]> Dogcows Code - chaz/openbox/blob - otk/texture.cc
adding toolkit beginnings
[chaz/openbox] / otk / texture.cc
1 // -*- mode: C++; indent-tabs-mode: nil; c-basic-offset: 2; -*-
2
3 #ifdef HAVE_CONFIG_H
4 # include "../config.h"
5 #endif // HAVE_CONFIG_H
6
7 extern "C" {
8 #include <stdio.h>
9 #ifdef HAVE_CTYPE_H
10 #include <ctype.h>
11 #endif
12 }
13
14 #include <assert.h>
15
16 #include "texture.hh"
17 #include "basedisplay.hh"
18 #include "image.hh"
19 #include "screen.hh"
20 #include "blackbox.hh"
21
22 using std::string;
23
24
25 BTexture::BTexture(const BaseDisplay * const _display,
26 unsigned int _screen, BImageControl* _ctrl)
27 : c(_display, _screen), ct(_display, _screen),
28 lc(_display, _screen), sc(_display, _screen), bc(_display, _screen), t(0),
29 dpy(_display), ctrl(_ctrl), scrn(_screen) { }
30
31
32 BTexture::BTexture(const string &d, const BaseDisplay * const _display,
33 unsigned int _screen, BImageControl* _ctrl)
34 : c(_display, _screen), ct(_display, _screen),
35 lc(_display, _screen), sc(_display, _screen), bc(_display, _screen), t(0),
36 dpy(_display), ctrl(_ctrl), scrn(_screen) {
37 setDescription(d);
38 }
39
40
41 void BTexture::setColor(const BColor &cc) {
42 c = cc;
43 c.setDisplay(display(), screen());
44
45 unsigned char r, g, b, rr, gg, bb;
46
47 // calculate the light color
48 r = c.red();
49 g = c.green();
50 b = c.blue();
51 rr = r + (r >> 1);
52 gg = g + (g >> 1);
53 bb = b + (b >> 1);
54 if (rr < r) rr = ~0;
55 if (gg < g) gg = ~0;
56 if (bb < b) bb = ~0;
57 lc = BColor(rr, gg, bb, display(), screen());
58
59 // calculate the shadow color
60 r = c.red();
61 g = c.green();
62 b = c.blue();
63 rr = (r >> 2) + (r >> 1);
64 gg = (g >> 2) + (g >> 1);
65 bb = (b >> 2) + (b >> 1);
66 if (rr > r) rr = 0;
67 if (gg > g) gg = 0;
68 if (bb > b) bb = 0;
69 sc = BColor(rr, gg, bb, display(), screen());
70 }
71
72
73 void BTexture::setDescription(const string &d) {
74 descr.erase();
75 descr.reserve(d.length());
76
77 string::const_iterator it = d.begin(), end = d.end();
78 for (; it != end; ++it)
79 descr += tolower(*it);
80
81 if (descr.find("parentrelative") != string::npos) {
82 setTexture(BTexture::Parent_Relative);
83 } else {
84 setTexture(0);
85
86 if (descr.find("gradient") != string::npos) {
87 addTexture(BTexture::Gradient);
88 if (descr.find("crossdiagonal") != string::npos)
89 addTexture(BTexture::CrossDiagonal);
90 else if (descr.find("rectangle") != string::npos)
91 addTexture(BTexture::Rectangle);
92 else if (descr.find("pyramid") != string::npos)
93 addTexture(BTexture::Pyramid);
94 else if (descr.find("pipecross") != string::npos)
95 addTexture(BTexture::PipeCross);
96 else if (descr.find("elliptic") != string::npos)
97 addTexture(BTexture::Elliptic);
98 else if (descr.find("horizontal") != string::npos)
99 addTexture(BTexture::Horizontal);
100 else if (descr.find("vertical") != string::npos)
101 addTexture(BTexture::Vertical);
102 else
103 addTexture(BTexture::Diagonal);
104 } else {
105 addTexture(BTexture::Solid);
106 }
107
108 if (descr.find("sunken") != string::npos)
109 addTexture(BTexture::Sunken);
110 else if (descr.find("flat") != string::npos)
111 addTexture(BTexture::Flat);
112 else
113 addTexture(BTexture::Raised);
114
115 if (texture() & BTexture::Flat) {
116 if (descr.find("border") != string::npos)
117 addTexture(BTexture::Border);
118 } else {
119 if (descr.find("bevel2") != string::npos)
120 addTexture(BTexture::Bevel2);
121 else
122 addTexture(BTexture::Bevel1);
123 }
124
125 if (descr.find("interlaced") != string::npos)
126 addTexture(BTexture::Interlaced);
127 }
128 }
129
130 void BTexture::setDisplay(const BaseDisplay * const _display,
131 const unsigned int _screen) {
132 if (_display == display() && _screen == screen()) {
133 // nothing to do
134 return;
135 }
136
137 dpy = _display;
138 scrn = _screen;
139 c.setDisplay(_display, _screen);
140 ct.setDisplay(_display, _screen);
141 lc.setDisplay(_display, _screen);
142 sc.setDisplay(_display, _screen);
143 bc.setDisplay(_display, _screen);
144 }
145
146
147 BTexture& BTexture::operator=(const BTexture &tt) {
148 c = tt.c;
149 ct = tt.ct;
150 lc = tt.lc;
151 sc = tt.sc;
152 bc = tt.bc;
153 descr = tt.descr;
154 t = tt.t;
155 dpy = tt.dpy;
156 scrn = tt.scrn;
157 ctrl = tt.ctrl;
158
159 return *this;
160 }
161
162
163 Pixmap BTexture::render(const unsigned int width, const unsigned int height,
164 const Pixmap old) {
165 assert(display() != 0);
166 assert(texture() != BTexture::NoTexture);
167
168 if (texture() == (BTexture::Flat | BTexture::Solid))
169 return None;
170 if (texture() == BTexture::Parent_Relative)
171 return ParentRelative;
172
173 if (screen() == ~(0u))
174 scrn = DefaultScreen(display()->getXDisplay());
175
176 assert(ctrl != 0);
177 Pixmap ret = ctrl->renderImage(width, height, *this);
178
179 if (old)
180 ctrl->removeImage(old);
181
182 return ret;
183 }
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