]> Dogcows Code - chaz/openbox/blob - plugins/mouse/mouse.c
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[chaz/openbox] / plugins / mouse / mouse.c
1 #include "kernel/openbox.h"
2 #include "kernel/dispatch.h"
3 #include "kernel/action.h"
4 #include "kernel/event.h"
5 #include "kernel/client.h"
6 #include "kernel/frame.h"
7 #include "kernel/grab.h"
8 #include "kernel/engine.h"
9 #include "kernel/parse.h"
10 #include "kernel/frame.h"
11 #include "translate.h"
12 #include "mouse.h"
13 #include "mouseparse.h"
14 #include <glib.h>
15
16 static int threshold;
17 static int dclicktime;
18
19 static void parse_assign(char *name, ParseToken *value)
20 {
21 if (!g_ascii_strcasecmp(name, "dragthreshold")) {
22 if (value->type != TOKEN_INTEGER)
23 yyerror("invalid value");
24 else {
25 if (value->data.integer >= 0)
26 threshold = value->data.integer;
27 }
28 } else if (!g_ascii_strcasecmp(name, "doubleclicktime")) {
29 if (value->type != TOKEN_INTEGER)
30 yyerror("invalid value");
31 else {
32 if (value->data.integer >= 0)
33 dclicktime = value->data.integer;
34 }
35 } else
36 yyerror("invalid option");
37 parse_free_token(value);
38 }
39
40 void plugin_setup_config()
41 {
42 threshold = 3;
43 dclicktime = 200;
44 parse_reg_section("mouse", mouseparse, parse_assign);
45 }
46
47 /* Array of GSList*s of PointerBinding*s. */
48 static GSList *bound_contexts[NUM_CONTEXTS];
49
50 static void grab_for_client(Client *client, gboolean grab)
51 {
52 int i;
53 GSList *it;
54
55 for (i = 0; i < NUM_CONTEXTS; ++i)
56 for (it = bound_contexts[i]; it != NULL; it = it->next) {
57 /* grab/ungrab the button */
58 MouseBinding *b = it->data;
59 Window win;
60 int mode;
61 unsigned int mask;
62
63 if (i == Context_Frame) {
64 win = client->frame->window;
65 mode = GrabModeAsync;
66 mask = ButtonPressMask | ButtonMotionMask | ButtonReleaseMask;
67 } else if (i == Context_Client) {
68 win = client->frame->plate;
69 mode = GrabModeSync; /* this is handled in event */
70 mask = ButtonPressMask; /* can't catch more than this with Sync
71 mode the release event is
72 manufactured in event() */
73 } else continue;
74
75 if (grab)
76 grab_button(b->button, b->state, win, mask, mode);
77 else
78 ungrab_button(b->button, b->state, win);
79 }
80 }
81
82 static void grab_all_clients(gboolean grab)
83 {
84 GList *it;
85
86 for (it = client_list; it != NULL; it = it->next)
87 grab_for_client(it->data, grab);
88 }
89
90 static void clearall()
91 {
92 int i;
93 GSList *it;
94
95 for(i = 0; i < NUM_CONTEXTS; ++i) {
96 for (it = bound_contexts[i]; it != NULL; it = it->next) {
97 int j;
98
99 MouseBinding *b = it->data;
100 for (j = 0; j < NUM_MOUSEACTION; ++j)
101 if (b->action[j] != NULL)
102 action_free(b->action[j]);
103 g_free(b);
104 }
105 g_slist_free(bound_contexts[i]);
106 }
107 }
108
109 static void fire_button(MouseAction a, Context context, Client *c, guint state,
110 guint button)
111 {
112 GSList *it;
113 MouseBinding *b;
114
115 for (it = bound_contexts[context]; it != NULL; it = it->next) {
116 b = it->data;
117 if (b->state == state && b->button == button)
118 break;
119 }
120 /* if not bound, then nothing to do! */
121 if (it == NULL) return;
122
123 if (b->action[a] != NULL && b->action[a]->func != NULL) {
124 b->action[a]->data.any.c = c;
125
126 g_assert(!(b->action[a]->func == action_move ||
127 b->action[a]->func == action_resize));
128
129 b->action[a]->func(&b->action[a]->data);
130 }
131 }
132
133 /* corner should be the opposite corner of the window in which the pointer
134 clicked, Corner_TopLeft if a good default if there is no client
135 Returns True or False for if a binding existed for the action or not.
136 */
137 static gboolean fire_motion(MouseAction a, Context context, Client *c,
138 guint state, guint button, int cx, int cy,
139 int cw, int ch, int dx, int dy,
140 gboolean final, Corner corner)
141 {
142 GSList *it;
143 MouseBinding *b;
144
145 for (it = bound_contexts[context]; it != NULL; it = it->next) {
146 b = it->data;
147 if (b->state == state && b->button == button)
148 break;
149 }
150 /* if not bound, then nothing to do! */
151 if (it == NULL) return FALSE;
152
153 if (b->action[a] != NULL && b->action[a]->func != NULL) {
154 b->action[a]->data.any.c = c;
155
156 if (b->action[a]->func == action_move) {
157 b->action[a]->data.move.x = cx + dx;
158 b->action[a]->data.move.y = cy + dy;
159 b->action[a]->data.move.final = final;
160 } else if (b->action[a]->func == action_resize) {
161 b->action[a]->data.resize.corner = corner;
162 switch (corner) {
163 case Corner_TopLeft:
164 b->action[a]->data.resize.x = cw + dx;
165 b->action[a]->data.resize.y = ch + dy;
166 break;
167 case Corner_TopRight:
168 b->action[a]->data.resize.x = cw - dx;
169 b->action[a]->data.resize.y = ch + dy;
170 break;
171 case Corner_BottomLeft:
172 b->action[a]->data.resize.x = cw + dx;
173 b->action[a]->data.resize.y = ch - dy;
174 break;
175 case Corner_BottomRight:
176 b->action[a]->data.resize.x = cw - dx;
177 b->action[a]->data.resize.y = ch - dy;
178 break;
179 }
180 b->action[a]->data.resize.final = final;
181 } else
182 g_assert_not_reached();
183 b->action[a]->func(&b->action[a]->data);
184 return TRUE;
185 }
186 return FALSE;
187 }
188
189 static Corner pick_corner(int x, int y, int cx, int cy, int cw, int ch)
190 {
191 if (x - cx < cw / 2) {
192 if (y - cy < ch / 2)
193 return Corner_BottomRight;
194 else
195 return Corner_TopRight;
196 } else {
197 if (y - cy < ch / 2)
198 return Corner_BottomLeft;
199 else
200 return Corner_TopLeft;
201 }
202 }
203
204 static void event(ObEvent *e, void *foo)
205 {
206 static Time ltime;
207 static int px, py, cx, cy, cw, ch, dx, dy;
208 static guint button = 0, state = 0, lbutton = 0;
209 static gboolean drag = FALSE, drag_used = FALSE;
210 static Corner corner = Corner_TopLeft;
211 gboolean click = FALSE;
212 gboolean dclick = FALSE;
213 Context context;
214
215 switch (e->type) {
216 case Event_Client_Mapped:
217 grab_for_client(e->data.c.client, TRUE);
218 break;
219
220 case Event_Client_Destroy:
221 grab_for_client(e->data.c.client, FALSE);
222 break;
223
224 case Event_X_ButtonPress:
225 if (!button) {
226 if (e->data.x.client != NULL) {
227 cx = e->data.x.client->frame->area.x;
228 cy = e->data.x.client->frame->area.y;
229 /* use the client size because the frame can be differently
230 sized (shaded windows) and we want this based on the clients
231 size */
232 cw = e->data.x.client->area.width +
233 e->data.x.client->frame->size.left +
234 e->data.x.client->frame->size.right;
235 ch = e->data.x.client->area.height +
236 e->data.x.client->frame->size.top +
237 e->data.x.client->frame->size.bottom;
238 px = e->data.x.e->xbutton.x_root;
239 py = e->data.x.e->xbutton.y_root;
240 corner = pick_corner(px, py, cx, cy, cw, ch);
241 }
242 button = e->data.x.e->xbutton.button;
243 state = e->data.x.e->xbutton.state;
244 }
245 context = engine_get_context(e->data.x.client,
246 e->data.x.e->xbutton.window);
247
248 fire_button(MouseAction_Press, context,
249 e->data.x.client, e->data.x.e->xbutton.state,
250 e->data.x.e->xbutton.button);
251
252 if (context == Context_Client) {
253 /* Replay the event, so it goes to the client*/
254 XAllowEvents(ob_display, ReplayPointer, event_lasttime);
255 /* Fall through to the release case! */
256 } else
257 break;
258
259 case Event_X_ButtonRelease:
260 context = engine_get_context(e->data.x.client,
261 e->data.x.e->xbutton.window);
262 if (e->data.x.e->xbutton.button == button) {
263 /* end drags */
264 if (drag_used) {
265 fire_motion(MouseAction_Motion, context,
266 e->data.x.client, state, button,
267 cx, cy, cw, ch, dx, dy, TRUE, corner);
268 drag = drag_used = FALSE;
269
270 lbutton = 0;
271 } else {
272 /* clicks are only valid if its released over the window */
273 int junk;
274 Window wjunk;
275 guint ujunk, b, w, h;
276 XGetGeometry(ob_display, e->data.x.e->xbutton.window,
277 &wjunk, &junk, &junk, &w, &h, &b, &ujunk);
278 if (e->data.x.e->xbutton.x >= (signed)-b &&
279 e->data.x.e->xbutton.y >= (signed)-b &&
280 e->data.x.e->xbutton.x < (signed)(w+b) &&
281 e->data.x.e->xbutton.y < (signed)(h+b)) {
282 click = TRUE;
283 /* double clicks happen if there were 2 in a row! */
284 if (lbutton == button &&
285 e->data.x.e->xbutton.time - dclicktime <= ltime) {
286 dclick = TRUE;
287 lbutton = 0;
288 } else
289 lbutton = button;
290 } else
291 lbutton = 0;
292 }
293
294 button = 0;
295 state = 0;
296 ltime = e->data.x.e->xbutton.time;
297 }
298 fire_button(MouseAction_Release, context,
299 e->data.x.client, e->data.x.e->xbutton.state,
300 e->data.x.e->xbutton.button);
301 if (click)
302 fire_button(MouseAction_Click, context,
303 e->data.x.client, e->data.x.e->xbutton.state,
304 e->data.x.e->xbutton.button);
305 if (dclick)
306 fire_button(MouseAction_DClick, context,
307 e->data.x.client, e->data.x.e->xbutton.state,
308 e->data.x.e->xbutton.button);
309 break;
310
311 case Event_X_MotionNotify:
312 if (button) {
313 dx = e->data.x.e->xmotion.x_root - px;
314 dy = e->data.x.e->xmotion.y_root - py;
315 if (!drag &&
316 (ABS(dx) >= threshold || ABS(dy) >= threshold))
317 drag = TRUE;
318 if (drag) {
319 context = engine_get_context(e->data.x.client,
320 e->data.x.e->xbutton.window);
321 drag_used = fire_motion(MouseAction_Motion, context,
322 e->data.x.client,
323 state, button, cx, cy, cw, ch, dx, dy,
324 FALSE, corner);
325 }
326 }
327 break;
328
329 default:
330 g_assert_not_reached();
331 }
332 }
333
334 gboolean mbind(char *buttonstr, char *contextstr, MouseAction mact,
335 Action *action)
336 {
337 guint state, button;
338 Context context;
339 MouseBinding *b;
340 GSList *it;
341
342 if (!translate_button(buttonstr, &state, &button)) {
343 g_warning("invalid button '%s'", buttonstr);
344 return FALSE;
345 }
346
347 contextstr = g_ascii_strdown(contextstr, -1);
348 context = frame_context_from_string(contextstr);
349 if (!context) {
350 g_warning("invalid context '%s'", contextstr);
351 g_free(contextstr);
352 return FALSE;
353 }
354 g_free(contextstr);
355
356 for (it = bound_contexts[context]; it != NULL; it = it->next){
357 b = it->data;
358 if (b->state == state && b->button == button) {
359 /* already bound */
360 if (b->action[mact] != NULL) {
361 g_warning("duplicate binding");
362 return FALSE;
363 }
364 b->action[mact] = action;
365 return TRUE;
366 }
367 }
368
369 grab_all_clients(FALSE);
370
371 /* add the binding */
372 b = g_new0(MouseBinding, 1);
373 b->state = state;
374 b->button = button;
375 b->action[mact] = action;
376 bound_contexts[context] = g_slist_append(bound_contexts[context], b);
377
378 grab_all_clients(TRUE);
379
380 return TRUE;
381 }
382
383 void plugin_startup()
384 {
385 dispatch_register(Event_Client_Mapped | Event_Client_Destroy |
386 Event_X_ButtonPress | Event_X_ButtonRelease |
387 Event_X_MotionNotify, (EventHandler)event, NULL);
388 }
389
390 void plugin_shutdown()
391 {
392 dispatch_register(0, (EventHandler)event, NULL);
393
394 grab_all_clients(FALSE);
395 clearall();
396 }
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