]> Dogcows Code - chaz/openbox/blob - plugins/keyboard/keyboard.c
i fucked that one up
[chaz/openbox] / plugins / keyboard / keyboard.c
1 #include "../../kernel/focus.h"
2 #include "../../kernel/dispatch.h"
3 #include "../../kernel/openbox.h"
4 #include "../../kernel/grab.h"
5 #include "../../kernel/action.h"
6 #include "tree.h"
7 #include "keyboard.h"
8 #include <glib.h>
9
10 void plugin_setup_config()
11 {
12 }
13
14 KeyBindingTree *firstnode;
15
16 static KeyBindingTree *curpos;
17 static guint reset_key, reset_state;
18 static gboolean grabbed;
19
20 static void grab_keys(gboolean grab)
21 {
22 if (!grab) {
23 ungrab_all_keys();
24 } else {
25 KeyBindingTree *p = firstnode;
26 while (p) {
27 grab_key(p->key, p->state, GrabModeSync);
28 p = p->next_sibling;
29 }
30 }
31 }
32
33 static void reset_chains()
34 {
35 /* XXX kill timer */
36 curpos = NULL;
37 if (grabbed) {
38 grabbed = FALSE;
39 grab_keyboard(FALSE);
40 }
41 }
42
43 static gboolean kbind(GList *keylist, Action *action)
44 {
45 KeyBindingTree *tree, *t;
46 gboolean conflict;
47
48 g_assert(keylist != NULL);
49 g_assert(action != NULL);
50
51 if (!(tree = tree_build(keylist))) {
52 g_warning("invalid binding");
53 return FALSE;
54 }
55 if ((t = tree_find(tree, &conflict)) != NULL) {
56 /* already bound to something */
57 g_warning("keychain is already bound");
58 tree_destroy(tree);
59 return FALSE;
60 }
61 if (conflict) {
62 g_warning("conflict with binding");
63 tree_destroy(tree);
64 return FALSE;
65 }
66
67 /* grab the server here to make sure no key presses go missed */
68 grab_server(TRUE);
69 grab_keys(FALSE);
70
71 /* set the action */
72 t = tree;
73 while (t->first_child) t = t->first_child;
74 t->action = action;
75 /* assimilate this built tree into the main tree. assimilation
76 destroys/uses the tree */
77 tree_assimilate(tree);
78
79 grab_keys(TRUE);
80 grab_server(FALSE);
81
82 return TRUE;
83 }
84
85 static void press(ObEvent *e, void *foo)
86 {
87 if (e->data.x.e->xkey.keycode == reset_key &&
88 e->data.x.e->xkey.state == reset_state) {
89 reset_chains();
90 XAllowEvents(ob_display, AsyncKeyboard, CurrentTime);
91 } else {
92 KeyBindingTree *p;
93 if (curpos == NULL)
94 p = firstnode;
95 else
96 p = curpos->first_child;
97 while (p) {
98 if (p->key == e->data.x.e->xkey.keycode &&
99 p->state == e->data.x.e->xkey.state) {
100 if (p->first_child != NULL) { /* part of a chain */
101 /* XXX TIMER */
102 if (!grabbed) {
103 grab_keyboard(TRUE);
104 grabbed = TRUE;
105 }
106 curpos = p;
107 XAllowEvents(ob_display, AsyncKeyboard, CurrentTime);
108 } else {
109 if (p->action->func != NULL) {
110 p->action->data.any.c = focus_client;
111
112 g_assert(!(p->action->func == action_move ||
113 p->action->func == action_resize));
114
115 p->action->func(&p->action->data);
116 }
117
118 XAllowEvents(ob_display, AsyncKeyboard, CurrentTime);
119 reset_chains();
120 }
121 break;
122 }
123 p = p->next_sibling;
124 }
125 }
126 }
127
128 static void binddef()
129 {
130 GList *list = g_list_append(NULL, NULL);
131 Action *a;
132
133 /* When creating an Action struct, all of the data elements in the
134 appropriate struct need to be set, except the Client*, which will be set
135 at call-time when then action function is used.
136 */
137
138 list->data = "A-Right";
139 a = action_new(action_next_desktop);
140 a->data.nextprevdesktop.wrap = TRUE;
141 kbind(list, a);
142
143 list->data = "A-Left";
144 a = action_new(action_previous_desktop);
145 a->data.nextprevdesktop.wrap = TRUE;
146 kbind(list, a);
147
148 list->data = "A-1";
149 a = action_new(action_desktop);
150 a->data.desktop.desk = 0;
151 kbind(list, a);
152
153 list->data = "A-2";
154 a = action_new(action_desktop);
155 a->data.desktop.desk = 1;
156 kbind(list, a);
157
158 list->data = "A-3";
159 a = action_new(action_desktop);
160 a->data.desktop.desk = 2;
161 kbind(list, a);
162
163 list->data = "A-4";
164 a = action_new(action_desktop);
165 a->data.desktop.desk = 3;
166 kbind(list, a);
167
168 list->data = "A-space";
169 a = action_new(action_execute);
170 a->data.execute.path = g_strdup("xterm");
171 kbind(list, a);
172
173 list->data = "C-A-Escape";
174 a = action_new(action_execute);
175 a->data.execute.path = g_strdup("xlock -nolock -mode puzzle");
176 kbind(list, a);
177 }
178
179 void plugin_startup()
180 {
181 dispatch_register(Event_X_KeyPress, (EventHandler)press, NULL);
182
183 /* XXX parse config file! */
184 binddef();
185 }
186
187 void plugin_shutdown()
188 {
189 dispatch_register(0, (EventHandler)press, NULL);
190
191 grab_keys(FALSE);
192 tree_destroy(firstnode);
193 firstnode = NULL;
194 grab_keys(TRUE);
195 }
196
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