]> Dogcows Code - chaz/openbox/blob - plugins/mouse/mouse.c
add a leftHanded option for mouse bindings, reverses the left/right keywords
[chaz/openbox] / plugins / mouse / mouse.c
1 #include "kernel/openbox.h"
2 #include "kernel/dispatch.h"
3 #include "kernel/action.h"
4 #include "kernel/event.h"
5 #include "kernel/client.h"
6 #include "kernel/prop.h"
7 #include "kernel/grab.h"
8 #include "kernel/frame.h"
9 #include "parser/parse.h"
10 #include "translate.h"
11 #include "mouse.h"
12 #include <glib.h>
13
14 static int threshold;
15 static int dclicktime;
16 gboolean mouse_lefthand;
17 /*
18
19 <context name="Titlebar">
20 <mousebind button="Left" action="Press">
21 <action name="Raise"></action>
22 </mousebind>
23 </context>
24
25 */
26
27 static void parse_xml(xmlDocPtr doc, xmlNodePtr node, void *d)
28 {
29 xmlNodePtr n, nbut, nact;
30 char *buttonstr;
31 char *contextstr;
32 MouseAction mact;
33 Action *action;
34
35 if ((n = parse_find_node("dragThreshold", node)))
36 threshold = parse_int(doc, n);
37 if ((n = parse_find_node("doubleClickTime", node)))
38 dclicktime = parse_int(doc, n);
39 if ((n = parse_find_node("leftHanded", node)))
40 mouse_lefthand = parse_bool(doc, n);
41
42 n = parse_find_node("context", node);
43 while (n) {
44 if (!parse_attr_string("name", n, &contextstr))
45 goto next_n;
46 nbut = parse_find_node("mousebind", n->xmlChildrenNode);
47 while (nbut) {
48 if (!parse_attr_string("button", nbut, &buttonstr))
49 goto next_nbut;
50 if (parse_attr_contains("press", nbut, "action"))
51 mact = MouseAction_Press;
52 else if (parse_attr_contains("release", nbut, "action"))
53 mact = MouseAction_Release;
54 else if (parse_attr_contains("click", nbut, "action"))
55 mact = MouseAction_Click;
56 else if (parse_attr_contains("doubleclick", nbut,"action"))
57 mact = MouseAction_DClick;
58 else if (parse_attr_contains("drag", nbut, "action"))
59 mact = MouseAction_Motion;
60 else
61 goto next_nbut;
62 nact = parse_find_node("action", nbut->xmlChildrenNode);
63 while (nact) {
64 if ((action = action_parse(doc, nact))) {
65 /* validate that its okay for a mouse binding*/
66 if (mact == MouseAction_Motion) {
67 if (action->func != action_moveresize ||
68 action->data.moveresize.corner ==
69 prop_atoms.net_wm_moveresize_move_keyboard ||
70 action->data.moveresize.corner ==
71 prop_atoms.net_wm_moveresize_size_keyboard) {
72 action_free(action);
73 action = NULL;
74 }
75 } else {
76 if (action->func == action_moveresize &&
77 action->data.moveresize.corner !=
78 prop_atoms.net_wm_moveresize_move_keyboard &&
79 action->data.moveresize.corner !=
80 prop_atoms.net_wm_moveresize_size_keyboard) {
81 action_free(action);
82 action = NULL;
83 }
84 }
85 if (action)
86 mbind(buttonstr, contextstr, mact, action);
87 }
88 nact = parse_find_node("action", nact->next);
89 }
90 g_free(buttonstr);
91 next_nbut:
92 nbut = parse_find_node("mousebind", nbut->next);
93 }
94 g_free(contextstr);
95 next_n:
96 n = parse_find_node("context", n->next);
97 }
98 }
99
100 void plugin_setup_config()
101 {
102 threshold = 3;
103 dclicktime = 200;
104 mouse_lefthand = FALSE;
105 parse_register("mouse", parse_xml, NULL);
106 }
107
108 /* Array of GSList*s of PointerBinding*s. */
109 static GSList *bound_contexts[NUM_CONTEXTS];
110
111 static void grab_for_client(Client *client, gboolean grab)
112 {
113 int i;
114 GSList *it;
115
116 for (i = 0; i < NUM_CONTEXTS; ++i)
117 for (it = bound_contexts[i]; it != NULL; it = it->next) {
118 /* grab/ungrab the button */
119 MouseBinding *b = it->data;
120 Window win;
121 int mode;
122 unsigned int mask;
123
124 if (i == Context_Frame) {
125 win = client->frame->window;
126 mode = GrabModeAsync;
127 mask = ButtonPressMask | ButtonMotionMask | ButtonReleaseMask;
128 } else if (i == Context_Client) {
129 win = client->frame->plate;
130 mode = GrabModeSync; /* this is handled in event */
131 mask = ButtonPressMask; /* can't catch more than this with Sync
132 mode the release event is
133 manufactured in event() */
134 } else continue;
135
136 if (grab)
137 grab_button_full(b->button, b->state, win, mask, mode, None);
138 else
139 ungrab_button(b->button, b->state, win);
140 }
141 }
142
143 static void grab_all_clients(gboolean grab)
144 {
145 GList *it;
146
147 for (it = client_list; it != NULL; it = it->next)
148 grab_for_client(it->data, grab);
149 }
150
151 static void clearall()
152 {
153 int i;
154 GSList *it;
155
156 for(i = 0; i < NUM_CONTEXTS; ++i) {
157 for (it = bound_contexts[i]; it != NULL; it = it->next) {
158 int j;
159
160 MouseBinding *b = it->data;
161 for (j = 0; j < NUM_MOUSEACTION; ++j) {
162 GSList *it;
163 for (it = b->actions[j]; it; it = it->next) {
164 action_free(it->data);
165 }
166 g_slist_free(b->actions[j]);
167 }
168 g_free(b);
169 }
170 g_slist_free(bound_contexts[i]);
171 }
172 }
173
174 static void fire_button(MouseAction a, Context context, Client *c, guint state,
175 guint button, int x, int y)
176 {
177 GSList *it;
178 MouseBinding *b;
179
180 for (it = bound_contexts[context]; it != NULL; it = it->next) {
181 b = it->data;
182 if (b->state == state && b->button == button)
183 break;
184 }
185 /* if not bound, then nothing to do! */
186 if (it == NULL) return;
187
188 for (it = b->actions[a]; it; it = it->next) {
189 Action *act = it->data;
190 if (act->func != NULL) {
191 act->data.any.c = c;
192
193 g_assert(act->func != action_moveresize);
194
195 if (act->func == action_showmenu) {
196 act->data.showmenu.x = x;
197 act->data.showmenu.y = y;
198 }
199
200 act->func(&act->data);
201 }
202 }
203 }
204
205 static void fire_motion(MouseAction a, Context context, Client *c,
206 guint state, guint button, int x_root, int y_root,
207 guint32 corner)
208 {
209 GSList *it;
210 MouseBinding *b;
211
212 for (it = bound_contexts[context]; it != NULL; it = it->next) {
213 b = it->data;
214 if (b->state == state && b->button == button)
215 break;
216 }
217 /* if not bound, then nothing to do! */
218 if (it == NULL) return;
219
220 for (it = b->actions[a]; it; it = it->next) {
221 Action *act = it->data;
222 if (act->func != NULL) {
223 act->data.any.c = c;
224
225 if (act->func == action_moveresize) {
226 act->data.moveresize.x = x_root;
227 act->data.moveresize.y = y_root;
228 act->data.moveresize.button = button;
229 if (!(act->data.moveresize.corner ==
230 prop_atoms.net_wm_moveresize_move ||
231 act->data.moveresize.corner ==
232 prop_atoms.net_wm_moveresize_move_keyboard ||
233 act->data.moveresize.corner ==
234 prop_atoms.net_wm_moveresize_size_keyboard))
235 act->data.moveresize.corner = corner;
236 } else
237 g_assert_not_reached();
238
239 act->func(&act->data);
240 }
241 }
242 }
243
244 static guint32 pick_corner(int x, int y, int cx, int cy, int cw, int ch)
245 {
246 if (x - cx < cw / 2) {
247 if (y - cy < ch / 2)
248 return prop_atoms.net_wm_moveresize_size_topleft;
249 else
250 return prop_atoms.net_wm_moveresize_size_bottomleft;
251 } else {
252 if (y - cy < ch / 2)
253 return prop_atoms.net_wm_moveresize_size_topright;
254 else
255 return prop_atoms.net_wm_moveresize_size_bottomright;
256 }
257 }
258
259 static void event(ObEvent *e, void *foo)
260 {
261 static Time ltime;
262 static guint button = 0, state = 0, lbutton = 0;
263 static int px, py;
264 gboolean click = FALSE;
265 gboolean dclick = FALSE;
266 Context context;
267
268 switch (e->type) {
269 case Event_Client_Mapped:
270 grab_for_client(e->data.c.client, TRUE);
271 break;
272
273 case Event_Client_Destroy:
274 grab_for_client(e->data.c.client, FALSE);
275 break;
276
277 case Event_X_ButtonPress:
278 context = frame_context(e->data.x.client,
279 e->data.x.e->xbutton.window);
280
281 if (!button) {
282 px = e->data.x.e->xbutton.x_root;
283 py = e->data.x.e->xbutton.y_root;
284 button = e->data.x.e->xbutton.button;
285 state = e->data.x.e->xbutton.state;
286 }
287
288 fire_button(MouseAction_Press, context,
289 e->data.x.client, e->data.x.e->xbutton.state,
290 e->data.x.e->xbutton.button,
291 e->data.x.e->xbutton.x_root, e->data.x.e->xbutton.y_root);
292
293 if (context == Context_Client) {
294 /* Replay the event, so it goes to the client*/
295 XAllowEvents(ob_display, ReplayPointer, event_lasttime);
296 /* Fall through to the release case! */
297 } else
298 break;
299
300 case Event_X_ButtonRelease:
301 context = frame_context(e->data.x.client,
302 e->data.x.e->xbutton.window);
303 if (e->data.x.e->xbutton.button == button) {
304 /* clicks are only valid if its released over the window */
305 int junk1, junk2;
306 Window wjunk;
307 guint ujunk, b, w, h;
308 XGetGeometry(ob_display, e->data.x.e->xbutton.window,
309 &wjunk, &junk1, &junk2, &w, &h, &b, &ujunk);
310 if (e->data.x.e->xbutton.x >= (signed)-b &&
311 e->data.x.e->xbutton.y >= (signed)-b &&
312 e->data.x.e->xbutton.x < (signed)(w+b) &&
313 e->data.x.e->xbutton.y < (signed)(h+b)) {
314 click = TRUE;
315 /* double clicks happen if there were 2 in a row! */
316 if (lbutton == button &&
317 e->data.x.e->xbutton.time - dclicktime <= ltime) {
318 dclick = TRUE;
319 lbutton = 0;
320 } else
321 lbutton = button;
322 } else
323 lbutton = 0;
324
325 button = 0;
326 state = 0;
327 ltime = e->data.x.e->xbutton.time;
328 }
329 fire_button(MouseAction_Release, context,
330 e->data.x.client, e->data.x.e->xbutton.state,
331 e->data.x.e->xbutton.button,
332 e->data.x.e->xbutton.x_root, e->data.x.e->xbutton.y_root);
333 if (click)
334 fire_button(MouseAction_Click, context,
335 e->data.x.client, e->data.x.e->xbutton.state,
336 e->data.x.e->xbutton.button,
337 e->data.x.e->xbutton.x_root,
338 e->data.x.e->xbutton.y_root);
339 if (dclick)
340 fire_button(MouseAction_DClick, context,
341 e->data.x.client, e->data.x.e->xbutton.state,
342 e->data.x.e->xbutton.button,
343 e->data.x.e->xbutton.x_root,
344 e->data.x.e->xbutton.y_root);
345 break;
346
347 case Event_X_MotionNotify:
348 if (button) {
349 if (ABS(e->data.x.e->xmotion.x_root - px) >= threshold ||
350 ABS(e->data.x.e->xmotion.y_root - py) >= threshold) {
351 guint32 corner;
352
353 context = frame_context(e->data.x.client,
354 e->data.x.e->xmotion.window);
355
356 /* You can't drag on buttons */
357 if (context == Context_Maximize ||
358 context == Context_AllDesktops ||
359 context == Context_Shade ||
360 context == Context_Iconify ||
361 context == Context_Icon ||
362 context == Context_Close)
363 break;
364
365 if (!e->data.x.client)
366 corner = prop_atoms.net_wm_moveresize_size_bottomright;
367 else
368 corner =
369 pick_corner(e->data.x.e->xmotion.x_root,
370 e->data.x.e->xmotion.y_root,
371 e->data.x.client->frame->area.x,
372 e->data.x.client->frame->area.y,
373 /* use the client size because the frame
374 can be differently sized (shaded
375 windows) and we want this based on the
376 clients size */
377 e->data.x.client->area.width +
378 e->data.x.client->frame->size.left +
379 e->data.x.client->frame->size.right,
380 e->data.x.client->area.height +
381 e->data.x.client->frame->size.top +
382 e->data.x.client->frame->size.bottom);
383 fire_motion(MouseAction_Motion, context,
384 e->data.x.client, state, button,
385 e->data.x.e->xmotion.x_root,
386 e->data.x.e->xmotion.y_root, corner);
387 button = 0;
388 state = 0;
389 }
390 }
391 break;
392
393 default:
394 g_assert_not_reached();
395 }
396 }
397
398 gboolean mbind(char *buttonstr, char *contextstr, MouseAction mact,
399 Action *action)
400 {
401 guint state, button;
402 Context context;
403 MouseBinding *b;
404 GSList *it;
405
406 if (!translate_button(buttonstr, &state, &button)) {
407 g_warning("invalid button '%s'", buttonstr);
408 return FALSE;
409 }
410
411 contextstr = g_ascii_strdown(contextstr, -1);
412 context = frame_context_from_string(contextstr);
413 if (!context) {
414 g_warning("invalid context '%s'", contextstr);
415 g_free(contextstr);
416 return FALSE;
417 }
418 g_free(contextstr);
419
420 for (it = bound_contexts[context]; it != NULL; it = it->next){
421 b = it->data;
422 if (b->state == state && b->button == button) {
423 b->actions[mact] = g_slist_append(b->actions[mact], action);
424 return TRUE;
425 }
426 }
427
428 grab_all_clients(FALSE);
429
430 /* add the binding */
431 b = g_new0(MouseBinding, 1);
432 b->state = state;
433 b->button = button;
434 b->actions[mact] = g_slist_append(NULL, action);
435 bound_contexts[context] = g_slist_append(bound_contexts[context], b);
436
437 grab_all_clients(TRUE);
438
439 return TRUE;
440 }
441
442 void plugin_startup()
443 {
444 dispatch_register(Event_Client_Mapped | Event_Client_Destroy |
445 Event_X_ButtonPress | Event_X_ButtonRelease |
446 Event_X_MotionNotify, (EventHandler)event, NULL);
447 }
448
449 void plugin_shutdown()
450 {
451 dispatch_register(0, (EventHandler)event, NULL);
452
453 grab_all_clients(FALSE);
454 clearall();
455 }
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