17 GSList
*actions
[NUM_MOUSEACTION
]; /* lists of Action pointers */
20 /* Array of GSList*s of PointerBinding*s. */
21 static GSList
*bound_contexts
[OB_FRAME_NUM_CONTEXTS
];
23 void mouse_grab_for_client(ObClient
*client
, gboolean grab
)
28 for (i
= 0; i
< OB_FRAME_NUM_CONTEXTS
; ++i
)
29 for (it
= bound_contexts
[i
]; it
!= NULL
; it
= it
->next
) {
30 /* grab/ungrab the button */
31 ObMouseBinding
*b
= it
->data
;
36 if (i
== OB_FRAME_CONTEXT_FRAME
) {
37 win
= client
->frame
->window
;
39 mask
= ButtonPressMask
| ButtonMotionMask
| ButtonReleaseMask
;
40 } else if (i
== OB_FRAME_CONTEXT_CLIENT
) {
41 win
= client
->frame
->plate
;
42 mode
= GrabModeSync
; /* this is handled in event */
43 mask
= ButtonPressMask
; /* can't catch more than this with Sync
44 mode the release event is
45 manufactured in event() */
49 grab_button_full(b
->button
, b
->state
, win
, mask
, mode
, None
);
51 ungrab_button(b
->button
, b
->state
, win
);
55 static void grab_all_clients(gboolean grab
)
59 for (it
= client_list
; it
!= NULL
; it
= it
->next
)
60 mouse_grab_for_client(it
->data
, grab
);
63 static void clearall()
68 for(i
= 0; i
< OB_FRAME_NUM_CONTEXTS
; ++i
) {
69 for (it
= bound_contexts
[i
]; it
!= NULL
; it
= it
->next
) {
72 ObMouseBinding
*b
= it
->data
;
73 for (j
= 0; j
< NUM_MOUSEACTION
; ++j
) {
75 for (it
= b
->actions
[j
]; it
; it
= it
->next
) {
76 action_free(it
->data
);
78 g_slist_free(b
->actions
[j
]);
82 g_slist_free(bound_contexts
[i
]);
86 static void fire_button(ObMouseAction a
, ObFrameContext context
,
87 ObClient
*c
, guint state
,
88 guint button
, int x
, int y
)
93 g_message("%d %d %d", context
, state
, button
);
95 for (it
= bound_contexts
[context
]; it
!= NULL
; it
= it
->next
) {
97 if (b
->state
== state
&& b
->button
== button
)
100 /* if not bound, then nothing to do! */
101 if (it
== NULL
) return;
103 for (it
= b
->actions
[a
]; it
; it
= it
->next
) {
104 ObAction
*act
= it
->data
;
105 if (act
->func
!= NULL
) {
108 g_assert(act
->func
!= action_moveresize
);
110 if (act
->func
== action_showmenu
) {
111 act
->data
.showmenu
.x
= x
;
112 act
->data
.showmenu
.y
= y
;
115 if (act
->func
== action_desktop_dir
)
117 act
->data
.desktopdir
.final
= FALSE
;
118 act
->data
.desktopdir
.cancel
= FALSE
;
120 if (act
->func
== action_send_to_desktop_dir
)
122 act
->data
.sendtodir
.final
= FALSE
;
123 act
->data
.sendtodir
.cancel
= FALSE
;
126 if ((act
->func
== action_desktop_dir
||
127 act
->func
== action_send_to_desktop_dir
)) {
128 keyboard_interactive_grab(state
, c
, context
, act
);
133 act
->func(&act
->data
);
138 static void fire_motion(ObMouseAction a
, ObFrameContext context
, ObClient
*c
,
139 guint state
, guint button
, int x_root
, int y_root
,
145 for (it
= bound_contexts
[context
]; it
!= NULL
; it
= it
->next
) {
147 if (b
->state
== state
&& b
->button
== button
)
150 /* if not bound, then nothing to do! */
151 if (it
== NULL
) return;
153 for (it
= b
->actions
[a
]; it
; it
= it
->next
) {
154 ObAction
*act
= it
->data
;
155 if (act
->func
!= NULL
) {
158 if (act
->func
== action_moveresize
) {
159 act
->data
.moveresize
.x
= x_root
;
160 act
->data
.moveresize
.y
= y_root
;
161 act
->data
.moveresize
.button
= button
;
162 if (!(act
->data
.moveresize
.corner
==
163 prop_atoms
.net_wm_moveresize_move
||
164 act
->data
.moveresize
.corner
==
165 prop_atoms
.net_wm_moveresize_move_keyboard
||
166 act
->data
.moveresize
.corner
==
167 prop_atoms
.net_wm_moveresize_size_keyboard
))
168 act
->data
.moveresize
.corner
= corner
;
170 g_assert_not_reached();
172 act
->func(&act
->data
);
177 static guint32
pick_corner(int x
, int y
, int cx
, int cy
, int cw
, int ch
)
179 if (x
- cx
< cw
/ 2) {
181 return prop_atoms
.net_wm_moveresize_size_topleft
;
183 return prop_atoms
.net_wm_moveresize_size_bottomleft
;
186 return prop_atoms
.net_wm_moveresize_size_topright
;
188 return prop_atoms
.net_wm_moveresize_size_bottomright
;
192 void mouse_event(ObClient
*client
, ObFrameContext context
, XEvent
*e
)
195 static guint button
= 0, state
= 0, lbutton
= 0;
197 static Window lwindow
= None
;
199 gboolean click
= FALSE
;
200 gboolean dclick
= FALSE
;
204 px
= e
->xbutton
.x_root
;
205 py
= e
->xbutton
.y_root
;
206 button
= e
->xbutton
.button
;
207 state
= e
->xbutton
.state
;
209 fire_button(MouseAction_Press
, context
,
210 client
, e
->xbutton
.state
,
212 e
->xbutton
.x_root
, e
->xbutton
.y_root
);
214 if (context
== OB_FRAME_CONTEXT_CLIENT
) {
215 /* Replay the event, so it goes to the client*/
216 XAllowEvents(ob_display
, ReplayPointer
, event_lasttime
);
217 /* Fall through to the release case! */
222 if (e
->xbutton
.button
== button
) {
223 /* clicks are only valid if its released over the window */
226 guint ujunk
, b
, w
, h
;
227 XGetGeometry(ob_display
, e
->xbutton
.window
,
228 &wjunk
, &junk1
, &junk2
, &w
, &h
, &b
, &ujunk
);
229 if (e
->xbutton
.x
>= (signed)-b
&&
230 e
->xbutton
.y
>= (signed)-b
&&
231 e
->xbutton
.x
< (signed)(w
+b
) &&
232 e
->xbutton
.y
< (signed)(h
+b
)) {
234 /* double clicks happen if there were 2 in a row! */
235 if (lbutton
== button
&&
236 lwindow
== e
->xbutton
.window
&&
237 e
->xbutton
.time
- config_mouse_dclicktime
<=
243 lwindow
= e
->xbutton
.window
;
252 ltime
= e
->xbutton
.time
;
254 fire_button(MouseAction_Release
, context
,
255 client
, e
->xbutton
.state
,
257 e
->xbutton
.x_root
, e
->xbutton
.y_root
);
259 fire_button(MouseAction_Click
, context
,
260 client
, e
->xbutton
.state
,
265 fire_button(MouseAction_DClick
, context
,
266 client
, e
->xbutton
.state
,
274 if (ABS(e
->xmotion
.x_root
- px
) >=
275 config_mouse_threshold
||
276 ABS(e
->xmotion
.y_root
- py
) >=
277 config_mouse_threshold
) {
280 /* You can't drag on buttons */
281 if (context
== OB_FRAME_CONTEXT_MAXIMIZE
||
282 context
== OB_FRAME_CONTEXT_ALLDESKTOPS
||
283 context
== OB_FRAME_CONTEXT_SHADE
||
284 context
== OB_FRAME_CONTEXT_ICONIFY
||
285 context
== OB_FRAME_CONTEXT_ICON
||
286 context
== OB_FRAME_CONTEXT_CLOSE
)
290 corner
= prop_atoms
.net_wm_moveresize_size_bottomright
;
293 pick_corner(e
->xmotion
.x_root
,
295 client
->frame
->area
.x
,
296 client
->frame
->area
.y
,
297 /* use the client size because the frame
298 can be differently sized (shaded
299 windows) and we want this based on the
302 client
->frame
->size
.left
+
303 client
->frame
->size
.right
,
304 client
->area
.height
+
305 client
->frame
->size
.top
+
306 client
->frame
->size
.bottom
);
307 fire_motion(MouseAction_Motion
, context
,
308 client
, state
, button
, px
, py
, corner
);
316 g_assert_not_reached();
320 gboolean
mouse_bind(char *buttonstr
, char *contextstr
, ObMouseAction mact
,
324 ObFrameContext context
;
328 if (!translate_button(buttonstr
, &state
, &button
)) {
329 g_warning("invalid button '%s'", buttonstr
);
333 contextstr
= g_ascii_strdown(contextstr
, -1);
334 context
= frame_context_from_string(contextstr
);
336 g_warning("invalid context '%s'", contextstr
);
342 for (it
= bound_contexts
[context
]; it
!= NULL
; it
= it
->next
){
344 if (b
->state
== state
&& b
->button
== button
) {
345 b
->actions
[mact
] = g_slist_append(b
->actions
[mact
], action
);
350 grab_all_clients(FALSE
);
352 /* add the binding */
353 b
= g_new0(ObMouseBinding
, 1);
356 b
->actions
[mact
] = g_slist_append(NULL
, action
);
357 bound_contexts
[context
] = g_slist_append(bound_contexts
[context
], b
);
359 grab_all_clients(TRUE
);
368 void mouse_shutdown()
370 grab_all_clients(FALSE
);