]> Dogcows Code - chaz/openbox/blob - plugins/keyboard/keyboard.c
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[chaz/openbox] / plugins / keyboard / keyboard.c
1 #include "kernel/focus.h"
2 #include "kernel/dispatch.h"
3 #include "kernel/openbox.h"
4 #include "kernel/event.h"
5 #include "kernel/grab.h"
6 #include "kernel/action.h"
7 #include "kernel/parse.h"
8 #include "tree.h"
9 #include "keyboard.h"
10 #include "keyparse.h"
11 #include "translate.h"
12 #include <glib.h>
13
14 void plugin_setup_config()
15 {
16 parse_reg_section("keyboard", keyparse, NULL);
17 }
18
19 KeyBindingTree *firstnode = NULL;
20
21 static KeyBindingTree *curpos;
22 static guint reset_key, reset_state, button_return, button_escape;
23 static gboolean grabbed;
24
25 static void grab_keys(gboolean grab)
26 {
27 if (!grab) {
28 ungrab_all_keys();
29 } else {
30 KeyBindingTree *p = firstnode;
31 while (p) {
32 grab_key(p->key, p->state, GrabModeSync);
33 p = p->next_sibling;
34 }
35 }
36 }
37
38 static void reset_chains()
39 {
40 /* XXX kill timer */
41 curpos = NULL;
42 if (grabbed) {
43 grabbed = FALSE;
44 grab_keyboard(FALSE);
45 } else
46 XAllowEvents(ob_display, AsyncKeyboard, event_lasttime);
47 }
48
49 gboolean kbind(GList *keylist, Action *action)
50 {
51 KeyBindingTree *tree, *t;
52 gboolean conflict;
53
54 g_assert(keylist != NULL);
55 g_assert(action != NULL);
56
57 if (!(tree = tree_build(keylist)))
58 return FALSE;
59 if ((t = tree_find(tree, &conflict)) != NULL) {
60 /* already bound to something */
61 g_message("keychain is already bound");
62 tree_destroy(tree);
63 return FALSE;
64 }
65 if (conflict) {
66 g_message("conflict with binding");
67 tree_destroy(tree);
68 return FALSE;
69 }
70
71 /* grab the server here to make sure no key presses go missed */
72 grab_server(TRUE);
73 grab_keys(FALSE);
74
75 /* set the action */
76 t = tree;
77 while (t->first_child) t = t->first_child;
78 t->action = action;
79 /* assimilate this built tree into the main tree. assimilation
80 destroys/uses the tree */
81 tree_assimilate(tree);
82
83 grab_keys(TRUE);
84 grab_server(FALSE);
85
86 return TRUE;
87 }
88
89 static void event(ObEvent *e, void *foo)
90 {
91 static KeyBindingTree *grabbed_key = NULL;
92
93 if (grabbed_key) {
94 gboolean done = FALSE;
95
96 if ((e->type == Event_X_KeyRelease &&
97 !(grabbed_key->state & e->data.x.e->xkey.state)))
98 done = TRUE;
99 else if (e->type == Event_X_KeyPress) {
100 if (e->data.x.e->xkey.keycode == button_return)
101 done = TRUE;
102 else if (e->data.x.e->xkey.keycode == button_escape) {
103 grabbed_key->action->data.cycle.cancel = TRUE;
104 done = TRUE;
105 }
106 }
107 if (done) {
108 grabbed_key->action->data.cycle.final = TRUE;
109 grabbed_key->action->func(&grabbed_key->action->data);
110 grab_keyboard(FALSE);
111 grabbed_key = NULL;
112 reset_chains();
113 return;
114 }
115 }
116 if (e->type == Event_X_KeyRelease)
117 return;
118
119 if (e->data.x.e->xkey.keycode == reset_key &&
120 e->data.x.e->xkey.state == reset_state) {
121 reset_chains();
122 } else {
123 KeyBindingTree *p;
124 if (curpos == NULL)
125 p = firstnode;
126 else
127 p = curpos->first_child;
128 while (p) {
129 if (p->key == e->data.x.e->xkey.keycode &&
130 p->state == e->data.x.e->xkey.state) {
131 if (p->first_child != NULL) { /* part of a chain */
132 /* XXX TIMER */
133 if (!grabbed) {
134 grab_keyboard(TRUE);
135 grabbed = TRUE;
136 XAllowEvents(ob_display, AsyncKeyboard,
137 event_lasttime);
138 }
139 curpos = p;
140 } else {
141 if (p->action->func != NULL) {
142 p->action->data.any.c = focus_client;
143
144 g_assert(!(p->action->func == action_move ||
145 p->action->func == action_resize));
146
147 if (p->action->func == action_cycle_windows) {
148 p->action->data.cycle.final = FALSE;
149 p->action->data.cycle.cancel = FALSE;
150 }
151
152 p->action->func(&p->action->data);
153
154 if (p->action->func == action_cycle_windows &&
155 !grabbed_key) {
156 grab_keyboard(TRUE);
157 grabbed_key = p;
158 }
159 }
160
161 reset_chains();
162 }
163 break;
164 }
165 p = p->next_sibling;
166 }
167 }
168 }
169
170 void plugin_startup()
171 {
172 guint i;
173
174 curpos = NULL;
175 grabbed = FALSE;
176
177 dispatch_register(Event_X_KeyPress | Event_X_KeyRelease, (EventHandler)event, NULL);
178
179 translate_key("C-g", &reset_state, &reset_key);
180 translate_key("Escape", &i, &button_escape);
181 translate_key("Return", &i, &button_return);
182 }
183
184 void plugin_shutdown()
185 {
186 dispatch_register(0, (EventHandler)event, NULL);
187
188 grab_keys(FALSE);
189 tree_destroy(firstnode);
190 firstnode = NULL;
191 grab_keys(TRUE);
192 }
193
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