]> Dogcows Code - chaz/openbox/blob - src/bindings.cc
make some static functions members of OBBindings
[chaz/openbox] / src / bindings.cc
1 // -*- mode: C++; indent-tabs-mode: nil; c-basic-offset: 2; -*-
2
3 #ifdef HAVE_CONFIG_H
4 # include "../config.h"
5 #endif
6
7 #include "bindings.hh"
8 #include "otk/display.hh"
9
10 extern "C" {
11 #include <X11/Xlib.h>
12 }
13
14 namespace ob {
15
16 #include <stdio.h>
17 static void print_branch(BindingTree *first, std::string str)
18 {
19 BindingTree *p = first;
20
21 while (p) {
22 if (p->first_child)
23 print_branch(p->first_child, str + " " + p->text);
24 if (!p->chain)
25 printf("%d%s\n", p->id, (str + " " + p->text).c_str());
26 BindingTree *s = p->next_sibling;
27 delete p;
28 p = s;
29 }
30 }
31
32
33 void OBBindings::display()
34 {
35 if (_tree.first_child)
36 print_branch(_tree.first_child, "");
37 }
38
39
40
41 bool OBBindings::translate(const std::string &str, Binding &b)
42 {
43 std::string::size_type keybegin = str.find_last_of('-');
44 std::string key(str, keybegin != std::string::npos ? keybegin + 1 : 0);
45
46 // XXX: get some modifiers up in the hizzie
47
48 KeySym sym = XStringToKeysym(const_cast<char *>(key.c_str()));
49 if (sym == NoSymbol) return false;
50 b.modifiers = Mod1Mask; // XXX: no way
51 b.key = XKeysymToKeycode(otk::OBDisplay::display, sym);
52 return b.key != 0;
53 }
54
55 BindingTree *OBBindings::buildtree(const StringVect &keylist, int id)
56 {
57 if (keylist.empty()) return 0; // nothing in the list.. return 0
58
59 BindingTree *ret = new BindingTree(id), *p = 0;
60
61 StringVect::const_iterator it, end = keylist.end();
62 for (it = keylist.begin(); it != end; ++it) {
63 if (p)
64 p = p->first_child = new BindingTree(id);
65 else
66 p = ret; // the first node
67
68 if (!translate(*it, p->binding))
69 break;
70 p->text = *it;
71 }
72 if (it != end) {
73 // build failed.. clean up and return 0
74 p = ret;
75 while (p->first_child) {
76 BindingTree *c = p->first_child;
77 delete p;
78 p = c;
79 }
80 delete p;
81 return 0;
82 } else {
83 // set the proper chain status on the last node
84 p->chain = false;
85 }
86
87 printf("BUILDING:\n");
88 print_branch(ret, "");
89
90 // successfully built a tree
91 return ret;
92 }
93
94 static void destroytree(BindingTree *tree)
95 {
96 while (tree) {
97 BindingTree *c = tree->first_child;
98 delete tree;
99 tree = c;
100 }
101 }
102
103 OBBindings::OBBindings()
104 {
105 }
106
107
108 OBBindings::~OBBindings()
109 {
110 remove_all();
111 }
112
113
114 static void assimilate(BindingTree *parent, BindingTree *node)
115 {
116 BindingTree *p, *lastsib, *nextparent, *nextnode = node->first_child;
117
118 if (!parent->first_child) {
119 // there are no nodes at this level yet
120 parent->first_child = node;
121 nextparent = node;
122 } else {
123 p = lastsib = parent->first_child;
124
125 while (p->next_sibling) {
126 p = p->next_sibling;
127 lastsib = p; // finds the last sibling
128 if (p->binding == node->binding) {
129 // found an identical binding..
130 assert(node->chain && p->chain);
131 delete node; // kill the one we aren't using
132 printf("using existing node\n");
133 break;
134 }
135 }
136 if (!p) {
137 // couldn't find an existing binding, use this new one, and insert it
138 // into the list
139 p = lastsib->next_sibling = node;
140 printf("inserting %s\n", p->text.c_str());
141 }
142 nextparent = p;
143 }
144
145 if (nextnode)
146 assimilate(nextparent, nextnode);
147 }
148
149
150 int OBBindings::find(BindingTree *search) {
151 BindingTree *a, *b;
152 a = _tree;
153 b = search;
154 while (a && b) {
155 if (a->binding != b->binding) {
156 a = a->next_sibling;
157 } else {
158 if (a->chain == b->chain) {
159 if (!a->chain)
160 return a->id; // found it! (return the actual id, not the search's)
161 } else
162 return -2; // the chain status' don't match (conflict!)
163 b = b->first_child;
164 a = a->first_child;
165 }
166 }
167 return -1; // it just isn't in here
168 }
169
170 /*
171 static int find(BindingTree *parent, BindingTree *node) {
172 BindingTree *p, *lastsib, *nextparent, *nextnode = node->first_child;
173
174 if (!parent->first_child)
175 return -1;
176
177 p = parent->first_child;
178 while (p) {
179 if (node->binding == p->binding) {
180 if (node->chain == p->chain) {
181 if (!node->chain) {
182 return p->id; // found it! (return the actual id, not the search's)
183 } else {
184 break; // go on to the next child in the chain
185 }
186 } else {
187 return -2; // the chain status' don't match (conflict!)
188 }
189 }
190 p = p->next_sibling;
191 }
192 if (!p) return -1; // doesn't exist
193
194 if (node->chain) {
195 assert(node->first_child);
196 return find(p, node->first_child);
197 } else
198 return -1; // it just isnt in here
199 }
200 */
201
202 bool OBBindings::add(const StringVect &keylist, int id)
203 {
204 BindingTree *tree;
205
206 if (!(tree = buildtree(keylist, id)))
207 return false; // invalid binding requested
208
209 if (find_bind(_tree.first_child, tree) < -1) {
210 // conflicts with another binding
211 destroytree(tree);
212 return false;
213 }
214
215 // assimilate this built tree into the main tree
216 assimilate(&_tree, tree); // assimilation destroys/uses the tree
217 return true;
218 }
219
220
221 int OBBindings::find(const StringVect &keylist)
222 {
223 BindingTree *tree;
224 bool ret;
225
226 if (!(tree = buildtree(keylist, 0)))
227 return false; // invalid binding requested
228
229 ret = find_bind(_tree.first_child, tree) >= 0;
230
231 destroytree(tree);
232
233 return ret;
234 }
235
236
237 int OBBindings::remove(const StringVect &keylist)
238 {
239 (void)keylist;
240 assert(false); // XXX: function not implemented yet
241 }
242
243
244 static void remove_branch(BindingTree *first)
245 {
246 BindingTree *p = first;
247
248 while (p) {
249 if (p->first_child)
250 remove_branch(p->first_child);
251 BindingTree *s = p->next_sibling;
252 delete p;
253 p = s;
254 }
255 }
256
257
258 void OBBindings::remove_all()
259 {
260 if (_tree.first_child)
261 remove_branch(_tree.first_child);
262 }
263
264 }
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