]> Dogcows Code - chaz/openbox/blob - openbox/action.c
don't use action_run_string in action.c, pass along the data so that the second actio...
[chaz/openbox] / openbox / action.c
1 /* -*- indent-tabs-mode: nil; tab-width: 4; c-basic-offset: 4; -*-
2
3 action.c for the Openbox window manager
4 Copyright (c) 2003 Ben Jansens
5
6 This program is free software; you can redistribute it and/or modify
7 it under the terms of the GNU General Public License as published by
8 the Free Software Foundation; either version 2 of the License, or
9 (at your option) any later version.
10
11 This program is distributed in the hope that it will be useful,
12 but WITHOUT ANY WARRANTY; without even the implied warranty of
13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 GNU General Public License for more details.
15
16 See the COPYING file for a copy of the GNU General Public License.
17 */
18
19 #include "debug.h"
20 #include "client.h"
21 #include "focus.h"
22 #include "moveresize.h"
23 #include "menu.h"
24 #include "prop.h"
25 #include "stacking.h"
26 #include "screen.h"
27 #include "action.h"
28 #include "openbox.h"
29 #include "grab.h"
30 #include "keyboard.h"
31 #include "event.h"
32 #include "config.h"
33 #include "mainloop.h"
34
35 #include <glib.h>
36
37 inline void client_action_start(union ActionData *data)
38 {
39 if (config_focus_follow)
40 if (data->any.context != OB_FRAME_CONTEXT_CLIENT && !data->any.button)
41 grab_pointer(TRUE, OB_CURSOR_NONE);
42 }
43
44 inline void client_action_end(union ActionData *data)
45 {
46 if (config_focus_follow)
47 if (data->any.context != OB_FRAME_CONTEXT_CLIENT) {
48 if (!data->any.button) {
49 grab_pointer(FALSE, OB_CURSOR_NONE);
50 } else {
51 ObClient *c;
52
53 /* usually this is sorta redundant, but with a press action
54 the enter event will come as a GrabNotify which is
55 ignored, so this will handle that case */
56 if ((c = client_under_pointer()))
57 event_enter_client(c);
58 }
59 }
60 }
61
62 typedef struct
63 {
64 const gchar *name;
65 void (*func)(union ActionData *);
66 void (*setup)(ObAction **, ObUserAction uact);
67 } ActionString;
68
69 static ObAction *action_new(void (*func)(union ActionData *data))
70 {
71 ObAction *a = g_new0(ObAction, 1);
72 a->ref = 1;
73 a->func = func;
74
75 return a;
76 }
77
78 void action_ref(ObAction *a)
79 {
80 ++a->ref;
81 }
82
83 void action_unref(ObAction *a)
84 {
85 if (a == NULL) return;
86
87 if (--a->ref > 0) return;
88
89 /* deal with pointers */
90 if (a->func == action_execute || a->func == action_restart)
91 g_free(a->data.execute.path);
92 else if (a->func == action_showmenu)
93 g_free(a->data.showmenu.name);
94
95 g_free(a);
96 }
97
98 ObAction* action_copy(const ObAction *src)
99 {
100 ObAction *a = action_new(src->func);
101
102 a->data = src->data;
103
104 /* deal with pointers */
105 if (a->func == action_execute || a->func == action_restart)
106 a->data.execute.path = g_strdup(a->data.execute.path);
107 else if (a->func == action_showmenu)
108 a->data.showmenu.name = g_strdup(a->data.showmenu.name);
109
110 return a;
111 }
112
113 void setup_action_directional_focus_north(ObAction **a, ObUserAction uact)
114 {
115 (*a)->data.interdiraction.inter.any.interactive = TRUE;
116 (*a)->data.interdiraction.direction = OB_DIRECTION_NORTH;
117 (*a)->data.interdiraction.dialog = TRUE;
118 }
119
120 void setup_action_directional_focus_east(ObAction **a, ObUserAction uact)
121 {
122 (*a)->data.interdiraction.inter.any.interactive = TRUE;
123 (*a)->data.interdiraction.direction = OB_DIRECTION_EAST;
124 (*a)->data.interdiraction.dialog = TRUE;
125 }
126
127 void setup_action_directional_focus_south(ObAction **a, ObUserAction uact)
128 {
129 (*a)->data.interdiraction.inter.any.interactive = TRUE;
130 (*a)->data.interdiraction.direction = OB_DIRECTION_SOUTH;
131 (*a)->data.interdiraction.dialog = TRUE;
132 }
133
134 void setup_action_directional_focus_west(ObAction **a, ObUserAction uact)
135 {
136 (*a)->data.interdiraction.inter.any.interactive = TRUE;
137 (*a)->data.interdiraction.direction = OB_DIRECTION_WEST;
138 (*a)->data.interdiraction.dialog = TRUE;
139 }
140
141 void setup_action_directional_focus_northeast(ObAction **a, ObUserAction uact)
142 {
143 (*a)->data.interdiraction.inter.any.interactive = TRUE;
144 (*a)->data.interdiraction.direction = OB_DIRECTION_NORTHEAST;
145 (*a)->data.interdiraction.dialog = TRUE;
146 }
147
148 void setup_action_directional_focus_southeast(ObAction **a, ObUserAction uact)
149 {
150 (*a)->data.interdiraction.inter.any.interactive = TRUE;
151 (*a)->data.interdiraction.direction = OB_DIRECTION_SOUTHEAST;
152 (*a)->data.interdiraction.dialog = TRUE;
153 }
154
155 void setup_action_directional_focus_southwest(ObAction **a, ObUserAction uact)
156 {
157 (*a)->data.interdiraction.inter.any.interactive = TRUE;
158 (*a)->data.interdiraction.direction = OB_DIRECTION_SOUTHWEST;
159 (*a)->data.interdiraction.dialog = TRUE;
160 }
161
162 void setup_action_directional_focus_northwest(ObAction **a, ObUserAction uact)
163 {
164 (*a)->data.interdiraction.inter.any.interactive = TRUE;
165 (*a)->data.interdiraction.direction = OB_DIRECTION_NORTHWEST;
166 (*a)->data.interdiraction.dialog = TRUE;
167 }
168
169 void setup_action_send_to_desktop(ObAction **a, ObUserAction uact)
170 {
171 (*a)->data.sendto.any.client_action = OB_CLIENT_ACTION_ALWAYS;
172 (*a)->data.sendto.follow = TRUE;
173 }
174
175 void setup_action_send_to_desktop_prev(ObAction **a, ObUserAction uact)
176 {
177 (*a)->data.sendtodir.inter.any.client_action = OB_CLIENT_ACTION_ALWAYS;
178 (*a)->data.sendtodir.inter.any.interactive = TRUE;
179 (*a)->data.sendtodir.dir = OB_DIRECTION_WEST;
180 (*a)->data.sendtodir.linear = TRUE;
181 (*a)->data.sendtodir.wrap = TRUE;
182 (*a)->data.sendtodir.follow = TRUE;
183 }
184
185 void setup_action_send_to_desktop_next(ObAction **a, ObUserAction uact)
186 {
187 (*a)->data.sendtodir.inter.any.client_action = OB_CLIENT_ACTION_ALWAYS;
188 (*a)->data.sendtodir.inter.any.interactive = TRUE;
189 (*a)->data.sendtodir.dir = OB_DIRECTION_EAST;
190 (*a)->data.sendtodir.linear = TRUE;
191 (*a)->data.sendtodir.wrap = TRUE;
192 (*a)->data.sendtodir.follow = TRUE;
193 }
194
195 void setup_action_send_to_desktop_left(ObAction **a, ObUserAction uact)
196 {
197 (*a)->data.sendtodir.inter.any.client_action = OB_CLIENT_ACTION_ALWAYS;
198 (*a)->data.sendtodir.inter.any.interactive = TRUE;
199 (*a)->data.sendtodir.dir = OB_DIRECTION_WEST;
200 (*a)->data.sendtodir.linear = FALSE;
201 (*a)->data.sendtodir.wrap = TRUE;
202 (*a)->data.sendtodir.follow = TRUE;
203 }
204
205 void setup_action_send_to_desktop_right(ObAction **a, ObUserAction uact)
206 {
207 (*a)->data.sendtodir.inter.any.client_action = OB_CLIENT_ACTION_ALWAYS;
208 (*a)->data.sendtodir.inter.any.interactive = TRUE;
209 (*a)->data.sendtodir.dir = OB_DIRECTION_EAST;
210 (*a)->data.sendtodir.linear = FALSE;
211 (*a)->data.sendtodir.wrap = TRUE;
212 (*a)->data.sendtodir.follow = TRUE;
213 }
214
215 void setup_action_send_to_desktop_up(ObAction **a, ObUserAction uact)
216 {
217 (*a)->data.sendtodir.inter.any.client_action = OB_CLIENT_ACTION_ALWAYS;
218 (*a)->data.sendtodir.inter.any.interactive = TRUE;
219 (*a)->data.sendtodir.dir = OB_DIRECTION_NORTH;
220 (*a)->data.sendtodir.linear = FALSE;
221 (*a)->data.sendtodir.wrap = TRUE;
222 (*a)->data.sendtodir.follow = TRUE;
223 }
224
225 void setup_action_send_to_desktop_down(ObAction **a, ObUserAction uact)
226 {
227 (*a)->data.sendtodir.inter.any.client_action = OB_CLIENT_ACTION_ALWAYS;
228 (*a)->data.sendtodir.inter.any.interactive = TRUE;
229 (*a)->data.sendtodir.dir = OB_DIRECTION_SOUTH;
230 (*a)->data.sendtodir.linear = FALSE;
231 (*a)->data.sendtodir.wrap = TRUE;
232 (*a)->data.sendtodir.follow = TRUE;
233 }
234
235 void setup_action_desktop(ObAction **a, ObUserAction uact)
236 {
237 (*a)->data.desktop.inter.any.interactive = FALSE;
238 }
239
240 void setup_action_desktop_prev(ObAction **a, ObUserAction uact)
241 {
242 (*a)->data.desktopdir.inter.any.interactive = TRUE;
243 (*a)->data.desktopdir.dir = OB_DIRECTION_WEST;
244 (*a)->data.desktopdir.linear = TRUE;
245 (*a)->data.desktopdir.wrap = TRUE;
246 }
247
248 void setup_action_desktop_next(ObAction **a, ObUserAction uact)
249 {
250 (*a)->data.desktopdir.inter.any.interactive = TRUE;
251 (*a)->data.desktopdir.dir = OB_DIRECTION_EAST;
252 (*a)->data.desktopdir.linear = TRUE;
253 (*a)->data.desktopdir.wrap = TRUE;
254 }
255
256 void setup_action_desktop_left(ObAction **a, ObUserAction uact)
257 {
258 (*a)->data.desktopdir.inter.any.interactive = TRUE;
259 (*a)->data.desktopdir.dir = OB_DIRECTION_WEST;
260 (*a)->data.desktopdir.linear = FALSE;
261 (*a)->data.desktopdir.wrap = TRUE;
262 }
263
264 void setup_action_desktop_right(ObAction **a, ObUserAction uact)
265 {
266 (*a)->data.desktopdir.inter.any.interactive = TRUE;
267 (*a)->data.desktopdir.dir = OB_DIRECTION_EAST;
268 (*a)->data.desktopdir.linear = FALSE;
269 (*a)->data.desktopdir.wrap = TRUE;
270 }
271
272 void setup_action_desktop_up(ObAction **a, ObUserAction uact)
273 {
274 (*a)->data.desktopdir.inter.any.interactive = TRUE;
275 (*a)->data.desktopdir.dir = OB_DIRECTION_NORTH;
276 (*a)->data.desktopdir.linear = FALSE;
277 (*a)->data.desktopdir.wrap = TRUE;
278 }
279
280 void setup_action_desktop_down(ObAction **a, ObUserAction uact)
281 {
282 (*a)->data.desktopdir.inter.any.interactive = TRUE;
283 (*a)->data.desktopdir.dir = OB_DIRECTION_SOUTH;
284 (*a)->data.desktopdir.linear = FALSE;
285 (*a)->data.desktopdir.wrap = TRUE;
286 }
287
288 void setup_action_cycle_windows_next(ObAction **a, ObUserAction uact)
289 {
290 (*a)->data.cycle.inter.any.interactive = TRUE;
291 (*a)->data.cycle.linear = FALSE;
292 (*a)->data.cycle.forward = TRUE;
293 (*a)->data.cycle.dialog = TRUE;
294 }
295
296 void setup_action_cycle_windows_previous(ObAction **a, ObUserAction uact)
297 {
298 (*a)->data.cycle.inter.any.interactive = TRUE;
299 (*a)->data.cycle.linear = FALSE;
300 (*a)->data.cycle.forward = FALSE;
301 (*a)->data.cycle.dialog = TRUE;
302 }
303
304 void setup_action_movetoedge_north(ObAction **a, ObUserAction uact)
305 {
306 (*a)->data.diraction.any.client_action = OB_CLIENT_ACTION_ALWAYS;
307 (*a)->data.diraction.direction = OB_DIRECTION_NORTH;
308 }
309
310 void setup_action_movetoedge_south(ObAction **a, ObUserAction uact)
311 {
312 (*a)->data.diraction.any.client_action = OB_CLIENT_ACTION_ALWAYS;
313 (*a)->data.diraction.direction = OB_DIRECTION_SOUTH;
314 }
315
316 void setup_action_movetoedge_east(ObAction **a, ObUserAction uact)
317 {
318 (*a)->data.diraction.any.client_action = OB_CLIENT_ACTION_ALWAYS;
319 (*a)->data.diraction.direction = OB_DIRECTION_EAST;
320 }
321
322 void setup_action_movetoedge_west(ObAction **a, ObUserAction uact)
323 {
324 (*a)->data.diraction.any.client_action = OB_CLIENT_ACTION_ALWAYS;
325 (*a)->data.diraction.direction = OB_DIRECTION_WEST;
326 }
327
328 void setup_action_growtoedge_north(ObAction **a, ObUserAction uact)
329 {
330 (*a)->data.diraction.any.client_action = OB_CLIENT_ACTION_ALWAYS;
331 (*a)->data.diraction.direction = OB_DIRECTION_NORTH;
332 }
333
334 void setup_action_growtoedge_south(ObAction **a, ObUserAction uact)
335 {
336 (*a)->data.diraction.any.client_action = OB_CLIENT_ACTION_ALWAYS;
337 (*a)->data.diraction.direction = OB_DIRECTION_SOUTH;
338 }
339
340 void setup_action_growtoedge_east(ObAction **a, ObUserAction uact)
341 {
342 (*a)->data.diraction.any.client_action = OB_CLIENT_ACTION_ALWAYS;
343 (*a)->data.diraction.direction = OB_DIRECTION_EAST;
344 }
345
346 void setup_action_growtoedge_west(ObAction **a, ObUserAction uact)
347 {
348 (*a)->data.diraction.any.client_action = OB_CLIENT_ACTION_ALWAYS;
349 (*a)->data.diraction.direction = OB_DIRECTION_WEST;
350 }
351
352 void setup_action_top_layer(ObAction **a, ObUserAction uact)
353 {
354 (*a)->data.layer.any.client_action = OB_CLIENT_ACTION_ALWAYS;
355 (*a)->data.layer.layer = 1;
356 }
357
358 void setup_action_normal_layer(ObAction **a, ObUserAction uact)
359 {
360 (*a)->data.layer.any.client_action = OB_CLIENT_ACTION_ALWAYS;
361 (*a)->data.layer.layer = 0;
362 }
363
364 void setup_action_bottom_layer(ObAction **a, ObUserAction uact)
365 {
366 (*a)->data.layer.any.client_action = OB_CLIENT_ACTION_ALWAYS;
367 (*a)->data.layer.layer = -1;
368 }
369
370 void setup_action_move(ObAction **a, ObUserAction uact)
371 {
372 (*a)->data.moveresize.any.client_action = OB_CLIENT_ACTION_ALWAYS;
373 (*a)->data.moveresize.move = TRUE;
374 (*a)->data.moveresize.keyboard =
375 (uact == OB_USER_ACTION_NONE ||
376 uact == OB_USER_ACTION_KEYBOARD_KEY ||
377 uact == OB_USER_ACTION_MENU_SELECTION);
378 }
379
380 void setup_action_resize(ObAction **a, ObUserAction uact)
381 {
382 (*a)->data.moveresize.any.client_action = OB_CLIENT_ACTION_ALWAYS;
383 (*a)->data.moveresize.move = FALSE;
384 (*a)->data.moveresize.keyboard =
385 (uact == OB_USER_ACTION_NONE ||
386 uact == OB_USER_ACTION_KEYBOARD_KEY ||
387 uact == OB_USER_ACTION_MENU_SELECTION);
388 }
389
390 void setup_action_showmenu(ObAction **a, ObUserAction uact)
391 {
392 (*a)->data.showmenu.any.client_action = OB_CLIENT_ACTION_OPTIONAL;
393 /* you cannot call ShowMenu from inside a menu, cuz the menu code makes
394 assumptions that there is only one menu (and submenus) open at
395 a time! */
396 if (uact == OB_USER_ACTION_MENU_SELECTION) {
397 action_unref(*a);
398 *a = NULL;
399 }
400 }
401
402 void setup_client_action(ObAction **a, ObUserAction uact)
403 {
404 (*a)->data.any.client_action = OB_CLIENT_ACTION_ALWAYS;
405 }
406
407 ActionString actionstrings[] =
408 {
409 {
410 "execute",
411 action_execute,
412 NULL
413 },
414 {
415 "directionalfocusnorth",
416 action_directional_focus,
417 setup_action_directional_focus_north
418 },
419 {
420 "directionalfocuseast",
421 action_directional_focus,
422 setup_action_directional_focus_east
423 },
424 {
425 "directionalfocussouth",
426 action_directional_focus,
427 setup_action_directional_focus_south
428 },
429 {
430 "directionalfocuswest",
431 action_directional_focus,
432 setup_action_directional_focus_west
433 },
434 {
435 "directionalfocusnortheast",
436 action_directional_focus,
437 setup_action_directional_focus_northeast
438 },
439 {
440 "directionalfocussoutheast",
441 action_directional_focus,
442 setup_action_directional_focus_southeast
443 },
444 {
445 "directionalfocussouthwest",
446 action_directional_focus,
447 setup_action_directional_focus_southwest
448 },
449 {
450 "directionalfocusnorthwest",
451 action_directional_focus,
452 setup_action_directional_focus_northwest
453 },
454 {
455 "activate",
456 action_activate,
457 setup_client_action
458 },
459 {
460 "focus",
461 action_focus,
462 setup_client_action
463 },
464 {
465 "unfocus",
466 action_unfocus,
467 setup_client_action
468 },
469 {
470 "iconify",
471 action_iconify,
472 setup_client_action
473 },
474 {
475 "raiselower",
476 action_raiselower,
477 setup_client_action
478 },
479 {
480 "raise",
481 action_raise,
482 setup_client_action
483 },
484 {
485 "lower",
486 action_lower,
487 setup_client_action
488 },
489 {
490 "close",
491 action_close,
492 setup_client_action
493 },
494 {
495 "kill",
496 action_kill,
497 setup_client_action
498 },
499 {
500 "shadelower",
501 action_shadelower,
502 setup_client_action
503 },
504 {
505 "unshaderaise",
506 action_unshaderaise,
507 setup_client_action
508 },
509 {
510 "shade",
511 action_shade,
512 setup_client_action
513 },
514 {
515 "unshade",
516 action_unshade,
517 setup_client_action
518 },
519 {
520 "toggleshade",
521 action_toggle_shade,
522 setup_client_action
523 },
524 {
525 "toggleomnipresent",
526 action_toggle_omnipresent,
527 setup_client_action
528 },
529 {
530 "moverelativehorz",
531 action_move_relative_horz,
532 setup_client_action
533 },
534 {
535 "moverelativevert",
536 action_move_relative_vert,
537 setup_client_action
538 },
539 {
540 "resizerelativehorz",
541 action_resize_relative_horz,
542 setup_client_action
543 },
544 {
545 "resizerelativevert",
546 action_resize_relative_vert,
547 setup_client_action
548 },
549 {
550 "maximizefull",
551 action_maximize_full,
552 setup_client_action
553 },
554 {
555 "unmaximizefull",
556 action_unmaximize_full,
557 setup_client_action
558 },
559 {
560 "togglemaximizefull",
561 action_toggle_maximize_full,
562 setup_client_action
563 },
564 {
565 "maximizehorz",
566 action_maximize_horz,
567 setup_client_action
568 },
569 {
570 "unmaximizehorz",
571 action_unmaximize_horz,
572 setup_client_action
573 },
574 {
575 "togglemaximizehorz",
576 action_toggle_maximize_horz,
577 setup_client_action
578 },
579 {
580 "maximizevert",
581 action_maximize_vert,
582 setup_client_action
583 },
584 {
585 "unmaximizevert",
586 action_unmaximize_vert,
587 setup_client_action
588 },
589 {
590 "togglemaximizevert",
591 action_toggle_maximize_vert,
592 setup_client_action
593 },
594 {
595 "sendtodesktop",
596 action_send_to_desktop,
597 setup_action_send_to_desktop
598 },
599 {
600 "sendtodesktopnext",
601 action_send_to_desktop_dir,
602 setup_action_send_to_desktop_next
603 },
604 {
605 "sendtodesktopprevious",
606 action_send_to_desktop_dir,
607 setup_action_send_to_desktop_prev
608 },
609 {
610 "sendtodesktopright",
611 action_send_to_desktop_dir,
612 setup_action_send_to_desktop_right
613 },
614 {
615 "sendtodesktopleft",
616 action_send_to_desktop_dir,
617 setup_action_send_to_desktop_left
618 },
619 {
620 "sendtodesktopup",
621 action_send_to_desktop_dir,
622 setup_action_send_to_desktop_up
623 },
624 {
625 "sendtodesktopdown",
626 action_send_to_desktop_dir,
627 setup_action_send_to_desktop_down
628 },
629 {
630 "desktop",
631 action_desktop,
632 setup_action_desktop
633 },
634 {
635 "desktopnext",
636 action_desktop_dir,
637 setup_action_desktop_next
638 },
639 {
640 "desktopprevious",
641 action_desktop_dir,
642 setup_action_desktop_prev
643 },
644 {
645 "desktopright",
646 action_desktop_dir,
647 setup_action_desktop_right
648 },
649 {
650 "desktopleft",
651 action_desktop_dir,
652 setup_action_desktop_left
653 },
654 {
655 "desktopup",
656 action_desktop_dir,
657 setup_action_desktop_up
658 },
659 {
660 "desktopdown",
661 action_desktop_dir,
662 setup_action_desktop_down
663 },
664 {
665 "toggledecorations",
666 action_toggle_decorations,
667 setup_client_action
668 },
669 {
670 "move",
671 action_moveresize,
672 setup_action_move
673 },
674 {
675 "resize",
676 action_moveresize,
677 setup_action_resize
678 },
679 {
680 "toggleshowdesktop",
681 action_toggle_show_desktop,
682 NULL
683 },
684 {
685 "showdesktop",
686 action_show_desktop,
687 NULL
688 },
689 {
690 "unshowdesktop",
691 action_unshow_desktop,
692 NULL
693 },
694 {
695 "desktoplast",
696 action_desktop_last,
697 NULL
698 },
699 {
700 "reconfigure",
701 action_reconfigure,
702 NULL
703 },
704 {
705 "restart",
706 action_restart,
707 NULL
708 },
709 {
710 "exit",
711 action_exit,
712 NULL
713 },
714 {
715 "showmenu",
716 action_showmenu,
717 setup_action_showmenu
718 },
719 {
720 "sendtotoplayer",
721 action_send_to_layer,
722 setup_action_top_layer
723 },
724 {
725 "togglealwaysontop",
726 action_toggle_layer,
727 setup_action_top_layer
728 },
729 {
730 "sendtonormallayer",
731 action_send_to_layer,
732 setup_action_normal_layer
733 },
734 {
735 "sendtobottomlayer",
736 action_send_to_layer,
737 setup_action_bottom_layer
738 },
739 {
740 "togglealwaysonbottom",
741 action_toggle_layer,
742 setup_action_bottom_layer
743 },
744 {
745 "nextwindow",
746 action_cycle_windows,
747 setup_action_cycle_windows_next
748 },
749 {
750 "previouswindow",
751 action_cycle_windows,
752 setup_action_cycle_windows_previous
753 },
754 {
755 "movetoedgenorth",
756 action_movetoedge,
757 setup_action_movetoedge_north
758 },
759 {
760 "movetoedgesouth",
761 action_movetoedge,
762 setup_action_movetoedge_south
763 },
764 {
765 "movetoedgewest",
766 action_movetoedge,
767 setup_action_movetoedge_west
768 },
769 {
770 "movetoedgeeast",
771 action_movetoedge,
772 setup_action_movetoedge_east
773 },
774 {
775 "growtoedgenorth",
776 action_growtoedge,
777 setup_action_growtoedge_north
778 },
779 {
780 "growtoedgesouth",
781 action_growtoedge,
782 setup_action_growtoedge_south
783 },
784 {
785 "growtoedgewest",
786 action_growtoedge,
787 setup_action_growtoedge_west
788 },
789 {
790 "growtoedgeeast",
791 action_growtoedge,
792 setup_action_growtoedge_east
793 },
794 {
795 NULL,
796 NULL,
797 NULL
798 }
799 };
800
801 /* only key bindings can be interactive. thus saith the xor.
802 because of how the mouse is grabbed, mouse events dont even get
803 read during interactive events, so no dice! >:) */
804 #define INTERACTIVE_LIMIT(a, uact) \
805 if (uact != OB_USER_ACTION_KEYBOARD_KEY) \
806 a->data.any.interactive = FALSE;
807
808 ObAction *action_from_string(const gchar *name, ObUserAction uact)
809 {
810 ObAction *a = NULL;
811 gboolean exist = FALSE;
812 gint i;
813
814 for (i = 0; actionstrings[i].name; i++)
815 if (!g_ascii_strcasecmp(name, actionstrings[i].name)) {
816 exist = TRUE;
817 a = action_new(actionstrings[i].func);
818 if (actionstrings[i].setup)
819 actionstrings[i].setup(&a, uact);
820 if (a)
821 INTERACTIVE_LIMIT(a, uact);
822 break;
823 }
824 if (!exist)
825 g_warning("Invalid action '%s' requested. No such action exists.",
826 name);
827 if (!a)
828 g_warning("Invalid use of action '%s'. Action will be ignored.", name);
829 return a;
830 }
831
832 ObAction *action_parse(ObParseInst *i, xmlDocPtr doc, xmlNodePtr node,
833 ObUserAction uact)
834 {
835 gchar *actname;
836 ObAction *act = NULL;
837 xmlNodePtr n;
838
839 if (parse_attr_string("name", node, &actname)) {
840 if ((act = action_from_string(actname, uact))) {
841 if (act->func == action_execute || act->func == action_restart) {
842 if ((n = parse_find_node("execute", node->xmlChildrenNode))) {
843 gchar *s = parse_string(doc, n);
844 act->data.execute.path = parse_expand_tilde(s);
845 g_free(s);
846 }
847 } else if (act->func == action_showmenu) {
848 if ((n = parse_find_node("menu", node->xmlChildrenNode)))
849 act->data.showmenu.name = parse_string(doc, n);
850 } else if (act->func == action_move_relative_horz ||
851 act->func == action_move_relative_vert ||
852 act->func == action_resize_relative_horz ||
853 act->func == action_resize_relative_vert) {
854 if ((n = parse_find_node("delta", node->xmlChildrenNode)))
855 act->data.relative.delta = parse_int(doc, n);
856 } else if (act->func == action_desktop) {
857 if ((n = parse_find_node("desktop", node->xmlChildrenNode)))
858 act->data.desktop.desk = parse_int(doc, n);
859 if (act->data.desktop.desk > 0) act->data.desktop.desk--;
860 if ((n = parse_find_node("dialog", node->xmlChildrenNode)))
861 act->data.desktop.inter.any.interactive =
862 parse_bool(doc, n);
863 } else if (act->func == action_send_to_desktop) {
864 if ((n = parse_find_node("desktop", node->xmlChildrenNode)))
865 act->data.sendto.desk = parse_int(doc, n);
866 if (act->data.sendto.desk > 0) act->data.sendto.desk--;
867 if ((n = parse_find_node("follow", node->xmlChildrenNode)))
868 act->data.sendto.follow = parse_bool(doc, n);
869 } else if (act->func == action_desktop_dir) {
870 if ((n = parse_find_node("wrap", node->xmlChildrenNode)))
871 act->data.desktopdir.wrap = parse_bool(doc, n);
872 if ((n = parse_find_node("dialog", node->xmlChildrenNode)))
873 act->data.desktopdir.inter.any.interactive =
874 parse_bool(doc, n);
875 } else if (act->func == action_send_to_desktop_dir) {
876 if ((n = parse_find_node("wrap", node->xmlChildrenNode)))
877 act->data.sendtodir.wrap = parse_bool(doc, n);
878 if ((n = parse_find_node("follow", node->xmlChildrenNode)))
879 act->data.sendtodir.follow = parse_bool(doc, n);
880 if ((n = parse_find_node("dialog", node->xmlChildrenNode)))
881 act->data.sendtodir.inter.any.interactive =
882 parse_bool(doc, n);
883 } else if (act->func == action_activate) {
884 if ((n = parse_find_node("here", node->xmlChildrenNode)))
885 act->data.activate.here = parse_bool(doc, n);
886 } else if (act->func == action_cycle_windows) {
887 if ((n = parse_find_node("linear", node->xmlChildrenNode)))
888 act->data.cycle.linear = parse_bool(doc, n);
889 if ((n = parse_find_node("dialog", node->xmlChildrenNode)))
890 act->data.cycle.dialog = parse_bool(doc, n);
891 } else if (act->func == action_directional_focus) {
892 if ((n = parse_find_node("dialog", node->xmlChildrenNode)))
893 act->data.cycle.dialog = parse_bool(doc, n);
894 }
895 INTERACTIVE_LIMIT(act, uact);
896 }
897 g_free(actname);
898 }
899 return act;
900 }
901
902 void action_run_list(GSList *acts, ObClient *c, ObFrameContext context,
903 guint state, guint button, gint x, gint y,
904 gboolean cancel, gboolean done)
905 {
906 GSList *it;
907 ObAction *a;
908 gboolean inter = FALSE;
909
910 if (!acts)
911 return;
912
913 if (x < 0 && y < 0)
914 screen_pointer_pos(&x, &y);
915
916 if (grab_on_keyboard())
917 inter = TRUE;
918 else
919 for (it = acts; it; it = g_slist_next(it)) {
920 a = it->data;
921 if (a->data.any.interactive) {
922 inter = TRUE;
923 break;
924 }
925 }
926
927 if (!inter) {
928 /* sometimes when we execute another app as an action,
929 it won't work right unless we XUngrabKeyboard first,
930 even though we grabbed the key/button Asychronously.
931 e.g. "gnome-panel-control --main-menu" */
932 XUngrabKeyboard(ob_display, event_lasttime);
933 }
934
935 for (it = acts; it; it = g_slist_next(it)) {
936 a = it->data;
937
938 if (!(a->data.any.client_action == OB_CLIENT_ACTION_ALWAYS && !c)) {
939 a->data.any.c = a->data.any.client_action ? c : NULL;
940 a->data.any.context = context;
941 a->data.any.x = x;
942 a->data.any.y = y;
943
944 a->data.any.button = button;
945
946 if (a->data.any.interactive) {
947 a->data.inter.cancel = cancel;
948 a->data.inter.final = done;
949 if (!(cancel || done))
950 if (!keyboard_interactive_grab(state, a->data.any.c, a))
951 continue;
952 }
953
954 /* XXX UGLY HACK race with motion event starting a move and the
955 button release gettnig processed first. answer: don't queue
956 moveresize starts. UGLY HACK XXX */
957 if (a->data.any.interactive || a->func == action_moveresize) {
958 /* interactive actions are not queued */
959 a->func(&a->data);
960 } else
961 ob_main_loop_queue_action(ob_main_loop, a);
962 }
963 }
964 }
965
966 void action_run_string(const gchar *name, struct _ObClient *c)
967 {
968 ObAction *a;
969 GSList *l;
970
971 a = action_from_string(name, OB_USER_ACTION_NONE);
972 g_assert(a);
973
974 l = g_slist_append(NULL, a);
975
976 action_run(l, c, 0);
977 }
978
979 void action_execute(union ActionData *data)
980 {
981 GError *e = NULL;
982 gchar *cmd;
983 if (data->execute.path) {
984 cmd = g_filename_from_utf8(data->execute.path, -1, NULL, NULL, NULL);
985 if (cmd) {
986 if (!g_spawn_command_line_async(cmd, &e)) {
987 g_warning("failed to execute '%s': %s",
988 cmd, e->message);
989 g_error_free(e);
990 }
991 g_free(cmd);
992 } else {
993 g_warning("failed to convert '%s' from utf8", data->execute.path);
994 }
995 }
996 }
997
998 void action_activate(union ActionData *data)
999 {
1000 client_activate(data->activate.any.c, data->activate.here);
1001 }
1002
1003 void action_focus(union ActionData *data)
1004 {
1005 /* if using focus_delay, stop the timer now so that focus doesn't go moving
1006 on us */
1007 event_halt_focus_delay();
1008
1009 client_focus(data->client.any.c);
1010 }
1011
1012 void action_unfocus (union ActionData *data)
1013 {
1014 client_unfocus(data->client.any.c);
1015 }
1016
1017 void action_iconify(union ActionData *data)
1018 {
1019 client_iconify(data->client.any.c, TRUE, TRUE);
1020 }
1021
1022 void action_raiselower(union ActionData *data)
1023 {
1024 ObClient *c = data->client.any.c;
1025 GList *it;
1026 gboolean raise = FALSE;
1027
1028 for (it = stacking_list; it; it = g_list_next(it)) {
1029 ObClient *cit = it->data;
1030
1031 if (cit == c) break;
1032 if (client_normal(cit) == client_normal(c) &&
1033 cit->layer == c->layer &&
1034 cit->frame->visible &&
1035 !client_search_transient(c, cit))
1036 {
1037 if (RECT_INTERSECTS_RECT(cit->frame->area, c->frame->area)) {
1038 raise = TRUE;
1039 break;
1040 }
1041 }
1042 }
1043
1044 if (raise)
1045 action_raise(data);
1046 else
1047 action_lower(data);
1048 }
1049
1050 void action_raise(union ActionData *data)
1051 {
1052 client_action_start(data);
1053 stacking_raise(CLIENT_AS_WINDOW(data->client.any.c));
1054 client_action_end(data);
1055 }
1056
1057 void action_unshaderaise(union ActionData *data)
1058 {
1059 if (data->client.any.c->shaded)
1060 action_unshade(data);
1061 else
1062 action_raise(data);
1063 }
1064
1065 void action_shadelower(union ActionData *data)
1066 {
1067 if (data->client.any.c->shaded)
1068 action_lower(data);
1069 else
1070 action_shade(data);
1071 }
1072
1073 void action_lower(union ActionData *data)
1074 {
1075 client_action_start(data);
1076 stacking_lower(CLIENT_AS_WINDOW(data->client.any.c));
1077 client_action_end(data);
1078
1079 focus_order_to_bottom(data->client.any.c);
1080 }
1081
1082 void action_close(union ActionData *data)
1083 {
1084 client_close(data->client.any.c);
1085 }
1086
1087 void action_kill(union ActionData *data)
1088 {
1089 client_kill(data->client.any.c);
1090 }
1091
1092 void action_shade(union ActionData *data)
1093 {
1094 client_action_start(data);
1095 client_shade(data->client.any.c, TRUE);
1096 client_action_end(data);
1097 }
1098
1099 void action_unshade(union ActionData *data)
1100 {
1101 client_action_start(data);
1102 client_shade(data->client.any.c, FALSE);
1103 client_action_end(data);
1104 }
1105
1106 void action_toggle_shade(union ActionData *data)
1107 {
1108 client_action_start(data);
1109 client_shade(data->client.any.c, !data->client.any.c->shaded);
1110 client_action_end(data);
1111 }
1112
1113 void action_toggle_omnipresent(union ActionData *data)
1114 {
1115 client_set_desktop(data->client.any.c,
1116 data->client.any.c->desktop == DESKTOP_ALL ?
1117 screen_desktop : DESKTOP_ALL, FALSE);
1118 }
1119
1120 void action_move_relative_horz(union ActionData *data)
1121 {
1122 ObClient *c = data->relative.any.c;
1123 client_action_start(data);
1124 client_move(c, c->area.x + data->relative.delta, c->area.y);
1125 client_action_end(data);
1126 }
1127
1128 void action_move_relative_vert(union ActionData *data)
1129 {
1130 ObClient *c = data->relative.any.c;
1131 client_action_start(data);
1132 client_move(c, c->area.x, c->area.y + data->relative.delta);
1133 client_action_end(data);
1134 }
1135
1136 void action_resize_relative_horz(union ActionData *data)
1137 {
1138 ObClient *c = data->relative.any.c;
1139 client_action_start(data);
1140 client_resize(c,
1141 c->area.width + data->relative.delta * c->size_inc.width,
1142 c->area.height);
1143 client_action_end(data);
1144 }
1145
1146 void action_resize_relative_vert(union ActionData *data)
1147 {
1148 ObClient *c = data->relative.any.c;
1149 if (!c->shaded) {
1150 client_action_start(data);
1151 client_resize(c, c->area.width, c->area.height +
1152 data->relative.delta * c->size_inc.height);
1153 client_action_end(data);
1154 }
1155 }
1156
1157 void action_maximize_full(union ActionData *data)
1158 {
1159 client_action_start(data);
1160 client_maximize(data->client.any.c, TRUE, 0, TRUE);
1161 client_action_end(data);
1162 }
1163
1164 void action_unmaximize_full(union ActionData *data)
1165 {
1166 client_action_start(data);
1167 client_maximize(data->client.any.c, FALSE, 0, TRUE);
1168 client_action_end(data);
1169 }
1170
1171 void action_toggle_maximize_full(union ActionData *data)
1172 {
1173 client_action_start(data);
1174 client_maximize(data->client.any.c,
1175 !(data->client.any.c->max_horz ||
1176 data->client.any.c->max_vert),
1177 0, TRUE);
1178 client_action_end(data);
1179 }
1180
1181 void action_maximize_horz(union ActionData *data)
1182 {
1183 client_action_start(data);
1184 client_maximize(data->client.any.c, TRUE, 1, TRUE);
1185 client_action_end(data);
1186 }
1187
1188 void action_unmaximize_horz(union ActionData *data)
1189 {
1190 client_action_start(data);
1191 client_maximize(data->client.any.c, FALSE, 1, TRUE);
1192 client_action_end(data);
1193 }
1194
1195 void action_toggle_maximize_horz(union ActionData *data)
1196 {
1197 client_action_start(data);
1198 client_maximize(data->client.any.c,
1199 !data->client.any.c->max_horz, 1, TRUE);
1200 client_action_end(data);
1201 }
1202
1203 void action_maximize_vert(union ActionData *data)
1204 {
1205 client_action_start(data);
1206 client_maximize(data->client.any.c, TRUE, 2, TRUE);
1207 client_action_end(data);
1208 }
1209
1210 void action_unmaximize_vert(union ActionData *data)
1211 {
1212 client_action_start(data);
1213 client_maximize(data->client.any.c, FALSE, 2, TRUE);
1214 client_action_end(data);
1215 }
1216
1217 void action_toggle_maximize_vert(union ActionData *data)
1218 {
1219 client_action_start(data);
1220 client_maximize(data->client.any.c,
1221 !data->client.any.c->max_vert, 2, TRUE);
1222 client_action_end(data);
1223 }
1224
1225 void action_send_to_desktop(union ActionData *data)
1226 {
1227 ObClient *c = data->sendto.any.c;
1228
1229 if (!client_normal(c)) return;
1230
1231 if (data->sendto.desk < screen_num_desktops ||
1232 data->sendto.desk == DESKTOP_ALL) {
1233 client_set_desktop(c, data->sendto.desk, data->sendto.follow);
1234 if (data->sendto.follow)
1235 screen_set_desktop(data->sendto.desk);
1236 }
1237 }
1238
1239 void action_desktop(union ActionData *data)
1240 {
1241 static guint first = (unsigned) -1;
1242
1243 if (data->inter.any.interactive && first == (unsigned) -1)
1244 first = screen_desktop;
1245
1246 if (!data->inter.any.interactive ||
1247 (!data->inter.cancel && !data->inter.final))
1248 {
1249 if (data->desktop.desk < screen_num_desktops ||
1250 data->desktop.desk == DESKTOP_ALL)
1251 {
1252 screen_set_desktop(data->desktop.desk);
1253 if (data->inter.any.interactive)
1254 screen_desktop_popup(data->desktop.desk, TRUE);
1255 }
1256 } else if (data->inter.cancel) {
1257 screen_set_desktop(first);
1258 }
1259
1260 if (!data->inter.any.interactive || data->inter.final) {
1261 screen_desktop_popup(0, FALSE);
1262 first = (unsigned) -1;
1263 }
1264 }
1265
1266 void action_desktop_dir(union ActionData *data)
1267 {
1268 guint d;
1269
1270 d = screen_cycle_desktop(data->desktopdir.dir,
1271 data->desktopdir.wrap,
1272 data->desktopdir.linear,
1273 data->desktopdir.inter.any.interactive,
1274 data->desktopdir.inter.final,
1275 data->desktopdir.inter.cancel);
1276 if (!data->sendtodir.inter.any.interactive ||
1277 !data->sendtodir.inter.final ||
1278 data->sendtodir.inter.cancel)
1279 {
1280 screen_set_desktop(d);
1281 }
1282 }
1283
1284 void action_send_to_desktop_dir(union ActionData *data)
1285 {
1286 ObClient *c = data->sendtodir.inter.any.c;
1287 guint d;
1288
1289 if (!client_normal(c)) return;
1290
1291 d = screen_cycle_desktop(data->sendtodir.dir, data->sendtodir.wrap,
1292 data->sendtodir.linear,
1293 data->sendtodir.inter.any.interactive,
1294 data->sendtodir.inter.final,
1295 data->sendtodir.inter.cancel);
1296 if (!data->sendtodir.inter.any.interactive ||
1297 !data->sendtodir.inter.final ||
1298 data->sendtodir.inter.cancel)
1299 {
1300 client_set_desktop(c, d, data->sendtodir.follow);
1301 if (data->sendtodir.follow)
1302 screen_set_desktop(d);
1303 }
1304 }
1305
1306 void action_desktop_last(union ActionData *data)
1307 {
1308 screen_set_desktop(screen_last_desktop);
1309 }
1310
1311 void action_toggle_decorations(union ActionData *data)
1312 {
1313 ObClient *c = data->client.any.c;
1314
1315 client_action_start(data);
1316 client_set_undecorated(c, !c->undecorated);
1317 client_action_end(data);
1318 }
1319
1320 static guint32 pick_corner(gint x, gint y, gint cx, gint cy, gint cw, gint ch)
1321 {
1322 if ((cw / 3 < 1) || (x - cx > cw / 3 * 2)) {
1323 if ((ch / 3 < 1) || (y - cy > ch / 3 * 2))
1324 return prop_atoms.net_wm_moveresize_size_bottomright;
1325 else if (y - cy < ch / 3)
1326 return prop_atoms.net_wm_moveresize_size_topright;
1327 else
1328 return prop_atoms.net_wm_moveresize_size_right;
1329 } else if (x - cx < cw / 3) {
1330 if (y - cy > ch / 3 * 2)
1331 return prop_atoms.net_wm_moveresize_size_bottomleft;
1332 else if (y - cy < ch / 3)
1333 return prop_atoms.net_wm_moveresize_size_topleft;
1334 else
1335 return prop_atoms.net_wm_moveresize_size_left;
1336 } else {
1337 if (y - cy > ch / 2)
1338 return prop_atoms.net_wm_moveresize_size_bottom;
1339 else
1340 return prop_atoms.net_wm_moveresize_size_top;
1341 }
1342 }
1343
1344 void action_moveresize(union ActionData *data)
1345 {
1346 ObClient *c = data->moveresize.any.c;
1347 guint32 corner;
1348
1349 if (!client_normal(c)) return;
1350
1351 if (data->moveresize.keyboard) {
1352 corner = (data->moveresize.move ?
1353 prop_atoms.net_wm_moveresize_move_keyboard :
1354 prop_atoms.net_wm_moveresize_size_keyboard);
1355 } else {
1356 corner = (data->moveresize.move ?
1357 prop_atoms.net_wm_moveresize_move :
1358 pick_corner(data->any.x, data->any.y,
1359 c->frame->area.x, c->frame->area.y,
1360 /* use the client size because the frame
1361 can be differently sized (shaded
1362 windows) and we want this based on the
1363 clients size */
1364 c->area.width + c->frame->size.left +
1365 c->frame->size.right,
1366 c->area.height + c->frame->size.top +
1367 c->frame->size.bottom));
1368 }
1369
1370 moveresize_start(c, data->any.x, data->any.y, data->any.button, corner);
1371 }
1372
1373 void action_reconfigure(union ActionData *data)
1374 {
1375 ob_reconfigure();
1376 }
1377
1378 void action_restart(union ActionData *data)
1379 {
1380 ob_restart_other(data->execute.path);
1381 }
1382
1383 void action_exit(union ActionData *data)
1384 {
1385 ob_exit(0);
1386 }
1387
1388 void action_showmenu(union ActionData *data)
1389 {
1390 if (data->showmenu.name) {
1391 menu_show(data->showmenu.name, data->any.x, data->any.y,
1392 data->showmenu.any.c);
1393 }
1394 }
1395
1396 void action_cycle_windows(union ActionData *data)
1397 {
1398 /* if using focus_delay, stop the timer now so that focus doesn't go moving
1399 on us */
1400 event_halt_focus_delay();
1401
1402 focus_cycle(data->cycle.forward, data->cycle.linear,
1403 data->cycle.dialog,
1404 data->cycle.inter.final, data->cycle.inter.cancel);
1405 }
1406
1407 void action_directional_focus(union ActionData *data)
1408 {
1409 /* if using focus_delay, stop the timer now so that focus doesn't go moving
1410 on us */
1411 event_halt_focus_delay();
1412
1413 focus_directional_cycle(data->interdiraction.direction,
1414 data->interdiraction.dialog,
1415 data->interdiraction.inter.final,
1416 data->interdiraction.inter.cancel);
1417 }
1418
1419 void action_movetoedge(union ActionData *data)
1420 {
1421 gint x, y;
1422 ObClient *c = data->diraction.any.c;
1423
1424 x = c->frame->area.x;
1425 y = c->frame->area.y;
1426
1427 switch(data->diraction.direction) {
1428 case OB_DIRECTION_NORTH:
1429 y = client_directional_edge_search(c, OB_DIRECTION_NORTH);
1430 break;
1431 case OB_DIRECTION_WEST:
1432 x = client_directional_edge_search(c, OB_DIRECTION_WEST);
1433 break;
1434 case OB_DIRECTION_SOUTH:
1435 y = client_directional_edge_search(c, OB_DIRECTION_SOUTH) -
1436 c->frame->area.height;
1437 break;
1438 case OB_DIRECTION_EAST:
1439 x = client_directional_edge_search(c, OB_DIRECTION_EAST) -
1440 c->frame->area.width;
1441 break;
1442 default:
1443 g_assert_not_reached();
1444 }
1445 frame_frame_gravity(c->frame, &x, &y);
1446 client_action_start(data);
1447 client_move(c, x, y);
1448 client_action_end(data);
1449 }
1450
1451 void action_growtoedge(union ActionData *data)
1452 {
1453 gint x, y, width, height, dest;
1454 ObClient *c = data->diraction.any.c;
1455 Rect *a;
1456
1457 a = screen_area(c->desktop);
1458 x = c->frame->area.x;
1459 y = c->frame->area.y;
1460 width = c->frame->area.width;
1461 height = c->frame->area.height;
1462
1463 switch(data->diraction.direction) {
1464 case OB_DIRECTION_NORTH:
1465 dest = client_directional_edge_search(c, OB_DIRECTION_NORTH);
1466 if (a->y == y)
1467 height = c->frame->area.height / 2;
1468 else {
1469 height = c->frame->area.y + c->frame->area.height - dest;
1470 y = dest;
1471 }
1472 break;
1473 case OB_DIRECTION_WEST:
1474 dest = client_directional_edge_search(c, OB_DIRECTION_WEST);
1475 if (a->x == x)
1476 width = c->frame->area.width / 2;
1477 else {
1478 width = c->frame->area.x + c->frame->area.width - dest;
1479 x = dest;
1480 }
1481 break;
1482 case OB_DIRECTION_SOUTH:
1483 dest = client_directional_edge_search(c, OB_DIRECTION_SOUTH);
1484 if (a->y + a->height == y + c->frame->area.height) {
1485 height = c->frame->area.height / 2;
1486 y = a->y + a->height - height;
1487 } else
1488 height = dest - c->frame->area.y;
1489 y += (height - c->frame->area.height) % c->size_inc.height;
1490 height -= (height - c->frame->area.height) % c->size_inc.height;
1491 break;
1492 case OB_DIRECTION_EAST:
1493 dest = client_directional_edge_search(c, OB_DIRECTION_EAST);
1494 if (a->x + a->width == x + c->frame->area.width) {
1495 width = c->frame->area.width / 2;
1496 x = a->x + a->width - width;
1497 } else
1498 width = dest - c->frame->area.x;
1499 x += (width - c->frame->area.width) % c->size_inc.width;
1500 width -= (width - c->frame->area.width) % c->size_inc.width;
1501 break;
1502 default:
1503 g_assert_not_reached();
1504 }
1505 frame_frame_gravity(c->frame, &x, &y);
1506 width -= c->frame->size.left + c->frame->size.right;
1507 height -= c->frame->size.top + c->frame->size.bottom;
1508 client_action_start(data);
1509 client_move_resize(c, x, y, width, height);
1510 client_action_end(data);
1511 }
1512
1513 void action_send_to_layer(union ActionData *data)
1514 {
1515 client_set_layer(data->layer.any.c, data->layer.layer);
1516 }
1517
1518 void action_toggle_layer(union ActionData *data)
1519 {
1520 ObClient *c = data->layer.any.c;
1521
1522 client_action_start(data);
1523 if (data->layer.layer < 0)
1524 client_set_layer(c, c->below ? 0 : -1);
1525 else if (data->layer.layer > 0)
1526 client_set_layer(c, c->above ? 0 : 1);
1527 client_action_end(data);
1528 }
1529
1530 void action_toggle_show_desktop(union ActionData *data)
1531 {
1532 screen_show_desktop(!screen_showing_desktop);
1533 }
1534
1535 void action_show_desktop(union ActionData *data)
1536 {
1537 screen_show_desktop(TRUE);
1538 }
1539
1540 void action_unshow_desktop(union ActionData *data)
1541 {
1542 screen_show_desktop(FALSE);
1543 }
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