1 // -*- mode: C++; indent-tabs-mode: nil; c-basic-offset: 2; -*-
4 # include "../config.h"
5 #endif // HAVE_CONFIG_H
7 #include "renderstyle.hh"
9 #include "screeninfo.hh"
13 RenderStyle::RenderStyle(int screen
, const std::string
&stylefile
)
17 _text_color_focus
= new RenderColor(_screen
, 0x272a2f);
18 _text_color_unfocus
= new RenderColor(_screen
, 0x676869);
20 _button_color_focus
= new RenderColor(_screen
, 0x96ba86);
21 _button_color_unfocus
= new RenderColor(_screen
, 0x676869);
23 _frame_border_color
= new RenderColor(_screen
, 0x181f24);
24 _frame_border_width
= 1;
26 _client_border_color_focus
= new RenderColor(_screen
, 0x858687);
27 _client_border_color_unfocus
= new RenderColor(_screen
, 0x555657);
28 _client_border_width
= 1;
30 _titlebar_focus
= new RenderTexture(_screen
,
33 RenderTexture::Bevel1
,
35 RenderTexture::Vertical
,
41 _titlebar_unfocus
= new RenderTexture(_screen
,
44 RenderTexture::Bevel1
,
46 RenderTexture::Vertical
,
53 _label_focus
= new RenderTexture(_screen
,
56 RenderTexture::Bevel1
,
58 RenderTexture::Vertical
,
64 _label_unfocus
= new RenderTexture(_screen
,
66 RenderTexture::Sunken
,
67 RenderTexture::Bevel1
,
69 RenderTexture::CrossDiagonal
,
77 _handle_focus
= new RenderTexture(_screen
,
80 RenderTexture::Bevel1
,
82 RenderTexture::Vertical
,
88 _handle_unfocus
= new RenderTexture(_screen
,
91 RenderTexture::Bevel1
,
93 RenderTexture::Vertical
,
101 _button_unpress_focus
= new RenderTexture(_screen
,
103 RenderTexture::Raised
,
104 RenderTexture::Bevel2
,
106 RenderTexture::CrossDiagonal
,
112 _button_unpress_unfocus
= new RenderTexture(_screen
,
114 RenderTexture::Raised
,
115 RenderTexture::Bevel2
,
117 RenderTexture::CrossDiagonal
,
124 _button_press_focus
= new RenderTexture(_screen
,
126 RenderTexture::Sunken
,
127 RenderTexture::Bevel2
,
129 RenderTexture::CrossDiagonal
,
135 _button_press_unfocus
= new RenderTexture(_screen
,
137 RenderTexture::Sunken
,
138 RenderTexture::Bevel2
,
140 RenderTexture::CrossDiagonal
,
147 _grip_focus
= new RenderTexture(_screen
,
150 RenderTexture::Bevel1
,
152 RenderTexture::Vertical
,
158 _grip_unfocus
= new RenderTexture(_screen
,
161 RenderTexture::Bevel1
,
163 RenderTexture::Vertical
,
170 _label_font
= new Font(_screen
, "Arial,Sans-9:bold", true, 1, 0x40);
172 XImage
*image
= XCreateImage(**display
,
173 display
->screenInfo(_screen
)->visual(),
174 2, XYBitmap
, 0, NULL
, 8, 8, 0, 0);
177 _max_mask
= new PixmapMask();
178 _max_mask
->w
= _max_mask
->h
= 8;
180 unsigned char data
[] = {
189 image
->data
= (char*)data
;
190 XPutImage(**display
, _max_mask
->mask
, DefaultGC(**display
, _screen
),
191 image
, 0, 0, 0, 0, 8, 8);
194 _icon_mask
= new PixmapMask();
195 _icon_mask
->w
= _icon_mask
->h
= 8;
197 unsigned char data
[] = {
206 image
->data
= (char*)data
;
207 XPutImage(**display
, _icon_mask
->mask
, DefaultGC(**display
, _screen
),
208 image
, 0, 0, 0, 0, 8, 8);
211 _stick_mask
= new PixmapMask();
212 _stick_mask
->w
= _stick_mask
->h
= 8;
214 unsigned char data
[] = {
223 image
->data
= (char*)data
;
224 XPutImage(**display
, _stick_mask
->mask
, DefaultGC(**display
, _screen
),
225 image
, 0, 0, 0, 0, 8, 8);
228 _close_mask
= new PixmapMask();
229 _close_mask
->w
= _close_mask
->h
= 8;
231 unsigned char data
[] = {
240 image
->data
= (char*)data
;
241 XPutImage(**display
, _close_mask
->mask
, DefaultGC(**display
, _screen
),
242 image
, 0, 0, 0, 0, 8, 8);
246 XDestroyImage(image
);
249 RenderStyle::~RenderStyle()
251 delete _text_color_focus
;
252 delete _text_color_unfocus
;
254 delete _button_color_focus
;
255 delete _button_color_unfocus
;
257 delete _frame_border_color
;
259 delete _client_border_color_focus
;
260 delete _client_border_color_unfocus
;
262 delete _titlebar_focus
;
263 delete _titlebar_unfocus
;
266 delete _label_unfocus
;
268 delete _handle_focus
;
269 delete _handle_unfocus
;
271 delete _button_unpress_focus
;
272 delete _button_unpress_unfocus
;
273 delete _button_press_focus
;
274 delete _button_press_unfocus
;
277 delete _grip_unfocus
;