]>
Dogcows Code - chaz/openbox/blob - rendercontrol.hh
7d629b6ce34ec8d527016cc24a44ef2d52aaed8d
1 // -*- mode: C++; indent-tabs-mode: nil; c-basic-offset: 2; -*-
2 #ifndef __rendercontrol_hh
3 #define __rendercontrol_hh
25 // color tables, meaning, 256 (possibly) different shades of each color,
26 // based on the number of bits there are available for each color in the
28 unsigned char _red_color_table[256];
29 unsigned char _green_color_table[256];
30 unsigned char _blue_color_table[256];
36 int _cpc; // colors-per-channel: must be a value between [2,6]
37 int _bpp; // bits-per-pixel
39 unsigned int *_grad_xbuffer;
40 unsigned int *_grad_ybuffer;
41 unsigned int _grad_buffer_width;
42 unsigned int _grad_buffer_height;
44 unsigned long *_sqrt_table;
46 // These values are all determined based on a visual
48 int _red_bits; // the number of bits (1-255) that each shade of color
49 int _green_bits; // spans across. best case is 1, which gives 255 shades.
51 unsigned char _red_color_table[256];
52 unsigned char _green_color_table[256];
53 unsigned char _blue_color_table[256];
55 // These are only used for TrueColor visuals
56 int _red_offset; // the offset of each color in a color mask
60 // These are only used for !TrueColor visuals
65 RenderControl(int screen
);
67 virtual void drawSolidBackground(Surface
& sf
,
68 const RenderTexture
& texture
) const;
71 virtual ~RenderControl();
73 static RenderControl
*getRenderControl(int screen
);
75 virtual void drawRoot(const RenderColor
&color
) const;
77 //! Draws a string onto a Surface
78 virtual void drawString(Surface
&sf
, const Font
&font
, int x
, int y
,
79 const RenderColor
&color
,
80 const ustring
&string
) const;
82 //! Draws a background onto a Surface, as specified by a RenderTexture
83 virtual void drawBackground(Surface
&sf
,
84 const RenderTexture
&texture
) const = 0;
89 #endif // __rendercontrol_hh
This page took 0.03586 seconds and 3 git commands to generate.