]>
Dogcows Code - chaz/openbox/blob - plugins/mouse/mouse.c
1 #include "kernel/openbox.h"
2 #include "kernel/dispatch.h"
3 #include "kernel/action.h"
4 #include "kernel/event.h"
5 #include "kernel/client.h"
6 #include "kernel/grab.h"
7 #include "kernel/parse.h"
8 #include "kernel/frame.h"
11 #include "mouseparse.h"
15 static int dclicktime
;
17 static void parse_assign(char *name
, ParseToken
*value
)
19 if (!g_ascii_strcasecmp(name
, "dragthreshold")) {
20 if (value
->type
!= TOKEN_INTEGER
)
21 yyerror("invalid value");
23 if (value
->data
.integer
>= 0)
24 threshold
= value
->data
.integer
;
26 } else if (!g_ascii_strcasecmp(name
, "doubleclicktime")) {
27 if (value
->type
!= TOKEN_INTEGER
)
28 yyerror("invalid value");
30 if (value
->data
.integer
>= 0)
31 dclicktime
= value
->data
.integer
;
34 yyerror("invalid option");
35 parse_free_token(value
);
38 void plugin_setup_config()
42 parse_reg_section("mouse", mouseparse
, parse_assign
);
45 /* Array of GSList*s of PointerBinding*s. */
46 static GSList
*bound_contexts
[NUM_CONTEXTS
];
48 static void grab_for_client(Client
*client
, gboolean grab
)
53 for (i
= 0; i
< NUM_CONTEXTS
; ++i
)
54 for (it
= bound_contexts
[i
]; it
!= NULL
; it
= it
->next
) {
55 /* grab/ungrab the button */
56 MouseBinding
*b
= it
->data
;
61 if (i
== Context_Frame
) {
62 win
= client
->frame
->window
;
64 mask
= ButtonPressMask
| ButtonMotionMask
| ButtonReleaseMask
;
65 } else if (i
== Context_Client
) {
66 win
= client
->frame
->plate
;
67 mode
= GrabModeSync
; /* this is handled in event */
68 mask
= ButtonPressMask
; /* can't catch more than this with Sync
69 mode the release event is
70 manufactured in event() */
74 grab_button(b
->button
, b
->state
, win
, mask
, mode
);
76 ungrab_button(b
->button
, b
->state
, win
);
80 static void grab_all_clients(gboolean grab
)
84 for (it
= client_list
; it
!= NULL
; it
= it
->next
)
85 grab_for_client(it
->data
, grab
);
88 static void clearall()
93 for(i
= 0; i
< NUM_CONTEXTS
; ++i
) {
94 for (it
= bound_contexts
[i
]; it
!= NULL
; it
= it
->next
) {
97 MouseBinding
*b
= it
->data
;
98 for (j
= 0; j
< NUM_MOUSEACTION
; ++j
)
99 if (b
->action
[j
] != NULL
)
100 action_free(b
->action
[j
]);
103 g_slist_free(bound_contexts
[i
]);
107 static void fire_button(MouseAction a
, Context context
, Client
*c
, guint state
,
113 for (it
= bound_contexts
[context
]; it
!= NULL
; it
= it
->next
) {
115 if (b
->state
== state
&& b
->button
== button
)
118 /* if not bound, then nothing to do! */
119 if (it
== NULL
) return;
121 if (b
->action
[a
] != NULL
&& b
->action
[a
]->func
!= NULL
) {
122 b
->action
[a
]->data
.any
.c
= c
;
124 g_assert(!(b
->action
[a
]->func
== action_move
||
125 b
->action
[a
]->func
== action_resize
));
127 b
->action
[a
]->func(&b
->action
[a
]->data
);
131 /* corner should be the opposite corner of the window in which the pointer
132 clicked, Corner_TopLeft if a good default if there is no client
133 Returns True or False for if a binding existed for the action or not.
135 static gboolean
fire_motion(MouseAction a
, Context context
, Client
*c
,
136 guint state
, guint button
, int cx
, int cy
,
137 int cw
, int ch
, int dx
, int dy
,
138 gboolean final
, Corner corner
)
143 for (it
= bound_contexts
[context
]; it
!= NULL
; it
= it
->next
) {
145 if (b
->state
== state
&& b
->button
== button
)
148 /* if not bound, then nothing to do! */
149 if (it
== NULL
) return FALSE
;
151 if (b
->action
[a
] != NULL
&& b
->action
[a
]->func
!= NULL
) {
152 b
->action
[a
]->data
.any
.c
= c
;
154 if (b
->action
[a
]->func
== action_move
) {
155 b
->action
[a
]->data
.move
.x
= cx
+ dx
;
156 b
->action
[a
]->data
.move
.y
= cy
+ dy
;
157 b
->action
[a
]->data
.move
.final
= final
;
158 } else if (b
->action
[a
]->func
== action_resize
) {
159 b
->action
[a
]->data
.resize
.corner
= corner
;
162 b
->action
[a
]->data
.resize
.x
= cw
+ dx
;
163 b
->action
[a
]->data
.resize
.y
= ch
+ dy
;
165 case Corner_TopRight
:
166 b
->action
[a
]->data
.resize
.x
= cw
- dx
;
167 b
->action
[a
]->data
.resize
.y
= ch
+ dy
;
169 case Corner_BottomLeft
:
170 b
->action
[a
]->data
.resize
.x
= cw
+ dx
;
171 b
->action
[a
]->data
.resize
.y
= ch
- dy
;
173 case Corner_BottomRight
:
174 b
->action
[a
]->data
.resize
.x
= cw
- dx
;
175 b
->action
[a
]->data
.resize
.y
= ch
- dy
;
178 b
->action
[a
]->data
.resize
.final
= final
;
180 g_assert_not_reached();
181 b
->action
[a
]->func(&b
->action
[a
]->data
);
187 static Corner
pick_corner(int x
, int y
, int cx
, int cy
, int cw
, int ch
)
189 if (x
- cx
< cw
/ 2) {
191 return Corner_BottomRight
;
193 return Corner_TopRight
;
196 return Corner_BottomLeft
;
198 return Corner_TopLeft
;
202 static void event(ObEvent
*e
, void *foo
)
205 static int px
, py
, cx
, cy
, cw
, ch
, dx
, dy
;
206 static guint button
= 0, state
= 0, lbutton
= 0;
207 static gboolean drag
= FALSE
, drag_used
= FALSE
;
208 static Corner corner
= Corner_TopLeft
;
209 gboolean click
= FALSE
;
210 gboolean dclick
= FALSE
;
214 case Event_Client_Mapped
:
215 grab_for_client(e
->data
.c
.client
, TRUE
);
218 case Event_Client_Destroy
:
219 grab_for_client(e
->data
.c
.client
, FALSE
);
222 case Event_X_ButtonPress
:
224 if (e
->data
.x
.client
!= NULL
) {
225 cx
= e
->data
.x
.client
->frame
->area
.x
;
226 cy
= e
->data
.x
.client
->frame
->area
.y
;
227 /* use the client size because the frame can be differently
228 sized (shaded windows) and we want this based on the clients
230 cw
= e
->data
.x
.client
->area
.width
+
231 e
->data
.x
.client
->frame
->size
.left
+
232 e
->data
.x
.client
->frame
->size
.right
;
233 ch
= e
->data
.x
.client
->area
.height
+
234 e
->data
.x
.client
->frame
->size
.top
+
235 e
->data
.x
.client
->frame
->size
.bottom
;
236 px
= e
->data
.x
.e
->xbutton
.x_root
;
237 py
= e
->data
.x
.e
->xbutton
.y_root
;
238 corner
= pick_corner(px
, py
, cx
, cy
, cw
, ch
);
240 button
= e
->data
.x
.e
->xbutton
.button
;
241 state
= e
->data
.x
.e
->xbutton
.state
;
243 context
= frame_context(e
->data
.x
.client
,
244 e
->data
.x
.e
->xbutton
.window
);
246 fire_button(MouseAction_Press
, context
,
247 e
->data
.x
.client
, e
->data
.x
.e
->xbutton
.state
,
248 e
->data
.x
.e
->xbutton
.button
);
250 if (context
== Context_Client
) {
251 /* Replay the event, so it goes to the client*/
252 XAllowEvents(ob_display
, ReplayPointer
, event_lasttime
);
253 /* Fall through to the release case! */
257 case Event_X_ButtonRelease
:
258 context
= frame_context(e
->data
.x
.client
,
259 e
->data
.x
.e
->xbutton
.window
);
260 if (e
->data
.x
.e
->xbutton
.button
== button
) {
263 fire_motion(MouseAction_Motion
, context
,
264 e
->data
.x
.client
, state
, button
,
265 cx
, cy
, cw
, ch
, dx
, dy
, TRUE
, corner
);
266 drag
= drag_used
= FALSE
;
270 /* clicks are only valid if its released over the window */
273 guint ujunk
, b
, w
, h
;
274 XGetGeometry(ob_display
, e
->data
.x
.e
->xbutton
.window
,
275 &wjunk
, &junk
, &junk
, &w
, &h
, &b
, &ujunk
);
276 if (e
->data
.x
.e
->xbutton
.x
>= (signed)-b
&&
277 e
->data
.x
.e
->xbutton
.y
>= (signed)-b
&&
278 e
->data
.x
.e
->xbutton
.x
< (signed)(w
+b
) &&
279 e
->data
.x
.e
->xbutton
.y
< (signed)(h
+b
)) {
281 /* double clicks happen if there were 2 in a row! */
282 if (lbutton
== button
&&
283 e
->data
.x
.e
->xbutton
.time
- dclicktime
<= ltime
) {
294 ltime
= e
->data
.x
.e
->xbutton
.time
;
296 fire_button(MouseAction_Release
, context
,
297 e
->data
.x
.client
, e
->data
.x
.e
->xbutton
.state
,
298 e
->data
.x
.e
->xbutton
.button
);
300 fire_button(MouseAction_Click
, context
,
301 e
->data
.x
.client
, e
->data
.x
.e
->xbutton
.state
,
302 e
->data
.x
.e
->xbutton
.button
);
304 fire_button(MouseAction_DClick
, context
,
305 e
->data
.x
.client
, e
->data
.x
.e
->xbutton
.state
,
306 e
->data
.x
.e
->xbutton
.button
);
309 case Event_X_MotionNotify
:
311 dx
= e
->data
.x
.e
->xmotion
.x_root
- px
;
312 dy
= e
->data
.x
.e
->xmotion
.y_root
- py
;
314 (ABS(dx
) >= threshold
|| ABS(dy
) >= threshold
))
317 context
= frame_context(e
->data
.x
.client
,
318 e
->data
.x
.e
->xbutton
.window
);
319 drag_used
= fire_motion(MouseAction_Motion
, context
,
321 state
, button
, cx
, cy
, cw
, ch
, dx
, dy
,
328 g_assert_not_reached();
332 gboolean
mbind(char *buttonstr
, char *contextstr
, MouseAction mact
,
340 if (!translate_button(buttonstr
, &state
, &button
)) {
341 g_warning("invalid button '%s'", buttonstr
);
345 contextstr
= g_ascii_strdown(contextstr
, -1);
346 context
= frame_context_from_string(contextstr
);
348 g_warning("invalid context '%s'", contextstr
);
354 for (it
= bound_contexts
[context
]; it
!= NULL
; it
= it
->next
){
356 if (b
->state
== state
&& b
->button
== button
) {
358 if (b
->action
[mact
] != NULL
) {
359 g_warning("duplicate binding");
362 b
->action
[mact
] = action
;
367 grab_all_clients(FALSE
);
369 /* add the binding */
370 b
= g_new0(MouseBinding
, 1);
373 b
->action
[mact
] = action
;
374 bound_contexts
[context
] = g_slist_append(bound_contexts
[context
], b
);
376 grab_all_clients(TRUE
);
381 void plugin_startup()
383 dispatch_register(Event_Client_Mapped
| Event_Client_Destroy
|
384 Event_X_ButtonPress
| Event_X_ButtonRelease
|
385 Event_X_MotionNotify
, (EventHandler
)event
, NULL
);
388 void plugin_shutdown()
390 dispatch_register(0, (EventHandler
)event
, NULL
);
392 grab_all_clients(FALSE
);
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