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Dogcows Code - chaz/openbox/blob - src/actions.cc
1 // -*- mode: C++; indent-tabs-mode: nil; -*-
4 # include "../config.h"
10 #include "otk/display.hh"
16 const unsigned int OBActions::DOUBLECLICKDELAY
= 300;
17 const int OBActions::BUTTONS
;
19 OBActions::OBActions()
22 for (int i
=0; i
<BUTTONS
; ++i
)
23 _posqueue
[i
] = new ButtonPressAction();
25 // XXX: load a configuration out of somewhere
30 OBActions::~OBActions()
32 for (int i
=0; i
<BUTTONS
; ++i
)
37 void OBActions::insertPress(const XButtonEvent
&e
)
39 ButtonPressAction
*a
= _posqueue
[BUTTONS
- 1];
40 for (int i
=BUTTONS
-1; i
>0;)
41 _posqueue
[i
] = _posqueue
[--i
];
44 a
->pos
.setPoint(e
.x
, e
.y
);
47 void OBActions::removePress(const XButtonEvent
&e
)
49 ButtonPressAction
*a
= 0;
50 for (int i
=0; i
<BUTTONS
; ++i
) {
51 if (_posqueue
[i
]->button
== e
.button
)
53 if (a
) // found one and removed it
54 _posqueue
[i
] = _posqueue
[i
+1];
57 _posqueue
[BUTTONS
-1] = a
;
62 void OBActions::buttonPressHandler(const XButtonEvent
&e
)
64 OtkEventHandler::buttonPressHandler(e
);
67 // XXX: run the PRESS guile hook
68 OBWidget
*w
= dynamic_cast<OBWidget
*>
69 (Openbox::instance
->findHandler(e
.window
));
71 printf("GUILE: PRESS: win %lx type %d modifiers %u button %u time %lx\n",
72 (long)e
.window
, (w
? w
->type():-1), e
.state
, e
.button
, e
.time
);
74 if (_button
) return; // won't count toward CLICK events
80 void OBActions::buttonReleaseHandler(const XButtonEvent
&e
)
82 OtkEventHandler::buttonReleaseHandler(e
);
85 // XXX: run the RELEASE guile hook
86 OBWidget
*w
= dynamic_cast<OBWidget
*>
87 (Openbox::instance
->findHandler(e
.window
));
89 printf("GUILE: RELEASE: win %lx type %d, modifiers %u button %u time %lx\n",
90 (long)e
.window
, (w
? w
->type():-1), e
.state
, e
.button
, e
.time
);
92 // not for the button we're watching?
93 if (_button
!= e
.button
) return;
97 // find the area of the window
98 XWindowAttributes attr
;
99 if (!XGetWindowAttributes(otk::OBDisplay::display
, e
.window
, &attr
)) return;
101 // if not on the window any more, it isnt a CLICK
102 if (!(e
.same_screen
&& e
.x
>= 0 && e
.y
>= 0 &&
103 e
.x
< attr
.width
&& e
.y
< attr
.height
))
106 // XXX: run the CLICK guile hook
107 printf("GUILE: CLICK: win %lx type %d modifiers %u button %u time %lx\n",
108 (long)e
.window
, (w
? w
->type():-1), e
.state
, e
.button
, e
.time
);
110 if (e
.time
- _release
.time
< DOUBLECLICKDELAY
&&
111 _release
.win
== e
.window
&& _release
.button
== e
.button
) {
113 // XXX: run the DOUBLECLICK guile hook
114 printf("GUILE: DOUBLECLICK: win %lx type %d modifiers %u button %u time %lx\n",
115 (long)e
.window
, (w
? w
->type():-1), e
.state
, e
.button
, e
.time
);
117 // reset so you cant triple click for 2 doubleclicks
122 // save the button release, might be part of a double click
123 _release
.win
= e
.window
;
124 _release
.button
= e
.button
;
125 _release
.time
= e
.time
;
130 void OBActions::enterHandler(const XCrossingEvent
&e
)
132 OtkEventHandler::enterHandler(e
);
134 // XXX: run the ENTER guile hook
135 OBWidget
*w
= dynamic_cast<OBWidget
*>
136 (Openbox::instance
->findHandler(e
.window
));
138 printf("GUILE: ENTER: win %lx type %d modifiers %u\n",
139 (long)e
.window
, (w
? w
->type():-1), e
.state
);
143 void OBActions::leaveHandler(const XCrossingEvent
&e
)
145 OtkEventHandler::leaveHandler(e
);
147 // XXX: run the LEAVE guile hook
148 OBWidget
*w
= dynamic_cast<OBWidget
*>
149 (Openbox::instance
->findHandler(e
.window
));
151 printf("GUILE: LEAVE: win %lx type %d modifiers %u\n",
152 (long)e
.window
, (w
? w
->type():-1), e
.state
);
156 void OBActions::keyPressHandler(const XKeyEvent
&e
)
158 // XXX: run the KEY guile hook
159 OBWidget
*w
= dynamic_cast<OBWidget
*>
160 (Openbox::instance
->findHandler(e
.window
));
162 printf("GUILE: KEY: win %lx type %d modifiers %u keycode %u\n",
163 (long)e
.window
, (w
? w
->type():-1), e
.state
, e
.keycode
);
167 void OBActions::motionHandler(const XMotionEvent
&e
)
169 if (!e
.same_screen
) return; // this just gets stupid
171 OBWidget
*w
= dynamic_cast<OBWidget
*>
172 (Openbox::instance
->findHandler(e
.window
));
174 _dx
= e
.x
- _posqueue
[0]->pos
.x();
175 _dy
= e
.y
- _posqueue
[0]->pos
.y();
177 // XXX: i can envision all sorts of crazy shit with this.. gestures, etc
178 printf("GUILE: MOTION: win %lx type %d modifiers %u x %d y %d\n",
179 (long)e
.window
, (w
? w
->type():-1), e
.state
, _dx
, _dy
);
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