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[chaz/openbox] / src / actions.hh
1 // -*- mode: C++; indent-tabs-mode: nil; -*-
2 #ifndef __actions_hh
3 #define __actions_hh
4
5 /*! @file actions.hh
6 @brief The action interface for user-available actions
7 */
8
9 #include "otk/display.hh"
10 #include "otk/point.hh"
11 #include "otk/rect.hh"
12 #include "otk/eventhandler.hh"
13
14 namespace ob {
15
16 //! The action interface for user-available actions
17 /*!
18 When these actions are fired, hooks to the guile engine are fired so that
19 guile code is run.
20 */
21 class OBActions : public otk::OtkEventHandler {
22 public:
23 struct MouseButtonAction {
24 Window win;
25 unsigned int button;
26 Time time;
27 MouseButtonAction() { win = 0; button = 0; time = 0; }
28 };
29
30 private:
31 // milliseconds XXX: config option
32 static const unsigned int DOUBLECLICKDELAY;
33
34 //! The last 2 button release processed for CLICKs
35 MouseButtonAction _release;
36 //! The mouse button currently being watched from a press for a CLICK
37 unsigned int _button;
38
39 void insertPress(Window win, unsigned int button, Time time);
40
41 public:
42 OBActions();
43 virtual ~OBActions();
44
45 virtual void buttonPressHandler(const XButtonEvent &e);
46 virtual void buttonReleaseHandler(const XButtonEvent &e);
47
48 virtual void enterHandler(const XCrossingEvent &e);
49 virtual void leaveHandler(const XCrossingEvent &e);
50
51 virtual void keyPressHandler(const XKeyEvent &e);
52
53 virtual void motionHandler(const XMotionEvent &e);
54 };
55
56 }
57
58 #endif // __actions_hh
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