]> Dogcows Code - chaz/openbox/blob - render/render.c
removed a piece of code I suspect has never been run
[chaz/openbox] / render / render.c
1 #include <X11/Xlib.h>
2 #include <X11/Xutil.h>
3 #include <glib.h>
4 #include "render.h"
5 #include "gradient.h"
6 #include "font.h"
7 #include "mask.h"
8 #include "color.h"
9 #include "image.h"
10 #include "theme.h"
11 #include "kernel/openbox.h"
12
13 #ifdef HAVE_STDLIB_H
14 # include <stdlib.h>
15 #endif
16
17 int render_depth;
18 XVisualInfo render_visual_info;
19
20 Visual *render_visual;
21 Colormap render_colormap;
22 int render_red_offset = 0, render_green_offset = 0, render_blue_offset = 0;
23 int render_red_shift, render_green_shift, render_blue_shift;
24 int render_red_mask, render_green_mask, render_blue_mask;
25
26 void render_startup(void)
27 {
28 paint = x_paint;
29
30 render_depth = DefaultDepth(ob_display, ob_screen);
31 render_visual = DefaultVisual(ob_display, ob_screen);
32 render_colormap = DefaultColormap(ob_display, ob_screen);
33
34 switch (render_visual->class) {
35 case TrueColor:
36 truecolor_startup();
37 break;
38 case PseudoColor:
39 case StaticColor:
40 case GrayScale:
41 case StaticGray:
42 pseudocolor_startup();
43 break;
44 default:
45 g_critical("unsupported visual class.\n");
46 exit(EXIT_FAILURE);
47
48 }
49 }
50
51 void truecolor_startup(void)
52 {
53 unsigned long red_mask, green_mask, blue_mask;
54 XImage *timage = NULL;
55
56 timage = XCreateImage(ob_display, render_visual, render_depth,
57 ZPixmap, 0, NULL, 1, 1, 32, 0);
58 g_assert(timage != NULL);
59 /* find the offsets for each color in the visual's masks */
60 render_red_mask = red_mask = timage->red_mask;
61 render_green_mask = green_mask = timage->green_mask;
62 render_blue_mask = blue_mask = timage->blue_mask;
63
64 render_red_offset = 0;
65 render_green_offset = 0;
66 render_blue_offset = 0;
67
68 while (! (red_mask & 1)) { render_red_offset++; red_mask >>= 1; }
69 while (! (green_mask & 1)) { render_green_offset++; green_mask >>= 1; }
70 while (! (blue_mask & 1)) { render_blue_offset++; blue_mask >>= 1; }
71
72 render_red_shift = render_green_shift = render_blue_shift = 8;
73 while (red_mask) { red_mask >>= 1; render_red_shift--; }
74 while (green_mask) { green_mask >>= 1; render_green_shift--; }
75 while (blue_mask) { blue_mask >>= 1; render_blue_shift--; }
76 XFree(timage);
77 }
78
79 void pseudocolor_startup(void)
80 {
81 XColor icolors[256];
82 int tr, tg, tb, n, r, g, b, i, incolors, ii;
83 unsigned long dev;
84 int cpc, _ncolors;
85 g_message("Initializing PseudoColor RenderControl\n");
86
87 /* determine the number of colors and the bits-per-color */
88 pseudo_bpc = 2; /* XXX THIS SHOULD BE A USER OPTION */
89 g_assert(pseudo_bpc >= 1);
90 _ncolors = pseudo_ncolors();
91
92 if (_ncolors > 1 << render_depth) {
93 g_warning("PseudoRenderControl: Invalid colormap size. Resizing.\n");
94 pseudo_bpc = 1 << (render_depth/3) >> 3;
95 _ncolors = 1 << (pseudo_bpc * 3);
96 }
97
98 /* build a color cube */
99 pseudo_colors = malloc(_ncolors * sizeof(XColor));
100 cpc = 1 << pseudo_bpc; /* colors per channel */
101
102 for (n = 0, r = 0; r < cpc; r++)
103 for (g = 0; g < cpc; g++)
104 for (b = 0; b < cpc; b++, n++) {
105 tr = (int)(((float)(r)/(float)(cpc-1)) * 0xFF);
106 tg = (int)(((float)(g)/(float)(cpc-1)) * 0xFF);
107 tb = (int)(((float)(b)/(float)(cpc-1)) * 0xFF);
108 pseudo_colors[n].red = tr | tr << 8;
109 pseudo_colors[n].green = tg | tg << 8;
110 pseudo_colors[n].blue = tb | tb << 8;
111 pseudo_colors[n].flags = DoRed|DoGreen|DoBlue; /* used to track
112 allocation */
113 }
114
115 /* allocate the colors */
116 for (i = 0; i < _ncolors; i++)
117 if (!XAllocColor(ob_display, render_colormap, &pseudo_colors[i]))
118 pseudo_colors[i].flags = 0; /* mark it as unallocated */
119
120 /* try allocate any colors that failed allocation above */
121
122 /* get the allocated values from the X server (only the first 256 XXX why!?)
123 */
124 incolors = (((1 << render_depth) > 256) ? 256 : (1 << render_depth));
125 for (i = 0; i < incolors; i++)
126 icolors[i].pixel = i;
127 XQueryColors(ob_display, render_colormap, icolors, incolors);
128
129 /* try match unallocated ones */
130 for (i = 0; i < _ncolors; i++) {
131 if (!pseudo_colors[i].flags) { /* if it wasn't allocated... */
132 unsigned long closest = 0xffffffff, close = 0;
133 for (ii = 0; ii < incolors; ii++) {
134 /* find deviations */
135 r = (pseudo_colors[i].red - icolors[ii].red) & 0xff;
136 g = (pseudo_colors[i].green - icolors[ii].green) & 0xff;
137 b = (pseudo_colors[i].blue - icolors[ii].blue) & 0xff;
138 /* find a weighted absolute deviation */
139 dev = (r * r) + (g * g) + (b * b);
140
141 if (dev < closest) {
142 closest = dev;
143 close = ii;
144 }
145 }
146
147 pseudo_colors[i].red = icolors[close].red;
148 pseudo_colors[i].green = icolors[close].green;
149 pseudo_colors[i].blue = icolors[close].blue;
150 pseudo_colors[i].pixel = icolors[close].pixel;
151
152 /* try alloc this closest color, it had better succeed! */
153 if (XAllocColor(ob_display, render_colormap, &pseudo_colors[i]))
154 pseudo_colors[i].flags = DoRed|DoGreen|DoBlue; /* mark as alloced */
155 else
156 g_assert(FALSE); /* wtf has gone wrong, its already alloced for
157 chissake! */
158 }
159 }
160 }
161
162 void x_paint(Window win, Appearance *l)
163 {
164 int i, transferred = 0, sw;
165 pixel32 *source, *dest;
166 Pixmap oldp;
167 int x = l->area.x;
168 int y = l->area.y;
169 int w = l->area.width;
170 int h = l->area.height;
171 Rect tarea; /* area in which to draw textures */
172
173 if (w <= 0 || h <= 0 || x+w <= 0 || y+h <= 0) return;
174
175 g_assert(l->surface.type == Surface_Planar);
176
177 oldp = l->pixmap; /* save to free after changing the visible pixmap */
178 l->pixmap = XCreatePixmap(ob_display, ob_root, x+w, y+h, render_depth);
179 g_assert(l->pixmap != None);
180
181 if (l->xftdraw != NULL)
182 XftDrawDestroy(l->xftdraw);
183 l->xftdraw = XftDrawCreate(ob_display, l->pixmap, render_visual,
184 render_colormap);
185 g_assert(l->xftdraw != NULL);
186
187 g_free(l->surface.data.planar.pixel_data);
188 l->surface.data.planar.pixel_data = g_new(pixel32, w * h);
189
190
191 if (l->surface.data.planar.grad == Background_ParentRelative) {
192 sw = l->surface.data.planar.parent->area.width;
193 source = l->surface.data.planar.parent->surface.data.planar.pixel_data
194 + l->surface.data.planar.parentx
195 + sw * l->surface.data.planar.parenty;
196 dest = l->surface.data.planar.pixel_data;
197 for (i = 0; i < h; i++, source += sw, dest += w) {
198 memcpy(dest, source, w * sizeof(pixel32));
199 }
200 }
201 else if (l->surface.data.planar.grad == Background_Solid)
202 gradient_solid(l, x, y, w, h);
203 else gradient_render(&l->surface, w, h);
204
205 for (i = 0; i < l->textures; i++) {
206 tarea = l->texture[i].position;
207 if (l->surface.data.planar.grad != Background_ParentRelative) {
208 if (l->surface.data.planar.relief != Flat) {
209 switch (l->surface.data.planar.bevel) {
210 case Bevel1:
211 tarea.x += 1; tarea.y += 1;
212 tarea.width -= 2; tarea.height -= 2;
213 break;
214 case Bevel2:
215 tarea.x += 2; tarea.y += 2;
216 tarea.width -= 4; tarea.height -= 4;
217 break;
218 }
219 } else if (l->surface.data.planar.border) {
220 tarea.x += 1; tarea.y += 1;
221 tarea.width -= 2; tarea.height -= 2;
222 }
223 }
224
225 switch (l->texture[i].type) {
226 case Text:
227 if (!transferred) {
228 transferred = 1;
229 if (l->surface.data.planar.grad != Background_Solid)
230 pixel32_to_pixmap(l->surface.data.planar.pixel_data,
231 l->pixmap,x,y,w,h);
232 }
233 if (l->xftdraw == NULL) {
234 l->xftdraw = XftDrawCreate(ob_display, l->pixmap,
235 render_visual, render_colormap);
236 }
237 font_draw(l->xftdraw, &l->texture[i].data.text,
238 &tarea);
239 break;
240 case Bitmask:
241 if (!transferred) {
242 transferred = 1;
243 if (l->surface.data.planar.grad != Background_Solid)
244 pixel32_to_pixmap(l->surface.data.planar.pixel_data,
245 l->pixmap,x,y,w,h);
246 }
247 if (l->texture[i].data.mask.color->gc == None)
248 color_allocate_gc(l->texture[i].data.mask.color);
249 mask_draw(l->pixmap, &l->texture[i].data.mask,
250 &tarea);
251 break;
252 case RGBA:
253 image_draw(l->surface.data.planar.pixel_data,
254 &l->texture[i].data.rgba,
255 &tarea, &l->area);
256 break;
257 }
258 }
259
260 if (!transferred) {
261 transferred = 1;
262 if (l->surface.data.planar.grad != Background_Solid)
263 pixel32_to_pixmap(l->surface.data.planar.pixel_data, l->pixmap
264 ,x,y,w,h);
265 }
266
267
268 XSetWindowBackgroundPixmap(ob_display, win, l->pixmap);
269 XClearWindow(ob_display, win);
270 if (oldp != None) XFreePixmap(ob_display, oldp);
271 }
272
273 /*
274 void gl_paint(Window win, Appearance *l)
275 {
276 glXMakeCurrent(ob_display, win, gl_context);
277 }
278 */
279
280 void render_shutdown(void)
281 {
282 }
283
284 Appearance *appearance_new(SurfaceType type, int numtex)
285 {
286 PlanarSurface *p;
287 Appearance *out;
288
289 out = g_new(Appearance, 1);
290 out->surface.type = type;
291 out->textures = numtex;
292 out->xftdraw = NULL;
293 if (numtex) out->texture = g_new0(Texture, numtex);
294 else out->texture = NULL;
295 out->pixmap = None;
296
297 switch (type) {
298 case Surface_Planar:
299 p = &out->surface.data.planar;
300 p->primary = NULL;
301 p->secondary = NULL;
302 p->border_color = NULL;
303 p->bevel_dark = NULL;
304 p->bevel_light = NULL;
305 p->pixel_data = NULL;
306 break;
307 }
308 return out;
309 }
310
311 Appearance *appearance_copy(Appearance *orig)
312 {
313 PlanarSurface *spo, *spc;
314 Appearance *copy = g_new(Appearance, 1);
315 copy->surface.type = orig->surface.type;
316 switch (orig->surface.type) {
317 case Surface_Planar:
318 spo = &(orig->surface.data.planar);
319 spc = &(copy->surface.data.planar);
320 spc->grad = spo->grad;
321 spc->relief = spo->relief;
322 spc->bevel = spo->bevel;
323 if (spo->primary != NULL)
324 spc->primary = color_new(spo->primary->r,
325 spo->primary->g,
326 spo->primary->b);
327 else spc->primary = NULL;
328
329 if (spo->secondary != NULL)
330 spc->secondary = color_new(spo->secondary->r,
331 spo->secondary->g,
332 spo->secondary->b);
333 else spc->secondary = NULL;
334
335 if (spo->border_color != NULL)
336 spc->border_color = color_new(spo->border_color->r,
337 spo->border_color->g,
338 spo->border_color->b);
339 else spc->border_color = NULL;
340
341 if (spo->bevel_dark != NULL)
342 spc->bevel_dark = color_new(spo->bevel_dark->r,
343 spo->bevel_dark->g,
344 spo->bevel_dark->b);
345 else spc->bevel_dark = NULL;
346
347 if (spo->bevel_light != NULL)
348 spc->bevel_light = color_new(spo->bevel_light->r,
349 spo->bevel_light->g,
350 spo->bevel_light->b);
351 else spc->bevel_light = NULL;
352
353 spc->interlaced = spo->interlaced;
354 spc->border = spo->border;
355 spc->pixel_data = NULL;
356 break;
357 }
358 copy->textures = orig->textures;
359 copy->texture = g_memdup(orig->texture, orig->textures * sizeof(Texture));
360 copy->pixmap = None;
361 copy->xftdraw = NULL;
362 return copy;
363 }
364
365 void appearance_free(Appearance *a)
366 {
367 if (a) {
368 PlanarSurface *p;
369 if (a->pixmap != None) XFreePixmap(ob_display, a->pixmap);
370 if (a->xftdraw != NULL) XftDrawDestroy(a->xftdraw);
371 if (a->textures)
372 g_free(a->texture);
373 if (a->surface.type == Surface_Planar) {
374 p = &a->surface.data.planar;
375 color_free(p->primary);
376 color_free(p->secondary);
377 color_free(p->border_color);
378 color_free(p->bevel_dark);
379 color_free(p->bevel_light);
380 g_free(p->pixel_data);
381 }
382 g_free(a);
383 }
384 }
385
386
387 void pixel32_to_pixmap(pixel32 *in, Pixmap out, int x, int y, int w, int h)
388 {
389 pixel32 *scratch;
390 XImage *im = NULL;
391 im = XCreateImage(ob_display, render_visual, render_depth,
392 ZPixmap, 0, NULL, w, h, 32, 0);
393 g_assert(im != NULL);
394 im->byte_order = render_endian;
395 /* this malloc is a complete waste of time on normal 32bpp
396 as reduce_depth just sets im->data = data and returns
397 */
398 scratch = g_new(pixel32, im->width * im->height);
399 im->data = (char*) scratch;
400 reduce_depth(in, im);
401 XPutImage(ob_display, out, DefaultGC(ob_display, ob_screen),
402 im, 0, 0, x, y, w, h);
403 im->data = NULL;
404 XDestroyImage(im);
405 g_free(scratch);
406 }
407
408 void appearance_minsize(Appearance *l, int *w, int *h)
409 {
410 int i;
411 int m;
412 *w = *h = 1;
413
414 switch (l->surface.type) {
415 case Surface_Planar:
416 if (l->surface.data.planar.relief != Flat) {
417 switch (l->surface.data.planar.bevel) {
418 case Bevel1:
419 *w = *h = 2;
420 break;
421 case Bevel2:
422 *w = *h = 4;
423 break;
424 }
425 } else if (l->surface.data.planar.border)
426 *w = *h = 2;
427
428 for (i = 0; i < l->textures; ++i) {
429 switch (l->texture[i].type) {
430 case Bitmask:
431 *w += l->texture[i].data.mask.mask->w;
432 *h += l->texture[i].data.mask.mask->h;
433 break;
434 case Text:
435 m = font_measure_string(l->texture[i].data.text.font,
436 l->texture[i].data.text.string,
437 l->texture[i].data.text.shadow,
438 l->texture[i].data.text.offset);
439 *w += m;
440 m = font_height(l->texture[i].data.text.font,
441 l->texture[i].data.text.shadow,
442 l->texture[i].data.text.offset);
443 *h += m;
444 break;
445 case RGBA:
446 *w += l->texture[i].data.rgba.width;
447 *h += l->texture[i].data.rgba.height;
448 break;
449 case NoTexture:
450 break;
451 }
452 }
453 break;
454 }
455 }
456
457 gboolean render_pixmap_to_rgba(Pixmap pmap, Pixmap mask,
458 int *w, int *h, pixel32 **data)
459 {
460 Window xr;
461 int xx, xy;
462 guint pw, ph, mw, mh, xb, xd, i, x, y, di;
463 XImage *xi, *xm = NULL;
464
465 if (!XGetGeometry(ob_display, pmap, &xr, &xx, &xy, &pw, &ph, &xb, &xd))
466 return FALSE;
467 if (mask) {
468 if (!XGetGeometry(ob_display, mask, &xr, &xx, &xy, &mw, &mh, &xb, &xd))
469 return FALSE;
470 if (pw != mw || ph != mh || xd != 1)
471 return FALSE;
472 }
473
474 xi = XGetImage(ob_display, pmap, 0, 0, pw, ph, 0xffffffff, ZPixmap);
475 if (!xi)
476 return FALSE;
477
478 if (mask) {
479 xm = XGetImage(ob_display, mask, 0, 0, mw, mh, 0xffffffff, ZPixmap);
480 if (!xm)
481 return FALSE;
482 }
483
484 *data = g_new(pixel32, pw * ph);
485 increase_depth(*data, xi);
486
487 if (mask) {
488 /* apply transparency from the mask */
489 di = 0;
490 for (i = 0, y = 0; y < ph; ++y) {
491 for (x = 0; x < pw; ++x, ++i) {
492 if (!((((unsigned)xm->data[di + x / 8]) >> (x % 8)) & 0x1))
493 (*data)[i] &= ~(0xff << default_alpha_offset);
494 }
495 di += xm->bytes_per_line;
496 }
497 }
498
499 *w = pw;
500 *h = ph;
501
502 return TRUE;
503 }
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