]> Dogcows Code - chaz/openbox/blob - plugins/mouse/mouse.c
move the openbox engine into librender and the kernel. the theme is loaded and stored...
[chaz/openbox] / plugins / mouse / mouse.c
1 #include "kernel/openbox.h"
2 #include "kernel/dispatch.h"
3 #include "kernel/action.h"
4 #include "kernel/event.h"
5 #include "kernel/client.h"
6 #include "kernel/grab.h"
7 #include "kernel/parse.h"
8 #include "kernel/frame.h"
9 #include "translate.h"
10 #include "mouse.h"
11 #include "mouseparse.h"
12 #include <glib.h>
13
14 static int threshold;
15 static int dclicktime;
16
17 static void parse_assign(char *name, ParseToken *value)
18 {
19 if (!g_ascii_strcasecmp(name, "dragthreshold")) {
20 if (value->type != TOKEN_INTEGER)
21 yyerror("invalid value");
22 else {
23 if (value->data.integer >= 0)
24 threshold = value->data.integer;
25 }
26 } else if (!g_ascii_strcasecmp(name, "doubleclicktime")) {
27 if (value->type != TOKEN_INTEGER)
28 yyerror("invalid value");
29 else {
30 if (value->data.integer >= 0)
31 dclicktime = value->data.integer;
32 }
33 } else
34 yyerror("invalid option");
35 parse_free_token(value);
36 }
37
38 void plugin_setup_config()
39 {
40 threshold = 3;
41 dclicktime = 200;
42 parse_reg_section("mouse", mouseparse, parse_assign);
43 }
44
45 /* Array of GSList*s of PointerBinding*s. */
46 static GSList *bound_contexts[NUM_CONTEXTS];
47
48 static void grab_for_client(Client *client, gboolean grab)
49 {
50 int i;
51 GSList *it;
52
53 for (i = 0; i < NUM_CONTEXTS; ++i)
54 for (it = bound_contexts[i]; it != NULL; it = it->next) {
55 /* grab/ungrab the button */
56 MouseBinding *b = it->data;
57 Window win;
58 int mode;
59 unsigned int mask;
60
61 if (i == Context_Frame) {
62 win = client->frame->window;
63 mode = GrabModeAsync;
64 mask = ButtonPressMask | ButtonMotionMask | ButtonReleaseMask;
65 } else if (i == Context_Client) {
66 win = client->frame->plate;
67 mode = GrabModeSync; /* this is handled in event */
68 mask = ButtonPressMask; /* can't catch more than this with Sync
69 mode the release event is
70 manufactured in event() */
71 } else continue;
72
73 if (grab)
74 grab_button(b->button, b->state, win, mask, mode);
75 else
76 ungrab_button(b->button, b->state, win);
77 }
78 }
79
80 static void grab_all_clients(gboolean grab)
81 {
82 GList *it;
83
84 for (it = client_list; it != NULL; it = it->next)
85 grab_for_client(it->data, grab);
86 }
87
88 static void clearall()
89 {
90 int i;
91 GSList *it;
92
93 for(i = 0; i < NUM_CONTEXTS; ++i) {
94 for (it = bound_contexts[i]; it != NULL; it = it->next) {
95 int j;
96
97 MouseBinding *b = it->data;
98 for (j = 0; j < NUM_MOUSEACTION; ++j)
99 if (b->action[j] != NULL)
100 action_free(b->action[j]);
101 g_free(b);
102 }
103 g_slist_free(bound_contexts[i]);
104 }
105 }
106
107 static void fire_button(MouseAction a, Context context, Client *c, guint state,
108 guint button)
109 {
110 GSList *it;
111 MouseBinding *b;
112
113 for (it = bound_contexts[context]; it != NULL; it = it->next) {
114 b = it->data;
115 if (b->state == state && b->button == button)
116 break;
117 }
118 /* if not bound, then nothing to do! */
119 if (it == NULL) return;
120
121 if (b->action[a] != NULL && b->action[a]->func != NULL) {
122 b->action[a]->data.any.c = c;
123
124 g_assert(!(b->action[a]->func == action_move ||
125 b->action[a]->func == action_resize));
126
127 b->action[a]->func(&b->action[a]->data);
128 }
129 }
130
131 /* corner should be the opposite corner of the window in which the pointer
132 clicked, Corner_TopLeft if a good default if there is no client
133 Returns True or False for if a binding existed for the action or not.
134 */
135 static gboolean fire_motion(MouseAction a, Context context, Client *c,
136 guint state, guint button, int cx, int cy,
137 int cw, int ch, int dx, int dy,
138 gboolean final, Corner corner)
139 {
140 GSList *it;
141 MouseBinding *b;
142
143 for (it = bound_contexts[context]; it != NULL; it = it->next) {
144 b = it->data;
145 if (b->state == state && b->button == button)
146 break;
147 }
148 /* if not bound, then nothing to do! */
149 if (it == NULL) return FALSE;
150
151 if (b->action[a] != NULL && b->action[a]->func != NULL) {
152 b->action[a]->data.any.c = c;
153
154 if (b->action[a]->func == action_move) {
155 b->action[a]->data.move.x = cx + dx;
156 b->action[a]->data.move.y = cy + dy;
157 b->action[a]->data.move.final = final;
158 } else if (b->action[a]->func == action_resize) {
159 b->action[a]->data.resize.corner = corner;
160 switch (corner) {
161 case Corner_TopLeft:
162 b->action[a]->data.resize.x = cw + dx;
163 b->action[a]->data.resize.y = ch + dy;
164 break;
165 case Corner_TopRight:
166 b->action[a]->data.resize.x = cw - dx;
167 b->action[a]->data.resize.y = ch + dy;
168 break;
169 case Corner_BottomLeft:
170 b->action[a]->data.resize.x = cw + dx;
171 b->action[a]->data.resize.y = ch - dy;
172 break;
173 case Corner_BottomRight:
174 b->action[a]->data.resize.x = cw - dx;
175 b->action[a]->data.resize.y = ch - dy;
176 break;
177 }
178 b->action[a]->data.resize.final = final;
179 } else
180 g_assert_not_reached();
181 b->action[a]->func(&b->action[a]->data);
182 return TRUE;
183 }
184 return FALSE;
185 }
186
187 static Corner pick_corner(int x, int y, int cx, int cy, int cw, int ch)
188 {
189 if (x - cx < cw / 2) {
190 if (y - cy < ch / 2)
191 return Corner_BottomRight;
192 else
193 return Corner_TopRight;
194 } else {
195 if (y - cy < ch / 2)
196 return Corner_BottomLeft;
197 else
198 return Corner_TopLeft;
199 }
200 }
201
202 static void event(ObEvent *e, void *foo)
203 {
204 static Time ltime;
205 static int px, py, cx, cy, cw, ch, dx, dy;
206 static guint button = 0, state = 0, lbutton = 0;
207 static gboolean drag = FALSE, drag_used = FALSE;
208 static Corner corner = Corner_TopLeft;
209 gboolean click = FALSE;
210 gboolean dclick = FALSE;
211 Context context;
212
213 switch (e->type) {
214 case Event_Client_Mapped:
215 grab_for_client(e->data.c.client, TRUE);
216 break;
217
218 case Event_Client_Destroy:
219 grab_for_client(e->data.c.client, FALSE);
220 break;
221
222 case Event_X_ButtonPress:
223 if (!button) {
224 if (e->data.x.client != NULL) {
225 cx = e->data.x.client->frame->area.x;
226 cy = e->data.x.client->frame->area.y;
227 /* use the client size because the frame can be differently
228 sized (shaded windows) and we want this based on the clients
229 size */
230 cw = e->data.x.client->area.width +
231 e->data.x.client->frame->size.left +
232 e->data.x.client->frame->size.right;
233 ch = e->data.x.client->area.height +
234 e->data.x.client->frame->size.top +
235 e->data.x.client->frame->size.bottom;
236 px = e->data.x.e->xbutton.x_root;
237 py = e->data.x.e->xbutton.y_root;
238 corner = pick_corner(px, py, cx, cy, cw, ch);
239 }
240 button = e->data.x.e->xbutton.button;
241 state = e->data.x.e->xbutton.state;
242 }
243 context = frame_context(e->data.x.client->frame,
244 e->data.x.e->xbutton.window);
245
246 fire_button(MouseAction_Press, context,
247 e->data.x.client, e->data.x.e->xbutton.state,
248 e->data.x.e->xbutton.button);
249
250 if (context == Context_Client) {
251 /* Replay the event, so it goes to the client*/
252 XAllowEvents(ob_display, ReplayPointer, event_lasttime);
253 /* Fall through to the release case! */
254 } else
255 break;
256
257 case Event_X_ButtonRelease:
258 context = frame_context(e->data.x.client->frame,
259 e->data.x.e->xbutton.window);
260 if (e->data.x.e->xbutton.button == button) {
261 /* end drags */
262 if (drag_used) {
263 fire_motion(MouseAction_Motion, context,
264 e->data.x.client, state, button,
265 cx, cy, cw, ch, dx, dy, TRUE, corner);
266 drag = drag_used = FALSE;
267
268 lbutton = 0;
269 } else {
270 /* clicks are only valid if its released over the window */
271 int junk;
272 Window wjunk;
273 guint ujunk, b, w, h;
274 XGetGeometry(ob_display, e->data.x.e->xbutton.window,
275 &wjunk, &junk, &junk, &w, &h, &b, &ujunk);
276 if (e->data.x.e->xbutton.x >= (signed)-b &&
277 e->data.x.e->xbutton.y >= (signed)-b &&
278 e->data.x.e->xbutton.x < (signed)(w+b) &&
279 e->data.x.e->xbutton.y < (signed)(h+b)) {
280 click = TRUE;
281 /* double clicks happen if there were 2 in a row! */
282 if (lbutton == button &&
283 e->data.x.e->xbutton.time - dclicktime <= ltime) {
284 dclick = TRUE;
285 lbutton = 0;
286 } else
287 lbutton = button;
288 } else
289 lbutton = 0;
290 }
291
292 button = 0;
293 state = 0;
294 ltime = e->data.x.e->xbutton.time;
295 }
296 fire_button(MouseAction_Release, context,
297 e->data.x.client, e->data.x.e->xbutton.state,
298 e->data.x.e->xbutton.button);
299 if (click)
300 fire_button(MouseAction_Click, context,
301 e->data.x.client, e->data.x.e->xbutton.state,
302 e->data.x.e->xbutton.button);
303 if (dclick)
304 fire_button(MouseAction_DClick, context,
305 e->data.x.client, e->data.x.e->xbutton.state,
306 e->data.x.e->xbutton.button);
307 break;
308
309 case Event_X_MotionNotify:
310 if (button) {
311 dx = e->data.x.e->xmotion.x_root - px;
312 dy = e->data.x.e->xmotion.y_root - py;
313 if (!drag &&
314 (ABS(dx) >= threshold || ABS(dy) >= threshold))
315 drag = TRUE;
316 if (drag) {
317 context = frame_context(e->data.x.client->frame,
318 e->data.x.e->xbutton.window);
319 drag_used = fire_motion(MouseAction_Motion, context,
320 e->data.x.client,
321 state, button, cx, cy, cw, ch, dx, dy,
322 FALSE, corner);
323 }
324 }
325 break;
326
327 default:
328 g_assert_not_reached();
329 }
330 }
331
332 gboolean mbind(char *buttonstr, char *contextstr, MouseAction mact,
333 Action *action)
334 {
335 guint state, button;
336 Context context;
337 MouseBinding *b;
338 GSList *it;
339
340 if (!translate_button(buttonstr, &state, &button)) {
341 g_warning("invalid button '%s'", buttonstr);
342 return FALSE;
343 }
344
345 contextstr = g_ascii_strdown(contextstr, -1);
346 context = frame_context_from_string(contextstr);
347 if (!context) {
348 g_warning("invalid context '%s'", contextstr);
349 g_free(contextstr);
350 return FALSE;
351 }
352 g_free(contextstr);
353
354 for (it = bound_contexts[context]; it != NULL; it = it->next){
355 b = it->data;
356 if (b->state == state && b->button == button) {
357 /* already bound */
358 if (b->action[mact] != NULL) {
359 g_warning("duplicate binding");
360 return FALSE;
361 }
362 b->action[mact] = action;
363 return TRUE;
364 }
365 }
366
367 grab_all_clients(FALSE);
368
369 /* add the binding */
370 b = g_new0(MouseBinding, 1);
371 b->state = state;
372 b->button = button;
373 b->action[mact] = action;
374 bound_contexts[context] = g_slist_append(bound_contexts[context], b);
375
376 grab_all_clients(TRUE);
377
378 return TRUE;
379 }
380
381 void plugin_startup()
382 {
383 dispatch_register(Event_Client_Mapped | Event_Client_Destroy |
384 Event_X_ButtonPress | Event_X_ButtonRelease |
385 Event_X_MotionNotify, (EventHandler)event, NULL);
386 }
387
388 void plugin_shutdown()
389 {
390 dispatch_register(0, (EventHandler)event, NULL);
391
392 grab_all_clients(FALSE);
393 clearall();
394 }
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