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Dogcows Code - chaz/openbox/blob - render/render.c
18 static void RrPixel32_to_pixmap(RrAppearance
*l
,
19 gint x
, gint y
, gint w
, gint h
);
21 void RrPaint(RrAppearance
*l
, Window win
, gint w
, gint h
)
23 int i
, transferred
= 0, sw
;
24 RrPixel32
*source
, *dest
;
26 Rect tarea
; /* area in which to draw textures */
29 if (w
<= 0 || h
<= 0) return;
31 resized
= (l
->w
!= w
|| l
->h
!= h
);
34 oldp
= l
->pixmap
; /* save to free after changing the visible pixmap */
35 l
->pixmap
= XCreatePixmap(RrDisplay(l
->inst
),
36 RrRootWindow(l
->inst
),
37 w
, h
, RrDepth(l
->inst
));
41 g_assert(l
->pixmap
!= None
);
45 if (l
->xftdraw
!= NULL
)
46 XftDrawDestroy(l
->xftdraw
);
47 l
->xftdraw
= XftDrawCreate(RrDisplay(l
->inst
), l
->pixmap
,
48 RrVisual(l
->inst
), RrColormap(l
->inst
));
49 g_assert(l
->xftdraw
!= NULL
);
51 g_free(l
->surface
.RrPixel_data
);
52 l
->surface
.RrPixel_data
= g_new(RrPixel32
, w
* h
);
54 if (l
->surface
.grad
== RR_SURFACE_PARENTREL
) {
55 g_assert (l
->surface
.parent
);
56 g_assert (l
->surface
.parent
->w
);
58 sw
= l
->surface
.parent
->w
;
59 source
= (l
->surface
.parent
->surface
.RrPixel_data
+ l
->surface
.parentx
+
60 sw
* l
->surface
.parenty
);
61 dest
= l
->surface
.RrPixel_data
;
62 for (i
= 0; i
< h
; i
++, source
+= sw
, dest
+= w
) {
63 memcpy(dest
, source
, w
* sizeof(RrPixel32
));
68 RECT_SET(tarea
, 0, 0, w
, h
);
69 if (l
->surface
.grad
!= RR_SURFACE_PARENTREL
) {
70 if (l
->surface
.relief
!= RR_RELIEF_FLAT
) {
71 switch (l
->surface
.bevel
) {
73 tarea
.x
+= 1; tarea
.y
+= 1;
74 tarea
.width
-= 2; tarea
.height
-= 2;
77 tarea
.x
+= 2; tarea
.y
+= 2;
78 tarea
.width
-= 4; tarea
.height
-= 4;
81 } else if (l
->surface
.border
) {
82 tarea
.x
+= 1; tarea
.y
+= 1;
83 tarea
.width
-= 2; tarea
.height
-= 2;
87 for (i
= 0; i
< l
->textures
; i
++) {
88 switch (l
->texture
[i
].type
) {
94 if (l
->surface
.grad
!= RR_SURFACE_SOLID
)
95 RrPixel32_to_pixmap(l
, 0, 0, w
, h
);
97 if (l
->xftdraw
== NULL
) {
98 l
->xftdraw
= XftDrawCreate(RrDisplay(l
->inst
), l
->pixmap
,
100 RrColormap(l
->inst
));
102 RrFontDraw(l
->xftdraw
, &l
->texture
[i
].data
.text
, &tarea
);
104 case RR_TEXTURE_MASK
:
107 if (l
->surface
.grad
!= RR_SURFACE_SOLID
)
108 RrPixel32_to_pixmap(l
, 0, 0, w
, h
);
110 if (l
->texture
[i
].data
.mask
.color
->gc
== None
)
111 RrColorAllocateGC(l
->texture
[i
].data
.mask
.color
);
112 RrPixmapMaskDraw(l
->pixmap
, &l
->texture
[i
].data
.mask
, &tarea
);
114 case RR_TEXTURE_RGBA
:
115 RrImageDraw(l
->surface
.RrPixel_data
,
116 &l
->texture
[i
].data
.rgba
, &tarea
);
123 if (l
->surface
.grad
!= RR_SURFACE_SOLID
)
124 RrPixel32_to_pixmap(l
, 0, 0, w
, h
);
128 XSetWindowBackgroundPixmap(RrDisplay(l
->inst
), win
, l
->pixmap
);
129 XClearWindow(RrDisplay(l
->inst
), win
);
130 if (oldp
) XFreePixmap(RrDisplay(l
->inst
), oldp
);
133 RrAppearance
*RrAppearanceNew(const RrInstance
*inst
, gint numtex
)
137 out
= g_new0(RrAppearance
, 1);
139 out
->textures
= numtex
;
140 if (numtex
) out
->texture
= g_new0(RrTexture
, numtex
);
145 RrAppearance
*RrAppearanceCopy(RrAppearance
*orig
)
147 RrSurface
*spo
, *spc
;
148 RrAppearance
*copy
= g_new(RrAppearance
, 1);
150 copy
->inst
= orig
->inst
;
152 spo
= &(orig
->surface
);
153 spc
= &(copy
->surface
);
154 spc
->grad
= spo
->grad
;
155 spc
->relief
= spo
->relief
;
156 spc
->bevel
= spo
->bevel
;
157 if (spo
->primary
!= NULL
)
158 spc
->primary
= RrColorNew(copy
->inst
,
162 else spc
->primary
= NULL
;
164 if (spo
->secondary
!= NULL
)
165 spc
->secondary
= RrColorNew(copy
->inst
,
169 else spc
->secondary
= NULL
;
171 if (spo
->border_color
!= NULL
)
172 spc
->border_color
= RrColorNew(copy
->inst
,
173 spo
->border_color
->r
,
174 spo
->border_color
->g
,
175 spo
->border_color
->b
);
176 else spc
->border_color
= NULL
;
178 if (spo
->bevel_dark
!= NULL
)
179 spc
->bevel_dark
= RrColorNew(copy
->inst
,
183 else spc
->bevel_dark
= NULL
;
185 if (spo
->bevel_light
!= NULL
)
186 spc
->bevel_light
= RrColorNew(copy
->inst
,
189 spo
->bevel_light
->b
);
190 else spc
->bevel_light
= NULL
;
192 spc
->interlaced
= spo
->interlaced
;
193 spc
->border
= spo
->border
;
194 spc
->RrPixel_data
= NULL
;
196 copy
->textures
= orig
->textures
;
197 copy
->texture
= g_memdup(orig
->texture
,
198 orig
->textures
* sizeof(RrTexture
));
200 copy
->xftdraw
= NULL
;
201 copy
->w
= copy
->h
= 0;
205 void RrAppearanceFree(RrAppearance
*a
)
209 if (a
->pixmap
!= None
) XFreePixmap(RrDisplay(a
->inst
), a
->pixmap
);
210 if (a
->xftdraw
!= NULL
) XftDrawDestroy(a
->xftdraw
);
214 RrColorFree(p
->primary
);
215 RrColorFree(p
->secondary
);
216 RrColorFree(p
->border_color
);
217 RrColorFree(p
->bevel_dark
);
218 RrColorFree(p
->bevel_light
);
219 g_free(p
->RrPixel_data
);
226 static void RrPixel32_to_pixmap(RrAppearance
*l
, gint x
, gint y
, gint w
, gint h
)
228 RrPixel32
*in
, *scratch
;
231 im
= XCreateImage(RrDisplay(l
->inst
), RrVisual(l
->inst
), RrDepth(l
->inst
),
232 ZPixmap
, 0, NULL
, w
, h
, 32, 0);
233 g_assert(im
!= NULL
);
235 in
= l
->surface
.RrPixel_data
;
238 im
->byte_order
= RrEndian
;
239 /* this malloc is a complete waste of time on normal 32bpp
240 as reduce_depth just sets im->data = data and returns
242 scratch
= g_new(RrPixel32
, im
->width
* im
->height
);
243 im
->data
= (char*) scratch
;
244 RrReduceDepth(l
->inst
, in
, im
);
245 XPutImage(RrDisplay(l
->inst
), out
,
246 DefaultGC(RrDisplay(l
->inst
), RrScreen(l
->inst
)),
247 im
, 0, 0, x
, y
, w
, h
);
253 void RrMinsize(RrAppearance
*l
, gint
*w
, gint
*h
)
259 for (i
= 0; i
< l
->textures
; ++i
) {
260 switch (l
->texture
[i
].type
) {
261 case RR_TEXTURE_NONE
:
263 case RR_TEXTURE_MASK
:
264 *w
= MAX(*w
, l
->texture
[i
].data
.mask
.mask
->width
);
265 *h
= MAX(*h
, l
->texture
[i
].data
.mask
.mask
->height
);
267 case RR_TEXTURE_TEXT
:
268 m
= RrFontMeasureString(l
->texture
[i
].data
.text
.font
,
269 l
->texture
[i
].data
.text
.string
,
270 l
->texture
[i
].data
.text
.shadow
,
271 l
->texture
[i
].data
.text
.offset
);
273 m
= RrFontHeight(l
->texture
[i
].data
.text
.font
,
274 l
->texture
[i
].data
.text
.shadow
,
275 l
->texture
[i
].data
.text
.offset
);
278 case RR_TEXTURE_RGBA
:
279 *w
+= MAX(*w
, l
->texture
[i
].data
.rgba
.width
);
280 *h
+= MAX(*h
, l
->texture
[i
].data
.rgba
.height
);
285 if (l
->surface
.relief
!= RR_RELIEF_FLAT
) {
286 switch (l
->surface
.bevel
) {
296 } else if (l
->surface
.border
) {
305 gboolean
RrPixmapToRGBA(const RrInstance
*inst
,
306 Pixmap pmap
, Pixmap mask
,
307 gint
*w
, gint
*h
, RrPixel32
**data
)
311 guint pw
, ph
, mw
, mh
, xb
, xd
, i
, x
, y
, di
;
312 XImage
*xi
, *xm
= NULL
;
314 if (!XGetGeometry(RrDisplay(inst
),
315 pmap
, &xr
, &xx
, &xy
, &pw
, &ph
, &xb
, &xd
))
318 if (!XGetGeometry(RrDisplay(inst
), mask
,
319 &xr
, &xx
, &xy
, &mw
, &mh
, &xb
, &xd
))
321 if (pw
!= mw
|| ph
!= mh
|| xd
!= 1)
325 xi
= XGetImage(RrDisplay(inst
), pmap
,
326 0, 0, pw
, ph
, 0xffffffff, ZPixmap
);
331 xm
= XGetImage(RrDisplay(inst
), mask
,
332 0, 0, mw
, mh
, 0xffffffff, ZPixmap
);
337 *data
= g_new(RrPixel32
, pw
* ph
);
338 RrIncreaseDepth(inst
, *data
, xi
);
341 /* apply transparency from the mask */
343 for (i
= 0, y
= 0; y
< ph
; ++y
) {
344 for (x
= 0; x
< pw
; ++x
, ++i
) {
345 if (!((((unsigned)xm
->data
[di
+ x
/ 8]) >> (x
% 8)) & 0x1))
346 (*data
)[i
] &= ~(0xff << RrDefaultAlphaOffset
);
348 di
+= xm
->bytes_per_line
;
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