]> Dogcows Code - chaz/openbox/blob - plugins/keyboard/keyboard.c
XAllowEvents with a timestamp, otherwise we end up with a grab in place that we dont...
[chaz/openbox] / plugins / keyboard / keyboard.c
1 #include "../../kernel/focus.h"
2 #include "../../kernel/dispatch.h"
3 #include "../../kernel/openbox.h"
4 #include "../../kernel/grab.h"
5 #include "../../kernel/action.h"
6 #include "tree.h"
7 #include "keyboard.h"
8 #include <glib.h>
9
10 void plugin_setup_config()
11 {
12 }
13
14 KeyBindingTree *firstnode;
15
16 static KeyBindingTree *curpos;
17 static guint reset_key, reset_state;
18 static gboolean grabbed;
19
20 static void grab_keys(gboolean grab)
21 {
22 if (!grab) {
23 ungrab_all_keys();
24 } else {
25 KeyBindingTree *p = firstnode;
26 while (p) {
27 grab_key(p->key, p->state, GrabModeSync);
28 p = p->next_sibling;
29 }
30 }
31 }
32
33 static void reset_chains()
34 {
35 /* XXX kill timer */
36 curpos = NULL;
37 if (grabbed) {
38 grabbed = FALSE;
39 grab_keyboard(FALSE);
40 }
41 }
42
43 static gboolean kbind(GList *keylist, Action *action)
44 {
45 KeyBindingTree *tree, *t;
46 gboolean conflict;
47
48 g_assert(keylist != NULL);
49 g_assert(action != NULL);
50
51 if (!(tree = tree_build(keylist))) {
52 g_warning("invalid binding");
53 return FALSE;
54 }
55 if ((t = tree_find(tree, &conflict)) != NULL) {
56 /* already bound to something */
57 g_warning("keychain is already bound");
58 tree_destroy(tree);
59 return FALSE;
60 }
61 if (conflict) {
62 g_warning("conflict with binding");
63 tree_destroy(tree);
64 return FALSE;
65 }
66
67 /* grab the server here to make sure no key presses go missed */
68 grab_server(TRUE);
69 grab_keys(FALSE);
70
71 /* set the action */
72 t = tree;
73 while (t->first_child) t = t->first_child;
74 t->action = action;
75 /* assimilate this built tree into the main tree. assimilation
76 destroys/uses the tree */
77 tree_assimilate(tree);
78
79 grab_keys(TRUE);
80 grab_server(FALSE);
81
82 return TRUE;
83 }
84
85 static void press(ObEvent *e, void *foo)
86 {
87 if (e->data.x.e->xkey.keycode == reset_key &&
88 e->data.x.e->xkey.state == reset_state) {
89 reset_chains();
90 } else {
91 KeyBindingTree *p;
92 if (curpos == NULL)
93 p = firstnode;
94 else
95 p = curpos->first_child;
96 while (p) {
97 if (p->key == e->data.x.e->xkey.keycode &&
98 p->state == e->data.x.e->xkey.state) {
99 if (p->first_child != NULL) { /* part of a chain */
100 /* XXX TIMER */
101 if (!grabbed) {
102 grab_keyboard(TRUE);
103 grabbed = TRUE;
104 }
105 curpos = p;
106 } else {
107 if (p->action->func != NULL) {
108 p->action->data.any.c = focus_client;
109
110 g_assert(!(p->action->func == action_move ||
111 p->action->func == action_resize));
112
113 p->action->func(&p->action->data);
114 }
115
116 reset_chains();
117 }
118 break;
119 }
120 p = p->next_sibling;
121 }
122 }
123 XAllowEvents(ob_display, AsyncKeyboard, e->data.x.e->xkey.time);
124 }
125
126 static void binddef()
127 {
128 GList *list = g_list_append(NULL, NULL);
129 Action *a;
130
131 /* When creating an Action struct, all of the data elements in the
132 appropriate struct need to be set, except the Client*, which will be set
133 at call-time when then action function is used.
134 */
135
136 list->data = "A-Right";
137 a = action_new(action_next_desktop);
138 a->data.nextprevdesktop.wrap = TRUE;
139 kbind(list, a);
140
141 list->data = "A-Left";
142 a = action_new(action_previous_desktop);
143 a->data.nextprevdesktop.wrap = TRUE;
144 kbind(list, a);
145
146 list->data = "A-1";
147 a = action_new(action_desktop);
148 a->data.desktop.desk = 0;
149 kbind(list, a);
150
151 list->data = "A-2";
152 a = action_new(action_desktop);
153 a->data.desktop.desk = 1;
154 kbind(list, a);
155
156 list->data = "A-3";
157 a = action_new(action_desktop);
158 a->data.desktop.desk = 2;
159 kbind(list, a);
160
161 list->data = "A-4";
162 a = action_new(action_desktop);
163 a->data.desktop.desk = 3;
164 kbind(list, a);
165
166 list->data = "A-space";
167 a = action_new(action_execute);
168 a->data.execute.path = g_strdup("xterm");
169 kbind(list, a);
170
171 list->data = "C-A-Escape";
172 a = action_new(action_execute);
173 a->data.execute.path = g_strdup("xlock -nolock -mode puzzle");
174 kbind(list, a);
175 }
176
177 void plugin_startup()
178 {
179 dispatch_register(Event_X_KeyPress, (EventHandler)press, NULL);
180
181 /* XXX parse config file! */
182 binddef();
183 }
184
185 void plugin_shutdown()
186 {
187 dispatch_register(0, (EventHandler)press, NULL);
188
189 grab_keys(FALSE);
190 tree_destroy(firstnode);
191 firstnode = NULL;
192 grab_keys(TRUE);
193 }
194
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