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[chaz/openbox] / src / Workspace.cc
1 // Workspace.cc for Openbox
2 // Copyright (c) 2002 - 2002 Ben Jansens (ben@orodu.net)
3 // Copyright (c) 2001 Sean 'Shaleh' Perry <shaleh@debian.org>
4 // Copyright (c) 1997 - 2000 Brad Hughes (bhughes@tcac.net)
5 //
6 // Permission is hereby granted, free of charge, to any person obtaining a
7 // copy of this software and associated documentation files (the "Software"),
8 // to deal in the Software without restriction, including without limitation
9 // the rights to use, copy, modify, merge, publish, distribute, sublicense,
10 // and/or sell copies of the Software, and to permit persons to whom the
11 // Software is furnished to do so, subject to the following conditions:
12 //
13 // The above copyright notice and this permission notice shall be included in
14 // all copies or substantial portions of the Software.
15 //
16 // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19 // THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20 // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
21 // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
22 // DEALINGS IN THE SOFTWARE.
23
24 // stupid macros needed to access some functions in version 2 of the GNU C
25 // library
26 #ifndef _GNU_SOURCE
27 #define _GNU_SOURCE
28 #endif // _GNU_SOURCE
29
30 #ifdef HAVE_CONFIG_H
31 # include "../config.h"
32 #endif // HAVE_CONFIG_H
33
34 #ifdef HAVE_STDIO_H
35 # include <stdio.h>
36 #endif // HAVE_STDIO_H
37
38 #ifdef HAVE_STDLIB_H
39 # include <stdlib.h>
40 #endif // HAVE_STDLIB_H
41
42 #ifdef HAVE_STRING_H
43 # include <string.h>
44 #endif // HAVE_STRING_H
45
46 #include <X11/Xlib.h>
47 #include <X11/Xatom.h>
48
49 #include "i18n.h"
50 #include "openbox.h"
51 #include "Clientmenu.h"
52 #include "Screen.h"
53 #include "Toolbar.h"
54 #include "Window.h"
55 #include "Workspace.h"
56 #include "Windowmenu.h"
57 #include "Geometry.h"
58 #include "Util.h"
59
60 #include <algorithm>
61 #include <vector>
62 typedef std::vector<Rect> rectList;
63
64 Workspace::Workspace(BScreen &scrn, int i) : screen(scrn) {
65 cascade_x = cascade_y = 0;
66 _focused = (OpenboxWindow *) 0;
67 id = i;
68
69 clientmenu = new Clientmenu(*this);
70
71 lastfocus = (OpenboxWindow *) 0;
72
73 name = (char *) 0;
74 setName(screen.getNameOfWorkspace(id));
75 }
76
77
78 Workspace::~Workspace(void) {
79 delete clientmenu;
80
81 if (name)
82 delete [] name;
83 }
84
85
86 const int Workspace::addWindow(OpenboxWindow *w, Bool place) {
87 if (! w) return -1;
88
89 if (place) placeWindow(*w);
90
91 w->setWorkspace(id);
92 w->setWindowNumber(_windows.size());
93
94 _zorder.push_front(w);
95 _windows.push_back(w);
96
97 clientmenu->insert((const char **) w->getTitle());
98 clientmenu->update();
99
100 screen.updateNetizenWindowAdd(w->getClientWindow(), id);
101
102 raiseWindow(w);
103
104 return w->getWindowNumber();
105 }
106
107
108 const int Workspace::removeWindow(OpenboxWindow *w) {
109 if (! w) return -1;
110
111 _zorder.remove(w);
112
113 if (w->isFocused()) {
114 if (w->isTransient() && w->getTransientFor() &&
115 w->getTransientFor()->isVisible()) {
116 w->getTransientFor()->setInputFocus();
117 } else {
118 if (screen.sloppyFocus() || // sloppy focus
119 _zorder.empty() || // click focus but no windows
120 !_zorder.front()->setInputFocus()) { // tried window, but wont focus
121 screen.getOpenbox().focusWindow((OpenboxWindow *) 0);
122 XSetInputFocus(screen.getOpenbox().getXDisplay(),
123 PointerRoot, None, CurrentTime);
124 }
125 }
126 }
127
128 if (lastfocus == w)
129 lastfocus = (OpenboxWindow *) 0;
130
131 _windows.erase(_windows.begin() + w->getWindowNumber());
132 clientmenu->remove(w->getWindowNumber());
133 clientmenu->update();
134
135 screen.updateNetizenWindowDel(w->getClientWindow());
136
137 winVect::iterator it = _windows.begin();
138 for (int i=0; it != _windows.end(); ++it, ++i)
139 (*it)->setWindowNumber(i);
140
141 return _windows.size();
142 }
143
144
145 void Workspace::focusWindow(OpenboxWindow *win) {
146 if (win != (OpenboxWindow *) 0)
147 clientmenu->setItemSelected(win->getWindowNumber(), true);
148 if (_focused != (OpenboxWindow *) 0)
149 clientmenu->setItemSelected(_focused->getWindowNumber(), false);
150 _focused = win;
151 }
152
153
154 void Workspace::showAll(void) {
155 winList::iterator it;
156 for (it = _zorder.begin(); it != _zorder.end(); ++it)
157 (*it)->deiconify(false, false);
158 }
159
160
161 void Workspace::hideAll(void) {
162 winList::reverse_iterator it;
163 for (it = _zorder.rbegin(); it != _zorder.rend(); ++it)
164 if (!(*it)->isStuck())
165 (*it)->withdraw();
166 }
167
168
169 void Workspace::removeAll(void) {
170 winVect::iterator it;
171 for (it = _windows.begin(); it != _windows.end(); ++it)
172 (*it)->iconify();
173 }
174
175
176 void Workspace::raiseWindow(OpenboxWindow *w) {
177 OpenboxWindow *win = (OpenboxWindow *) 0, *bottom = w;
178
179 while (bottom->isTransient() && bottom->getTransientFor())
180 bottom = bottom->getTransientFor();
181
182 int i = 1;
183 win = bottom;
184 while (win->hasTransient() && win->getTransient()) {
185 win = win->getTransient();
186
187 i++;
188 }
189
190 Window *nstack = new Window[i], *curr = nstack;
191 Workspace *wkspc;
192
193 win = bottom;
194 while (True) {
195 *(curr++) = win->getFrameWindow();
196 screen.updateNetizenWindowRaise(win->getClientWindow());
197
198 if (! win->isIconic()) {
199 wkspc = screen.getWorkspace(win->getWorkspaceNumber());
200 wkspc->_zorder.remove(win);
201 wkspc->_zorder.push_front(win);
202 }
203
204 if (! win->hasTransient() || ! win->getTransient())
205 break;
206
207 win = win->getTransient();
208 }
209
210 screen.raiseWindows(nstack, i);
211
212 delete [] nstack;
213 }
214
215
216 void Workspace::lowerWindow(OpenboxWindow *w) {
217 OpenboxWindow *win = (OpenboxWindow *) 0, *bottom = w;
218
219 while (bottom->isTransient() && bottom->getTransientFor())
220 bottom = bottom->getTransientFor();
221
222 int i = 1;
223 win = bottom;
224 while (win->hasTransient() && win->getTransient()) {
225 win = win->getTransient();
226
227 i++;
228 }
229
230 Window *nstack = new Window[i], *curr = nstack;
231 Workspace *wkspc;
232
233 while (True) {
234 *(curr++) = win->getFrameWindow();
235 screen.updateNetizenWindowLower(win->getClientWindow());
236
237 if (! win->isIconic()) {
238 wkspc = screen.getWorkspace(win->getWorkspaceNumber());
239 wkspc->_zorder.remove(win);
240 wkspc->_zorder.push_back(win);
241 }
242
243 if (! win->getTransientFor())
244 break;
245
246 win = win->getTransientFor();
247 }
248
249 screen.getOpenbox().grab();
250
251 XLowerWindow(screen.getBaseDisplay().getXDisplay(), *nstack);
252 XRestackWindows(screen.getBaseDisplay().getXDisplay(), nstack, i);
253
254 screen.getOpenbox().ungrab();
255
256 delete [] nstack;
257 }
258
259
260 void Workspace::reconfigure(void) {
261 clientmenu->reconfigure();
262
263 winVect::iterator it;
264 for (it = _windows.begin(); it != _windows.end(); ++it)
265 if ((*it)->validateClient())
266 (*it)->reconfigure();
267 }
268
269
270 OpenboxWindow *Workspace::getWindow(int index) {
271 if ((index >= 0) && (index < _windows.size()))
272 return _windows[index];
273 else
274 return (OpenboxWindow *) 0;
275 }
276
277
278 const int Workspace::getCount(void) {
279 return _windows.size();
280 }
281
282
283 void Workspace::update(void) {
284 clientmenu->update();
285 screen.getToolbar()->redrawWindowLabel(True);
286 }
287
288
289 Bool Workspace::isCurrent(void) {
290 return (id == screen.getCurrentWorkspaceID());
291 }
292
293
294 void Workspace::setCurrent(void) {
295 screen.changeWorkspaceID(id);
296 }
297
298
299 void Workspace::setName(const char *new_name) {
300 if (name)
301 delete [] name;
302
303 if (new_name) {
304 name = bstrdup(new_name);
305 } else {
306 name = new char[128];
307 sprintf(name, i18n->getMessage(WorkspaceSet, WorkspaceDefaultNameFormat,
308 "Workspace %d"), id + 1);
309 }
310
311 clientmenu->setLabel(name);
312 clientmenu->update();
313 screen.saveWorkspaceNames();
314 }
315
316
317 void Workspace::shutdown(void) {
318 while (!_windows.empty())
319 _windows[0]->restore();
320 }
321
322 static rectList calcSpace(const Rect &win, const rectList &spaces) {
323 rectList result;
324 rectList::const_iterator siter;
325 for(siter=spaces.begin(); siter!=spaces.end(); ++siter) {
326 if(win.Intersect(*siter)) {
327 //Check for space to the left of the window
328 if(win.x() > siter->x())
329 result.push_back(Rect(siter->x(), siter->y(),
330 win.x() - siter->x() - 1,
331 siter->h()));
332 //Check for space above the window
333 if(win.y() > siter->y())
334 result.push_back(Rect(siter->x(), siter->y(),
335 siter->w(),
336 win.y() - siter->y() - 1));
337 //Check for space to the right of the window
338 if((win.x()+win.w()) <
339 (siter->x()+siter->w()))
340 result.push_back(Rect(win.x() + win.w() + 1,
341 siter->y(),
342 siter->x() + siter->w() -
343 win.x() - win.w() - 1,
344 siter->h()));
345 //Check for space below the window
346 if((win.y()+win.h()) <
347 (siter->y()+siter->h()))
348 result.push_back(Rect(siter->x(),
349 win.y() + win.h() + 1,
350 siter->w(),
351 siter->y() + siter->h()-
352 win.y() - win.h() - 1));
353
354 }
355 else
356 result.push_back(*siter);
357 }
358 return result;
359 }
360
361 bool rowRLBT(const Rect &first, const Rect &second){
362 if (first.y()+first.h()==second.y()+second.h())
363 return first.x()+first.w()>second.x()+second.w();
364 return first.y()+first.h()>second.y()+second.h();
365 }
366
367 bool rowRLTB(const Rect &first, const Rect &second){
368 if (first.y()==second.y())
369 return first.x()+first.w()>second.x()+second.w();
370 return first.y()<second.y();
371 }
372
373 bool rowLRBT(const Rect &first, const Rect &second){
374 if (first.y()+first.h()==second.y()+second.h())
375 return first.x()<second.x();
376 return first.y()+first.h()>second.y()+second.h();
377 }
378
379 bool rowLRTB(const Rect &first, const Rect &second){
380 if (first.y()==second.y())
381 return first.x()<second.x();
382 return first.y()<second.y();
383 }
384
385 bool colLRTB(const Rect &first, const Rect &second){
386 if (first.x()==second.x())
387 return first.y()<second.y();
388 return first.x()<second.x();
389 }
390
391 bool colLRBT(const Rect &first, const Rect &second){
392 if (first.x()==second.x())
393 return first.y()+first.h()>second.y()+second.h();
394 return first.x()<second.x();
395 }
396
397 bool colRLTB(const Rect &first, const Rect &second){
398 if (first.x()+first.w()==second.x()+second.w())
399 return first.y()<second.y();
400 return first.x()+first.w()>second.x()+second.w();
401 }
402
403 bool colRLBT(const Rect &first, const Rect &second){
404 if (first.x()+first.w()==second.x()+second.w())
405 return first.y()+first.h()>second.y()+second.h();
406 return first.x()+first.w()>second.x()+second.w();
407 }
408
409
410 //BestFitPlacement finds the smallest free space that fits the window
411 //to be placed. It currentl ignores whether placement is right to left or top
412 //to bottom.
413 Point *Workspace::bestFitPlacement(const Size &win_size, const Rect &space) {
414 const Rect *best;
415 rectList spaces;
416 rectList::const_iterator siter;
417 spaces.push_back(space); //initially the entire screen is free
418
419 //Find Free Spaces
420 winVect::iterator it;
421 for (it = _windows.begin(); it != _windows.end(); ++it)
422 spaces = calcSpace((*it)->area().Inflate(screen.getBorderWidth() * 4),
423 spaces);
424
425 //Find first space that fits the window
426 best = NULL;
427 for (siter=spaces.begin(); siter!=spaces.end(); ++siter) {
428 if ((siter->w() >= win_size.w()) && (siter->h() >= win_size.h())) {
429 if (best==NULL)
430 best = &*siter;
431 else if(siter->w()*siter->h()<best->h()*best->w())
432 best = &*siter;
433 }
434 }
435 if (best != NULL) {
436 Point *pt = new Point(best->origin());
437 if (screen.colPlacementDirection() != BScreen::TopBottom)
438 pt->setY(pt->y() + (best->h() - win_size.h()));
439 if (screen.rowPlacementDirection() != BScreen::LeftRight)
440 pt->setX(pt->x() + (best->w() - win_size.w()));
441 return pt;
442 } else
443 return NULL; //fall back to cascade
444 }
445
446 Point *Workspace::underMousePlacement(const Size &win_size, const Rect &space) {
447 Point *pt;
448
449 int x, y, rx, ry;
450 Window c, r;
451 unsigned int m;
452 XQueryPointer(screen.getOpenbox().getXDisplay(), screen.getRootWindow(),
453 &r, &c, &rx, &ry, &x, &y, &m);
454 pt = new Point(rx - win_size.w() / 2, ry - win_size.h() / 2);
455
456 if (pt->x() < space.x())
457 pt->setX(space.x());
458 if (pt->y() < space.y())
459 pt->setY(space.y());
460 if (pt->x() + win_size.w() > space.x() + space.w())
461 pt->setX(space.x() + space.w() - win_size.w());
462 if (pt->y() + win_size.h() > space.y() + space.h())
463 pt->setY(space.y() + space.h() - win_size.h());
464 return pt;
465 }
466
467 Point *Workspace::rowSmartPlacement(const Size &win_size, const Rect &space) {
468 const Rect *best;
469 rectList spaces;
470
471 rectList::const_iterator siter;
472 spaces.push_back(space); //initially the entire screen is free
473
474 //Find Free Spaces
475 winVect::iterator it;
476 for (it = _windows.begin(); it != _windows.end(); ++it)
477 spaces = calcSpace((*it)->area().Inflate(screen.getBorderWidth() * 4),
478 spaces);
479 //Sort spaces by preference
480 if(screen.rowPlacementDirection() == BScreen::RightLeft)
481 if(screen.colPlacementDirection() == BScreen::TopBottom)
482 sort(spaces.begin(),spaces.end(),rowRLTB);
483 else
484 sort(spaces.begin(),spaces.end(),rowRLBT);
485 else
486 if(screen.colPlacementDirection() == BScreen::TopBottom)
487 sort(spaces.begin(),spaces.end(),rowLRTB);
488 else
489 sort(spaces.begin(),spaces.end(),rowLRBT);
490 best = NULL;
491 for (siter=spaces.begin(); siter!=spaces.end(); ++siter)
492 if ((siter->w() >= win_size.w()) && (siter->h() >= win_size.h())) {
493 best = &*siter;
494 break;
495 }
496
497 if (best != NULL) {
498 Point *pt = new Point(best->origin());
499 if (screen.colPlacementDirection() != BScreen::TopBottom)
500 pt->setY(best->y() + best->h() - win_size.h());
501 if (screen.rowPlacementDirection() != BScreen::LeftRight)
502 pt->setX(best->x()+best->w()-win_size.w());
503 return pt;
504 } else
505 return NULL; //fall back to cascade
506 }
507
508 Point *Workspace::colSmartPlacement(const Size &win_size, const Rect &space) {
509 const Rect *best;
510 rectList spaces;
511
512 rectList::const_iterator siter;
513 spaces.push_back(space); //initially the entire screen is free
514
515 //Find Free Spaces
516 winVect::iterator it;
517 for (it = _windows.begin(); it != _windows.end(); ++it)
518 spaces = calcSpace((*it)->area().Inflate(screen.getBorderWidth() * 4),
519 spaces);
520 //Sort spaces by user preference
521 if(screen.colPlacementDirection() == BScreen::TopBottom)
522 if(screen.rowPlacementDirection() == BScreen::LeftRight)
523 sort(spaces.begin(),spaces.end(),colLRTB);
524 else
525 sort(spaces.begin(),spaces.end(),colRLTB);
526 else
527 if(screen.rowPlacementDirection() == BScreen::LeftRight)
528 sort(spaces.begin(),spaces.end(),colLRBT);
529 else
530 sort(spaces.begin(),spaces.end(),colRLBT);
531
532 //Find first space that fits the window
533 best = NULL;
534 for (siter=spaces.begin(); siter!=spaces.end(); ++siter)
535 if ((siter->w() >= win_size.w()) && (siter->h() >= win_size.h())) {
536 best = &*siter;
537 break;
538 }
539
540 if (best != NULL) {
541 Point *pt = new Point(best->origin());
542 if (screen.colPlacementDirection() != BScreen::TopBottom)
543 pt->setY(pt->y() + (best->h() - win_size.h()));
544 if (screen.rowPlacementDirection() != BScreen::LeftRight)
545 pt->setX(pt->x() + (best->w() - win_size.w()));
546 return pt;
547 } else
548 return NULL; //fall back to cascade
549 }
550
551
552 Point *const Workspace::cascadePlacement(const OpenboxWindow &win,
553 const Rect &space) {
554 if ((cascade_x + win.area().w() + screen.getBorderWidth() * 2 >
555 (space.x() + space.w())) ||
556 (cascade_y + win.area().h() + screen.getBorderWidth() * 2 >
557 (space.y() + space.h())))
558 cascade_x = cascade_y = 0;
559 if (cascade_x < space.x() || cascade_y < space.y()) {
560 cascade_x = space.x();
561 cascade_y = space.y();
562 }
563
564 Point *p = new Point(cascade_x, cascade_y);
565 cascade_x += win.getTitleHeight();
566 cascade_y += win.getTitleHeight();
567 return p;
568 }
569
570
571 void Workspace::placeWindow(OpenboxWindow &win) {
572 Rect space = screen.availableArea();
573 const Size window_size(win.area().w()+screen.getBorderWidth() * 2,
574 win.area().h()+screen.getBorderWidth() * 2);
575 Point *place = NULL;
576
577 switch (screen.placementPolicy()) {
578 case BScreen::BestFitPlacement:
579 place = bestFitPlacement(window_size, space);
580 break;
581 case BScreen::RowSmartPlacement:
582 place = rowSmartPlacement(window_size, space);
583 break;
584 case BScreen::ColSmartPlacement:
585 place = colSmartPlacement(window_size, space);
586 break;
587 case BScreen::UnderMousePlacement:
588 case BScreen::ClickMousePlacement:
589 place = underMousePlacement(window_size, space);
590 break;
591 } // switch
592
593 if (place == NULL)
594 place = cascadePlacement(win, space);
595
596 ASSERT(place != NULL);
597 if (place->x() + window_size.w() > (signed) space.x() + space.w())
598 place->setX(((signed) space.x() + space.w() - window_size.w()) / 2);
599 if (place->y() + window_size.h() > (signed) space.y() + space.h())
600 place->setY(((signed) space.y() + space.h() - window_size.h()) / 2);
601
602 win.configure(place->x(), place->y(), win.area().w(), win.area().h());
603 delete place;
604 }
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