]> Dogcows Code - chaz/openbox/blob - src/Workspace.cc
put !normal windows in the stacking client list as well as the normal client list
[chaz/openbox] / src / Workspace.cc
1 // -*- mode: C++; indent-tabs-mode: nil; c-basic-offset: 2; -*-
2 // Workspace.cc for Blackbox - an X11 Window manager
3 // Copyright (c) 2001 - 2002 Sean 'Shaleh' Perry <shaleh@debian.org>
4 // Copyright (c) 1997 - 2000 Brad Hughes (bhughes@tcac.net)
5 //
6 // Permission is hereby granted, free of charge, to any person obtaining a
7 // copy of this software and associated documentation files (the "Software"),
8 // to deal in the Software without restriction, including without limitation
9 // the rights to use, copy, modify, merge, publish, distribute, sublicense,
10 // and/or sell copies of the Software, and to permit persons to whom the
11 // Software is furnished to do so, subject to the following conditions:
12 //
13 // The above copyright notice and this permission notice shall be included in
14 // all copies or substantial portions of the Software.
15 //
16 // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19 // THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20 // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
21 // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
22 // DEALINGS IN THE SOFTWARE.
23
24 #ifdef HAVE_CONFIG_H
25 # include "../config.h"
26 #endif // HAVE_CONFIG_H
27
28 extern "C" {
29 #include <X11/Xlib.h>
30 #include <X11/Xatom.h>
31
32 #ifdef HAVE_STDIO_H
33 # include <stdio.h>
34 #endif // HAVE_STDIO_H
35
36 #ifdef HAVE_STRING_H
37 # include <string.h>
38 #endif // HAVE_STRING_H
39 }
40
41 #include <assert.h>
42
43 #include <functional>
44 #include <string>
45
46 using std::string;
47
48 #include "i18n.hh"
49 #include "blackbox.hh"
50 #include "Clientmenu.hh"
51 #include "Font.hh"
52 #include "Netizen.hh"
53 #include "Screen.hh"
54 #include "Toolbar.hh"
55 #include "Util.hh"
56 #include "Window.hh"
57 #include "Workspace.hh"
58 #include "Windowmenu.hh"
59 #include "XAtom.hh"
60
61
62 Workspace::Workspace(BScreen *scrn, unsigned int i) {
63 screen = scrn;
64 xatom = screen->getBlackbox()->getXAtom();
65
66 cascade_x = cascade_y = 0;
67 #ifdef XINERAMA
68 cascade_region = 0;
69 #endif // XINERAMA
70
71 id = i;
72
73 clientmenu = new Clientmenu(this);
74
75 lastfocus = (BlackboxWindow *) 0;
76
77 readName();
78 }
79
80
81 void Workspace::addWindow(BlackboxWindow *w, bool place, bool sticky) {
82 assert(w != 0);
83
84 if (place) placeWindow(w);
85
86 stackingList.push_front(w);
87
88 if (! sticky)
89 w->setWorkspace(id);
90
91 if (! w->isNormal()) {
92 if (! sticky) {
93 // just give it some number, else bad things happen as it is assumed to
94 // not be on a workspace
95 w->setWindowNumber(0);
96 }
97 } else {
98 if (! sticky)
99 w->setWindowNumber(windowList.size());
100
101 windowList.push_back(w);
102
103 clientmenu->insert(w->getTitle());
104 clientmenu->update();
105
106 if (! sticky)
107 screen->updateNetizenWindowAdd(w->getClientWindow(), id);
108
109 if (screen->doFocusNew() || (w->isTransient() && w->getTransientFor() &&
110 w->getTransientFor()->isFocused())) {
111 if (id != screen->getCurrentWorkspaceID()) {
112 /*
113 not on the focused workspace, so the window is not going to get focus
114 but if the user wants new windows focused, then it should get focus
115 when this workspace does become focused.
116 */
117 lastfocus = w;
118 }
119 }
120 }
121
122 if (! w->isDesktop())
123 raiseWindow(w);
124 else
125 lowerWindow(w);
126 }
127
128
129 void Workspace::removeWindow(BlackboxWindow *w, bool sticky) {
130 assert(w != 0);
131
132 stackingList.remove(w);
133
134 // pass focus to the next appropriate window
135 if ((w->isFocused() || w == lastfocus) &&
136 ! screen->getBlackbox()->doShutdown()) {
137 focusFallback(w);
138 }
139
140 if (! w->isNormal()) return;
141
142 BlackboxWindowList::iterator it, end = windowList.end();
143 int i;
144 for (i = 0, it = windowList.begin(); it != end; ++it, ++i)
145 if (*it == w)
146 break;
147 assert(it != end);
148
149 windowList.erase(it);
150 clientmenu->remove(i);
151 clientmenu->update();
152
153 if (! sticky) {
154 screen->updateNetizenWindowDel(w->getClientWindow());
155
156 BlackboxWindowList::iterator it = windowList.begin();
157 const BlackboxWindowList::iterator end = windowList.end();
158 unsigned int i = 0;
159 for (; it != end; ++it, ++i)
160 (*it)->setWindowNumber(i);
161 }
162
163 if (i == 0) {
164 cascade_x = cascade_y = 0;
165 #ifdef XINERAMA
166 cascade_region = 0;
167 #endif // XINERAMA
168 }
169 }
170
171
172 void Workspace::focusFallback(const BlackboxWindow *old_window) {
173 BlackboxWindow *newfocus = 0;
174
175 if (id == screen->getCurrentWorkspaceID()) {
176 // The window is on the visible workspace.
177
178 // if it's a transient, then try to focus its parent
179 if (old_window && old_window->isTransient()) {
180 newfocus = old_window->getTransientFor();
181
182 if (! newfocus ||
183 newfocus->isIconic() || // do not focus icons
184 newfocus->getWorkspaceNumber() != id || // or other workspaces
185 ! newfocus->setInputFocus())
186 newfocus = 0;
187 }
188
189 if (! newfocus) {
190 BlackboxWindowList::iterator it = stackingList.begin(),
191 end = stackingList.end();
192 for (; it != end; ++it) {
193 BlackboxWindow *tmp = *it;
194 if (tmp && tmp->isNormal() && tmp->setInputFocus()) {
195 // we found our new focus target
196 newfocus = tmp;
197 break;
198 }
199 }
200 }
201
202 screen->getBlackbox()->setFocusedWindow(newfocus);
203 } else {
204 // The window is not on the visible workspace.
205
206 if (old_window && lastfocus == old_window) {
207 // The window was the last-focus target, so we need to replace it.
208 BlackboxWindow *win = (BlackboxWindow*) 0;
209 if (! stackingList.empty())
210 win = stackingList.front();
211 setLastFocusedWindow(win);
212 }
213 }
214 }
215
216
217 void Workspace::setFocused(const BlackboxWindow *w, bool focused) {
218 BlackboxWindowList::iterator it, end = windowList.end();
219 int i;
220 for (i = 0, it = windowList.begin(); it != end; ++it, ++i)
221 if (*it == w)
222 break;
223 // if its == end, then a window thats not in the windowList
224 // got focused, such as a !isNormal() window.
225 if (it != end)
226 clientmenu->setItemSelected(i, focused);
227 }
228
229
230 void Workspace::removeAll(void) {
231 while (! windowList.empty())
232 windowList.front()->iconify();
233 }
234
235 void Workspace::showAll(void) {
236 BlackboxWindowList::iterator it = stackingList.begin();
237 const BlackboxWindowList::iterator end = stackingList.end();
238 for (; it != end; ++it) {
239 BlackboxWindow *bw = *it;
240 // sticky windows arent unmapped on a workspace change so we don't have ot
241 // map them, but sometimes on a restart, another app can unmap our sticky
242 // windows, so we map on startup always
243 if (! bw->isStuck() || screen->getBlackbox()->isStartup())
244 bw->show();
245 }
246 }
247
248
249 void Workspace::hideAll(void) {
250 // withdraw in reverse order to minimize the number of Expose events
251
252 BlackboxWindowList lst(stackingList.rbegin(), stackingList.rend());
253
254 BlackboxWindowList::iterator it = lst.begin();
255 const BlackboxWindowList::iterator end = lst.end();
256 for (; it != end; ++it) {
257 BlackboxWindow *bw = *it;
258 // don't hide sticky windows, or they'll end up flickering on a workspace
259 // change
260 if (! bw->isStuck())
261 bw->withdraw();
262 }
263 }
264
265
266
267 /*
268 * returns the number of transients for win, plus the number of transients
269 * associated with each transient of win
270 */
271 static unsigned int countTransients(const BlackboxWindow * const win) {
272 BlackboxWindowList transients = win->getTransients();
273 if (transients.empty()) return 0;
274
275 unsigned int ret = transients.size();
276 BlackboxWindowList::const_iterator it = transients.begin(),
277 end = transients.end();
278 for (; it != end; ++it)
279 ret += countTransients(*it);
280
281 return ret;
282 }
283
284
285 /*
286 * puts the transients of win into the stack. windows are stacked above
287 * the window before it in the stackvector being iterated, meaning
288 * stack[0] is on bottom, stack[1] is above stack[0], stack[2] is above
289 * stack[1], etc...
290 */
291 void Workspace::raiseTransients(const BlackboxWindow * const win,
292 StackVector::iterator &stack) {
293 if (win->getTransients().empty()) return; // nothing to do
294
295 // put win's transients in the stack
296 BlackboxWindowList::const_iterator it, end = win->getTransients().end();
297 for (it = win->getTransients().begin(); it != end; ++it) {
298 BlackboxWindow *w = *it;
299 *stack++ = w->getFrameWindow();
300 screen->updateNetizenWindowRaise(w->getClientWindow());
301
302 if (! w->isIconic()) {
303 Workspace *wkspc = screen->getWorkspace(w->getWorkspaceNumber());
304 wkspc->stackingList.remove(w);
305 wkspc->stackingList.push_front(w);
306 }
307 }
308
309 // put transients of win's transients in the stack
310 for (it = win->getTransients().begin(); it != end; ++it)
311 raiseTransients(*it, stack);
312 }
313
314
315 void Workspace::lowerTransients(const BlackboxWindow * const win,
316 StackVector::iterator &stack) {
317 if (win->getTransients().empty()) return; // nothing to do
318
319 // put transients of win's transients in the stack
320 BlackboxWindowList::const_reverse_iterator it,
321 end = win->getTransients().rend();
322 for (it = win->getTransients().rbegin(); it != end; ++it)
323 lowerTransients(*it, stack);
324
325 // put win's transients in the stack
326 for (it = win->getTransients().rbegin(); it != end; ++it) {
327 BlackboxWindow *w = *it;
328 *stack++ = w->getFrameWindow();
329 screen->updateNetizenWindowLower(w->getClientWindow());
330
331 if (! w->isIconic()) {
332 Workspace *wkspc = screen->getWorkspace(w->getWorkspaceNumber());
333 wkspc->stackingList.remove(w);
334 wkspc->stackingList.push_back(w);
335 }
336 }
337 }
338
339
340 void Workspace::raiseWindow(BlackboxWindow *w) {
341 BlackboxWindow *win = w;
342
343 if (win->isDesktop()) return;
344
345 // walk up the transient_for's to the window that is not a transient
346 while (win->isTransient() && win->getTransientFor())
347 win = win->getTransientFor();
348
349 // get the total window count (win and all transients)
350 unsigned int i = 1 + countTransients(win);
351
352 // stack the window with all transients above
353 StackVector stack_vector(i);
354 StackVector::iterator stack = stack_vector.begin();
355
356 *(stack++) = win->getFrameWindow();
357 screen->updateNetizenWindowRaise(win->getClientWindow());
358 if (! (win->isIconic() || win->isDesktop())) {
359 Workspace *wkspc = screen->getWorkspace(win->getWorkspaceNumber());
360 wkspc->stackingList.remove(win);
361 wkspc->stackingList.push_front(win);
362 }
363
364 raiseTransients(win, stack);
365
366 screen->raiseWindows(&stack_vector[0], stack_vector.size());
367 }
368
369
370 void Workspace::lowerWindow(BlackboxWindow *w) {
371 BlackboxWindow *win = w;
372
373 // walk up the transient_for's to the window that is not a transient
374 while (win->isTransient() && win->getTransientFor())
375 win = win->getTransientFor();
376
377 // get the total window count (win and all transients)
378 unsigned int i = 1 + countTransients(win);
379
380 // stack the window with all transients above
381 StackVector stack_vector(i);
382 StackVector::iterator stack = stack_vector.begin();
383
384 lowerTransients(win, stack);
385
386 *(stack++) = win->getFrameWindow();
387 screen->updateNetizenWindowLower(win->getClientWindow());
388 if (! (win->isIconic() || win->isDesktop())) {
389 Workspace *wkspc = screen->getWorkspace(win->getWorkspaceNumber());
390 wkspc->stackingList.remove(win);
391 wkspc->stackingList.push_back(win);
392 }
393
394 screen->lowerWindows(&stack_vector[0], stack_vector.size());
395 }
396
397
398 void Workspace::reconfigure(void) {
399 clientmenu->reconfigure();
400 std::for_each(windowList.begin(), windowList.end(),
401 std::mem_fun(&BlackboxWindow::reconfigure));
402 }
403
404
405 BlackboxWindow *Workspace::getWindow(unsigned int index) {
406 if (index < windowList.size()) {
407 BlackboxWindowList::iterator it = windowList.begin();
408 while (index-- > 0) // increment to index
409 ++it;
410 return *it;
411 }
412
413 return 0;
414 }
415
416
417 BlackboxWindow*
418 Workspace::getNextWindowInList(BlackboxWindow *w) {
419 BlackboxWindowList::iterator it = std::find(windowList.begin(),
420 windowList.end(),
421 w);
422 assert(it != windowList.end()); // window must be in list
423 ++it; // next window
424 if (it == windowList.end())
425 return windowList.front(); // if we walked off the end, wrap around
426
427 return *it;
428 }
429
430
431 BlackboxWindow* Workspace::getPrevWindowInList(BlackboxWindow *w) {
432 BlackboxWindowList::iterator it = std::find(windowList.begin(),
433 windowList.end(),
434 w);
435 assert(it != windowList.end()); // window must be in list
436 if (it == windowList.begin())
437 return windowList.back(); // if we walked of the front, wrap around
438
439 return *(--it);
440 }
441
442
443 BlackboxWindow* Workspace::getTopWindowOnStack(void) const {
444 assert(! stackingList.empty());
445 return stackingList.front();
446 }
447
448
449 void Workspace::sendWindowList(Netizen &n) {
450 BlackboxWindowList::iterator it = windowList.begin(),
451 end = windowList.end();
452 for(; it != end; ++it)
453 n.sendWindowAdd((*it)->getClientWindow(), getID());
454 }
455
456
457 unsigned int Workspace::getCount(void) const {
458 return windowList.size();
459 }
460
461
462 void Workspace::appendStackOrder(BlackboxWindowList &stack_order) const {
463 BlackboxWindowList::const_reverse_iterator it = stackingList.rbegin();
464 const BlackboxWindowList::const_reverse_iterator end = stackingList.rend();
465 for (; it != end; ++it)
466 if (! (*it)->isDesktop())
467 stack_order.push_back(*it);
468 }
469
470
471 bool Workspace::isCurrent(void) const {
472 return (id == screen->getCurrentWorkspaceID());
473 }
474
475
476 bool Workspace::isLastWindow(const BlackboxWindow* const w) const {
477 return (w == windowList.back());
478 }
479
480
481 void Workspace::setCurrent(void) {
482 screen->changeWorkspaceID(id);
483 }
484
485
486 void Workspace::readName(void) {
487 XAtom::StringVect namesList;
488 unsigned long numnames = id + 1;
489
490 // attempt to get from the _NET_WM_DESKTOP_NAMES property
491 if (xatom->getValue(screen->getRootWindow(), XAtom::net_desktop_names,
492 XAtom::utf8, numnames, namesList) &&
493 namesList.size() > id) {
494 name = namesList[id];
495
496 clientmenu->setLabel(name);
497 clientmenu->update();
498 } else {
499 /*
500 Use a default name. This doesn't actually change the class. That will
501 happen after the setName changes the root property, and that change
502 makes its way back to this function.
503 */
504 string tmp =i18n(WorkspaceSet, WorkspaceDefaultNameFormat,
505 "Workspace %d");
506 assert(tmp.length() < 32);
507 char default_name[32];
508 sprintf(default_name, tmp.c_str(), id + 1);
509
510 setName(default_name); // save this into the _NET_WM_DESKTOP_NAMES property
511 }
512 }
513
514
515 void Workspace::setName(const string& new_name) {
516 // set the _NET_WM_DESKTOP_NAMES property with the new name
517 XAtom::StringVect namesList;
518 unsigned long numnames = (unsigned) -1;
519 if (xatom->getValue(screen->getRootWindow(), XAtom::net_desktop_names,
520 XAtom::utf8, numnames, namesList) &&
521 namesList.size() > id)
522 namesList[id] = new_name;
523 else
524 namesList.push_back(new_name);
525
526 xatom->setValue(screen->getRootWindow(), XAtom::net_desktop_names,
527 XAtom::utf8, namesList);
528 }
529
530
531 /*
532 * Calculate free space available for window placement.
533 */
534 Workspace::rectList Workspace::calcSpace(const Rect &win,
535 const rectList &spaces) const {
536 Rect isect, extra;
537 rectList result;
538 rectList::const_iterator siter, end = spaces.end();
539 for (siter = spaces.begin(); siter != end; ++siter) {
540 const Rect &curr = *siter;
541
542 if(! win.intersects(curr)) {
543 result.push_back(curr);
544 continue;
545 }
546
547 /* Use an intersection of win and curr to determine the space around
548 * curr that we can use.
549 *
550 * NOTE: the spaces calculated can overlap.
551 */
552 isect = curr & win;
553
554 // left
555 extra.setCoords(curr.left(), curr.top(),
556 isect.left() - screen->getSnapOffset(), curr.bottom());
557 if (extra.valid()) result.push_back(extra);
558
559 // top
560 extra.setCoords(curr.left(), curr.top(),
561 curr.right(), isect.top() - screen->getSnapOffset());
562 if (extra.valid()) result.push_back(extra);
563
564 // right
565 extra.setCoords(isect.right() + screen->getSnapOffset(), curr.top(),
566 curr.right(), curr.bottom());
567 if (extra.valid()) result.push_back(extra);
568
569 // bottom
570 extra.setCoords(curr.left(), isect.bottom() + screen->getSnapOffset(),
571 curr.right(), curr.bottom());
572 if (extra.valid()) result.push_back(extra);
573 }
574 return result;
575 }
576
577
578 static bool rowRLBT(const Rect &first, const Rect &second) {
579 if (first.bottom() == second.bottom())
580 return first.right() > second.right();
581 return first.bottom() > second.bottom();
582 }
583
584 static bool rowRLTB(const Rect &first, const Rect &second) {
585 if (first.y() == second.y())
586 return first.right() > second.right();
587 return first.y() < second.y();
588 }
589
590 static bool rowLRBT(const Rect &first, const Rect &second) {
591 if (first.bottom() == second.bottom())
592 return first.x() < second.x();
593 return first.bottom() > second.bottom();
594 }
595
596 static bool rowLRTB(const Rect &first, const Rect &second) {
597 if (first.y() == second.y())
598 return first.x() < second.x();
599 return first.y() < second.y();
600 }
601
602 static bool colLRTB(const Rect &first, const Rect &second) {
603 if (first.x() == second.x())
604 return first.y() < second.y();
605 return first.x() < second.x();
606 }
607
608 static bool colLRBT(const Rect &first, const Rect &second) {
609 if (first.x() == second.x())
610 return first.bottom() > second.bottom();
611 return first.x() < second.x();
612 }
613
614 static bool colRLTB(const Rect &first, const Rect &second) {
615 if (first.right() == second.right())
616 return first.y() < second.y();
617 return first.right() > second.right();
618 }
619
620 static bool colRLBT(const Rect &first, const Rect &second) {
621 if (first.right() == second.right())
622 return first.bottom() > second.bottom();
623 return first.right() > second.right();
624 }
625
626
627 bool Workspace::smartPlacement(Rect& win) {
628 rectList spaces;
629
630 //initially the entire screen is free
631 #ifdef XINERAMA
632 if (screen->isXineramaActive() &&
633 screen->getBlackbox()->doXineramaPlacement()) {
634 RectList availableAreas = screen->allAvailableAreas();
635 RectList::iterator it, end = availableAreas.end();
636
637 for (it = availableAreas.begin(); it != end; ++it)
638 spaces.push_back(*it);
639 } else
640 #endif // XINERAMA
641 spaces.push_back(screen->availableArea());
642
643 //Find Free Spaces
644 BlackboxWindowList::const_iterator wit = windowList.begin(),
645 end = windowList.end();
646 Rect tmp;
647 for (; wit != end; ++wit) {
648 const BlackboxWindow* const curr = *wit;
649
650 // watch for shaded windows and full-maxed windows
651 if (curr->isShaded()) {
652 if (screen->getPlaceIgnoreShaded()) continue;
653 } else if (curr->isMaximizedFull()) {
654 if (screen->getPlaceIgnoreMaximized()) continue;
655 }
656
657 tmp.setRect(curr->frameRect().x(), curr->frameRect().y(),
658 curr->frameRect().width() + screen->getBorderWidth(),
659 curr->frameRect().height() + screen->getBorderWidth());
660
661 spaces = calcSpace(tmp, spaces);
662 }
663
664 if (screen->getPlacementPolicy() == BScreen::RowSmartPlacement) {
665 if(screen->getRowPlacementDirection() == BScreen::LeftRight) {
666 if(screen->getColPlacementDirection() == BScreen::TopBottom)
667 std::sort(spaces.begin(), spaces.end(), rowLRTB);
668 else
669 std::sort(spaces.begin(), spaces.end(), rowLRBT);
670 } else {
671 if(screen->getColPlacementDirection() == BScreen::TopBottom)
672 std::sort(spaces.begin(), spaces.end(), rowRLTB);
673 else
674 std::sort(spaces.begin(), spaces.end(), rowRLBT);
675 }
676 } else {
677 if(screen->getColPlacementDirection() == BScreen::TopBottom) {
678 if(screen->getRowPlacementDirection() == BScreen::LeftRight)
679 std::sort(spaces.begin(), spaces.end(), colLRTB);
680 else
681 std::sort(spaces.begin(), spaces.end(), colRLTB);
682 } else {
683 if(screen->getRowPlacementDirection() == BScreen::LeftRight)
684 std::sort(spaces.begin(), spaces.end(), colLRBT);
685 else
686 std::sort(spaces.begin(), spaces.end(), colRLBT);
687 }
688 }
689
690 rectList::const_iterator sit = spaces.begin(), spaces_end = spaces.end();
691 for(; sit != spaces_end; ++sit) {
692 if (sit->width() >= win.width() && sit->height() >= win.height())
693 break;
694 }
695
696 if (sit == spaces_end)
697 return False;
698
699 //set new position based on the empty space found
700 const Rect& where = *sit;
701 win.setX(where.x());
702 win.setY(where.y());
703
704 // adjust the location() based on left/right and top/bottom placement
705 if (screen->getPlacementPolicy() == BScreen::RowSmartPlacement) {
706 if (screen->getRowPlacementDirection() == BScreen::RightLeft)
707 win.setX(where.right() - win.width());
708 if (screen->getColPlacementDirection() == BScreen::BottomTop)
709 win.setY(where.bottom() - win.height());
710 } else {
711 if (screen->getColPlacementDirection() == BScreen::BottomTop)
712 win.setY(win.y() + where.height() - win.height());
713 if (screen->getRowPlacementDirection() == BScreen::RightLeft)
714 win.setX(win.x() + where.width() - win.width());
715 }
716 return True;
717 }
718
719
720 bool Workspace::underMousePlacement(Rect &win) {
721 int x, y, rx, ry;
722 Window c, r;
723 unsigned int m;
724 XQueryPointer(screen->getBlackbox()->getXDisplay(), screen->getRootWindow(),
725 &r, &c, &rx, &ry, &x, &y, &m);
726
727 Rect area;
728 #ifdef XINERAMA
729 if (screen->isXineramaActive() &&
730 screen->getBlackbox()->doXineramaPlacement()) {
731 RectList availableAreas = screen->allAvailableAreas();
732 RectList::iterator it, end = availableAreas.end();
733
734 for (it = availableAreas.begin(); it != end; ++it)
735 if (it->contains(rx, ry)) break;
736 assert(it != end); // the mouse isn't inside an area?
737 area = *it;
738 } else
739 #endif // XINERAMA
740 area = screen->availableArea();
741
742 x = rx - win.width() / 2;
743 y = ry - win.height() / 2;
744
745 if (x < area.x())
746 x = area.x();
747 if (y < area.y())
748 y = area.y();
749 if (x + win.width() > area.x() + area.width())
750 x = area.x() + area.width() - win.width();
751 if (y + win.height() > area.y() + area.height())
752 y = area.y() + area.height() - win.height();
753
754 win.setX(x);
755 win.setY(y);
756
757 return True;
758 }
759
760
761 bool Workspace::cascadePlacement(Rect &win, const int offset) {
762 Rect area;
763
764 #ifdef XINERAMA
765 if (screen->isXineramaActive() &&
766 screen->getBlackbox()->doXineramaPlacement()) {
767 area = screen->allAvailableAreas()[cascade_region];
768 } else
769 #endif // XINERAMA
770 area = screen->availableArea();
771
772 if ((static_cast<signed>(cascade_x + win.width()) > area.right() + 1) ||
773 (static_cast<signed>(cascade_y + win.height()) > area.bottom() + 1)) {
774 cascade_x = cascade_y = 0;
775 #ifdef XINERAMA
776 if (screen->isXineramaActive() &&
777 screen->getBlackbox()->doXineramaPlacement()) {
778 // go to the next xinerama region, and use its area
779 if (++cascade_region >= screen->allAvailableAreas().size())
780 cascade_region = 0;
781 area = screen->allAvailableAreas()[cascade_region];
782 }
783 #endif // XINERAMA
784 }
785
786 if (cascade_x == 0) {
787 cascade_x = area.x() + offset;
788 cascade_y = area.y() + offset;
789 }
790
791 win.setPos(cascade_x, cascade_y);
792
793 cascade_x += offset;
794 cascade_y += offset;
795
796 return True;
797 }
798
799
800 void Workspace::placeWindow(BlackboxWindow *win) {
801 Rect new_win(0, 0, win->frameRect().width(), win->frameRect().height());
802 bool placed = False;
803
804 switch (screen->getPlacementPolicy()) {
805 case BScreen::RowSmartPlacement:
806 case BScreen::ColSmartPlacement:
807 placed = smartPlacement(new_win);
808 break;
809 case BScreen::UnderMousePlacement:
810 case BScreen::ClickMousePlacement:
811 placed = underMousePlacement(new_win);
812 default:
813 break; // handled below
814 } // switch
815
816 if (placed == False)
817 cascadePlacement(new_win, (win->getTitleHeight() +
818 screen->getBorderWidth() * 2));
819
820 if (new_win.right() > screen->availableArea().right())
821 new_win.setX(screen->availableArea().left());
822 if (new_win.bottom() > screen->availableArea().bottom())
823 new_win.setY(screen->availableArea().top());
824
825 win->configure(new_win.x(), new_win.y(), new_win.width(), new_win.height());
826 }
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