]> Dogcows Code - chaz/openbox/blob - otk/truerendercontrol.cc
add rendercolor class, with a cache of gcs for the colors
[chaz/openbox] / otk / truerendercontrol.cc
1 // -*- mode: C++; indent-tabs-mode: nil; c-basic-offset: 2; -*-
2
3 #ifdef HAVE_CONFIG_H
4 # include "../config.h"
5 #endif // HAVE_CONFIG_H
6
7 #include "truerendercontrol.hh"
8 #include "display.hh"
9 #include "screeninfo.hh"
10 #include "surface.hh"
11
12 #include "rendercolor.hh"
13
14 extern "C" {
15 #ifdef HAVE_STDLIB_H
16 # include <stdlib.h>
17 #endif // HAVE_STDLIB_H
18
19 #include "gettext.h"
20 #define _(str) gettext(str)
21 }
22
23 namespace otk {
24
25 TrueRenderControl::TrueRenderControl(int screen)
26 : RenderControl(screen),
27 _red_offset(0),
28 _green_offset(0),
29 _blue_offset(0)
30 {
31 printf("Initializing TrueColor RenderControl\n");
32
33 Visual *visual = display->screenInfo(_screen)->visual();
34 unsigned long red_mask, green_mask, blue_mask;
35
36 // find the offsets for each color in the visual's masks
37 red_mask = visual->red_mask;
38 green_mask = visual->green_mask;
39 blue_mask = visual->blue_mask;
40
41 while (! (red_mask & 1)) { _red_offset++; red_mask >>= 1; }
42 while (! (green_mask & 1)) { _green_offset++; green_mask >>= 1; }
43 while (! (blue_mask & 1)) { _blue_offset++; blue_mask >>= 1; }
44
45 _red_shift = _green_shift = _blue_shift = 8;
46 while (red_mask) { red_mask >>= 1; _red_shift--; }
47 while (green_mask) { green_mask >>= 1; _green_shift--; }
48 while (blue_mask) { blue_mask >>= 1; _blue_shift--; }
49 }
50
51 TrueRenderControl::~TrueRenderControl()
52 {
53 printf("Destroying TrueColor RenderControl\n");
54
55
56 }
57
58
59 static inline void renderPixel(XImage *im, unsigned char *dp,
60 unsigned long pixel)
61 {
62 unsigned int bpp = im->bits_per_pixel + (im->byte_order == MSBFirst ? 1 : 0);
63
64 switch (bpp) {
65 case 8: // 8bpp
66 *dp++ = pixel;
67 break;
68 case 16: // 16bpp LSB
69 *dp++ = pixel;
70 *dp++ = pixel >> 8;
71 break;
72 case 17: // 16bpp MSB
73 *dp++ = pixel >> 8;
74 *dp++ = pixel;
75 break;
76 case 24: // 24bpp LSB
77 *dp++ = pixel;
78 *dp++ = pixel >> 8;
79 *dp++ = pixel >> 16;
80 break;
81 case 25: // 24bpp MSB
82 *dp++ = pixel >> 16;
83 *dp++ = pixel >> 8;
84 *dp++ = pixel;
85 break;
86 case 32: // 32bpp LSB
87 *dp++ = pixel;
88 *dp++ = pixel >> 8;
89 *dp++ = pixel >> 16;
90 *dp++ = pixel >> 24;
91 break;
92 case 33: // 32bpp MSB
93 *dp++ = pixel >> 24;
94 *dp++ = pixel >> 16;
95 *dp++ = pixel >> 8;
96 *dp++ = pixel;
97 break;
98 default:
99 assert(false); // wtf?
100 }
101 }
102
103 void TrueRenderControl::drawBackground(Surface& sf,
104 const RenderTexture &texture) const
105 {
106 (void)texture;
107
108 assert(sf._screen == _screen);
109
110 int w = sf.width(), h = sf.height();
111
112 const ScreenInfo *info = display->screenInfo(_screen);
113 XImage *im = XCreateImage(**display, info->visual(), info->depth(),
114 ZPixmap, 0, NULL, w, h, 32, 0);
115
116 unsigned char *data = new unsigned char[im->bytes_per_line * h];
117 unsigned char *dp = data;
118 unsigned int bytes_per_pixel = im->bits_per_pixel/8;
119
120 for (int y = 0; y < h/3; ++y)
121 for (int x = 0; x < w; ++x, dp += bytes_per_pixel)
122 renderPixel(im, dp, (255*x/w) >> _red_shift << _red_offset);
123 for (int y = 0; y < h/3; ++y)
124 for (int x = 0; x < w; ++x, dp += bytes_per_pixel)
125 renderPixel(im, dp, (255*x/w) >> _green_shift << _green_offset);
126 for (int y = 0; y < h/3; ++y)
127 for (int x = 0; x < w; ++x, dp += bytes_per_pixel)
128 renderPixel(im, dp, (255*x/w) >> _blue_shift << _blue_offset);
129
130 im->data = (char*) data;
131
132 // sf.setPixmap(im);
133 sf.setPixmap(RenderColor(_screen, 0xff, 0xff, 0));
134
135 delete [] im->data;
136 im->data = NULL;
137 XDestroyImage(im);}
138 }
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