]> Dogcows Code - chaz/openbox/blob - plugins/keyboard/keyboard.c
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[chaz/openbox] / plugins / keyboard / keyboard.c
1 #include "kernel/focus.h"
2 #include "kernel/dispatch.h"
3 #include "kernel/openbox.h"
4 #include "kernel/event.h"
5 #include "kernel/grab.h"
6 #include "kernel/action.h"
7 #include "kernel/parse.h"
8 #include "kernel/timer.h"
9 #include "tree.h"
10 #include "keyboard.h"
11 #include "keyparse.h"
12 #include "translate.h"
13 #include <glib.h>
14
15 void plugin_setup_config()
16 {
17 parse_reg_section("keyboard", keyparse, NULL);
18 }
19
20 KeyBindingTree *firstnode = NULL;
21
22 static KeyBindingTree *curpos;
23 static guint reset_key, reset_state, button_return, button_escape;
24 static Timer *chain_timer;
25
26 static void grab_keys()
27 {
28 KeyBindingTree *p;
29
30 ungrab_all_keys();
31
32 p = curpos ? curpos->first_child : firstnode;
33 while (p) {
34 grab_key(p->key, p->state, GrabModeAsync);
35 p = p->next_sibling;
36 }
37 if (curpos)
38 grab_key(reset_key, reset_state, GrabModeAsync);
39 }
40
41 static void reset_chains()
42 {
43 if (chain_timer) {
44 timer_stop(chain_timer);
45 chain_timer = NULL;
46 }
47 if (curpos) {
48 curpos = NULL;
49 grab_keys();
50 }
51 }
52
53 static void chain_timeout(void *data)
54 {
55 reset_chains();
56 }
57
58 gboolean kbind(GList *keylist, Action *action)
59 {
60 KeyBindingTree *tree, *t;
61 gboolean conflict;
62
63 g_assert(keylist != NULL);
64 g_assert(action != NULL);
65
66 if (!(tree = tree_build(keylist)))
67 return FALSE;
68
69 if ((t = tree_find(tree, &conflict)) != NULL) {
70 /* already bound to something, use the existing tree */
71 tree_destroy(tree);
72 tree = NULL;
73 } else
74 t = tree;
75 while (t->first_child) t = t->first_child;
76
77 if (conflict) {
78 g_message("conflict with binding");
79 tree_destroy(tree);
80 return FALSE;
81 }
82
83 /* set the action */
84 t->actions = g_slist_append(t->actions, action);
85 /* assimilate this built tree into the main tree. assimilation
86 destroys/uses the tree */
87 if (tree) tree_assimilate(tree);
88
89 return TRUE;
90 }
91
92 static void event(ObEvent *e, void *foo)
93 {
94 static KeyBindingTree *grabbed_key = NULL;
95
96 if (grabbed_key) {
97 gboolean done = FALSE;
98
99 if ((e->type == Event_X_KeyRelease &&
100 !(grabbed_key->state & e->data.x.e->xkey.state)))
101 done = TRUE;
102 else if (e->type == Event_X_KeyPress) {
103 if (e->data.x.e->xkey.keycode == button_return)
104 done = TRUE;
105 else if (e->data.x.e->xkey.keycode == button_escape) {
106 GSList *it;
107 for (it = grabbed_key->actions; it; it = it->next) {
108 Action *act = it->data;
109 act->data.cycle.cancel = TRUE;
110 }
111 done = TRUE;
112 }
113 }
114 if (done) {
115 GSList *it;
116 for (it = grabbed_key->actions; it; it = it->next) {
117 Action *act = it->data;
118 act->data.cycle.final = TRUE;
119 act->func(&act->data);
120 }
121 grabbed_key = NULL;
122 grab_keyboard(FALSE);
123 reset_chains();
124 return;
125 }
126 }
127 if (e->type == Event_X_KeyRelease)
128 return;
129
130 g_assert(e->type == Event_X_KeyPress);
131
132 if (e->data.x.e->xkey.keycode == reset_key &&
133 e->data.x.e->xkey.state == reset_state) {
134 reset_chains();
135 } else {
136 KeyBindingTree *p;
137 if (curpos == NULL)
138 p = firstnode;
139 else
140 p = curpos->first_child;
141 while (p) {
142 if (p->key == e->data.x.e->xkey.keycode &&
143 p->state == e->data.x.e->xkey.state) {
144 if (p->first_child != NULL) { /* part of a chain */
145 if (chain_timer) timer_stop(chain_timer);
146 /* 5 second timeout for chains */
147 chain_timer = timer_start(5000*1000, chain_timeout,
148 NULL);
149 curpos = p;
150 grab_keys();
151 } else {
152 GSList *it;
153 for (it = p->actions; it; it = it->next) {
154 Action *act = it->data;
155 if (act->func != NULL) {
156 act->data.any.c = focus_client;
157
158 if (act->func == action_cycle_windows) {
159 act->data.cycle.final = FALSE;
160 act->data.cycle.cancel = FALSE;
161 }
162
163 act->func(&act->data);
164
165 if (act->func == action_cycle_windows &&
166 !grabbed_key) {
167 grabbed_key = p;
168 grab_keyboard(TRUE);
169 break;
170 }
171 }
172 }
173
174 reset_chains();
175 }
176 break;
177 }
178 p = p->next_sibling;
179 }
180 }
181 }
182
183 void plugin_startup()
184 {
185 guint i;
186
187 curpos = NULL;
188 chain_timer = NULL;
189
190 dispatch_register(Event_X_KeyPress | Event_X_KeyRelease,
191 (EventHandler)event, NULL);
192
193 translate_key("C-g", &reset_state, &reset_key);
194 translate_key("Escape", &i, &button_escape);
195 translate_key("Return", &i, &button_return);
196
197 grab_keys();
198 }
199
200 void plugin_shutdown()
201 {
202 dispatch_register(0, (EventHandler)event, NULL);
203
204 tree_destroy(firstnode);
205 firstnode = NULL;
206 ungrab_all_keys();
207 }
208
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