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[chaz/openbox] / render / render.c
1 #include <X11/Xlib.h>
2 #include <X11/Xutil.h>
3 #include <glib.h>
4 #include "render.h"
5 #include "gradient.h"
6 #include "font.h"
7 #include "mask.h"
8 #include "../kernel/openbox.h"
9
10 int render_depth;
11 Visual *render_visual;
12 Colormap render_colormap;
13
14 void render_startup(void)
15 {
16 paint = x_paint;
17
18 render_depth = DefaultDepth(ob_display, ob_screen);
19 render_visual = DefaultVisual(ob_display, ob_screen);
20 render_colormap = DefaultColormap(ob_display, ob_screen);
21
22 if (render_depth < 8) {
23 XVisualInfo vinfo_template, *vinfo_return;
24 // search for a TrueColor Visual... if we can't find one...
25 // we will use the default visual for the screen
26 int vinfo_nitems;
27 int best = -1;
28
29 vinfo_template.screen = ob_screen;
30 vinfo_template.class = TrueColor;
31 vinfo_return = XGetVisualInfo(ob_display,
32 VisualScreenMask | VisualClassMask,
33 &vinfo_template, &vinfo_nitems);
34 if (vinfo_return) {
35 int i;
36 int max_depth = 1;
37 for (i = 0; i < vinfo_nitems; ++i) {
38 if (vinfo_return[i].depth > max_depth) {
39 if (max_depth == 24 && vinfo_return[i].depth > 24)
40 break; // prefer 24 bit over 32
41 max_depth = vinfo_return[i].depth;
42 best = i;
43 }
44 }
45 if (max_depth < render_depth) best = -1;
46 }
47 if (best != -1) {
48 render_depth = vinfo_return[best].depth;
49 render_visual = vinfo_return[best].visual;
50 render_colormap = XCreateColormap(ob_display, ob_root, render_visual,
51 AllocNone);
52 }
53 XFree(vinfo_return);
54 }
55 }
56
57 void x_paint(Window win, Appearance *l, int x, int y, int w, int h)
58 {
59 int i;
60 XImage *im;
61 Pixmap oldp;
62
63 if (w <= 0 || h <= 0) return;
64
65 g_assert(l->surface.type == Surface_Planar);
66 // printf("painting window %ld\n", win);
67
68 oldp = l->pixmap; /* save to free after changing the visible pixmap */
69 l->pixmap = XCreatePixmap(ob_display, ob_root, x+w, y+h, render_depth);
70 g_assert(l->pixmap != None);
71
72 if (l->xftdraw != NULL)
73 XftDrawDestroy(l->xftdraw);
74 l->xftdraw = XftDrawCreate(ob_display, l->pixmap, render_visual,
75 render_colormap);
76 g_assert(l->xftdraw != NULL);
77
78 if (l->surface.data.planar.pixel_data != NULL)
79 g_free(l->surface.data.planar.pixel_data);
80 l->surface.data.planar.pixel_data = g_new(pixel32, w * h);
81
82 if (l->surface.data.planar.grad == Background_Solid)
83 gradient_solid(l, x, y, w, h);
84 else gradient_render(&l->surface, w, h);
85
86 /*reduce depth here...
87 also, this is not the right place for this code, it's only here so
88 text rendering shows up for now.
89 */
90 if (l->surface.data.planar.grad != Background_Solid) {
91 im = XCreateImage(ob_display, render_visual, render_depth,
92 ZPixmap, 0, NULL, w, h, 32, 0);
93 g_assert(im != None);
94 im->byte_order = endian;
95 im->data = l->surface.data.planar.pixel_data;
96 XPutImage(ob_display, l->pixmap, DefaultGC(ob_display, ob_screen),
97 im, 0, 0, x, y, w, h);
98 im->data = NULL;
99 XDestroyImage(im);
100 }
101
102 for (i = 0; i < l->textures; i++) {
103 switch (l->texture[i].type) {
104 case Text:
105 if (l->xftdraw == NULL) {
106 l->xftdraw = XftDrawCreate(ob_display, l->pixmap,
107 render_visual, render_colormap);
108 }
109 font_draw(l->xftdraw, &l->texture[i].data.text, x, y, w, h);
110 break;
111 case Bitmask:
112 if (l->texture[i].data.mask.color->gc == None)
113 color_allocate_gc(l->texture[i].data.mask.color);
114 mask_draw(l->pixmap, &l->texture[i].data.mask, w, h);
115 break;
116 }
117 }
118 XSetWindowBackgroundPixmap(ob_display, win, l->pixmap);
119 XClearWindow(ob_display, win);
120 if (oldp != None) XFreePixmap(ob_display, oldp);
121 }
122
123 /*
124 void gl_paint(Window win, Appearance *l)
125 {
126 glXMakeCurrent(ob_display, win, gl_context);
127 }
128 */
129
130 void render_shutdown(void)
131 {
132 }
133
134 Appearance *appearance_new(SurfaceType type, int numtex)
135 {
136 PlanarSurface *p;
137 Appearance *out;
138
139 out = g_new(Appearance, 1);
140 out->surface.type = type;
141 out->textures = numtex;
142 out->xftdraw = NULL;
143 if (numtex) out->texture = g_new(Texture, numtex);
144 else out->texture = NULL;
145 out->pixmap = None;
146
147 switch (type) {
148 case Surface_Planar:
149 p = &out->surface.data.planar;
150 p->primary = NULL;
151 p->secondary = NULL;
152 p->border_color = NULL;
153 p->pixel_data = NULL;
154 break;
155 }
156 return out;
157 }
158
159 Appearance *appearance_copy(Appearance *orig)
160 {
161 PlanarSurface *spo, *spc;
162 Appearance *copy = g_new(Appearance, 1);
163 copy->surface.type = orig->surface.type;
164 switch (orig->surface.type) {
165 case Surface_Planar:
166 spo = &(orig->surface.data.planar);
167 spc = &(copy->surface.data.planar);
168 spc->grad = spo->grad;
169 spc->relief = spo->relief;
170 spc->bevel = spo->bevel;
171 if (spo->primary != NULL)
172 spc->primary = color_new(spo->primary->r,
173 spo->primary->g,
174 spo->primary->b);
175 else spc->primary = NULL;
176
177 if (spo->secondary != NULL)
178 spc->secondary = color_new(spo->secondary->r,
179 spo->secondary->g,
180 spo->secondary->b);
181 else spc->secondary = NULL;
182
183 if (spo->border_color != NULL)
184 spc->border_color = color_new(spo->border_color->r,
185 spo->border_color->g,
186 spo->border_color->b);
187 else spc->border_color = NULL;
188
189 spc->interlaced = spo->interlaced;
190 spc->border = spo->border;
191 spc->pixel_data = NULL;
192 break;
193 }
194 copy->textures = orig->textures;
195 copy->texture = g_memdup(orig->texture, orig->textures * sizeof(Texture));
196 copy->pixmap = None;
197 copy->xftdraw = NULL;
198 return copy;
199 }
200
201 void appearance_free(Appearance *a)
202 {
203 PlanarSurface *p;
204 if (a->pixmap != None) XFreePixmap(ob_display, a->pixmap);
205 if (a->xftdraw != NULL) XftDrawDestroy(a->xftdraw);
206 if (a->textures)
207 g_free(a->texture);
208 if (a->surface.type == Surface_Planar) {
209 p = &a->surface.data.planar;
210 if (p->primary != NULL) color_free(p->primary);
211 if (p->secondary != NULL) color_free(p->secondary);
212 if (p->border_color != NULL) color_free(p->border_color);
213 }
214 g_free(a);
215 }
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