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[chaz/openbox] / openbox / action.c
1 /* -*- indent-tabs-mode: nil; tab-width: 4; c-basic-offset: 4; -*-
2
3 action.c for the Openbox window manager
4 Copyright (c) 2006 Mikael Magnusson
5 Copyright (c) 2003-2007 Dana Jansens
6
7 This program is free software; you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation; either version 2 of the License, or
10 (at your option) any later version.
11
12 This program is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
16
17 See the COPYING file for a copy of the GNU General Public License.
18 */
19
20 #include "debug.h"
21 #include "client.h"
22 #include "focus.h"
23 #include "moveresize.h"
24 #include "menu.h"
25 #include "prop.h"
26 #include "stacking.h"
27 #include "screen.h"
28 #include "action.h"
29 #include "openbox.h"
30 #include "grab.h"
31 #include "keyboard.h"
32 #include "event.h"
33 #include "dock.h"
34 #include "config.h"
35 #include "mainloop.h"
36 #include "startupnotify.h"
37 #include "gettext.h"
38
39 #include <glib.h>
40
41 inline void client_action_start(union ActionData *data)
42 {
43 if (config_focus_follow)
44 if (data->any.context != OB_FRAME_CONTEXT_CLIENT && !data->any.button)
45 grab_pointer(FALSE, FALSE, OB_CURSOR_NONE);
46 }
47
48 inline void client_action_end(union ActionData *data)
49 {
50 if (config_focus_follow)
51 if (data->any.context != OB_FRAME_CONTEXT_CLIENT) {
52 if (!data->any.button) {
53 ungrab_pointer();
54 } else {
55 ObClient *c;
56
57 /* usually this is sorta redundant, but with a press action
58 that moves windows our from under the cursor, the enter
59 event will come as a GrabNotify which is ignored, so this
60 makes a fake enter event
61 */
62 if ((c = client_under_pointer()))
63 event_enter_client(c);
64 }
65 }
66 }
67
68 typedef struct
69 {
70 const gchar *name;
71 void (*func)(union ActionData *);
72 void (*setup)(ObAction **, ObUserAction uact);
73 } ActionString;
74
75 static ObAction *action_new(void (*func)(union ActionData *data))
76 {
77 ObAction *a = g_new0(ObAction, 1);
78 a->ref = 1;
79 a->func = func;
80
81 return a;
82 }
83
84 void action_ref(ObAction *a)
85 {
86 ++a->ref;
87 }
88
89 void action_unref(ObAction *a)
90 {
91 if (a == NULL) return;
92
93 if (--a->ref > 0) return;
94
95 /* deal with pointers */
96 if (a->func == action_execute || a->func == action_restart)
97 g_free(a->data.execute.path);
98 else if (a->func == action_debug)
99 g_free(a->data.debug.string);
100 else if (a->func == action_showmenu)
101 g_free(a->data.showmenu.name);
102
103 g_free(a);
104 }
105
106 ObAction* action_copy(const ObAction *src)
107 {
108 ObAction *a = action_new(src->func);
109
110 a->data = src->data;
111
112 /* deal with pointers */
113 if (a->func == action_execute || a->func == action_restart)
114 a->data.execute.path = g_strdup(a->data.execute.path);
115 else if (a->func == action_debug)
116 a->data.debug.string = g_strdup(a->data.debug.string);
117 else if (a->func == action_showmenu)
118 a->data.showmenu.name = g_strdup(a->data.showmenu.name);
119
120 return a;
121 }
122
123 void setup_action_directional_focus_north(ObAction **a, ObUserAction uact)
124 {
125 (*a)->data.interdiraction.inter.any.interactive = TRUE;
126 (*a)->data.interdiraction.direction = OB_DIRECTION_NORTH;
127 (*a)->data.interdiraction.dialog = TRUE;
128 (*a)->data.interdiraction.dock_windows = FALSE;
129 (*a)->data.interdiraction.desktop_windows = FALSE;
130 }
131
132 void setup_action_directional_focus_east(ObAction **a, ObUserAction uact)
133 {
134 (*a)->data.interdiraction.inter.any.interactive = TRUE;
135 (*a)->data.interdiraction.direction = OB_DIRECTION_EAST;
136 (*a)->data.interdiraction.dialog = TRUE;
137 (*a)->data.interdiraction.dock_windows = FALSE;
138 (*a)->data.interdiraction.desktop_windows = FALSE;
139 }
140
141 void setup_action_directional_focus_south(ObAction **a, ObUserAction uact)
142 {
143 (*a)->data.interdiraction.inter.any.interactive = TRUE;
144 (*a)->data.interdiraction.direction = OB_DIRECTION_SOUTH;
145 (*a)->data.interdiraction.dialog = TRUE;
146 (*a)->data.interdiraction.dock_windows = FALSE;
147 (*a)->data.interdiraction.desktop_windows = FALSE;
148 }
149
150 void setup_action_directional_focus_west(ObAction **a, ObUserAction uact)
151 {
152 (*a)->data.interdiraction.inter.any.interactive = TRUE;
153 (*a)->data.interdiraction.direction = OB_DIRECTION_WEST;
154 (*a)->data.interdiraction.dialog = TRUE;
155 (*a)->data.interdiraction.dock_windows = FALSE;
156 (*a)->data.interdiraction.desktop_windows = FALSE;
157 }
158
159 void setup_action_directional_focus_northeast(ObAction **a, ObUserAction uact)
160 {
161 (*a)->data.interdiraction.inter.any.interactive = TRUE;
162 (*a)->data.interdiraction.direction = OB_DIRECTION_NORTHEAST;
163 (*a)->data.interdiraction.dialog = TRUE;
164 (*a)->data.interdiraction.dock_windows = FALSE;
165 (*a)->data.interdiraction.desktop_windows = FALSE;
166 }
167
168 void setup_action_directional_focus_southeast(ObAction **a, ObUserAction uact)
169 {
170 (*a)->data.interdiraction.inter.any.interactive = TRUE;
171 (*a)->data.interdiraction.direction = OB_DIRECTION_SOUTHEAST;
172 (*a)->data.interdiraction.dialog = TRUE;
173 (*a)->data.interdiraction.dock_windows = FALSE;
174 (*a)->data.interdiraction.desktop_windows = FALSE;
175 }
176
177 void setup_action_directional_focus_southwest(ObAction **a, ObUserAction uact)
178 {
179 (*a)->data.interdiraction.inter.any.interactive = TRUE;
180 (*a)->data.interdiraction.direction = OB_DIRECTION_SOUTHWEST;
181 (*a)->data.interdiraction.dialog = TRUE;
182 (*a)->data.interdiraction.dock_windows = FALSE;
183 (*a)->data.interdiraction.desktop_windows = FALSE;
184 }
185
186 void setup_action_directional_focus_northwest(ObAction **a, ObUserAction uact)
187 {
188 (*a)->data.interdiraction.inter.any.interactive = TRUE;
189 (*a)->data.interdiraction.direction = OB_DIRECTION_NORTHWEST;
190 (*a)->data.interdiraction.dialog = TRUE;
191 (*a)->data.interdiraction.dock_windows = FALSE;
192 (*a)->data.interdiraction.desktop_windows = FALSE;
193 }
194
195 void setup_action_send_to_desktop(ObAction **a, ObUserAction uact)
196 {
197 (*a)->data.sendto.any.client_action = OB_CLIENT_ACTION_ALWAYS;
198 (*a)->data.sendto.follow = TRUE;
199 }
200
201 void setup_action_send_to_desktop_prev(ObAction **a, ObUserAction uact)
202 {
203 (*a)->data.sendtodir.inter.any.client_action = OB_CLIENT_ACTION_ALWAYS;
204 (*a)->data.sendtodir.inter.any.interactive = TRUE;
205 (*a)->data.sendtodir.dir = OB_DIRECTION_WEST;
206 (*a)->data.sendtodir.linear = TRUE;
207 (*a)->data.sendtodir.wrap = TRUE;
208 (*a)->data.sendtodir.follow = TRUE;
209 }
210
211 void setup_action_send_to_desktop_next(ObAction **a, ObUserAction uact)
212 {
213 (*a)->data.sendtodir.inter.any.client_action = OB_CLIENT_ACTION_ALWAYS;
214 (*a)->data.sendtodir.inter.any.interactive = TRUE;
215 (*a)->data.sendtodir.dir = OB_DIRECTION_EAST;
216 (*a)->data.sendtodir.linear = TRUE;
217 (*a)->data.sendtodir.wrap = TRUE;
218 (*a)->data.sendtodir.follow = TRUE;
219 }
220
221 void setup_action_send_to_desktop_left(ObAction **a, ObUserAction uact)
222 {
223 (*a)->data.sendtodir.inter.any.client_action = OB_CLIENT_ACTION_ALWAYS;
224 (*a)->data.sendtodir.inter.any.interactive = TRUE;
225 (*a)->data.sendtodir.dir = OB_DIRECTION_WEST;
226 (*a)->data.sendtodir.linear = FALSE;
227 (*a)->data.sendtodir.wrap = TRUE;
228 (*a)->data.sendtodir.follow = TRUE;
229 }
230
231 void setup_action_send_to_desktop_right(ObAction **a, ObUserAction uact)
232 {
233 (*a)->data.sendtodir.inter.any.client_action = OB_CLIENT_ACTION_ALWAYS;
234 (*a)->data.sendtodir.inter.any.interactive = TRUE;
235 (*a)->data.sendtodir.dir = OB_DIRECTION_EAST;
236 (*a)->data.sendtodir.linear = FALSE;
237 (*a)->data.sendtodir.wrap = TRUE;
238 (*a)->data.sendtodir.follow = TRUE;
239 }
240
241 void setup_action_send_to_desktop_up(ObAction **a, ObUserAction uact)
242 {
243 (*a)->data.sendtodir.inter.any.client_action = OB_CLIENT_ACTION_ALWAYS;
244 (*a)->data.sendtodir.inter.any.interactive = TRUE;
245 (*a)->data.sendtodir.dir = OB_DIRECTION_NORTH;
246 (*a)->data.sendtodir.linear = FALSE;
247 (*a)->data.sendtodir.wrap = TRUE;
248 (*a)->data.sendtodir.follow = TRUE;
249 }
250
251 void setup_action_send_to_desktop_down(ObAction **a, ObUserAction uact)
252 {
253 (*a)->data.sendtodir.inter.any.client_action = OB_CLIENT_ACTION_ALWAYS;
254 (*a)->data.sendtodir.inter.any.interactive = TRUE;
255 (*a)->data.sendtodir.dir = OB_DIRECTION_SOUTH;
256 (*a)->data.sendtodir.linear = FALSE;
257 (*a)->data.sendtodir.wrap = TRUE;
258 (*a)->data.sendtodir.follow = TRUE;
259 }
260
261 void setup_action_desktop(ObAction **a, ObUserAction uact)
262 {
263 /*
264 (*a)->data.desktop.inter.any.interactive = FALSE;
265 */
266 }
267
268 void setup_action_desktop_prev(ObAction **a, ObUserAction uact)
269 {
270 (*a)->data.desktopdir.inter.any.interactive = TRUE;
271 (*a)->data.desktopdir.dir = OB_DIRECTION_WEST;
272 (*a)->data.desktopdir.linear = TRUE;
273 (*a)->data.desktopdir.wrap = TRUE;
274 }
275
276 void setup_action_desktop_next(ObAction **a, ObUserAction uact)
277 {
278 (*a)->data.desktopdir.inter.any.interactive = TRUE;
279 (*a)->data.desktopdir.dir = OB_DIRECTION_EAST;
280 (*a)->data.desktopdir.linear = TRUE;
281 (*a)->data.desktopdir.wrap = TRUE;
282 }
283
284 void setup_action_desktop_left(ObAction **a, ObUserAction uact)
285 {
286 (*a)->data.desktopdir.inter.any.interactive = TRUE;
287 (*a)->data.desktopdir.dir = OB_DIRECTION_WEST;
288 (*a)->data.desktopdir.linear = FALSE;
289 (*a)->data.desktopdir.wrap = TRUE;
290 }
291
292 void setup_action_desktop_right(ObAction **a, ObUserAction uact)
293 {
294 (*a)->data.desktopdir.inter.any.interactive = TRUE;
295 (*a)->data.desktopdir.dir = OB_DIRECTION_EAST;
296 (*a)->data.desktopdir.linear = FALSE;
297 (*a)->data.desktopdir.wrap = TRUE;
298 }
299
300 void setup_action_desktop_up(ObAction **a, ObUserAction uact)
301 {
302 (*a)->data.desktopdir.inter.any.interactive = TRUE;
303 (*a)->data.desktopdir.dir = OB_DIRECTION_NORTH;
304 (*a)->data.desktopdir.linear = FALSE;
305 (*a)->data.desktopdir.wrap = TRUE;
306 }
307
308 void setup_action_desktop_down(ObAction **a, ObUserAction uact)
309 {
310 (*a)->data.desktopdir.inter.any.interactive = TRUE;
311 (*a)->data.desktopdir.dir = OB_DIRECTION_SOUTH;
312 (*a)->data.desktopdir.linear = FALSE;
313 (*a)->data.desktopdir.wrap = TRUE;
314 }
315
316 void setup_action_cycle_windows_next(ObAction **a, ObUserAction uact)
317 {
318 (*a)->data.cycle.inter.any.interactive = TRUE;
319 (*a)->data.cycle.linear = FALSE;
320 (*a)->data.cycle.forward = TRUE;
321 (*a)->data.cycle.dialog = TRUE;
322 (*a)->data.cycle.dock_windows = FALSE;
323 (*a)->data.cycle.desktop_windows = FALSE;
324 (*a)->data.cycle.all_desktops = FALSE;
325 }
326
327 void setup_action_cycle_windows_previous(ObAction **a, ObUserAction uact)
328 {
329 (*a)->data.cycle.inter.any.interactive = TRUE;
330 (*a)->data.cycle.linear = FALSE;
331 (*a)->data.cycle.forward = FALSE;
332 (*a)->data.cycle.dialog = TRUE;
333 (*a)->data.cycle.dock_windows = FALSE;
334 (*a)->data.cycle.desktop_windows = FALSE;
335 (*a)->data.cycle.all_desktops = FALSE;
336 }
337
338 void setup_action_movefromedge_north(ObAction **a, ObUserAction uact)
339 {
340 (*a)->data.diraction.any.client_action = OB_CLIENT_ACTION_ALWAYS;
341 (*a)->data.diraction.direction = OB_DIRECTION_NORTH;
342 (*a)->data.diraction.hang = TRUE;
343 }
344
345 void setup_action_movefromedge_south(ObAction **a, ObUserAction uact)
346 {
347 (*a)->data.diraction.any.client_action = OB_CLIENT_ACTION_ALWAYS;
348 (*a)->data.diraction.direction = OB_DIRECTION_SOUTH;
349 (*a)->data.diraction.hang = TRUE;
350 }
351
352 void setup_action_movefromedge_east(ObAction **a, ObUserAction uact)
353 {
354 (*a)->data.diraction.any.client_action = OB_CLIENT_ACTION_ALWAYS;
355 (*a)->data.diraction.direction = OB_DIRECTION_EAST;
356 (*a)->data.diraction.hang = TRUE;
357 }
358
359 void setup_action_movefromedge_west(ObAction **a, ObUserAction uact)
360 {
361 (*a)->data.diraction.any.client_action = OB_CLIENT_ACTION_ALWAYS;
362 (*a)->data.diraction.direction = OB_DIRECTION_WEST;
363 (*a)->data.diraction.hang = TRUE;
364 }
365
366 void setup_action_movetoedge_north(ObAction **a, ObUserAction uact)
367 {
368 (*a)->data.diraction.any.client_action = OB_CLIENT_ACTION_ALWAYS;
369 (*a)->data.diraction.direction = OB_DIRECTION_NORTH;
370 (*a)->data.diraction.hang = FALSE;
371 }
372
373 void setup_action_movetoedge_south(ObAction **a, ObUserAction uact)
374 {
375 (*a)->data.diraction.any.client_action = OB_CLIENT_ACTION_ALWAYS;
376 (*a)->data.diraction.direction = OB_DIRECTION_SOUTH;
377 (*a)->data.diraction.hang = FALSE;
378 }
379
380 void setup_action_movetoedge_east(ObAction **a, ObUserAction uact)
381 {
382 (*a)->data.diraction.any.client_action = OB_CLIENT_ACTION_ALWAYS;
383 (*a)->data.diraction.direction = OB_DIRECTION_EAST;
384 (*a)->data.diraction.hang = FALSE;
385 }
386
387 void setup_action_movetoedge_west(ObAction **a, ObUserAction uact)
388 {
389 (*a)->data.diraction.any.client_action = OB_CLIENT_ACTION_ALWAYS;
390 (*a)->data.diraction.direction = OB_DIRECTION_WEST;
391 (*a)->data.diraction.hang = FALSE;
392 }
393
394 void setup_action_growtoedge_north(ObAction **a, ObUserAction uact)
395 {
396 (*a)->data.diraction.any.client_action = OB_CLIENT_ACTION_ALWAYS;
397 (*a)->data.diraction.direction = OB_DIRECTION_NORTH;
398 }
399
400 void setup_action_growtoedge_south(ObAction **a, ObUserAction uact)
401 {
402 (*a)->data.diraction.any.client_action = OB_CLIENT_ACTION_ALWAYS;
403 (*a)->data.diraction.direction = OB_DIRECTION_SOUTH;
404 }
405
406 void setup_action_growtoedge_east(ObAction **a, ObUserAction uact)
407 {
408 (*a)->data.diraction.any.client_action = OB_CLIENT_ACTION_ALWAYS;
409 (*a)->data.diraction.direction = OB_DIRECTION_EAST;
410 }
411
412 void setup_action_growtoedge_west(ObAction **a, ObUserAction uact)
413 {
414 (*a)->data.diraction.any.client_action = OB_CLIENT_ACTION_ALWAYS;
415 (*a)->data.diraction.direction = OB_DIRECTION_WEST;
416 }
417
418 void setup_action_top_layer(ObAction **a, ObUserAction uact)
419 {
420 (*a)->data.layer.any.client_action = OB_CLIENT_ACTION_ALWAYS;
421 (*a)->data.layer.layer = 1;
422 }
423
424 void setup_action_normal_layer(ObAction **a, ObUserAction uact)
425 {
426 (*a)->data.layer.any.client_action = OB_CLIENT_ACTION_ALWAYS;
427 (*a)->data.layer.layer = 0;
428 }
429
430 void setup_action_bottom_layer(ObAction **a, ObUserAction uact)
431 {
432 (*a)->data.layer.any.client_action = OB_CLIENT_ACTION_ALWAYS;
433 (*a)->data.layer.layer = -1;
434 }
435
436 void setup_action_move(ObAction **a, ObUserAction uact)
437 {
438 (*a)->data.moveresize.any.client_action = OB_CLIENT_ACTION_ALWAYS;
439 (*a)->data.moveresize.keyboard =
440 (uact == OB_USER_ACTION_NONE ||
441 uact == OB_USER_ACTION_KEYBOARD_KEY ||
442 uact == OB_USER_ACTION_MENU_SELECTION);
443 (*a)->data.moveresize.corner = 0;
444 }
445
446 void setup_action_resize(ObAction **a, ObUserAction uact)
447 {
448 (*a)->data.moveresize.any.client_action = OB_CLIENT_ACTION_ALWAYS;
449 (*a)->data.moveresize.keyboard =
450 (uact == OB_USER_ACTION_NONE ||
451 uact == OB_USER_ACTION_KEYBOARD_KEY ||
452 uact == OB_USER_ACTION_MENU_SELECTION);
453 (*a)->data.moveresize.corner = 0;
454 }
455
456 void setup_action_showmenu(ObAction **a, ObUserAction uact)
457 {
458 (*a)->data.showmenu.any.client_action = OB_CLIENT_ACTION_OPTIONAL;
459 /* you cannot call ShowMenu from inside a menu, cuz the menu code makes
460 assumptions that there is only one menu (and submenus) open at
461 a time! */
462 if (uact == OB_USER_ACTION_MENU_SELECTION) {
463 action_unref(*a);
464 *a = NULL;
465 }
466 }
467
468 void setup_action_focus(ObAction **a, ObUserAction uact)
469 {
470 (*a)->data.any.client_action = OB_CLIENT_ACTION_OPTIONAL;
471 }
472
473 void setup_client_action(ObAction **a, ObUserAction uact)
474 {
475 (*a)->data.any.client_action = OB_CLIENT_ACTION_ALWAYS;
476 }
477
478 ActionString actionstrings[] =
479 {
480 {
481 "debug",
482 action_debug,
483 NULL
484 },
485 {
486 "execute",
487 action_execute,
488 NULL
489 },
490 {
491 "directionalfocusnorth",
492 action_directional_focus,
493 setup_action_directional_focus_north
494 },
495 {
496 "directionalfocuseast",
497 action_directional_focus,
498 setup_action_directional_focus_east
499 },
500 {
501 "directionalfocussouth",
502 action_directional_focus,
503 setup_action_directional_focus_south
504 },
505 {
506 "directionalfocuswest",
507 action_directional_focus,
508 setup_action_directional_focus_west
509 },
510 {
511 "directionalfocusnortheast",
512 action_directional_focus,
513 setup_action_directional_focus_northeast
514 },
515 {
516 "directionalfocussoutheast",
517 action_directional_focus,
518 setup_action_directional_focus_southeast
519 },
520 {
521 "directionalfocussouthwest",
522 action_directional_focus,
523 setup_action_directional_focus_southwest
524 },
525 {
526 "directionalfocusnorthwest",
527 action_directional_focus,
528 setup_action_directional_focus_northwest
529 },
530 {
531 "activate",
532 action_activate,
533 setup_action_focus
534 },
535 {
536 "focus",
537 action_focus,
538 setup_action_focus
539 },
540 {
541 "unfocus",
542 action_unfocus,
543 setup_client_action
544 },
545 {
546 "iconify",
547 action_iconify,
548 setup_client_action
549 },
550 {
551 "focustobottom",
552 action_focus_order_to_bottom,
553 setup_client_action
554 },
555 {
556 "raiselower",
557 action_raiselower,
558 setup_client_action
559 },
560 {
561 "raise",
562 action_raise,
563 setup_client_action
564 },
565 {
566 "lower",
567 action_lower,
568 setup_client_action
569 },
570 {
571 "close",
572 action_close,
573 setup_client_action
574 },
575 {
576 "kill",
577 action_kill,
578 setup_client_action
579 },
580 {
581 "shadelower",
582 action_shadelower,
583 setup_client_action
584 },
585 {
586 "unshaderaise",
587 action_unshaderaise,
588 setup_client_action
589 },
590 {
591 "shade",
592 action_shade,
593 setup_client_action
594 },
595 {
596 "unshade",
597 action_unshade,
598 setup_client_action
599 },
600 {
601 "toggleshade",
602 action_toggle_shade,
603 setup_client_action
604 },
605 {
606 "toggleomnipresent",
607 action_toggle_omnipresent,
608 setup_client_action
609 },
610 {
611 "moverelativehorz",
612 action_move_relative_horz,
613 setup_client_action
614 },
615 {
616 "moverelativevert",
617 action_move_relative_vert,
618 setup_client_action
619 },
620 {
621 "movetocenter",
622 action_move_to_center,
623 setup_client_action
624 },
625 {
626 "resizerelativehorz",
627 action_resize_relative_horz,
628 setup_client_action
629 },
630 {
631 "resizerelativevert",
632 action_resize_relative_vert,
633 setup_client_action
634 },
635 {
636 "moverelative",
637 action_move_relative,
638 setup_client_action
639 },
640 {
641 "resizerelative",
642 action_resize_relative,
643 setup_client_action
644 },
645 {
646 "maximizefull",
647 action_maximize_full,
648 setup_client_action
649 },
650 {
651 "unmaximizefull",
652 action_unmaximize_full,
653 setup_client_action
654 },
655 {
656 "togglemaximizefull",
657 action_toggle_maximize_full,
658 setup_client_action
659 },
660 {
661 "maximizehorz",
662 action_maximize_horz,
663 setup_client_action
664 },
665 {
666 "unmaximizehorz",
667 action_unmaximize_horz,
668 setup_client_action
669 },
670 {
671 "togglemaximizehorz",
672 action_toggle_maximize_horz,
673 setup_client_action
674 },
675 {
676 "maximizevert",
677 action_maximize_vert,
678 setup_client_action
679 },
680 {
681 "unmaximizevert",
682 action_unmaximize_vert,
683 setup_client_action
684 },
685 {
686 "togglemaximizevert",
687 action_toggle_maximize_vert,
688 setup_client_action
689 },
690 {
691 "togglefullscreen",
692 action_toggle_fullscreen,
693 setup_client_action
694 },
695 {
696 "sendtodesktop",
697 action_send_to_desktop,
698 setup_action_send_to_desktop
699 },
700 {
701 "sendtodesktopnext",
702 action_send_to_desktop_dir,
703 setup_action_send_to_desktop_next
704 },
705 {
706 "sendtodesktopprevious",
707 action_send_to_desktop_dir,
708 setup_action_send_to_desktop_prev
709 },
710 {
711 "sendtodesktopright",
712 action_send_to_desktop_dir,
713 setup_action_send_to_desktop_right
714 },
715 {
716 "sendtodesktopleft",
717 action_send_to_desktop_dir,
718 setup_action_send_to_desktop_left
719 },
720 {
721 "sendtodesktopup",
722 action_send_to_desktop_dir,
723 setup_action_send_to_desktop_up
724 },
725 {
726 "sendtodesktopdown",
727 action_send_to_desktop_dir,
728 setup_action_send_to_desktop_down
729 },
730 {
731 "desktop",
732 action_desktop,
733 setup_action_desktop
734 },
735 {
736 "desktopnext",
737 action_desktop_dir,
738 setup_action_desktop_next
739 },
740 {
741 "desktopprevious",
742 action_desktop_dir,
743 setup_action_desktop_prev
744 },
745 {
746 "desktopright",
747 action_desktop_dir,
748 setup_action_desktop_right
749 },
750 {
751 "desktopleft",
752 action_desktop_dir,
753 setup_action_desktop_left
754 },
755 {
756 "desktopup",
757 action_desktop_dir,
758 setup_action_desktop_up
759 },
760 {
761 "desktopdown",
762 action_desktop_dir,
763 setup_action_desktop_down
764 },
765 {
766 "toggledecorations",
767 action_toggle_decorations,
768 setup_client_action
769 },
770 {
771 "move",
772 action_move,
773 setup_action_move
774 },
775 {
776 "resize",
777 action_resize,
778 setup_action_resize
779 },
780 {
781 "toggledockautohide",
782 action_toggle_dockautohide,
783 NULL
784 },
785 {
786 "toggleshowdesktop",
787 action_toggle_show_desktop,
788 NULL
789 },
790 {
791 "showdesktop",
792 action_show_desktop,
793 NULL
794 },
795 {
796 "unshowdesktop",
797 action_unshow_desktop,
798 NULL
799 },
800 {
801 "desktoplast",
802 action_desktop_last,
803 NULL
804 },
805 {
806 "reconfigure",
807 action_reconfigure,
808 NULL
809 },
810 {
811 "restart",
812 action_restart,
813 NULL
814 },
815 {
816 "exit",
817 action_exit,
818 NULL
819 },
820 {
821 "showmenu",
822 action_showmenu,
823 setup_action_showmenu
824 },
825 {
826 "sendtotoplayer",
827 action_send_to_layer,
828 setup_action_top_layer
829 },
830 {
831 "togglealwaysontop",
832 action_toggle_layer,
833 setup_action_top_layer
834 },
835 {
836 "sendtonormallayer",
837 action_send_to_layer,
838 setup_action_normal_layer
839 },
840 {
841 "sendtobottomlayer",
842 action_send_to_layer,
843 setup_action_bottom_layer
844 },
845 {
846 "togglealwaysonbottom",
847 action_toggle_layer,
848 setup_action_bottom_layer
849 },
850 {
851 "nextwindow",
852 action_cycle_windows,
853 setup_action_cycle_windows_next
854 },
855 {
856 "previouswindow",
857 action_cycle_windows,
858 setup_action_cycle_windows_previous
859 },
860 {
861 "movefromedgenorth",
862 action_movetoedge,
863 setup_action_movefromedge_north
864 },
865 {
866 "movefromedgesouth",
867 action_movetoedge,
868 setup_action_movefromedge_south
869 },
870 {
871 "movefromedgewest",
872 action_movetoedge,
873 setup_action_movefromedge_west
874 },
875 {
876 "movefromedgeeast",
877 action_movetoedge,
878 setup_action_movefromedge_east
879 },
880 {
881 "movetoedgenorth",
882 action_movetoedge,
883 setup_action_movetoedge_north
884 },
885 {
886 "movetoedgesouth",
887 action_movetoedge,
888 setup_action_movetoedge_south
889 },
890 {
891 "movetoedgewest",
892 action_movetoedge,
893 setup_action_movetoedge_west
894 },
895 {
896 "movetoedgeeast",
897 action_movetoedge,
898 setup_action_movetoedge_east
899 },
900 {
901 "growtoedgenorth",
902 action_growtoedge,
903 setup_action_growtoedge_north
904 },
905 {
906 "growtoedgesouth",
907 action_growtoedge,
908 setup_action_growtoedge_south
909 },
910 {
911 "growtoedgewest",
912 action_growtoedge,
913 setup_action_growtoedge_west
914 },
915 {
916 "growtoedgeeast",
917 action_growtoedge,
918 setup_action_growtoedge_east
919 },
920 {
921 "breakchroot",
922 action_break_chroot,
923 NULL
924 },
925 {
926 NULL,
927 NULL,
928 NULL
929 }
930 };
931
932 /* only key bindings can be interactive. thus saith the xor.
933 because of how the mouse is grabbed, mouse events dont even get
934 read during interactive events, so no dice! >:) */
935 #define INTERACTIVE_LIMIT(a, uact) \
936 if (uact != OB_USER_ACTION_KEYBOARD_KEY) \
937 a->data.any.interactive = FALSE;
938
939 ObAction *action_from_string(const gchar *name, ObUserAction uact)
940 {
941 ObAction *a = NULL;
942 gboolean exist = FALSE;
943 gint i;
944
945 for (i = 0; actionstrings[i].name; i++)
946 if (!g_ascii_strcasecmp(name, actionstrings[i].name)) {
947 exist = TRUE;
948 a = action_new(actionstrings[i].func);
949 if (actionstrings[i].setup)
950 actionstrings[i].setup(&a, uact);
951 if (a)
952 INTERACTIVE_LIMIT(a, uact);
953 break;
954 }
955 if (!exist)
956 g_message(_("Invalid action '%s' requested. No such action exists."),
957 name);
958 if (!a)
959 g_message(_("Invalid use of action '%s'. Action will be ignored."),
960 name);
961 return a;
962 }
963
964 ObAction *action_parse(ObParseInst *i, xmlDocPtr doc, xmlNodePtr node,
965 ObUserAction uact)
966 {
967 gchar *actname;
968 ObAction *act = NULL;
969 xmlNodePtr n;
970
971 if (parse_attr_string("name", node, &actname)) {
972 if ((act = action_from_string(actname, uact))) {
973 if (act->func == action_execute || act->func == action_restart) {
974 if ((n = parse_find_node("execute", node->xmlChildrenNode))) {
975 gchar *s = parse_string(doc, n);
976 act->data.execute.path = parse_expand_tilde(s);
977 g_free(s);
978 }
979 if ((n = parse_find_node("startupnotify", node->xmlChildrenNode))) {
980 xmlNodePtr m;
981 if ((m = parse_find_node("enabled", n->xmlChildrenNode)))
982 act->data.execute.startupnotify = parse_bool(doc, m);
983 if ((m = parse_find_node("name", n->xmlChildrenNode)))
984 act->data.execute.name = parse_string(doc, m);
985 if ((m = parse_find_node("icon", n->xmlChildrenNode)))
986 act->data.execute.icon_name = parse_string(doc, m);
987 }
988 } else if (act->func == action_debug) {
989 if ((n = parse_find_node("string", node->xmlChildrenNode)))
990 act->data.debug.string = parse_string(doc, n);
991 } else if (act->func == action_showmenu) {
992 if ((n = parse_find_node("menu", node->xmlChildrenNode)))
993 act->data.showmenu.name = parse_string(doc, n);
994 } else if (act->func == action_move_relative_horz ||
995 act->func == action_move_relative_vert ||
996 act->func == action_resize_relative_horz ||
997 act->func == action_resize_relative_vert) {
998 if ((n = parse_find_node("delta", node->xmlChildrenNode)))
999 act->data.relative.deltax = parse_int(doc, n);
1000 } else if (act->func == action_move_relative) {
1001 if ((n = parse_find_node("x", node->xmlChildrenNode)))
1002 act->data.relative.deltax = parse_int(doc, n);
1003 if ((n = parse_find_node("y", node->xmlChildrenNode)))
1004 act->data.relative.deltay = parse_int(doc, n);
1005 } else if (act->func == action_resize_relative) {
1006 if ((n = parse_find_node("left", node->xmlChildrenNode)))
1007 act->data.relative.deltaxl = parse_int(doc, n);
1008 if ((n = parse_find_node("up", node->xmlChildrenNode)))
1009 act->data.relative.deltayu = parse_int(doc, n);
1010 if ((n = parse_find_node("right", node->xmlChildrenNode)))
1011 act->data.relative.deltax = parse_int(doc, n);
1012 if ((n = parse_find_node("down", node->xmlChildrenNode)))
1013 act->data.relative.deltay = parse_int(doc, n);
1014 } else if (act->func == action_desktop) {
1015 if ((n = parse_find_node("desktop", node->xmlChildrenNode)))
1016 act->data.desktop.desk = parse_int(doc, n);
1017 if (act->data.desktop.desk > 0) act->data.desktop.desk--;
1018 /*
1019 if ((n = parse_find_node("dialog", node->xmlChildrenNode)))
1020 act->data.desktop.inter.any.interactive =
1021 parse_bool(doc, n);
1022 */
1023 } else if (act->func == action_send_to_desktop) {
1024 if ((n = parse_find_node("desktop", node->xmlChildrenNode)))
1025 act->data.sendto.desk = parse_int(doc, n);
1026 if (act->data.sendto.desk > 0) act->data.sendto.desk--;
1027 if ((n = parse_find_node("follow", node->xmlChildrenNode)))
1028 act->data.sendto.follow = parse_bool(doc, n);
1029 } else if (act->func == action_desktop_dir) {
1030 if ((n = parse_find_node("wrap", node->xmlChildrenNode)))
1031 act->data.desktopdir.wrap = parse_bool(doc, n);
1032 if ((n = parse_find_node("dialog", node->xmlChildrenNode)))
1033 act->data.desktopdir.inter.any.interactive =
1034 parse_bool(doc, n);
1035 } else if (act->func == action_send_to_desktop_dir) {
1036 if ((n = parse_find_node("wrap", node->xmlChildrenNode)))
1037 act->data.sendtodir.wrap = parse_bool(doc, n);
1038 if ((n = parse_find_node("follow", node->xmlChildrenNode)))
1039 act->data.sendtodir.follow = parse_bool(doc, n);
1040 if ((n = parse_find_node("dialog", node->xmlChildrenNode)))
1041 act->data.sendtodir.inter.any.interactive =
1042 parse_bool(doc, n);
1043 } else if (act->func == action_activate) {
1044 if ((n = parse_find_node("here", node->xmlChildrenNode)))
1045 act->data.activate.here = parse_bool(doc, n);
1046 } else if (act->func == action_cycle_windows) {
1047 if ((n = parse_find_node("linear", node->xmlChildrenNode)))
1048 act->data.cycle.linear = parse_bool(doc, n);
1049 if ((n = parse_find_node("dialog", node->xmlChildrenNode)))
1050 act->data.cycle.dialog = parse_bool(doc, n);
1051 if ((n = parse_find_node("panels", node->xmlChildrenNode)))
1052 act->data.cycle.dock_windows = parse_bool(doc, n);
1053 if ((n = parse_find_node("desktop", node->xmlChildrenNode)))
1054 act->data.cycle.desktop_windows = parse_bool(doc, n);
1055 if ((n = parse_find_node("allDesktops",
1056 node->xmlChildrenNode)))
1057 act->data.cycle.all_desktops = parse_bool(doc, n);
1058 } else if (act->func == action_directional_focus) {
1059 if ((n = parse_find_node("dialog", node->xmlChildrenNode)))
1060 act->data.interdiraction.dialog = parse_bool(doc, n);
1061 if ((n = parse_find_node("panels", node->xmlChildrenNode)))
1062 act->data.interdiraction.dock_windows = parse_bool(doc, n);
1063 if ((n = parse_find_node("desktop", node->xmlChildrenNode)))
1064 act->data.interdiraction.desktop_windows =
1065 parse_bool(doc, n);
1066 } else if (act->func == action_resize) {
1067 if ((n = parse_find_node("edge", node->xmlChildrenNode))) {
1068 gchar *s = parse_string(doc, n);
1069 if (!g_ascii_strcasecmp(s, "top"))
1070 act->data.moveresize.corner =
1071 prop_atoms.net_wm_moveresize_size_top;
1072 else if (!g_ascii_strcasecmp(s, "bottom"))
1073 act->data.moveresize.corner =
1074 prop_atoms.net_wm_moveresize_size_bottom;
1075 else if (!g_ascii_strcasecmp(s, "left"))
1076 act->data.moveresize.corner =
1077 prop_atoms.net_wm_moveresize_size_left;
1078 else if (!g_ascii_strcasecmp(s, "right"))
1079 act->data.moveresize.corner =
1080 prop_atoms.net_wm_moveresize_size_right;
1081 else if (!g_ascii_strcasecmp(s, "topleft"))
1082 act->data.moveresize.corner =
1083 prop_atoms.net_wm_moveresize_size_topleft;
1084 else if (!g_ascii_strcasecmp(s, "topright"))
1085 act->data.moveresize.corner =
1086 prop_atoms.net_wm_moveresize_size_topright;
1087 else if (!g_ascii_strcasecmp(s, "bottomleft"))
1088 act->data.moveresize.corner =
1089 prop_atoms.net_wm_moveresize_size_bottomleft;
1090 else if (!g_ascii_strcasecmp(s, "bottomright"))
1091 act->data.moveresize.corner =
1092 prop_atoms.net_wm_moveresize_size_bottomright;
1093 g_free(s);
1094 }
1095 } else if (act->func == action_raise ||
1096 act->func == action_lower ||
1097 act->func == action_raiselower ||
1098 act->func == action_shadelower ||
1099 act->func == action_unshaderaise) {
1100 }
1101 INTERACTIVE_LIMIT(act, uact);
1102 }
1103 g_free(actname);
1104 }
1105 return act;
1106 }
1107
1108 void action_run_list(GSList *acts, ObClient *c, ObFrameContext context,
1109 guint state, guint button, gint x, gint y, Time time,
1110 gboolean cancel, gboolean done)
1111 {
1112 GSList *it;
1113 ObAction *a;
1114
1115 if (!acts)
1116 return;
1117
1118 if (x < 0 && y < 0)
1119 screen_pointer_pos(&x, &y);
1120
1121 for (it = acts; it; it = g_slist_next(it)) {
1122 a = it->data;
1123
1124 if (!(a->data.any.client_action == OB_CLIENT_ACTION_ALWAYS && !c)) {
1125 a->data.any.c = a->data.any.client_action ? c : NULL;
1126 a->data.any.context = context;
1127 a->data.any.x = x;
1128 a->data.any.y = y;
1129
1130 a->data.any.button = button;
1131
1132 a->data.any.time = time;
1133
1134 if (a->data.any.interactive) {
1135 a->data.inter.cancel = cancel;
1136 a->data.inter.final = done;
1137 if (!(cancel || done))
1138 if (!keyboard_interactive_grab(state, a->data.any.c, a))
1139 continue;
1140 }
1141
1142 /* XXX UGLY HACK race with motion event starting a move and the
1143 button release gettnig processed first. answer: don't queue
1144 moveresize starts. UGLY HACK XXX
1145
1146 XXX ALSO don't queue showmenu events, because on button press
1147 events we need to know if a mouse grab is going to take place,
1148 and set the button to 0, so that later motion events don't think
1149 that a drag is going on. since showmenu grabs the pointer..
1150 */
1151 if (a->data.any.interactive || a->func == action_move ||
1152 a->func == action_resize || a->func == action_showmenu)
1153 {
1154 /* interactive actions are not queued */
1155 a->func(&a->data);
1156 } else if (c &&
1157 (context == OB_FRAME_CONTEXT_CLIENT ||
1158 (c->type == OB_CLIENT_TYPE_DESKTOP &&
1159 context == OB_FRAME_CONTEXT_DESKTOP)) &&
1160 (a->func == action_focus ||
1161 a->func == action_activate ||
1162 a->func == action_showmenu))
1163 {
1164 /* XXX MORE UGLY HACK
1165 actions from clicks on client windows are NOT queued.
1166 this solves the mysterious click-and-drag-doesnt-work
1167 problem. it was because the window gets focused and stuff
1168 after the button event has already been passed through. i
1169 dont really know why it should care but it does and it makes
1170 a difference.
1171
1172 however this very bogus ! !
1173 we want to send the button press to the window BEFORE
1174 we do the action because the action might move the windows
1175 (eg change desktops) and then the button press ends up on
1176 the completely wrong window !
1177 so, this is just for that bug, and it will only NOT queue it
1178 if it is a focusing action that can be used with the mouse
1179 pointer. ugh.
1180
1181 also with the menus, there is a race going on. if the
1182 desktop wants to pop up a menu, and we do to, we send them
1183 the button before we pop up the menu, so they pop up their
1184 menu first. but not always. if we pop up our menu before
1185 sending them the button press, then the result is
1186 deterministic. yay.
1187 */
1188 a->func(&a->data);
1189 } else
1190 ob_main_loop_queue_action(ob_main_loop, a);
1191 }
1192 }
1193 }
1194
1195 void action_run_string(const gchar *name, struct _ObClient *c, Time time)
1196 {
1197 ObAction *a;
1198 GSList *l;
1199
1200 a = action_from_string(name, OB_USER_ACTION_NONE);
1201 g_assert(a);
1202
1203 l = g_slist_append(NULL, a);
1204
1205 action_run(l, c, 0, time);
1206 }
1207
1208 void action_debug(union ActionData *data)
1209 {
1210 if (data->debug.string)
1211 g_print("%s\n", data->debug.string);
1212 }
1213
1214 void action_execute(union ActionData *data)
1215 {
1216 GError *e = NULL;
1217 gchar *cmd, **argv = 0;
1218 if (data->execute.path) {
1219 cmd = g_filename_from_utf8(data->execute.path, -1, NULL, NULL, NULL);
1220 if (cmd) {
1221 /* If there is an interactive action going on, then cancel it
1222 to release the keyboard, so that the run application
1223 can grab the keyboard if it wants to. */
1224 if (keyboard_interactively_grabbed())
1225 keyboard_interactive_cancel();
1226
1227 if (!g_shell_parse_argv (cmd, NULL, &argv, &e)) {
1228 g_message(_("Failed to execute '%s': %s"),
1229 cmd, e->message);
1230 g_error_free(e);
1231 } else if (data->execute.startupnotify) {
1232 gchar *program;
1233
1234 program = g_path_get_basename(argv[0]);
1235 /* sets up the environment */
1236 sn_setup_spawn_environment(program,
1237 data->execute.name,
1238 data->execute.icon_name,
1239 /* launch it on the current
1240 desktop */
1241 screen_desktop,
1242 data->execute.any.time);
1243 if (!g_spawn_async(NULL, argv, NULL, G_SPAWN_SEARCH_PATH |
1244 G_SPAWN_DO_NOT_REAP_CHILD,
1245 NULL, NULL, NULL, &e)) {
1246 g_message(_("Failed to execute '%s': %s"),
1247 cmd, e->message);
1248 g_error_free(e);
1249 sn_spawn_cancel();
1250 }
1251 unsetenv("DESKTOP_STARTUP_ID");
1252 g_free(program);
1253 g_strfreev(argv);
1254 } else {
1255 if (!g_spawn_async(NULL, argv, NULL, G_SPAWN_SEARCH_PATH |
1256 G_SPAWN_DO_NOT_REAP_CHILD,
1257 NULL, NULL, NULL, &e))
1258 {
1259 g_message(_("Failed to execute '%s': %s"),
1260 cmd, e->message);
1261 g_error_free(e);
1262 }
1263 g_strfreev(argv);
1264 }
1265 g_free(cmd);
1266 } else {
1267 g_message(_("Failed to convert the path '%s' from utf8"),
1268 data->execute.path);
1269 }
1270 }
1271 }
1272
1273 void action_activate(union ActionData *data)
1274 {
1275 if (data->client.any.c) {
1276 if (!data->any.button || client_mouse_focusable(data->client.any.c) ||
1277 (data->any.context != OB_FRAME_CONTEXT_CLIENT &&
1278 data->any.context != OB_FRAME_CONTEXT_FRAME))
1279 {
1280 /* if using focus_delay, stop the timer now so that focus doesn't
1281 go moving on us */
1282 event_halt_focus_delay();
1283
1284 client_activate(data->activate.any.c, data->activate.here, TRUE);
1285 }
1286 } else {
1287 /* focus action on something other than a client, make keybindings
1288 work for this openbox instance, but don't focus any specific client
1289 */
1290 focus_nothing();
1291 }
1292 }
1293
1294 void action_focus(union ActionData *data)
1295 {
1296 if (data->client.any.c) {
1297 if (!data->any.button || client_mouse_focusable(data->client.any.c) ||
1298 (data->any.context != OB_FRAME_CONTEXT_CLIENT &&
1299 data->any.context != OB_FRAME_CONTEXT_FRAME))
1300 {
1301 /* if using focus_delay, stop the timer now so that focus doesn't
1302 go moving on us */
1303 event_halt_focus_delay();
1304
1305 client_focus(data->client.any.c);
1306 }
1307 } else {
1308 /* focus action on something other than a client, make keybindings
1309 work for this openbox instance, but don't focus any specific client
1310 */
1311 focus_nothing();
1312 }
1313 }
1314
1315 void action_unfocus (union ActionData *data)
1316 {
1317 if (data->client.any.c == focus_client)
1318 focus_fallback(FALSE);
1319 }
1320
1321 void action_iconify(union ActionData *data)
1322 {
1323 client_action_start(data);
1324 client_iconify(data->client.any.c, TRUE, TRUE, FALSE);
1325 client_action_end(data);
1326 }
1327
1328 void action_focus_order_to_bottom(union ActionData *data)
1329 {
1330 focus_order_to_bottom(data->client.any.c);
1331 }
1332
1333 void action_raiselower(union ActionData *data)
1334 {
1335 ObClient *c = data->client.any.c;
1336 GList *it;
1337 gboolean raise = FALSE;
1338
1339 for (it = stacking_list; it; it = g_list_next(it)) {
1340 if (WINDOW_IS_CLIENT(it->data)) {
1341 ObClient *cit = it->data;
1342
1343 if (cit == c) break;
1344 if (client_normal(cit) == client_normal(c) &&
1345 cit->layer == c->layer &&
1346 cit->frame->visible &&
1347 !client_search_transient(c, cit))
1348 {
1349 if (RECT_INTERSECTS_RECT(cit->frame->area, c->frame->area)) {
1350 raise = TRUE;
1351 break;
1352 }
1353 }
1354 }
1355 }
1356
1357 if (raise)
1358 action_raise(data);
1359 else
1360 action_lower(data);
1361 }
1362
1363 void action_raise(union ActionData *data)
1364 {
1365 client_action_start(data);
1366 stacking_raise(CLIENT_AS_WINDOW(data->client.any.c));
1367 client_action_end(data);
1368 }
1369
1370 void action_unshaderaise(union ActionData *data)
1371 {
1372 if (data->client.any.c->shaded)
1373 action_unshade(data);
1374 else
1375 action_raise(data);
1376 }
1377
1378 void action_shadelower(union ActionData *data)
1379 {
1380 if (data->client.any.c->shaded)
1381 action_lower(data);
1382 else
1383 action_shade(data);
1384 }
1385
1386 void action_lower(union ActionData *data)
1387 {
1388 client_action_start(data);
1389 stacking_lower(CLIENT_AS_WINDOW(data->client.any.c));
1390 client_action_end(data);
1391 }
1392
1393 void action_close(union ActionData *data)
1394 {
1395 client_close(data->client.any.c);
1396 }
1397
1398 void action_kill(union ActionData *data)
1399 {
1400 client_kill(data->client.any.c);
1401 }
1402
1403 void action_shade(union ActionData *data)
1404 {
1405 client_action_start(data);
1406 client_shade(data->client.any.c, TRUE);
1407 client_action_end(data);
1408 }
1409
1410 void action_unshade(union ActionData *data)
1411 {
1412 client_action_start(data);
1413 client_shade(data->client.any.c, FALSE);
1414 client_action_end(data);
1415 }
1416
1417 void action_toggle_shade(union ActionData *data)
1418 {
1419 client_action_start(data);
1420 client_shade(data->client.any.c, !data->client.any.c->shaded);
1421 client_action_end(data);
1422 }
1423
1424 void action_toggle_omnipresent(union ActionData *data)
1425 {
1426 client_set_desktop(data->client.any.c,
1427 data->client.any.c->desktop == DESKTOP_ALL ?
1428 screen_desktop : DESKTOP_ALL, FALSE);
1429 }
1430
1431 void action_move_relative_horz(union ActionData *data)
1432 {
1433 ObClient *c = data->relative.any.c;
1434 client_action_start(data);
1435 client_move(c, c->area.x + data->relative.deltax, c->area.y);
1436 client_action_end(data);
1437 }
1438
1439 void action_move_relative_vert(union ActionData *data)
1440 {
1441 ObClient *c = data->relative.any.c;
1442 client_action_start(data);
1443 client_move(c, c->area.x, c->area.y + data->relative.deltax);
1444 client_action_end(data);
1445 }
1446
1447 void action_move_to_center(union ActionData *data)
1448 {
1449 ObClient *c = data->client.any.c;
1450 Rect *area;
1451 area = screen_area_monitor(c->desktop, 0);
1452 client_action_start(data);
1453 client_move(c, area->width / 2 - c->area.width / 2,
1454 area->height / 2 - c->area.height / 2);
1455 client_action_end(data);
1456 }
1457
1458 void action_resize_relative_horz(union ActionData *data)
1459 {
1460 ObClient *c = data->relative.any.c;
1461 client_action_start(data);
1462 client_resize(c,
1463 c->area.width + data->relative.deltax * c->size_inc.width,
1464 c->area.height);
1465 client_action_end(data);
1466 }
1467
1468 void action_resize_relative_vert(union ActionData *data)
1469 {
1470 ObClient *c = data->relative.any.c;
1471 if (!c->shaded) {
1472 client_action_start(data);
1473 client_resize(c, c->area.width, c->area.height +
1474 data->relative.deltax * c->size_inc.height);
1475 client_action_end(data);
1476 }
1477 }
1478
1479 void action_move_relative(union ActionData *data)
1480 {
1481 ObClient *c = data->relative.any.c;
1482 client_action_start(data);
1483 client_move(c, c->area.x + data->relative.deltax, c->area.y +
1484 data->relative.deltay);
1485 client_action_end(data);
1486 }
1487
1488 void action_resize_relative(union ActionData *data)
1489 {
1490 ObClient *c = data->relative.any.c;
1491 gint x, y, ow, w, oh, h, lw, lh;
1492
1493 client_action_start(data);
1494
1495 x = c->area.x;
1496 y = c->area.y;
1497 ow = c->area.width;
1498 w = ow + data->relative.deltax * c->size_inc.width
1499 + data->relative.deltaxl * c->size_inc.width;
1500 oh = c->area.height;
1501 h = oh + data->relative.deltay * c->size_inc.height
1502 + data->relative.deltayu * c->size_inc.height;
1503
1504 client_try_configure(c, &x, &y, &w, &h, &lw, &lh, TRUE);
1505 client_move_resize(c, x + (ow - w), y + (oh - h), w, h);
1506 client_action_end(data);
1507 }
1508
1509 void action_maximize_full(union ActionData *data)
1510 {
1511 client_action_start(data);
1512 client_maximize(data->client.any.c, TRUE, 0);
1513 client_action_end(data);
1514 }
1515
1516 void action_unmaximize_full(union ActionData *data)
1517 {
1518 client_action_start(data);
1519 client_maximize(data->client.any.c, FALSE, 0);
1520 client_action_end(data);
1521 }
1522
1523 void action_toggle_maximize_full(union ActionData *data)
1524 {
1525 client_action_start(data);
1526 client_maximize(data->client.any.c,
1527 !(data->client.any.c->max_horz ||
1528 data->client.any.c->max_vert),
1529 0);
1530 client_action_end(data);
1531 }
1532
1533 void action_maximize_horz(union ActionData *data)
1534 {
1535 client_action_start(data);
1536 client_maximize(data->client.any.c, TRUE, 1);
1537 client_action_end(data);
1538 }
1539
1540 void action_unmaximize_horz(union ActionData *data)
1541 {
1542 client_action_start(data);
1543 client_maximize(data->client.any.c, FALSE, 1);
1544 client_action_end(data);
1545 }
1546
1547 void action_toggle_maximize_horz(union ActionData *data)
1548 {
1549 client_action_start(data);
1550 client_maximize(data->client.any.c,
1551 !data->client.any.c->max_horz, 1);
1552 client_action_end(data);
1553 }
1554
1555 void action_maximize_vert(union ActionData *data)
1556 {
1557 client_action_start(data);
1558 client_maximize(data->client.any.c, TRUE, 2);
1559 client_action_end(data);
1560 }
1561
1562 void action_unmaximize_vert(union ActionData *data)
1563 {
1564 client_action_start(data);
1565 client_maximize(data->client.any.c, FALSE, 2);
1566 client_action_end(data);
1567 }
1568
1569 void action_toggle_maximize_vert(union ActionData *data)
1570 {
1571 client_action_start(data);
1572 client_maximize(data->client.any.c,
1573 !data->client.any.c->max_vert, 2);
1574 client_action_end(data);
1575 }
1576
1577 void action_toggle_fullscreen(union ActionData *data)
1578 {
1579 client_action_start(data);
1580 client_fullscreen(data->client.any.c, !(data->client.any.c->fullscreen));
1581 client_action_end(data);
1582 }
1583
1584 void action_send_to_desktop(union ActionData *data)
1585 {
1586 ObClient *c = data->sendto.any.c;
1587
1588 if (!client_normal(c)) return;
1589
1590 if (data->sendto.desk < screen_num_desktops ||
1591 data->sendto.desk == DESKTOP_ALL) {
1592 client_set_desktop(c, data->sendto.desk, data->sendto.follow);
1593 if (data->sendto.follow)
1594 screen_set_desktop(data->sendto.desk, TRUE);
1595 }
1596 }
1597
1598 void action_desktop(union ActionData *data)
1599 {
1600 /* XXX add the interactive/dialog option back again once the dialog
1601 has been made to not use grabs */
1602 if (data->desktop.desk < screen_num_desktops ||
1603 data->desktop.desk == DESKTOP_ALL)
1604 {
1605 screen_set_desktop(data->desktop.desk, TRUE);
1606 if (data->inter.any.interactive)
1607 screen_desktop_popup(data->desktop.desk, TRUE);
1608 }
1609 }
1610
1611 void action_desktop_dir(union ActionData *data)
1612 {
1613 guint d;
1614
1615 d = screen_cycle_desktop(data->desktopdir.dir,
1616 data->desktopdir.wrap,
1617 data->desktopdir.linear,
1618 data->desktopdir.inter.any.interactive,
1619 data->desktopdir.inter.final,
1620 data->desktopdir.inter.cancel);
1621 /* only move the desktop when the action is complete. if we switch
1622 desktops during the interactive action, focus will move but with
1623 NotifyWhileGrabbed and applications don't like that. */
1624 if (!data->sendtodir.inter.any.interactive ||
1625 (data->sendtodir.inter.final && !data->sendtodir.inter.cancel))
1626 {
1627 if (d != screen_desktop) screen_set_desktop(d, TRUE);
1628 }
1629 }
1630
1631 void action_send_to_desktop_dir(union ActionData *data)
1632 {
1633 ObClient *c = data->sendtodir.inter.any.c;
1634 guint d;
1635
1636 if (!client_normal(c)) return;
1637
1638 d = screen_cycle_desktop(data->sendtodir.dir, data->sendtodir.wrap,
1639 data->sendtodir.linear,
1640 data->sendtodir.inter.any.interactive,
1641 data->sendtodir.inter.final,
1642 data->sendtodir.inter.cancel);
1643 /* only move the desktop when the action is complete. if we switch
1644 desktops during the interactive action, focus will move but with
1645 NotifyWhileGrabbed and applications don't like that. */
1646 if (!data->sendtodir.inter.any.interactive ||
1647 (data->sendtodir.inter.final && !data->sendtodir.inter.cancel))
1648 {
1649 client_set_desktop(c, d, data->sendtodir.follow);
1650 if (data->sendtodir.follow && d != screen_desktop)
1651 screen_set_desktop(d, TRUE);
1652 }
1653 }
1654
1655 void action_desktop_last(union ActionData *data)
1656 {
1657 screen_set_desktop(screen_last_desktop, TRUE);
1658 }
1659
1660 void action_toggle_decorations(union ActionData *data)
1661 {
1662 ObClient *c = data->client.any.c;
1663
1664 client_action_start(data);
1665 client_set_undecorated(c, !c->undecorated);
1666 client_action_end(data);
1667 }
1668
1669 static guint32 pick_corner(gint x, gint y, gint cx, gint cy, gint cw, gint ch,
1670 gboolean shaded)
1671 {
1672 /* let's make x and y client relative instead of screen relative */
1673 x = x - cx;
1674 y = ch - (y - cy); /* y is inverted, 0 is at the bottom of the window */
1675
1676 #define X x*ch/cw
1677 #define A -4*X + 7*ch/3
1678 #define B 4*X -15*ch/9
1679 #define C -X/4 + 2*ch/3
1680 #define D X/4 + 5*ch/12
1681 #define E X/4 + ch/3
1682 #define F -X/4 + 7*ch/12
1683 #define G 4*X - 4*ch/3
1684 #define H -4*X + 8*ch/3
1685 #define a (y > 5*ch/9)
1686 #define b (x < 4*cw/9)
1687 #define c (x > 5*cw/9)
1688 #define d (y < 4*ch/9)
1689
1690 /*
1691 Each of these defines (except X which is just there for fun), represents
1692 the equation of a line. The lines they represent are shown in the diagram
1693 below. Checking y against these lines, we are able to choose a region
1694 of the window as shown.
1695
1696 +---------------------A-------|-------|-------B---------------------+
1697 | |A B| |
1698 | |A | | B| |
1699 | | A B | |
1700 | | A | | B | |
1701 | | A B | |
1702 | | A | | B | |
1703 | northwest | A north B | northeast |
1704 | | A | | B | |
1705 | | A B | |
1706 C---------------------+----A--+-------+--B----+---------------------D
1707 |CCCCCCC | A B | DDDDDDD|
1708 | CCCCCCCC | A | | B | DDDDDDDD |
1709 | CCCCCCC A B DDDDDDD |
1710 - - - - - - - - - - - +CCCCCCC+aaaaaaa+DDDDDDD+ - - - - - - - - - - - -
1711 | | b c | | sh
1712 | west | b move c | east | ad
1713 | | b c | | ed
1714 - - - - - - - - - - - +EEEEEEE+ddddddd+FFFFFFF+- - - - - - - - - - - -
1715 | EEEEEEE G H FFFFFFF |
1716 | EEEEEEEE | G | | H | FFFFFFFF |
1717 |EEEEEEE | G H | FFFFFFF|
1718 E---------------------+----G--+-------+--H----+---------------------F
1719 | | G H | |
1720 | | G | | H | |
1721 | southwest | G south H | southeast |
1722 | | G | | H | |
1723 | | G H | |
1724 | | G | | H | |
1725 | | G H | |
1726 | |G | | H| |
1727 | |G H| |
1728 +---------------------G-------|-------|-------H---------------------+
1729 */
1730
1731 if (shaded) {
1732 /* for shaded windows, you can only resize west/east and move */
1733 if (b)
1734 return prop_atoms.net_wm_moveresize_size_left;
1735 if (c)
1736 return prop_atoms.net_wm_moveresize_size_right;
1737 return prop_atoms.net_wm_moveresize_move;
1738 }
1739
1740 if (y < A && y >= C)
1741 return prop_atoms.net_wm_moveresize_size_topleft;
1742 else if (y >= A && y >= B && a)
1743 return prop_atoms.net_wm_moveresize_size_top;
1744 else if (y < B && y >= D)
1745 return prop_atoms.net_wm_moveresize_size_topright;
1746 else if (y < C && y >= E && b)
1747 return prop_atoms.net_wm_moveresize_size_left;
1748 else if (y < D && y >= F && c)
1749 return prop_atoms.net_wm_moveresize_size_right;
1750 else if (y < E && y >= G)
1751 return prop_atoms.net_wm_moveresize_size_bottomleft;
1752 else if (y < G && y < H && d)
1753 return prop_atoms.net_wm_moveresize_size_bottom;
1754 else if (y >= H && y < F)
1755 return prop_atoms.net_wm_moveresize_size_bottomright;
1756 else
1757 return prop_atoms.net_wm_moveresize_move;
1758
1759 #undef X
1760 #undef A
1761 #undef B
1762 #undef C
1763 #undef D
1764 #undef E
1765 #undef F
1766 #undef G
1767 #undef H
1768 #undef a
1769 #undef b
1770 #undef c
1771 #undef d
1772 }
1773
1774 void action_move(union ActionData *data)
1775 {
1776 ObClient *c = data->moveresize.any.c;
1777 guint32 corner;
1778
1779 if (data->moveresize.keyboard)
1780 corner = prop_atoms.net_wm_moveresize_move_keyboard;
1781 else
1782 corner = prop_atoms.net_wm_moveresize_move;
1783
1784 moveresize_start(c, data->any.x, data->any.y, data->any.button, corner);
1785 }
1786
1787 void action_resize(union ActionData *data)
1788 {
1789 ObClient *c = data->moveresize.any.c;
1790 guint32 corner;
1791
1792 if (data->moveresize.keyboard)
1793 corner = prop_atoms.net_wm_moveresize_size_keyboard;
1794 else if (data->moveresize.corner)
1795 corner = data->moveresize.corner; /* it was specified in the binding */
1796 else
1797 corner = pick_corner(data->any.x, data->any.y,
1798 c->frame->area.x, c->frame->area.y,
1799 /* use the client size because the frame
1800 can be differently sized (shaded
1801 windows) and we want this based on the
1802 clients size */
1803 c->area.width + c->frame->size.left +
1804 c->frame->size.right,
1805 c->area.height + c->frame->size.top +
1806 c->frame->size.bottom, c->shaded);
1807
1808 moveresize_start(c, data->any.x, data->any.y, data->any.button, corner);
1809 }
1810
1811 void action_reconfigure(union ActionData *data)
1812 {
1813 ob_reconfigure();
1814 }
1815
1816 void action_restart(union ActionData *data)
1817 {
1818 ob_restart_other(data->execute.path);
1819 }
1820
1821 void action_exit(union ActionData *data)
1822 {
1823 ob_exit(0);
1824 }
1825
1826 void action_showmenu(union ActionData *data)
1827 {
1828 if (data->showmenu.name) {
1829 menu_show(data->showmenu.name, data->any.x, data->any.y,
1830 data->any.button, data->showmenu.any.c);
1831 }
1832 }
1833
1834 void action_cycle_windows(union ActionData *data)
1835 {
1836 /* if using focus_delay, stop the timer now so that focus doesn't go moving
1837 on us */
1838 event_halt_focus_delay();
1839
1840 focus_cycle(data->cycle.forward,
1841 data->cycle.all_desktops,
1842 data->cycle.dock_windows,
1843 data->cycle.desktop_windows,
1844 data->cycle.linear, data->any.interactive,
1845 data->cycle.dialog,
1846 data->cycle.inter.final, data->cycle.inter.cancel);
1847 }
1848
1849 void action_directional_focus(union ActionData *data)
1850 {
1851 /* if using focus_delay, stop the timer now so that focus doesn't go moving
1852 on us */
1853 event_halt_focus_delay();
1854
1855 focus_directional_cycle(data->interdiraction.direction,
1856 data->interdiraction.dock_windows,
1857 data->interdiraction.desktop_windows,
1858 data->any.interactive,
1859 data->interdiraction.dialog,
1860 data->interdiraction.inter.final,
1861 data->interdiraction.inter.cancel);
1862 }
1863
1864 void action_movetoedge(union ActionData *data)
1865 {
1866 gint x, y;
1867 ObClient *c = data->diraction.any.c;
1868
1869 x = c->frame->area.x;
1870 y = c->frame->area.y;
1871
1872 switch(data->diraction.direction) {
1873 case OB_DIRECTION_NORTH:
1874 y = client_directional_edge_search(c, OB_DIRECTION_NORTH,
1875 data->diraction.hang)
1876 - (data->diraction.hang ? c->frame->area.height : 0);
1877 break;
1878 case OB_DIRECTION_WEST:
1879 x = client_directional_edge_search(c, OB_DIRECTION_WEST,
1880 data->diraction.hang)
1881 - (data->diraction.hang ? c->frame->area.width : 0);
1882 break;
1883 case OB_DIRECTION_SOUTH:
1884 y = client_directional_edge_search(c, OB_DIRECTION_SOUTH,
1885 data->diraction.hang)
1886 - (data->diraction.hang ? 0 : c->frame->area.height);
1887 break;
1888 case OB_DIRECTION_EAST:
1889 x = client_directional_edge_search(c, OB_DIRECTION_EAST,
1890 data->diraction.hang)
1891 - (data->diraction.hang ? 0 : c->frame->area.width);
1892 break;
1893 default:
1894 g_assert_not_reached();
1895 }
1896 frame_frame_gravity(c->frame, &x, &y, c->area.width, c->area.height);
1897 client_action_start(data);
1898 client_move(c, x, y);
1899 client_action_end(data);
1900 }
1901
1902 void action_growtoedge(union ActionData *data)
1903 {
1904 gint x, y, width, height, dest;
1905 ObClient *c = data->diraction.any.c;
1906 Rect *a;
1907
1908 a = screen_area(c->desktop);
1909 x = c->frame->area.x;
1910 y = c->frame->area.y;
1911 /* get the unshaded frame's dimensions..if it is shaded */
1912 width = c->area.width + c->frame->size.left + c->frame->size.right;
1913 height = c->area.height + c->frame->size.top + c->frame->size.bottom;
1914
1915 switch(data->diraction.direction) {
1916 case OB_DIRECTION_NORTH:
1917 if (c->shaded) break; /* don't allow vertical resize if shaded */
1918
1919 dest = client_directional_edge_search(c, OB_DIRECTION_NORTH, FALSE);
1920 if (a->y == y)
1921 height = height / 2;
1922 else {
1923 height = c->frame->area.y + height - dest;
1924 y = dest;
1925 }
1926 break;
1927 case OB_DIRECTION_WEST:
1928 dest = client_directional_edge_search(c, OB_DIRECTION_WEST, FALSE);
1929 if (a->x == x)
1930 width = width / 2;
1931 else {
1932 width = c->frame->area.x + width - dest;
1933 x = dest;
1934 }
1935 break;
1936 case OB_DIRECTION_SOUTH:
1937 if (c->shaded) break; /* don't allow vertical resize if shaded */
1938
1939 dest = client_directional_edge_search(c, OB_DIRECTION_SOUTH, FALSE);
1940 if (a->y + a->height == y + c->frame->area.height) {
1941 height = c->frame->area.height / 2;
1942 y = a->y + a->height - height;
1943 } else
1944 height = dest - c->frame->area.y;
1945 y += (height - c->frame->area.height) % c->size_inc.height;
1946 height -= (height - c->frame->area.height) % c->size_inc.height;
1947 break;
1948 case OB_DIRECTION_EAST:
1949 dest = client_directional_edge_search(c, OB_DIRECTION_EAST, FALSE);
1950 if (a->x + a->width == x + c->frame->area.width) {
1951 width = c->frame->area.width / 2;
1952 x = a->x + a->width - width;
1953 } else
1954 width = dest - c->frame->area.x;
1955 x += (width - c->frame->area.width) % c->size_inc.width;
1956 width -= (width - c->frame->area.width) % c->size_inc.width;
1957 break;
1958 default:
1959 g_assert_not_reached();
1960 }
1961 width -= c->frame->size.left + c->frame->size.right;
1962 height -= c->frame->size.top + c->frame->size.bottom;
1963 frame_frame_gravity(c->frame, &x, &y, width, height);
1964 client_action_start(data);
1965 client_move_resize(c, x, y, width, height);
1966 client_action_end(data);
1967 }
1968
1969 void action_send_to_layer(union ActionData *data)
1970 {
1971 client_set_layer(data->layer.any.c, data->layer.layer);
1972 }
1973
1974 void action_toggle_layer(union ActionData *data)
1975 {
1976 ObClient *c = data->layer.any.c;
1977
1978 client_action_start(data);
1979 if (data->layer.layer < 0)
1980 client_set_layer(c, c->below ? 0 : -1);
1981 else if (data->layer.layer > 0)
1982 client_set_layer(c, c->above ? 0 : 1);
1983 client_action_end(data);
1984 }
1985
1986 void action_toggle_dockautohide(union ActionData *data)
1987 {
1988 config_dock_hide = !config_dock_hide;
1989 dock_configure();
1990 }
1991
1992 void action_toggle_show_desktop(union ActionData *data)
1993 {
1994 screen_show_desktop(!screen_showing_desktop, NULL);
1995 }
1996
1997 void action_show_desktop(union ActionData *data)
1998 {
1999 screen_show_desktop(TRUE, NULL);
2000 }
2001
2002 void action_unshow_desktop(union ActionData *data)
2003 {
2004 screen_show_desktop(FALSE, NULL);
2005 }
2006
2007 void action_break_chroot(union ActionData *data)
2008 {
2009 /* break out of one chroot */
2010 keyboard_reset_chains(1);
2011 }
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