]> Dogcows Code - chaz/openbox/blob - plugins/mouse/mouse.c
start of showing/rendering menus. woot!
[chaz/openbox] / plugins / mouse / mouse.c
1 #include "kernel/openbox.h"
2 #include "kernel/dispatch.h"
3 #include "kernel/action.h"
4 #include "kernel/event.h"
5 #include "kernel/client.h"
6 #include "kernel/grab.h"
7 #include "kernel/parse.h"
8 #include "kernel/frame.h"
9 #include "translate.h"
10 #include "mouse.h"
11 #include "mouseparse.h"
12 #include <glib.h>
13
14 static int threshold;
15 static int dclicktime;
16
17 static void parse_assign(char *name, ParseToken *value)
18 {
19 if (!g_ascii_strcasecmp(name, "dragthreshold")) {
20 if (value->type != TOKEN_INTEGER)
21 yyerror("invalid value");
22 else {
23 if (value->data.integer >= 0)
24 threshold = value->data.integer;
25 }
26 } else if (!g_ascii_strcasecmp(name, "doubleclicktime")) {
27 if (value->type != TOKEN_INTEGER)
28 yyerror("invalid value");
29 else {
30 if (value->data.integer >= 0)
31 dclicktime = value->data.integer;
32 }
33 } else
34 yyerror("invalid option");
35 parse_free_token(value);
36 }
37
38 void plugin_setup_config()
39 {
40 threshold = 3;
41 dclicktime = 200;
42 parse_reg_section("mouse", mouseparse, parse_assign);
43 }
44
45 /* Array of GSList*s of PointerBinding*s. */
46 static GSList *bound_contexts[NUM_CONTEXTS];
47
48 static void grab_for_client(Client *client, gboolean grab)
49 {
50 int i;
51 GSList *it;
52
53 for (i = 0; i < NUM_CONTEXTS; ++i)
54 for (it = bound_contexts[i]; it != NULL; it = it->next) {
55 /* grab/ungrab the button */
56 MouseBinding *b = it->data;
57 Window win;
58 int mode;
59 unsigned int mask;
60
61 if (i == Context_Frame) {
62 win = client->frame->window;
63 mode = GrabModeAsync;
64 mask = ButtonPressMask | ButtonMotionMask | ButtonReleaseMask;
65 } else if (i == Context_Client) {
66 win = client->frame->plate;
67 mode = GrabModeSync; /* this is handled in event */
68 mask = ButtonPressMask; /* can't catch more than this with Sync
69 mode the release event is
70 manufactured in event() */
71 } else continue;
72
73 if (grab)
74 grab_button(b->button, b->state, win, mask, mode);
75 else
76 ungrab_button(b->button, b->state, win);
77 }
78 }
79
80 static void grab_all_clients(gboolean grab)
81 {
82 GList *it;
83
84 for (it = client_list; it != NULL; it = it->next)
85 grab_for_client(it->data, grab);
86 }
87
88 static void clearall()
89 {
90 int i;
91 GSList *it;
92
93 for(i = 0; i < NUM_CONTEXTS; ++i) {
94 for (it = bound_contexts[i]; it != NULL; it = it->next) {
95 int j;
96
97 MouseBinding *b = it->data;
98 for (j = 0; j < NUM_MOUSEACTION; ++j)
99 if (b->action[j] != NULL)
100 action_free(b->action[j]);
101 g_free(b);
102 }
103 g_slist_free(bound_contexts[i]);
104 }
105 }
106
107 static void fire_button(MouseAction a, Context context, Client *c, guint state,
108 guint button, int x, int y)
109 {
110 GSList *it;
111 MouseBinding *b;
112
113 for (it = bound_contexts[context]; it != NULL; it = it->next) {
114 b = it->data;
115 if (b->state == state && b->button == button)
116 break;
117 }
118 /* if not bound, then nothing to do! */
119 if (it == NULL) return;
120
121 if (b->action[a] != NULL && b->action[a]->func != NULL) {
122 b->action[a]->data.any.c = c;
123
124 g_assert(!(b->action[a]->func == action_move ||
125 b->action[a]->func == action_resize));
126
127 if (b->action[a]->func == action_showmenu) {
128 b->action[a]->data.showmenu.x = x;
129 b->action[a]->data.showmenu.y = y;
130 }
131
132 b->action[a]->func(&b->action[a]->data);
133 }
134 }
135
136 /* corner should be the opposite corner of the window in which the pointer
137 clicked, Corner_TopLeft if a good default if there is no client
138 Returns True or False for if a binding existed for the action or not.
139 */
140 static gboolean fire_motion(MouseAction a, Context context, Client *c,
141 guint state, guint button, int cx, int cy,
142 int cw, int ch, int dx, int dy,
143 gboolean final, Corner corner)
144 {
145 GSList *it;
146 MouseBinding *b;
147
148 for (it = bound_contexts[context]; it != NULL; it = it->next) {
149 b = it->data;
150 if (b->state == state && b->button == button)
151 break;
152 }
153 /* if not bound, then nothing to do! */
154 if (it == NULL) return FALSE;
155
156 if (b->action[a] != NULL && b->action[a]->func != NULL) {
157 b->action[a]->data.any.c = c;
158
159 if (b->action[a]->func == action_move) {
160 b->action[a]->data.move.x = cx + dx;
161 b->action[a]->data.move.y = cy + dy;
162 b->action[a]->data.move.final = final;
163 } else if (b->action[a]->func == action_resize) {
164 b->action[a]->data.resize.corner = corner;
165 switch (corner) {
166 case Corner_TopLeft:
167 b->action[a]->data.resize.x = cw + dx;
168 b->action[a]->data.resize.y = ch + dy;
169 break;
170 case Corner_TopRight:
171 b->action[a]->data.resize.x = cw - dx;
172 b->action[a]->data.resize.y = ch + dy;
173 break;
174 case Corner_BottomLeft:
175 b->action[a]->data.resize.x = cw + dx;
176 b->action[a]->data.resize.y = ch - dy;
177 break;
178 case Corner_BottomRight:
179 b->action[a]->data.resize.x = cw - dx;
180 b->action[a]->data.resize.y = ch - dy;
181 break;
182 }
183 b->action[a]->data.resize.final = final;
184 } else
185 g_assert_not_reached();
186 b->action[a]->func(&b->action[a]->data);
187 return TRUE;
188 }
189 return FALSE;
190 }
191
192 static Corner pick_corner(int x, int y, int cx, int cy, int cw, int ch)
193 {
194 if (x - cx < cw / 2) {
195 if (y - cy < ch / 2)
196 return Corner_BottomRight;
197 else
198 return Corner_TopRight;
199 } else {
200 if (y - cy < ch / 2)
201 return Corner_BottomLeft;
202 else
203 return Corner_TopLeft;
204 }
205 }
206
207 static void event(ObEvent *e, void *foo)
208 {
209 static Time ltime;
210 static int px, py, cx, cy, cw, ch, dx, dy;
211 static guint button = 0, state = 0, lbutton = 0;
212 static gboolean drag = FALSE, drag_used = FALSE;
213 static Corner corner = Corner_TopLeft;
214 gboolean click = FALSE;
215 gboolean dclick = FALSE;
216 Context context;
217
218 switch (e->type) {
219 case Event_Client_Mapped:
220 grab_for_client(e->data.c.client, TRUE);
221 break;
222
223 case Event_Client_Destroy:
224 grab_for_client(e->data.c.client, FALSE);
225 break;
226
227 case Event_X_ButtonPress:
228 if (!button) {
229 if (e->data.x.client != NULL) {
230 cx = e->data.x.client->frame->area.x;
231 cy = e->data.x.client->frame->area.y;
232 /* use the client size because the frame can be differently
233 sized (shaded windows) and we want this based on the clients
234 size */
235 cw = e->data.x.client->area.width +
236 e->data.x.client->frame->size.left +
237 e->data.x.client->frame->size.right;
238 ch = e->data.x.client->area.height +
239 e->data.x.client->frame->size.top +
240 e->data.x.client->frame->size.bottom;
241 px = e->data.x.e->xbutton.x_root;
242 py = e->data.x.e->xbutton.y_root;
243 corner = pick_corner(px, py, cx, cy, cw, ch);
244 }
245 button = e->data.x.e->xbutton.button;
246 state = e->data.x.e->xbutton.state;
247 }
248 context = frame_context(e->data.x.client,
249 e->data.x.e->xbutton.window);
250
251 fire_button(MouseAction_Press, context,
252 e->data.x.client, e->data.x.e->xbutton.state,
253 e->data.x.e->xbutton.button,
254 e->data.x.e->xbutton.x_root, e->data.x.e->xbutton.y_root);
255
256 if (context == Context_Client) {
257 /* Replay the event, so it goes to the client*/
258 XAllowEvents(ob_display, ReplayPointer, event_lasttime);
259 /* Fall through to the release case! */
260 } else
261 break;
262
263 case Event_X_ButtonRelease:
264 context = frame_context(e->data.x.client,
265 e->data.x.e->xbutton.window);
266 if (e->data.x.e->xbutton.button == button) {
267 /* end drags */
268 if (drag_used) {
269 fire_motion(MouseAction_Motion, context,
270 e->data.x.client, state, button,
271 cx, cy, cw, ch, dx, dy, TRUE, corner);
272 drag = drag_used = FALSE;
273
274 lbutton = 0;
275 } else {
276 /* clicks are only valid if its released over the window */
277 int junk;
278 Window wjunk;
279 guint ujunk, b, w, h;
280 XGetGeometry(ob_display, e->data.x.e->xbutton.window,
281 &wjunk, &junk, &junk, &w, &h, &b, &ujunk);
282 if (e->data.x.e->xbutton.x >= (signed)-b &&
283 e->data.x.e->xbutton.y >= (signed)-b &&
284 e->data.x.e->xbutton.x < (signed)(w+b) &&
285 e->data.x.e->xbutton.y < (signed)(h+b)) {
286 click = TRUE;
287 /* double clicks happen if there were 2 in a row! */
288 if (lbutton == button &&
289 e->data.x.e->xbutton.time - dclicktime <= ltime) {
290 dclick = TRUE;
291 lbutton = 0;
292 } else
293 lbutton = button;
294 } else
295 lbutton = 0;
296 }
297
298 button = 0;
299 state = 0;
300 ltime = e->data.x.e->xbutton.time;
301 }
302 fire_button(MouseAction_Release, context,
303 e->data.x.client, e->data.x.e->xbutton.state,
304 e->data.x.e->xbutton.button,
305 e->data.x.e->xbutton.x_root, e->data.x.e->xbutton.y_root);
306 if (click)
307 fire_button(MouseAction_Click, context,
308 e->data.x.client, e->data.x.e->xbutton.state,
309 e->data.x.e->xbutton.button,
310 e->data.x.e->xbutton.x_root,
311 e->data.x.e->xbutton.y_root);
312 if (dclick)
313 fire_button(MouseAction_DClick, context,
314 e->data.x.client, e->data.x.e->xbutton.state,
315 e->data.x.e->xbutton.button,
316 e->data.x.e->xbutton.x_root,
317 e->data.x.e->xbutton.y_root);
318 break;
319
320 case Event_X_MotionNotify:
321 if (button) {
322 dx = e->data.x.e->xmotion.x_root - px;
323 dy = e->data.x.e->xmotion.y_root - py;
324 if (!drag &&
325 (ABS(dx) >= threshold || ABS(dy) >= threshold))
326 drag = TRUE;
327 if (drag) {
328 context = frame_context(e->data.x.client,
329 e->data.x.e->xbutton.window);
330 drag_used = fire_motion(MouseAction_Motion, context,
331 e->data.x.client,
332 state, button, cx, cy, cw, ch, dx, dy,
333 FALSE, corner);
334 }
335 }
336 break;
337
338 default:
339 g_assert_not_reached();
340 }
341 }
342
343 gboolean mbind(char *buttonstr, char *contextstr, MouseAction mact,
344 Action *action)
345 {
346 guint state, button;
347 Context context;
348 MouseBinding *b;
349 GSList *it;
350
351 if (!translate_button(buttonstr, &state, &button)) {
352 g_warning("invalid button '%s'", buttonstr);
353 return FALSE;
354 }
355
356 contextstr = g_ascii_strdown(contextstr, -1);
357 context = frame_context_from_string(contextstr);
358 if (!context) {
359 g_warning("invalid context '%s'", contextstr);
360 g_free(contextstr);
361 return FALSE;
362 }
363 g_free(contextstr);
364
365 for (it = bound_contexts[context]; it != NULL; it = it->next){
366 b = it->data;
367 if (b->state == state && b->button == button) {
368 /* already bound */
369 if (b->action[mact] != NULL) {
370 g_warning("duplicate binding");
371 return FALSE;
372 }
373 b->action[mact] = action;
374 return TRUE;
375 }
376 }
377
378 grab_all_clients(FALSE);
379
380 /* add the binding */
381 b = g_new0(MouseBinding, 1);
382 b->state = state;
383 b->button = button;
384 b->action[mact] = action;
385 bound_contexts[context] = g_slist_append(bound_contexts[context], b);
386
387 grab_all_clients(TRUE);
388
389 return TRUE;
390 }
391
392 void plugin_startup()
393 {
394 dispatch_register(Event_Client_Mapped | Event_Client_Destroy |
395 Event_X_ButtonPress | Event_X_ButtonRelease |
396 Event_X_MotionNotify, (EventHandler)event, NULL);
397 }
398
399 void plugin_shutdown()
400 {
401 dispatch_register(0, (EventHandler)event, NULL);
402
403 grab_all_clients(FALSE);
404 clearall();
405 }
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