]> Dogcows Code - chaz/openbox/blob - openbox/snap.c
make the event function static!
[chaz/openbox] / openbox / snap.c
1 #include "client.h"
2 #include "frame.h"
3 #include "stacking.h"
4 #include "screen.h"
5
6 static int resistance = 10;
7 static gboolean edge_resistance = TRUE; /* window-to-edge */
8 static gboolean window_resistance = TRUE; /* window-to-window */
9
10 void snap_move(Client *c, int *x, int *y, int w, int h)
11 {
12 GList *it;
13 Rect *area;
14 int l, t, r, b; /* requested edges */
15 int al, at, ar, ab; /* screen area edges */
16 int cl, ct, cr, cb; /* current edges */
17 gboolean snapx = FALSE, snapy = FALSE;
18
19 if (!edge_resistance) return;
20
21 /* add the frame to the dimensions */
22 l = *x;
23 t = *y;
24 r = l + w - 1;
25 b = t + h - 1;
26
27 cl = c->frame->area.x;
28 ct = c->frame->area.y;
29 cr = cl + c->frame->area.width - 1;
30 cb = ct + c->frame->area.height - 1;
31
32 /* snap to other clients */
33 if (window_resistance)
34 for (it = stacking_list; it != NULL; it = it->next) {
35 Client *target;
36 int tl, tt, tr, tb; /* 1 past the target's edges on each side */
37
38 target = it->data;
39
40 tl = target->frame->area.x - 1;
41 tt = target->frame->area.y - 1;
42 tr = tl + target->frame->area.width + 1;
43 tb = tt + target->frame->area.height + 1;
44
45 /* snapx and snapy ensure that the window snaps to the top-most
46 window edge available, without going all the way from
47 bottom-to-top in the stacking list
48 */
49 if (!snapx && cl >= tr && l < tr && l >= tr - resistance)
50 *x = tr, snapx = TRUE;
51 else if (!snapx && cr <= tl && r > tl && r <= tl + resistance)
52 *x = tl - w + 1, snapx = TRUE;
53 else if (!snapy && ct >= tb && t < tb && t >= tb - resistance)
54 *y = tb, snapy = TRUE;
55 else if (!snapy && cb <= tt && b > tt && b <= tt + resistance)
56 *y = tt - h + 1, snapy = TRUE;
57
58 if (snapx && snapy) break;
59 }
60
61 /* get the screen boundaries */
62 area = screen_area(c->desktop);
63 al = area->x;
64 at = area->y;
65 ar = al + area->width - 1;
66 ab = at + area->height - 1;
67
68 /* snap to screen edges */
69 if (cl >= al && l < al && l >= al - resistance)
70 *x = al;
71 else if (cr <= ar && r > ar && r <= ar + resistance)
72 *x = ar - w + 1;
73 if (ct >= at && t < at && t >= at - resistance)
74 *y = at;
75 else if (cb <= ab && b > ab && b < ab + resistance)
76 *y = ab - h + 1;
77 }
This page took 0.040985 seconds and 4 git commands to generate.