 OBBindings();
69 //! Destroys the OBBinding object
70 virtual ~OBBindings();
71
72 //! Adds a new mouse binding
73 /*!
74 A binding will fail to be added if the binding already exists, or if the
75 string is invalid.
76 @return true if the binding could be added; false if it could not.
77 */
78 bool add_mouse(const std::string &button, int id);
79
80 //! Removes a mouse binding
81 /*!
82 @return The id of the binding that was removed, or '< 0' if none were
83 removed.
84 */
85 int remove_mouse(const std::string &button);
86
87 //! Adds a new key binding
88 /*!
89 A binding will fail to be added if the binding already exists (as part of
90 a chain or not), or if any of the strings in the keylist are invalid.
91 @return true if the binding could be added; false if it could not.
92 */
93 bool add_key(const StringVect &keylist, int id);
94
95 //! Removes a key binding
96 /*!
97 @return The id of the binding that was removed, or '< 0' if none were
98 removed.
99 */
100 int remove_key(const StringVect &keylist);
101
102 //! Removes all key bindings
103 void remove_all();
104
105 //! Finds a keybinding and returns its id or '< 0' if it isn't found.
106 /*!
107 @return -1 if the keybinding was not found but does not conflict with
108 any others; -2 if the keybinding conflicts with another.
109 */
110 int find_key(const StringVect &keylist);
111
112 void fire(OBActions::ActionType type, Window window, unsigned int modifiers,
113 unsigned int key, Time time);
114
115 void setResetKey(const std::string &key);
116
117 void grabMouse(bool grab, const OBClient *client);
118 void grabKeys(bool grab);
119 };
120
121 }
122
123 #endif // __binding_hh
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