]> Dogcows Code - chaz/openbox/blob - otk/truerendercontrol.cc
add textures, render the textures color for now too!
[chaz/openbox] / otk / truerendercontrol.cc
1 // -*- mode: C++; indent-tabs-mode: nil; c-basic-offset: 2; -*-
2
3 #ifdef HAVE_CONFIG_H
4 # include "../config.h"
5 #endif // HAVE_CONFIG_H
6
7 #include "truerendercontrol.hh"
8 #include "display.hh"
9 #include "screeninfo.hh"
10 #include "surface.hh"
11 #include "rendertexture.hh"
12
13 extern "C" {
14 #ifdef HAVE_STDLIB_H
15 # include <stdlib.h>
16 #endif // HAVE_STDLIB_H
17
18 #include "gettext.h"
19 #define _(str) gettext(str)
20 }
21
22 namespace otk {
23
24 TrueRenderControl::TrueRenderControl(int screen)
25 : RenderControl(screen),
26 _red_offset(0),
27 _green_offset(0),
28 _blue_offset(0)
29 {
30 printf("Initializing TrueColor RenderControl\n");
31
32 Visual *visual = display->screenInfo(_screen)->visual();
33 unsigned long red_mask, green_mask, blue_mask;
34
35 // find the offsets for each color in the visual's masks
36 red_mask = visual->red_mask;
37 green_mask = visual->green_mask;
38 blue_mask = visual->blue_mask;
39
40 while (! (red_mask & 1)) { _red_offset++; red_mask >>= 1; }
41 while (! (green_mask & 1)) { _green_offset++; green_mask >>= 1; }
42 while (! (blue_mask & 1)) { _blue_offset++; blue_mask >>= 1; }
43
44 _red_shift = _green_shift = _blue_shift = 8;
45 while (red_mask) { red_mask >>= 1; _red_shift--; }
46 while (green_mask) { green_mask >>= 1; _green_shift--; }
47 while (blue_mask) { blue_mask >>= 1; _blue_shift--; }
48 }
49
50 TrueRenderControl::~TrueRenderControl()
51 {
52 printf("Destroying TrueColor RenderControl\n");
53
54
55 }
56
57
58 static inline void renderPixel(XImage *im, unsigned char *dp,
59 unsigned long pixel)
60 {
61 unsigned int bpp = im->bits_per_pixel + (im->byte_order == MSBFirst ? 1 : 0);
62
63 switch (bpp) {
64 case 8: // 8bpp
65 *dp++ = pixel;
66 break;
67 case 16: // 16bpp LSB
68 *dp++ = pixel;
69 *dp++ = pixel >> 8;
70 break;
71 case 17: // 16bpp MSB
72 *dp++ = pixel >> 8;
73 *dp++ = pixel;
74 break;
75 case 24: // 24bpp LSB
76 *dp++ = pixel;
77 *dp++ = pixel >> 8;
78 *dp++ = pixel >> 16;
79 break;
80 case 25: // 24bpp MSB
81 *dp++ = pixel >> 16;
82 *dp++ = pixel >> 8;
83 *dp++ = pixel;
84 break;
85 case 32: // 32bpp LSB
86 *dp++ = pixel;
87 *dp++ = pixel >> 8;
88 *dp++ = pixel >> 16;
89 *dp++ = pixel >> 24;
90 break;
91 case 33: // 32bpp MSB
92 *dp++ = pixel >> 24;
93 *dp++ = pixel >> 16;
94 *dp++ = pixel >> 8;
95 *dp++ = pixel;
96 break;
97 default:
98 assert(false); // wtf?
99 }
100 }
101
102 void TrueRenderControl::drawBackground(Surface& sf,
103 const RenderTexture &texture) const
104 {
105 assert(sf._screen == _screen);
106
107 int w = sf.width(), h = sf.height();
108
109 const ScreenInfo *info = display->screenInfo(_screen);
110 XImage *im = XCreateImage(**display, info->visual(), info->depth(),
111 ZPixmap, 0, NULL, w, h, 32, 0);
112
113 unsigned char *data = new unsigned char[im->bytes_per_line * h];
114 unsigned char *dp = data;
115 unsigned int bytes_per_pixel = im->bits_per_pixel/8;
116
117 for (int y = 0; y < h/3; ++y)
118 for (int x = 0; x < w; ++x, dp += bytes_per_pixel)
119 renderPixel(im, dp, (255*x/w) >> _red_shift << _red_offset);
120 for (int y = 0; y < h/3; ++y)
121 for (int x = 0; x < w; ++x, dp += bytes_per_pixel)
122 renderPixel(im, dp, (255*x/w) >> _green_shift << _green_offset);
123 for (int y = 0; y < h/3; ++y)
124 for (int x = 0; x < w; ++x, dp += bytes_per_pixel)
125 renderPixel(im, dp, (255*x/w) >> _blue_shift << _blue_offset);
126
127 im->data = (char*) data;
128
129 // sf.setPixmap(im);
130 sf.setPixmap(texture.color());
131 // sf.setPixmap(RenderColor(_screen, 0xff, 0xff, 0));
132
133 delete [] im->data;
134 im->data = NULL;
135 XDestroyImage(im);}
136 }
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