]> Dogcows Code - chaz/openbox/blob - render/render.c
black for parentrelative so we can test icons
[chaz/openbox] / render / render.c
1 #include <X11/Xlib.h>
2 #include <X11/Xutil.h>
3 #include <glib.h>
4 #include "render.h"
5 #include "gradient.h"
6 #include "font.h"
7 #include "mask.h"
8 #include "color.h"
9 #include "image.h"
10 #include "../kernel/openbox.h"
11
12 int render_depth;
13 Visual *render_visual;
14 Colormap render_colormap;
15 int render_red_offset = 0, render_green_offset = 0, render_blue_offset = 0;
16 int render_red_shift, render_green_shift, render_blue_shift;
17
18 void render_startup(void)
19 {
20 paint = x_paint;
21
22 render_depth = DefaultDepth(ob_display, ob_screen);
23 render_visual = DefaultVisual(ob_display, ob_screen);
24 render_colormap = DefaultColormap(ob_display, ob_screen);
25
26 if (render_depth < 8) {
27 XVisualInfo vinfo_template, *vinfo_return;
28 /* search for a TrueColor Visual... if we can't find one...
29 we will use the default visual for the screen */
30 int vinfo_nitems;
31 int best = -1;
32
33 vinfo_template.screen = ob_screen;
34 vinfo_template.class = TrueColor;
35 vinfo_return = XGetVisualInfo(ob_display,
36 VisualScreenMask | VisualClassMask,
37 &vinfo_template, &vinfo_nitems);
38 if (vinfo_return) {
39 int i;
40 int max_depth = 1;
41 for (i = 0; i < vinfo_nitems; ++i) {
42 if (vinfo_return[i].depth > max_depth) {
43 if (max_depth == 24 && vinfo_return[i].depth > 24)
44 break; /* prefer 24 bit over 32 */
45 max_depth = vinfo_return[i].depth;
46 best = i;
47 }
48 }
49 if (max_depth < render_depth) best = -1;
50 }
51 if (best != -1) {
52 render_depth = vinfo_return[best].depth;
53 render_visual = vinfo_return[best].visual;
54 render_colormap = XCreateColormap(ob_display, ob_root, render_visual,
55 AllocNone);
56 }
57 XFree(vinfo_return);
58 }
59 truecolor_startup();
60 }
61
62 void truecolor_startup(void)
63 {
64 unsigned long red_mask, green_mask, blue_mask;
65 XImage *timage = NULL;
66
67 timage = XCreateImage(ob_display, render_visual, render_depth,
68 ZPixmap, 0, NULL, 1, 1, 32, 0);
69 g_assert(timage != NULL);
70 /* find the offsets for each color in the visual's masks */
71 red_mask = timage->red_mask;
72 green_mask = timage->green_mask;
73 blue_mask = timage->blue_mask;
74
75 render_red_offset = 0;
76 render_green_offset = 0;
77 render_blue_offset = 0;
78
79 while (! (red_mask & 1)) { render_red_offset++; red_mask >>= 1; }
80 while (! (green_mask & 1)) { render_green_offset++; green_mask >>= 1; }
81 while (! (blue_mask & 1)) { render_blue_offset++; blue_mask >>= 1; }
82
83 render_red_shift = render_green_shift = render_blue_shift = 8;
84 while (red_mask) { red_mask >>= 1; render_red_shift--; }
85 while (green_mask) { green_mask >>= 1; render_green_shift--; }
86 while (blue_mask) { blue_mask >>= 1; render_blue_shift--; }
87 XFree(timage);
88 }
89
90 void x_paint(Window win, Appearance *l, int x, int y, int w, int h)
91 {
92 int i;
93 XImage *im = NULL;
94 Pixmap oldp;
95
96 if (w <= 0 || h <= 0 || x+w <= 0 || y+h <= 0) return;
97
98 g_assert(l->surface.type == Surface_Planar);
99
100 oldp = l->pixmap; /* save to free after changing the visible pixmap */
101 l->pixmap = XCreatePixmap(ob_display, ob_root, x+w, y+h, render_depth);
102 g_assert(l->pixmap != None);
103
104 if (l->xftdraw != NULL)
105 XftDrawDestroy(l->xftdraw);
106 l->xftdraw = XftDrawCreate(ob_display, l->pixmap, render_visual,
107 render_colormap);
108 g_assert(l->xftdraw != NULL);
109
110 g_free(l->surface.data.planar.pixel_data);
111 l->surface.data.planar.pixel_data = g_new(pixel32, w * h);
112
113
114 if (l->surface.data.planar.grad == Background_ParentRelative) {
115 memset(l->surface.data.planar.pixel_data, 0xFF, w*h*4);
116 }
117 else if (l->surface.data.planar.grad == Background_Solid)
118 gradient_solid(l, x, y, w, h);
119 else gradient_render(&l->surface, w, h);
120
121 /*this is not the right place for this code, it's only here so
122 text rendering shows up for now.
123 */
124 if (l->surface.data.planar.grad != Background_Solid) {
125 im = XCreateImage(ob_display, render_visual, render_depth,
126 ZPixmap, 0, NULL, w, h, 32, 0);
127 g_assert(im != NULL);
128 im->byte_order = endian;
129 im->data = (char *)l->surface.data.planar.pixel_data;
130 reduce_depth((pixel32*)im->data, im);
131 XPutImage(ob_display, l->pixmap, DefaultGC(ob_display, ob_screen),
132 im, 0, 0, x, y, w, h);
133 im->data = NULL;
134 XDestroyImage(im);
135 }
136
137 for (i = 0; i < l->textures; i++) {
138 switch (l->texture[i].type) {
139 case Text:
140 if (l->xftdraw == NULL) {
141 l->xftdraw = XftDrawCreate(ob_display, l->pixmap,
142 render_visual, render_colormap);
143 }
144 font_draw(l->xftdraw, &l->texture[i].data.text,
145 &l->texture[i].position);
146 break;
147 case Bitmask:
148 if (l->texture[i].data.mask.color->gc == None)
149 color_allocate_gc(l->texture[i].data.mask.color);
150 mask_draw(l->pixmap, &l->texture[i].data.mask,
151 &l->texture[i].position);
152 break;
153 case RGBA:
154 image_draw(l->surface.data.planar.pixel_data,
155 &l->texture[i].data.rgba,
156 &l->texture[i].position);
157 break;
158 }
159 }
160 XSetWindowBackgroundPixmap(ob_display, win, l->pixmap);
161 XClearWindow(ob_display, win);
162 if (oldp != None) XFreePixmap(ob_display, oldp);
163 }
164
165 /*
166 void gl_paint(Window win, Appearance *l)
167 {
168 glXMakeCurrent(ob_display, win, gl_context);
169 }
170 */
171
172 void render_shutdown(void)
173 {
174 }
175
176 Appearance *appearance_new(SurfaceType type, int numtex)
177 {
178 PlanarSurface *p;
179 Appearance *out;
180
181 out = g_new(Appearance, 1);
182 out->surface.type = type;
183 out->textures = numtex;
184 out->xftdraw = NULL;
185 if (numtex) out->texture = g_new0(Texture, numtex);
186 else out->texture = NULL;
187 out->pixmap = None;
188
189 switch (type) {
190 case Surface_Planar:
191 p = &out->surface.data.planar;
192 p->primary = NULL;
193 p->secondary = NULL;
194 p->border_color = NULL;
195 p->pixel_data = NULL;
196 break;
197 }
198 return out;
199 }
200
201 Appearance *appearance_copy(Appearance *orig)
202 {
203 PlanarSurface *spo, *spc;
204 Appearance *copy = g_new(Appearance, 1);
205 copy->surface.type = orig->surface.type;
206 switch (orig->surface.type) {
207 case Surface_Planar:
208 spo = &(orig->surface.data.planar);
209 spc = &(copy->surface.data.planar);
210 spc->grad = spo->grad;
211 spc->relief = spo->relief;
212 spc->bevel = spo->bevel;
213 if (spo->primary != NULL)
214 spc->primary = color_new(spo->primary->r,
215 spo->primary->g,
216 spo->primary->b);
217 else spc->primary = NULL;
218
219 if (spo->secondary != NULL)
220 spc->secondary = color_new(spo->secondary->r,
221 spo->secondary->g,
222 spo->secondary->b);
223 else spc->secondary = NULL;
224
225 if (spo->border_color != NULL)
226 spc->border_color = color_new(spo->border_color->r,
227 spo->border_color->g,
228 spo->border_color->b);
229 else spc->border_color = NULL;
230
231 spc->interlaced = spo->interlaced;
232 spc->border = spo->border;
233 spc->pixel_data = NULL;
234 break;
235 }
236 copy->textures = orig->textures;
237 copy->texture = g_memdup(orig->texture, orig->textures * sizeof(Texture));
238 copy->pixmap = None;
239 copy->xftdraw = NULL;
240 return copy;
241 }
242
243 void appearance_free(Appearance *a)
244 {
245 PlanarSurface *p;
246 if (a->pixmap != None) XFreePixmap(ob_display, a->pixmap);
247 if (a->xftdraw != NULL) XftDrawDestroy(a->xftdraw);
248 if (a->textures)
249 g_free(a->texture);
250 if (a->surface.type == Surface_Planar) {
251 p = &a->surface.data.planar;
252 if (p->primary != NULL) color_free(p->primary);
253 if (p->secondary != NULL) color_free(p->secondary);
254 if (p->border_color != NULL) color_free(p->border_color);
255 if (p->pixel_data != NULL) g_free(p->pixel_data);
256 }
257 g_free(a);
258 }
This page took 0.045184 seconds and 5 git commands to generate.