]> Dogcows Code - chaz/openbox/blob - otk/rendercolor.cc
hardcoded renderstyle
[chaz/openbox] / otk / rendercolor.cc
1 // -*- mode: C++; indent-tabs-mode: nil; c-basic-offset: 2; -*-
2
3 #ifdef HAVE_CONFIG_H
4 # include "../config.h"
5 #endif // HAVE_CONFIG_H
6
7 #include "rendercolor.hh"
8 #include "display.hh"
9 #include "screeninfo.hh"
10
11 namespace otk {
12
13 std::map<unsigned long, RenderColor::CacheItem*> *RenderColor::_cache = 0;
14
15 void RenderColor::initialize()
16 {
17 _cache = new std::map<unsigned long, CacheItem*>[ScreenCount(**display)];
18 }
19
20 void RenderColor::destroy()
21 {
22 delete [] _cache;
23 }
24
25 RenderColor::RenderColor(int screen, unsigned char red,
26 unsigned char green, unsigned char blue)
27 : _screen(screen),
28 _red(red),
29 _green(green),
30 _blue(blue),
31 _gc(0)
32 {
33 create();
34 }
35
36 RenderColor::RenderColor(int screen, RGB rgb)
37 : _screen(screen),
38 _red(rgb.r),
39 _green(rgb.g),
40 _blue(rgb.b),
41 _gc(0)
42 {
43 create();
44 }
45
46 void RenderColor::create()
47 {
48 unsigned long color = _blue | _green << 8 | _red << 16;
49
50 // try get a gc from the cache
51 CacheItem *item = _cache[_screen][color];
52
53 if (item) {
54 _gc = item->gc;
55 ++item->count;
56 } else {
57 XGCValues gcv;
58
59 // allocate a color and GC from the server
60 const ScreenInfo *info = display->screenInfo(_screen);
61
62 XColor xcol; // convert from 0-0xff to 0-0xffff
63 xcol.red = _red; xcol.red |= xcol.red << 8;
64 xcol.green = _green; xcol.green |= xcol.green << 8;
65 xcol.blue = _blue; xcol.blue |= xcol.blue << 8;
66 xcol.pixel = 0;
67
68 if (! XAllocColor(**display, info->colormap(), &xcol)) {
69 fprintf(stderr, "RenderColor: color alloc error: rgb:%x/%x/%x\n",
70 _red, _green, _blue);
71 xcol.pixel = 0;
72 }
73
74 gcv.foreground = xcol.pixel;
75 gcv.cap_style = CapProjecting;
76 _gc = XCreateGC(**display, info->rootWindow(),
77 GCForeground | GCCapStyle, &gcv);
78 assert(_gc);
79
80 // insert into the cache
81 _cache[_screen][color] = new CacheItem(_gc);
82 }
83 }
84
85 RenderColor::~RenderColor()
86 {
87 unsigned long color = _blue | _green << 8 | _red << 16;
88
89 CacheItem *item = _cache[_screen][color];
90 assert(item); // it better be in the cache ...
91
92 if (--item->count <= 0) {
93 // remove from the cache
94 XFreeGC(**display, _gc);
95 _cache[_screen][color] = 0;
96 delete item;
97 }
98 }
99
100 }
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