]> Dogcows Code - chaz/openbox/blob - src/Workspace.cc
making warping work.. hopefully.
[chaz/openbox] / src / Workspace.cc
1 // -*- mode: C++; indent-tabs-mode: nil; c-basic-offset: 2; -*-
2 // Workspace.cc for Blackbox - an X11 Window manager
3 // Copyright (c) 2001 - 2002 Sean 'Shaleh' Perry <shaleh@debian.org>
4 // Copyright (c) 1997 - 2000 Brad Hughes (bhughes@tcac.net)
5 //
6 // Permission is hereby granted, free of charge, to any person obtaining a
7 // copy of this software and associated documentation files (the "Software"),
8 // to deal in the Software without restriction, including without limitation
9 // the rights to use, copy, modify, merge, publish, distribute, sublicense,
10 // and/or sell copies of the Software, and to permit persons to whom the
11 // Software is furnished to do so, subject to the following conditions:
12 //
13 // The above copyright notice and this permission notice shall be included in
14 // all copies or substantial portions of the Software.
15 //
16 // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19 // THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20 // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
21 // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
22 // DEALINGS IN THE SOFTWARE.
23
24 #ifdef HAVE_CONFIG_H
25 # include "../config.h"
26 #endif // HAVE_CONFIG_H
27
28 extern "C" {
29 #include <X11/Xlib.h>
30 #include <X11/Xatom.h>
31
32 #ifdef HAVE_STDIO_H
33 # include <stdio.h>
34 #endif // HAVE_STDIO_H
35
36 #ifdef HAVE_STRING_H
37 # include <string.h>
38 #endif // HAVE_STRING_H
39 }
40
41 #include <assert.h>
42
43 #include <functional>
44 #include <string>
45
46 using std::string;
47
48 #include "i18n.hh"
49 #include "blackbox.hh"
50 #include "Clientmenu.hh"
51 #include "Font.hh"
52 #include "Netizen.hh"
53 #include "Screen.hh"
54 #include "Toolbar.hh"
55 #include "Util.hh"
56 #include "Window.hh"
57 #include "Workspace.hh"
58 #include "Windowmenu.hh"
59 #include "XAtom.hh"
60
61
62 Workspace::Workspace(BScreen *scrn, unsigned int i) {
63 screen = scrn;
64 xatom = screen->getBlackbox()->getXAtom();
65
66 cascade_x = cascade_y = 0;
67 #ifdef XINERAMA
68 cascade_region = 0;
69 #endif // XINERAMA
70
71 id = i;
72
73 clientmenu = new Clientmenu(this);
74
75 lastfocus = (BlackboxWindow *) 0;
76
77 readName();
78 }
79
80
81 void Workspace::addWindow(BlackboxWindow *w, bool place, bool sticky) {
82 assert(w != 0);
83
84 if (place) placeWindow(w);
85
86 stackingList.push_front(w);
87
88 if (! sticky)
89 w->setWorkspace(id);
90
91 if (! w->isNormal()) {
92 if (! sticky) {
93 // just give it some number, else bad things happen as it is assumed to
94 // not be on a workspace
95 w->setWindowNumber(0);
96 }
97 } else {
98 if (! sticky)
99 w->setWindowNumber(windowList.size());
100
101 windowList.push_back(w);
102
103 clientmenu->insert(w->getTitle());
104 clientmenu->update();
105
106 if (! sticky)
107 screen->updateNetizenWindowAdd(w->getClientWindow(), id);
108
109 if (screen->doFocusNew() || (w->isTransient() && w->getTransientFor() &&
110 w->getTransientFor()->isFocused())) {
111 if (id != screen->getCurrentWorkspaceID()) {
112 /*
113 not on the focused workspace, so the window is not going to get focus
114 but if the user wants new windows focused, then it should get focus
115 when this workspace does become focused.
116 */
117 lastfocus = w;
118 }
119 }
120 }
121
122 if (! w->isDesktop())
123 raiseWindow(w);
124 else
125 lowerWindow(w);
126 }
127
128
129 void Workspace::removeWindow(BlackboxWindow *w, bool sticky) {
130 assert(w != 0);
131
132 stackingList.remove(w);
133
134 // pass focus to the next appropriate window
135 if ((w->isFocused() || w == lastfocus) &&
136 ! screen->getBlackbox()->doShutdown()) {
137 focusFallback(w);
138 }
139
140 if (! w->isNormal()) return;
141
142 BlackboxWindowList::iterator it, end = windowList.end();
143 int i;
144 for (i = 0, it = windowList.begin(); it != end; ++it, ++i)
145 if (*it == w)
146 break;
147 assert(it != end);
148
149 windowList.erase(it);
150 clientmenu->remove(i);
151 clientmenu->update();
152
153 if (! sticky) {
154 screen->updateNetizenWindowDel(w->getClientWindow());
155
156 BlackboxWindowList::iterator it = windowList.begin();
157 const BlackboxWindowList::iterator end = windowList.end();
158 unsigned int i = 0;
159 for (; it != end; ++it, ++i)
160 (*it)->setWindowNumber(i);
161 }
162
163 if (i == 0) {
164 cascade_x = cascade_y = 0;
165 #ifdef XINERAMA
166 cascade_region = 0;
167 #endif // XINERAMA
168 }
169 }
170
171
172 void Workspace::focusFallback(const BlackboxWindow *old_window) {
173 BlackboxWindow *newfocus = 0;
174
175 if (id == screen->getCurrentWorkspaceID()) {
176 // The window is on the visible workspace.
177
178 // if it's a transient, then try to focus its parent
179 if (old_window && old_window->isTransient()) {
180 newfocus = old_window->getTransientFor();
181
182 if (! newfocus ||
183 newfocus->isIconic() || // do not focus icons
184 newfocus->getWorkspaceNumber() != id || // or other workspaces
185 ! newfocus->setInputFocus())
186 newfocus = 0;
187 }
188
189 if (! newfocus) {
190 BlackboxWindowList::iterator it = stackingList.begin(),
191 end = stackingList.end();
192 for (; it != end; ++it) {
193 BlackboxWindow *tmp = *it;
194 if (tmp && tmp->isNormal() && tmp->setInputFocus()) {
195 // we found our new focus target
196 newfocus = tmp;
197 break;
198 }
199 }
200 }
201
202 screen->getBlackbox()->setFocusedWindow(newfocus);
203 } else {
204 // The window is not on the visible workspace.
205
206 if (old_window && lastfocus == old_window) {
207 // The window was the last-focus target, so we need to replace it.
208 BlackboxWindow *win = (BlackboxWindow*) 0;
209 if (! stackingList.empty())
210 win = stackingList.front();
211 setLastFocusedWindow(win);
212 }
213 }
214 }
215
216
217 void Workspace::setFocused(const BlackboxWindow *w, bool focused) {
218 BlackboxWindowList::iterator it, end = windowList.end();
219 int i;
220 for (i = 0, it = windowList.begin(); it != end; ++it, ++i)
221 if (*it == w)
222 break;
223 // if its == end, then a window thats not in the windowList
224 // got focused, such as a !isNormal() window.
225 if (it != end)
226 clientmenu->setItemSelected(i, focused);
227 }
228
229
230 void Workspace::removeAll(void) {
231 while (! windowList.empty())
232 windowList.front()->iconify();
233 }
234
235 void Workspace::showAll(void) {
236 BlackboxWindowList::iterator it = stackingList.begin();
237 const BlackboxWindowList::iterator end = stackingList.end();
238 for (; it != end; ++it) {
239 BlackboxWindow *bw = *it;
240 // not normal windows cant focus from mouse enters anyways, so we dont
241 // need to unmap/remap them on workspace changes
242 if (! bw->isStuck() || bw->isNormal())
243 bw->show();
244 }
245 }
246
247
248 void Workspace::hideAll(void) {
249 // withdraw in reverse order to minimize the number of Expose events
250
251 BlackboxWindowList lst(stackingList.rbegin(), stackingList.rend());
252
253 BlackboxWindowList::iterator it = lst.begin();
254 const BlackboxWindowList::iterator end = lst.end();
255 for (; it != end; ++it) {
256 BlackboxWindow *bw = *it;
257 // not normal windows cant focus from mouse enters anyways, so we dont
258 // need to unmap/remap them on workspace changes
259 if (! bw->isStuck() || bw->isNormal())
260 bw->withdraw();
261 }
262 }
263
264
265
266 /*
267 * returns the number of transients for win, plus the number of transients
268 * associated with each transient of win
269 */
270 static unsigned int countTransients(const BlackboxWindow * const win) {
271 BlackboxWindowList transients = win->getTransients();
272 if (transients.empty()) return 0;
273
274 unsigned int ret = transients.size();
275 BlackboxWindowList::const_iterator it = transients.begin(),
276 end = transients.end();
277 for (; it != end; ++it)
278 ret += countTransients(*it);
279
280 return ret;
281 }
282
283
284 /*
285 * puts the transients of win into the stack. windows are stacked above
286 * the window before it in the stackvector being iterated, meaning
287 * stack[0] is on bottom, stack[1] is above stack[0], stack[2] is above
288 * stack[1], etc...
289 */
290 void Workspace::raiseTransients(const BlackboxWindow * const win,
291 StackVector::iterator &stack) {
292 if (win->getTransients().empty()) return; // nothing to do
293
294 // put win's transients in the stack
295 BlackboxWindowList::const_iterator it, end = win->getTransients().end();
296 for (it = win->getTransients().begin(); it != end; ++it) {
297 BlackboxWindow *w = *it;
298 *stack++ = w->getFrameWindow();
299 screen->updateNetizenWindowRaise(w->getClientWindow());
300
301 if (! w->isIconic()) {
302 Workspace *wkspc = screen->getWorkspace(w->getWorkspaceNumber());
303 wkspc->stackingList.remove(w);
304 wkspc->stackingList.push_front(w);
305 }
306 }
307
308 // put transients of win's transients in the stack
309 for (it = win->getTransients().begin(); it != end; ++it)
310 raiseTransients(*it, stack);
311 }
312
313
314 void Workspace::lowerTransients(const BlackboxWindow * const win,
315 StackVector::iterator &stack) {
316 if (win->getTransients().empty()) return; // nothing to do
317
318 // put transients of win's transients in the stack
319 BlackboxWindowList::const_reverse_iterator it,
320 end = win->getTransients().rend();
321 for (it = win->getTransients().rbegin(); it != end; ++it)
322 lowerTransients(*it, stack);
323
324 // put win's transients in the stack
325 for (it = win->getTransients().rbegin(); it != end; ++it) {
326 BlackboxWindow *w = *it;
327 *stack++ = w->getFrameWindow();
328 screen->updateNetizenWindowLower(w->getClientWindow());
329
330 if (! w->isIconic()) {
331 Workspace *wkspc = screen->getWorkspace(w->getWorkspaceNumber());
332 wkspc->stackingList.remove(w);
333 wkspc->stackingList.push_back(w);
334 }
335 }
336 }
337
338
339 void Workspace::raiseWindow(BlackboxWindow *w) {
340 BlackboxWindow *win = w;
341
342 if (win->isDesktop()) return;
343
344 // walk up the transient_for's to the window that is not a transient
345 while (win->isTransient() && win->getTransientFor())
346 win = win->getTransientFor();
347
348 // get the total window count (win and all transients)
349 unsigned int i = 1 + countTransients(win);
350
351 // stack the window with all transients above
352 StackVector stack_vector(i);
353 StackVector::iterator stack = stack_vector.begin();
354
355 *(stack++) = win->getFrameWindow();
356 screen->updateNetizenWindowRaise(win->getClientWindow());
357 if (! (win->isIconic() || win->isDesktop())) {
358 Workspace *wkspc = screen->getWorkspace(win->getWorkspaceNumber());
359 wkspc->stackingList.remove(win);
360 wkspc->stackingList.push_front(win);
361 }
362
363 raiseTransients(win, stack);
364
365 screen->raiseWindows(&stack_vector[0], stack_vector.size());
366 }
367
368
369 void Workspace::lowerWindow(BlackboxWindow *w) {
370 BlackboxWindow *win = w;
371
372 // walk up the transient_for's to the window that is not a transient
373 while (win->isTransient() && win->getTransientFor())
374 win = win->getTransientFor();
375
376 // get the total window count (win and all transients)
377 unsigned int i = 1 + countTransients(win);
378
379 // stack the window with all transients above
380 StackVector stack_vector(i);
381 StackVector::iterator stack = stack_vector.begin();
382
383 lowerTransients(win, stack);
384
385 *(stack++) = win->getFrameWindow();
386 screen->updateNetizenWindowLower(win->getClientWindow());
387 if (! (win->isIconic() || win->isDesktop())) {
388 Workspace *wkspc = screen->getWorkspace(win->getWorkspaceNumber());
389 wkspc->stackingList.remove(win);
390 wkspc->stackingList.push_back(win);
391 }
392
393 screen->lowerWindows(&stack_vector[0], stack_vector.size());
394 }
395
396
397 void Workspace::reconfigure(void) {
398 clientmenu->reconfigure();
399 std::for_each(windowList.begin(), windowList.end(),
400 std::mem_fun(&BlackboxWindow::reconfigure));
401 }
402
403
404 BlackboxWindow *Workspace::getWindow(unsigned int index) {
405 if (index < windowList.size()) {
406 BlackboxWindowList::iterator it = windowList.begin();
407 while (index-- > 0) // increment to index
408 ++it;
409 return *it;
410 }
411
412 return 0;
413 }
414
415
416 BlackboxWindow*
417 Workspace::getNextWindowInList(BlackboxWindow *w) {
418 BlackboxWindowList::iterator it = std::find(windowList.begin(),
419 windowList.end(),
420 w);
421 assert(it != windowList.end()); // window must be in list
422 ++it; // next window
423 if (it == windowList.end())
424 return windowList.front(); // if we walked off the end, wrap around
425
426 return *it;
427 }
428
429
430 BlackboxWindow* Workspace::getPrevWindowInList(BlackboxWindow *w) {
431 BlackboxWindowList::iterator it = std::find(windowList.begin(),
432 windowList.end(),
433 w);
434 assert(it != windowList.end()); // window must be in list
435 if (it == windowList.begin())
436 return windowList.back(); // if we walked of the front, wrap around
437
438 return *(--it);
439 }
440
441
442 BlackboxWindow* Workspace::getTopWindowOnStack(void) const {
443 assert(! stackingList.empty());
444 return stackingList.front();
445 }
446
447
448 void Workspace::sendWindowList(Netizen &n) {
449 BlackboxWindowList::iterator it = windowList.begin(),
450 end = windowList.end();
451 for(; it != end; ++it)
452 n.sendWindowAdd((*it)->getClientWindow(), getID());
453 }
454
455
456 unsigned int Workspace::getCount(void) const {
457 return windowList.size();
458 }
459
460
461 void Workspace::appendStackOrder(BlackboxWindowList &stack_order) const {
462 BlackboxWindowList::const_reverse_iterator it = stackingList.rbegin();
463 const BlackboxWindowList::const_reverse_iterator end = stackingList.rend();
464 for (; it != end; ++it)
465 if ((*it)->isNormal())
466 stack_order.push_back(*it);
467 }
468
469
470 bool Workspace::isCurrent(void) const {
471 return (id == screen->getCurrentWorkspaceID());
472 }
473
474
475 bool Workspace::isLastWindow(const BlackboxWindow* const w) const {
476 return (w == windowList.back());
477 }
478
479
480 void Workspace::setCurrent(void) {
481 screen->changeWorkspaceID(id);
482 }
483
484
485 void Workspace::readName(void) {
486 XAtom::StringVect namesList;
487 unsigned long numnames = id + 1;
488
489 // attempt to get from the _NET_WM_DESKTOP_NAMES property
490 if (xatom->getValue(screen->getRootWindow(), XAtom::net_desktop_names,
491 XAtom::utf8, numnames, namesList) &&
492 namesList.size() > id) {
493 name = namesList[id];
494
495 clientmenu->setLabel(name);
496 clientmenu->update();
497 } else {
498 /*
499 Use a default name. This doesn't actually change the class. That will
500 happen after the setName changes the root property, and that change
501 makes its way back to this function.
502 */
503 string tmp =i18n(WorkspaceSet, WorkspaceDefaultNameFormat,
504 "Workspace %d");
505 assert(tmp.length() < 32);
506 char default_name[32];
507 sprintf(default_name, tmp.c_str(), id + 1);
508
509 setName(default_name); // save this into the _NET_WM_DESKTOP_NAMES property
510 }
511 }
512
513
514 void Workspace::setName(const string& new_name) {
515 // set the _NET_WM_DESKTOP_NAMES property with the new name
516 XAtom::StringVect namesList;
517 unsigned long numnames = (unsigned) -1;
518 if (xatom->getValue(screen->getRootWindow(), XAtom::net_desktop_names,
519 XAtom::utf8, numnames, namesList) &&
520 namesList.size() > id)
521 namesList[id] = new_name;
522 else
523 namesList.push_back(new_name);
524
525 xatom->setValue(screen->getRootWindow(), XAtom::net_desktop_names,
526 XAtom::utf8, namesList);
527 }
528
529
530 /*
531 * Calculate free space available for window placement.
532 */
533 typedef std::vector<Rect> rectList;
534
535 static rectList calcSpace(const Rect &win, const rectList &spaces) {
536 Rect isect, extra;
537 rectList result;
538 rectList::const_iterator siter, end = spaces.end();
539 for (siter = spaces.begin(); siter != end; ++siter) {
540 const Rect &curr = *siter;
541
542 if(! win.intersects(curr)) {
543 result.push_back(curr);
544 continue;
545 }
546
547 /* Use an intersection of win and curr to determine the space around
548 * curr that we can use.
549 *
550 * NOTE: the spaces calculated can overlap.
551 */
552 isect = curr & win;
553
554 // left
555 extra.setCoords(curr.left(), curr.top(),
556 isect.left() - 1, curr.bottom());
557 if (extra.valid()) result.push_back(extra);
558
559 // top
560 extra.setCoords(curr.left(), curr.top(),
561 curr.right(), isect.top() - 1);
562 if (extra.valid()) result.push_back(extra);
563
564 // right
565 extra.setCoords(isect.right() + 1, curr.top(),
566 curr.right(), curr.bottom());
567 if (extra.valid()) result.push_back(extra);
568
569 // bottom
570 extra.setCoords(curr.left(), isect.bottom() + 1,
571 curr.right(), curr.bottom());
572 if (extra.valid()) result.push_back(extra);
573 }
574 return result;
575 }
576
577
578 static bool rowRLBT(const Rect &first, const Rect &second) {
579 if (first.bottom() == second.bottom())
580 return first.right() > second.right();
581 return first.bottom() > second.bottom();
582 }
583
584 static bool rowRLTB(const Rect &first, const Rect &second) {
585 if (first.y() == second.y())
586 return first.right() > second.right();
587 return first.y() < second.y();
588 }
589
590 static bool rowLRBT(const Rect &first, const Rect &second) {
591 if (first.bottom() == second.bottom())
592 return first.x() < second.x();
593 return first.bottom() > second.bottom();
594 }
595
596 static bool rowLRTB(const Rect &first, const Rect &second) {
597 if (first.y() == second.y())
598 return first.x() < second.x();
599 return first.y() < second.y();
600 }
601
602 static bool colLRTB(const Rect &first, const Rect &second) {
603 if (first.x() == second.x())
604 return first.y() < second.y();
605 return first.x() < second.x();
606 }
607
608 static bool colLRBT(const Rect &first, const Rect &second) {
609 if (first.x() == second.x())
610 return first.bottom() > second.bottom();
611 return first.x() < second.x();
612 }
613
614 static bool colRLTB(const Rect &first, const Rect &second) {
615 if (first.right() == second.right())
616 return first.y() < second.y();
617 return first.right() > second.right();
618 }
619
620 static bool colRLBT(const Rect &first, const Rect &second) {
621 if (first.right() == second.right())
622 return first.bottom() > second.bottom();
623 return first.right() > second.right();
624 }
625
626
627 bool Workspace::smartPlacement(Rect& win) {
628 rectList spaces;
629
630 //initially the entire screen is free
631 #ifdef XINERAMA
632 if (screen->isXineramaActive() &&
633 screen->getBlackbox()->doXineramaPlacement()) {
634 RectList availableAreas = screen->allAvailableAreas();
635 RectList::iterator it, end = availableAreas.end();
636
637 for (it = availableAreas.begin(); it != end; ++it)
638 spaces.push_back(*it);
639 } else
640 #endif // XINERAMA
641 spaces.push_back(screen->availableArea());
642
643 //Find Free Spaces
644 BlackboxWindowList::const_iterator wit = windowList.begin(),
645 end = windowList.end();
646 Rect tmp;
647 for (; wit != end; ++wit) {
648 const BlackboxWindow* const curr = *wit;
649
650 // watch for shaded windows and full-maxed windows
651 if (curr->isShaded()) {
652 if (screen->getPlaceIgnoreShaded()) continue;
653 } else if (curr->isMaximizedFull()) {
654 if (screen->getPlaceIgnoreMaximized()) continue;
655 }
656
657 tmp.setRect(curr->frameRect().x(), curr->frameRect().y(),
658 curr->frameRect().width() + screen->getBorderWidth(),
659 curr->frameRect().height() + screen->getBorderWidth());
660
661 spaces = calcSpace(tmp, spaces);
662 }
663
664 if (screen->getPlacementPolicy() == BScreen::RowSmartPlacement) {
665 if(screen->getRowPlacementDirection() == BScreen::LeftRight) {
666 if(screen->getColPlacementDirection() == BScreen::TopBottom)
667 std::sort(spaces.begin(), spaces.end(), rowLRTB);
668 else
669 std::sort(spaces.begin(), spaces.end(), rowLRBT);
670 } else {
671 if(screen->getColPlacementDirection() == BScreen::TopBottom)
672 std::sort(spaces.begin(), spaces.end(), rowRLTB);
673 else
674 std::sort(spaces.begin(), spaces.end(), rowRLBT);
675 }
676 } else {
677 if(screen->getColPlacementDirection() == BScreen::TopBottom) {
678 if(screen->getRowPlacementDirection() == BScreen::LeftRight)
679 std::sort(spaces.begin(), spaces.end(), colLRTB);
680 else
681 std::sort(spaces.begin(), spaces.end(), colRLTB);
682 } else {
683 if(screen->getRowPlacementDirection() == BScreen::LeftRight)
684 std::sort(spaces.begin(), spaces.end(), colLRBT);
685 else
686 std::sort(spaces.begin(), spaces.end(), colRLBT);
687 }
688 }
689
690 rectList::const_iterator sit = spaces.begin(), spaces_end = spaces.end();
691 for(; sit != spaces_end; ++sit) {
692 if (sit->width() >= win.width() && sit->height() >= win.height())
693 break;
694 }
695
696 if (sit == spaces_end)
697 return False;
698
699 //set new position based on the empty space found
700 const Rect& where = *sit;
701 win.setX(where.x());
702 win.setY(where.y());
703
704 // adjust the location() based on left/right and top/bottom placement
705 if (screen->getPlacementPolicy() == BScreen::RowSmartPlacement) {
706 if (screen->getRowPlacementDirection() == BScreen::RightLeft)
707 win.setX(where.right() - win.width());
708 if (screen->getColPlacementDirection() == BScreen::BottomTop)
709 win.setY(where.bottom() - win.height());
710 } else {
711 if (screen->getColPlacementDirection() == BScreen::BottomTop)
712 win.setY(win.y() + where.height() - win.height());
713 if (screen->getRowPlacementDirection() == BScreen::RightLeft)
714 win.setX(win.x() + where.width() - win.width());
715 }
716 return True;
717 }
718
719
720 bool Workspace::underMousePlacement(Rect &win) {
721 int x, y, rx, ry;
722 Window c, r;
723 unsigned int m;
724 XQueryPointer(screen->getBlackbox()->getXDisplay(), screen->getRootWindow(),
725 &r, &c, &rx, &ry, &x, &y, &m);
726
727 Rect area;
728 #ifdef XINERAMA
729 if (screen->isXineramaActive() &&
730 screen->getBlackbox()->doXineramaPlacement()) {
731 RectList availableAreas = screen->allAvailableAreas();
732 RectList::iterator it, end = availableAreas.end();
733
734 for (it = availableAreas.begin(); it != end; ++it)
735 if (it->contains(rx, ry)) break;
736 assert(it != end); // the mouse isn't inside an area?
737 area = *it;
738 } else
739 #endif // XINERAMA
740 area = screen->availableArea();
741
742 x = rx - win.width() / 2;
743 y = ry - win.height() / 2;
744
745 if (x < area.x())
746 x = area.x();
747 if (y < area.y())
748 y = area.y();
749 if (x + win.width() > area.x() + area.width())
750 x = area.x() + area.width() - win.width();
751 if (y + win.height() > area.y() + area.height())
752 y = area.y() + area.height() - win.height();
753
754 win.setX(x);
755 win.setY(y);
756
757 return True;
758 }
759
760
761 bool Workspace::cascadePlacement(Rect &win, const int offset) {
762 Rect area;
763
764 #ifdef XINERAMA
765 if (screen->isXineramaActive() &&
766 screen->getBlackbox()->doXineramaPlacement()) {
767 area = screen->allAvailableAreas()[cascade_region];
768 } else
769 #endif // XINERAMA
770 area = screen->availableArea();
771
772 if ((static_cast<signed>(cascade_x + win.width()) > area.right() + 1) ||
773 (static_cast<signed>(cascade_y + win.height()) > area.bottom() + 1)) {
774 cascade_x = cascade_y = 0;
775 #ifdef XINERAMA
776 if (screen->isXineramaActive() &&
777 screen->getBlackbox()->doXineramaPlacement()) {
778 // go to the next xinerama region, and use its area
779 if (++cascade_region >= screen->allAvailableAreas().size())
780 cascade_region = 0;
781 area = screen->allAvailableAreas()[cascade_region];
782 }
783 #endif // XINERAMA
784 }
785
786 if (cascade_x == 0) {
787 cascade_x = area.x() + offset;
788 cascade_y = area.y() + offset;
789 }
790
791 win.setPos(cascade_x, cascade_y);
792
793 cascade_x += offset;
794 cascade_y += offset;
795
796 return True;
797 }
798
799
800 void Workspace::placeWindow(BlackboxWindow *win) {
801 Rect new_win(0, 0, win->frameRect().width(), win->frameRect().height());
802 bool placed = False;
803
804 switch (screen->getPlacementPolicy()) {
805 case BScreen::RowSmartPlacement:
806 case BScreen::ColSmartPlacement:
807 placed = smartPlacement(new_win);
808 break;
809 case BScreen::UnderMousePlacement:
810 case BScreen::ClickMousePlacement:
811 placed = underMousePlacement(new_win);
812 default:
813 break; // handled below
814 } // switch
815
816 if (placed == False)
817 cascadePlacement(new_win, (win->getTitleHeight() +
818 screen->getBorderWidth() * 2));
819
820 if (new_win.right() > screen->availableArea().right())
821 new_win.setX(screen->availableArea().left());
822 if (new_win.bottom() > screen->availableArea().bottom())
823 new_win.setY(screen->availableArea().top());
824
825 win->configure(new_win.x(), new_win.y(), new_win.width(), new_win.height());
826 }
This page took 0.072864 seconds and 5 git commands to generate.