]> Dogcows Code - chaz/openbox/blob - src/Workspace.cc
fix for changing window buttons order. destroy them properly when they no longer...
[chaz/openbox] / src / Workspace.cc
1 // Workspace.cc for Openbox
2 // Copyright (c) 2002 - 2002 Ben Jansens (ben@orodu.net)
3 // Copyright (c) 2001 Sean 'Shaleh' Perry <shaleh@debian.org>
4 // Copyright (c) 1997 - 2000 Brad Hughes (bhughes@tcac.net)
5 //
6 // Permission is hereby granted, free of charge, to any person obtaining a
7 // copy of this software and associated documentation files (the "Software"),
8 // to deal in the Software without restriction, including without limitation
9 // the rights to use, copy, modify, merge, publish, distribute, sublicense,
10 // and/or sell copies of the Software, and to permit persons to whom the
11 // Software is furnished to do so, subject to the following conditions:
12 //
13 // The above copyright notice and this permission notice shall be included in
14 // all copies or substantial portions of the Software.
15 //
16 // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19 // THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20 // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
21 // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
22 // DEALINGS IN THE SOFTWARE.
23
24 // stupid macros needed to access some functions in version 2 of the GNU C
25 // library
26 #ifndef _GNU_SOURCE
27 #define _GNU_SOURCE
28 #endif // _GNU_SOURCE
29
30 #ifdef HAVE_CONFIG_H
31 # include "../config.h"
32 #endif // HAVE_CONFIG_H
33
34 #ifdef HAVE_STDIO_H
35 # include <stdio.h>
36 #endif // HAVE_STDIO_H
37
38 #ifdef HAVE_STDLIB_H
39 # include <stdlib.h>
40 #endif // HAVE_STDLIB_H
41
42 #ifdef HAVE_STRING_H
43 # include <string.h>
44 #endif // HAVE_STRING_H
45
46 #include <X11/Xlib.h>
47 #include <X11/Xatom.h>
48
49 #include "i18n.h"
50 #include "openbox.h"
51 #include "Clientmenu.h"
52 #include "Screen.h"
53 #include "Toolbar.h"
54 #include "Window.h"
55 #include "Workspace.h"
56 #include "Windowmenu.h"
57 #include "Geometry.h"
58 #include "Util.h"
59
60 #include <algorithm>
61 #include <vector>
62 typedef std::vector<Rect> rectList;
63
64 Workspace::Workspace(BScreen &scrn, int i) : screen(scrn) {
65 cascade_x = cascade_y = 0;
66 _focused = (OpenboxWindow *) 0;
67 id = i;
68
69 clientmenu = new Clientmenu(*this);
70
71 lastfocus = (OpenboxWindow *) 0;
72
73 name = (char *) 0;
74 setName(screen.getNameOfWorkspace(id));
75 }
76
77
78 Workspace::~Workspace(void) {
79 delete clientmenu;
80
81 if (name)
82 delete [] name;
83 }
84
85
86 const int Workspace::addWindow(OpenboxWindow *w, Bool place) {
87 if (! w) return -1;
88
89 w->setWorkspace(id);
90 w->setWindowNumber(_windows.size());
91
92 _zorder.push_front(w);
93 _windows.push_back(w);
94
95 clientmenu->insert((const char **) w->getTitle());
96 clientmenu->update();
97
98 screen.updateNetizenWindowAdd(w->getClientWindow(), id);
99
100 raiseWindow(w);
101
102 if (place) placeWindow(*w);
103
104 return w->getWindowNumber();
105 }
106
107
108 const int Workspace::removeWindow(OpenboxWindow *w) {
109 if (! w) return -1;
110
111 _zorder.remove(w);
112
113 if (w->isFocused()) {
114 if (w->isTransient() && w->getTransientFor() &&
115 w->getTransientFor()->isVisible()) {
116 w->getTransientFor()->setInputFocus();
117 } else {
118 if (screen.sloppyFocus() || // sloppy focus
119 _zorder.empty() || // click focus but no windows
120 !_zorder.front()->setInputFocus()) { // tried window, but wont focus
121 screen.getOpenbox().focusWindow((OpenboxWindow *) 0);
122 }
123 }
124 }
125
126 if (lastfocus == w)
127 lastfocus = (OpenboxWindow *) 0;
128
129 _windows.erase(_windows.begin() + w->getWindowNumber());
130 clientmenu->remove(w->getWindowNumber());
131 clientmenu->update();
132
133 screen.updateNetizenWindowDel(w->getClientWindow());
134
135 winVect::iterator it = _windows.begin();
136 for (int i=0; it != _windows.end(); ++it, ++i)
137 (*it)->setWindowNumber(i);
138
139 return _windows.size();
140 }
141
142
143 void Workspace::focusWindow(OpenboxWindow *win) {
144 if (win != (OpenboxWindow *) 0)
145 clientmenu->setItemSelected(win->getWindowNumber(), true);
146 if (_focused != (OpenboxWindow *) 0)
147 clientmenu->setItemSelected(_focused->getWindowNumber(), false);
148 _focused = win;
149 }
150
151
152 void Workspace::showAll(void) {
153 winList::iterator it;
154 for (it = _zorder.begin(); it != _zorder.end(); ++it)
155 (*it)->deiconify(false, false);
156 }
157
158
159 void Workspace::hideAll(void) {
160 winList::reverse_iterator it;
161 for (it = _zorder.rbegin(); it != _zorder.rend(); ++it)
162 if (!(*it)->isStuck())
163 (*it)->withdraw();
164 }
165
166
167 void Workspace::removeAll(void) {
168 winVect::iterator it;
169 for (it = _windows.begin(); it != _windows.end(); ++it)
170 (*it)->iconify();
171 }
172
173
174 void Workspace::raiseWindow(OpenboxWindow *w) {
175 OpenboxWindow *win = (OpenboxWindow *) 0, *bottom = w;
176
177 while (bottom->isTransient() && bottom->getTransientFor())
178 bottom = bottom->getTransientFor();
179
180 int i = 1;
181 win = bottom;
182 while (win->hasTransient() && win->getTransient()) {
183 win = win->getTransient();
184
185 i++;
186 }
187
188 Window *nstack = new Window[i], *curr = nstack;
189 Workspace *wkspc;
190
191 win = bottom;
192 while (True) {
193 *(curr++) = win->getFrameWindow();
194 screen.updateNetizenWindowRaise(win->getClientWindow());
195
196 if (! win->isIconic()) {
197 wkspc = screen.getWorkspace(win->getWorkspaceNumber());
198 wkspc->_zorder.remove(win);
199 wkspc->_zorder.push_front(win);
200 }
201
202 if (! win->hasTransient() || ! win->getTransient())
203 break;
204
205 win = win->getTransient();
206 }
207
208 screen.raiseWindows(nstack, i);
209
210 delete [] nstack;
211 }
212
213
214 void Workspace::lowerWindow(OpenboxWindow *w) {
215 OpenboxWindow *win = (OpenboxWindow *) 0, *bottom = w;
216
217 while (bottom->isTransient() && bottom->getTransientFor())
218 bottom = bottom->getTransientFor();
219
220 int i = 1;
221 win = bottom;
222 while (win->hasTransient() && win->getTransient()) {
223 win = win->getTransient();
224
225 i++;
226 }
227
228 Window *nstack = new Window[i], *curr = nstack;
229 Workspace *wkspc;
230
231 while (True) {
232 *(curr++) = win->getFrameWindow();
233 screen.updateNetizenWindowLower(win->getClientWindow());
234
235 if (! win->isIconic()) {
236 wkspc = screen.getWorkspace(win->getWorkspaceNumber());
237 wkspc->_zorder.remove(win);
238 wkspc->_zorder.push_back(win);
239 }
240
241 if (! win->getTransientFor())
242 break;
243
244 win = win->getTransientFor();
245 }
246
247 screen.getOpenbox().grab();
248
249 XLowerWindow(screen.getBaseDisplay().getXDisplay(), *nstack);
250 XRestackWindows(screen.getBaseDisplay().getXDisplay(), nstack, i);
251
252 screen.getOpenbox().ungrab();
253
254 delete [] nstack;
255 }
256
257
258 void Workspace::reconfigure(void) {
259 clientmenu->reconfigure();
260
261 winVect::iterator it;
262 for (it = _windows.begin(); it != _windows.end(); ++it)
263 if ((*it)->validateClient())
264 (*it)->reconfigure();
265 }
266
267
268 OpenboxWindow *Workspace::getWindow(int index) {
269 if ((index >= 0) && (index < _windows.size()))
270 return _windows[index];
271 else
272 return (OpenboxWindow *) 0;
273 }
274
275
276 const int Workspace::getCount(void) {
277 return _windows.size();
278 }
279
280
281 void Workspace::update(void) {
282 clientmenu->update();
283 screen.getToolbar()->redrawWindowLabel(True);
284 }
285
286
287 Bool Workspace::isCurrent(void) {
288 return (id == screen.getCurrentWorkspaceID());
289 }
290
291
292 void Workspace::setCurrent(void) {
293 screen.changeWorkspaceID(id);
294 }
295
296
297 void Workspace::setName(const char *new_name) {
298 if (name)
299 delete [] name;
300
301 if (new_name) {
302 name = bstrdup(new_name);
303 } else {
304 name = new char[128];
305 sprintf(name, i18n->getMessage(WorkspaceSet, WorkspaceDefaultNameFormat,
306 "Workspace %d"), id + 1);
307 }
308
309 clientmenu->setLabel(name);
310 clientmenu->update();
311 screen.saveWorkspaceNames();
312 }
313
314
315 void Workspace::shutdown(void) {
316 while (!_windows.empty())
317 _windows[0]->restore();
318 }
319
320 static rectList calcSpace(const Rect &win, const rectList &spaces) {
321 rectList result;
322 rectList::const_iterator siter;
323 for(siter=spaces.begin(); siter!=spaces.end(); ++siter) {
324 if(win.Intersect(*siter)) {
325 //Check for space to the left of the window
326 if(win.x() > siter->x())
327 result.push_back(Rect(siter->x(), siter->y(),
328 win.x() - siter->x() - 1,
329 siter->h()));
330 //Check for space above the window
331 if(win.y() > siter->y())
332 result.push_back(Rect(siter->x(), siter->y(),
333 siter->w(),
334 win.y() - siter->y() - 1));
335 //Check for space to the right of the window
336 if((win.x()+win.w()) <
337 (siter->x()+siter->w()))
338 result.push_back(Rect(win.x() + win.w() + 1,
339 siter->y(),
340 siter->x() + siter->w() -
341 win.x() - win.w() - 1,
342 siter->h()));
343 //Check for space below the window
344 if((win.y()+win.h()) <
345 (siter->y()+siter->h()))
346 result.push_back(Rect(siter->x(),
347 win.y() + win.h() + 1,
348 siter->w(),
349 siter->y() + siter->h()-
350 win.y() - win.h() - 1));
351
352 }
353 else
354 result.push_back(*siter);
355 }
356 return result;
357 }
358
359 bool rowRLBT(const Rect &first, const Rect &second){
360 if (first.y()+first.h()==second.y()+second.h())
361 return first.x()+first.w()>second.x()+second.w();
362 return first.y()+first.h()>second.y()+second.h();
363 }
364
365 bool rowRLTB(const Rect &first, const Rect &second){
366 if (first.y()==second.y())
367 return first.x()+first.w()>second.x()+second.w();
368 return first.y()<second.y();
369 }
370
371 bool rowLRBT(const Rect &first, const Rect &second){
372 if (first.y()+first.h()==second.y()+second.h())
373 return first.x()<second.x();
374 return first.y()+first.h()>second.y()+second.h();
375 }
376
377 bool rowLRTB(const Rect &first, const Rect &second){
378 if (first.y()==second.y())
379 return first.x()<second.x();
380 return first.y()<second.y();
381 }
382
383 bool colLRTB(const Rect &first, const Rect &second){
384 if (first.x()==second.x())
385 return first.y()<second.y();
386 return first.x()<second.x();
387 }
388
389 bool colLRBT(const Rect &first, const Rect &second){
390 if (first.x()==second.x())
391 return first.y()+first.h()>second.y()+second.h();
392 return first.x()<second.x();
393 }
394
395 bool colRLTB(const Rect &first, const Rect &second){
396 if (first.x()+first.w()==second.x()+second.w())
397 return first.y()<second.y();
398 return first.x()+first.w()>second.x()+second.w();
399 }
400
401 bool colRLBT(const Rect &first, const Rect &second){
402 if (first.x()+first.w()==second.x()+second.w())
403 return first.y()+first.h()>second.y()+second.h();
404 return first.x()+first.w()>second.x()+second.w();
405 }
406
407
408 //BestFitPlacement finds the smallest free space that fits the window
409 //to be placed. It currentl ignores whether placement is right to left or top
410 //to bottom.
411 Point *Workspace::bestFitPlacement(const Size &win_size, const Rect &space) {
412 const Rect *best;
413 rectList spaces;
414 rectList::const_iterator siter;
415 spaces.push_back(space); //initially the entire screen is free
416
417 //Find Free Spaces
418 winVect::iterator it;
419 for (it = _windows.begin(); it != _windows.end(); ++it)
420 spaces = calcSpace((*it)->area().Inflate(screen.getBorderWidth() * 4),
421 spaces);
422
423 //Find first space that fits the window
424 best = NULL;
425 for (siter=spaces.begin(); siter!=spaces.end(); ++siter) {
426 if ((siter->w() >= win_size.w()) && (siter->h() >= win_size.h())) {
427 if (best==NULL)
428 best = &*siter;
429 else if(siter->w()*siter->h()<best->h()*best->w())
430 best = &*siter;
431 }
432 }
433 if (best != NULL) {
434 Point *pt = new Point(best->origin());
435 if (screen.colPlacementDirection() != BScreen::TopBottom)
436 pt->setY(pt->y() + (best->h() - win_size.h()));
437 if (screen.rowPlacementDirection() != BScreen::LeftRight)
438 pt->setX(pt->x() + (best->w() - win_size.w()));
439 return pt;
440 } else
441 return NULL; //fall back to cascade
442 }
443
444 Point *Workspace::underMousePlacement(const Size &win_size, const Rect &space) {
445 Point *pt;
446
447 int x, y, rx, ry;
448 Window c, r;
449 unsigned int m;
450 XQueryPointer(screen.getOpenbox().getXDisplay(), screen.getRootWindow(),
451 &r, &c, &rx, &ry, &x, &y, &m);
452 pt = new Point(rx - win_size.w() / 2, ry - win_size.h() / 2);
453
454 if (pt->x() < space.x())
455 pt->setX(space.x());
456 if (pt->y() < space.y())
457 pt->setY(space.y());
458 if (pt->x() + win_size.w() > space.x() + space.w())
459 pt->setX(space.x() + space.w() - win_size.w());
460 if (pt->y() + win_size.h() > space.y() + space.h())
461 pt->setY(space.y() + space.h() - win_size.h());
462 return pt;
463 }
464
465 Point *Workspace::rowSmartPlacement(const Size &win_size, const Rect &space) {
466 const Rect *best;
467 rectList spaces;
468
469 rectList::const_iterator siter;
470 spaces.push_back(space); //initially the entire screen is free
471
472 //Find Free Spaces
473 winVect::iterator it;
474 for (it = _windows.begin(); it != _windows.end(); ++it)
475 spaces = calcSpace((*it)->area().Inflate(screen.getBorderWidth() * 4),
476 spaces);
477 //Sort spaces by preference
478 if(screen.rowPlacementDirection() == BScreen::RightLeft)
479 if(screen.colPlacementDirection() == BScreen::TopBottom)
480 sort(spaces.begin(),spaces.end(),rowRLTB);
481 else
482 sort(spaces.begin(),spaces.end(),rowRLBT);
483 else
484 if(screen.colPlacementDirection() == BScreen::TopBottom)
485 sort(spaces.begin(),spaces.end(),rowLRTB);
486 else
487 sort(spaces.begin(),spaces.end(),rowLRBT);
488 best = NULL;
489 for (siter=spaces.begin(); siter!=spaces.end(); ++siter)
490 if ((siter->w() >= win_size.w()) && (siter->h() >= win_size.h())) {
491 best = &*siter;
492 break;
493 }
494
495 if (best != NULL) {
496 Point *pt = new Point(best->origin());
497 if (screen.colPlacementDirection() != BScreen::TopBottom)
498 pt->setY(best->y() + best->h() - win_size.h());
499 if (screen.rowPlacementDirection() != BScreen::LeftRight)
500 pt->setX(best->x()+best->w()-win_size.w());
501 return pt;
502 } else
503 return NULL; //fall back to cascade
504 }
505
506 Point *Workspace::colSmartPlacement(const Size &win_size, const Rect &space) {
507 const Rect *best;
508 rectList spaces;
509
510 rectList::const_iterator siter;
511 spaces.push_back(space); //initially the entire screen is free
512
513 //Find Free Spaces
514 winVect::iterator it;
515 for (it = _windows.begin(); it != _windows.end(); ++it)
516 spaces = calcSpace((*it)->area().Inflate(screen.getBorderWidth() * 4),
517 spaces);
518 //Sort spaces by user preference
519 if(screen.colPlacementDirection() == BScreen::TopBottom)
520 if(screen.rowPlacementDirection() == BScreen::LeftRight)
521 sort(spaces.begin(),spaces.end(),colLRTB);
522 else
523 sort(spaces.begin(),spaces.end(),colRLTB);
524 else
525 if(screen.rowPlacementDirection() == BScreen::LeftRight)
526 sort(spaces.begin(),spaces.end(),colLRBT);
527 else
528 sort(spaces.begin(),spaces.end(),colRLBT);
529
530 //Find first space that fits the window
531 best = NULL;
532 for (siter=spaces.begin(); siter!=spaces.end(); ++siter)
533 if ((siter->w() >= win_size.w()) && (siter->h() >= win_size.h())) {
534 best = &*siter;
535 break;
536 }
537
538 if (best != NULL) {
539 Point *pt = new Point(best->origin());
540 if (screen.colPlacementDirection() != BScreen::TopBottom)
541 pt->setY(pt->y() + (best->h() - win_size.h()));
542 if (screen.rowPlacementDirection() != BScreen::LeftRight)
543 pt->setX(pt->x() + (best->w() - win_size.w()));
544 return pt;
545 } else
546 return NULL; //fall back to cascade
547 }
548
549
550 Point *const Workspace::cascadePlacement(const OpenboxWindow &win,
551 const Rect &space) {
552 if ((cascade_x + win.area().w() + screen.getBorderWidth() * 2 >
553 (space.x() + space.w())) ||
554 (cascade_y + win.area().h() + screen.getBorderWidth() * 2 >
555 (space.y() + space.h())))
556 cascade_x = cascade_y = 0;
557 if (cascade_x < space.x() || cascade_y < space.y()) {
558 cascade_x = space.x();
559 cascade_y = space.y();
560 }
561
562 Point *p = new Point(cascade_x, cascade_y);
563 cascade_x += win.getTitleHeight();
564 cascade_y += win.getTitleHeight();
565 return p;
566 }
567
568
569 void Workspace::placeWindow(OpenboxWindow &win) {
570 Rect space = screen.availableArea();
571 const Size window_size(win.area().w()+screen.getBorderWidth() * 2,
572 win.area().h()+screen.getBorderWidth() * 2);
573 Point *place = NULL;
574
575 switch (screen.placementPolicy()) {
576 case BScreen::BestFitPlacement:
577 place = bestFitPlacement(window_size, space);
578 break;
579 case BScreen::RowSmartPlacement:
580 place = rowSmartPlacement(window_size, space);
581 break;
582 case BScreen::ColSmartPlacement:
583 place = colSmartPlacement(window_size, space);
584 break;
585 case BScreen::UnderMousePlacement:
586 case BScreen::ClickMousePlacement:
587 place = underMousePlacement(window_size, space);
588 break;
589 } // switch
590
591 if (place == NULL)
592 place = cascadePlacement(win, space);
593
594 ASSERT(place != NULL);
595 if (place->x() + window_size.w() > (signed) space.x() + space.w())
596 place->setX(((signed) space.x() + space.w() - window_size.w()) / 2);
597 if (place->y() + window_size.h() > (signed) space.y() + space.h())
598 place->setY(((signed) space.y() + space.h() - window_size.h()) / 2);
599
600 win.configure(place->x(), place->y(), win.area().w(), win.area().h());
601 delete place;
602 }
This page took 0.074709 seconds and 5 git commands to generate.