]> Dogcows Code - chaz/openbox/blob - openbox/action.c
add focus actions
[chaz/openbox] / openbox / action.c
1 #include "client.h"
2 #include "stacking.h"
3 #include "frame.h"
4 #include "screen.h"
5 #include "action.h"
6
7 #include <glib.h>
8
9 Action *action_new(void (*func)(union ActionData *data))
10 {
11 Action *a = g_new(Action, 1);
12 a->func = func;
13
14 /* deal with pointers */
15 if (func == action_execute)
16 a->data.execute.path = NULL;
17
18 return a;
19 }
20
21 void action_free(Action *a)
22 {
23 /* deal with pointers */
24 if (a->func == action_execute)
25 g_free(a->data.execute.path);
26
27 g_free(a);
28 }
29
30 void action_execute(union ActionData *data)
31 {
32 GError *e;
33 if (!g_spawn_command_line_async(data->execute.path, &e)) {
34 g_warning("failed to execute '%s': %s",
35 data->execute.path, e->message);
36 }
37 }
38
39 void action_focus(union ActionData *data)
40 {
41 client_focus(data->client.c);
42 }
43
44 void action_unfocus (union ActionData *data)
45 {
46 client_unfocus(data->client.c);
47 }
48
49 void action_iconify(union ActionData *data)
50 {
51 client_iconify(data->client.c, TRUE, TRUE);
52 }
53
54 void action_raise(union ActionData *data)
55 {
56 stacking_raise(data->client.c);
57 }
58
59 void action_lower(union ActionData *data)
60 {
61 stacking_lower(data->client.c);
62 }
63
64 void action_close(union ActionData *data)
65 {
66 client_close(data->client.c);
67 }
68
69 void action_shade(union ActionData *data)
70 {
71 client_shade(data->client.c, TRUE);
72 }
73
74 void action_unshade(union ActionData *data)
75 {
76 client_shade(data->client.c, FALSE);
77 }
78
79 void action_toggle_shade(union ActionData *data)
80 {
81 client_shade(data->client.c, !data->client.c->shaded);
82 }
83
84 void action_toggle_omnipresent(union ActionData *data)
85 {
86 client_set_desktop(data->client.c, data->client.c->desktop == DESKTOP_ALL ?
87 screen_desktop : DESKTOP_ALL);
88 }
89
90 void action_move_relative(union ActionData *data)
91 {
92 Client *c = data->relative.c;
93 client_configure(c, Corner_TopLeft,
94 c->area.x + data->relative.dx,
95 c->area.y + data->relative.dy,
96 c->area.width, c->area.height, TRUE, TRUE);
97 }
98
99 void action_resize_relative(union ActionData *data)
100 {
101 Client *c = data->relative.c;
102 client_configure(c, Corner_TopLeft, c->area.x, c->area.y,
103 c->area.width + data->relative.dx,
104 c->area.height + data->relative.dy, TRUE, TRUE);
105 }
106
107 void action_maximize_full(union ActionData *data)
108 {
109 client_maximize(data->client.c, TRUE, 0, TRUE);
110 }
111
112 void action_unmaximize_full(union ActionData *data)
113 {
114 client_maximize(data->client.c, FALSE, 0, TRUE);
115 }
116
117 void action_toggle_maximize_full(union ActionData *data)
118 {
119 client_maximize(data->client.c,
120 !(data->client.c->max_horz || data->client.c->max_vert),
121 0, TRUE);
122 }
123
124 void action_maximize_horz(union ActionData *data)
125 {
126 client_maximize(data->client.c, TRUE, 1, TRUE);
127 }
128
129 void action_unmaximize_horz(union ActionData *data)
130 {
131 client_maximize(data->client.c, FALSE, 1, TRUE);
132 }
133
134 void action_toggle_maximize_horz(union ActionData *data)
135 {
136 client_maximize(data->client.c, !data->client.c->max_horz, 1, TRUE);
137 }
138
139 void action_maximize_vert(union ActionData *data)
140 {
141 client_maximize(data->client.c, TRUE, 2, TRUE);
142 }
143
144 void action_unmaximize_vert(union ActionData *data)
145 {
146 client_maximize(data->client.c, FALSE, 2, TRUE);
147 }
148
149 void action_toggle_maximize_vert(union ActionData *data)
150 {
151 client_maximize(data->client.c, !data->client.c->max_vert, 2, TRUE);
152 }
153
154 void action_send_to_desktop(union ActionData *data)
155 {
156 if (data->sendto.desktop < screen_num_desktops ||
157 data->sendto.desktop == DESKTOP_ALL)
158 client_set_desktop(data->sendto.c, data->sendto.desktop);
159 }
160
161 void action_send_to_next_desktop(union ActionData *data)
162 {
163 guint d;
164
165 d = screen_desktop + 1;
166 if (d >= screen_num_desktops) {
167 if (!data->sendtonextprev.wrap) return;
168 d = 0;
169 }
170 client_set_desktop(data->sendtonextprev.c, d);
171 if (data->sendtonextprev.follow) screen_set_desktop(d);
172 }
173
174 void action_send_to_previous_desktop(union ActionData *data)
175 {
176 guint d;
177
178 d = screen_desktop - 1;
179 if (d >= screen_num_desktops) {
180 if (!data->sendtonextprev.wrap) return;
181 d = screen_num_desktops - 1;
182 }
183 client_set_desktop(data->sendtonextprev.c, d);
184 if (data->sendtonextprev.follow) screen_set_desktop(d);
185 }
186
187 void action_desktop(union ActionData *data)
188 {
189 if (data->desktop.desk < screen_num_desktops ||
190 data->desktop.desk == DESKTOP_ALL)
191 screen_set_desktop(data->desktop.desk);
192 }
193
194 void action_next_desktop(union ActionData *data)
195 {
196 guint d;
197
198 d = screen_desktop + 1;
199 if (d >= screen_num_desktops) {
200 if (!data->nextprevdesktop.wrap) return;
201 d = 0;
202 }
203 screen_set_desktop(d);
204 }
205
206 void action_previous_desktop(union ActionData *data)
207 {
208 guint d;
209
210 d = screen_desktop - 1;
211 if (d >= screen_num_desktops) {
212 if (!data->nextprevdesktop.wrap) return;
213 d = screen_num_desktops - 1;
214 }
215 screen_set_desktop(d);
216 }
217
218 static void cur_row_col(guint *r, guint *c)
219 {
220 switch (screen_desktop_layout.orientation) {
221 case Orientation_Horz:
222 switch (screen_desktop_layout.start_corner) {
223 case Corner_TopLeft:
224 *r = screen_desktop / screen_desktop_layout.columns;
225 *c = screen_desktop % screen_desktop_layout.columns;
226 break;
227 case Corner_BottomLeft:
228 *r = screen_desktop_layout.rows - 1 -
229 screen_desktop / screen_desktop_layout.columns;
230 *c = screen_desktop % screen_desktop_layout.columns;
231 break;
232 break;
233 case Corner_TopRight:
234 *r = screen_desktop / screen_desktop_layout.columns;
235 *c = screen_desktop_layout.columns - 1 -
236 screen_desktop % screen_desktop_layout.columns;
237 break;
238 case Corner_BottomRight:
239 *r = screen_desktop_layout.rows - 1 -
240 screen_desktop / screen_desktop_layout.columns;
241 *c = screen_desktop_layout.columns - 1 -
242 screen_desktop % screen_desktop_layout.columns;
243 break;
244 break;
245 }
246 case Orientation_Vert:
247 switch (screen_desktop_layout.start_corner) {
248 case Corner_TopLeft:
249 *r = screen_desktop % screen_desktop_layout.rows;
250 *c = screen_desktop / screen_desktop_layout.rows;
251 break;
252 case Corner_BottomLeft:
253 *r = screen_desktop_layout.rows - 1 -
254 screen_desktop % screen_desktop_layout.rows;
255 *c = screen_desktop / screen_desktop_layout.rows;
256 break;
257 break;
258 case Corner_TopRight:
259 *r = screen_desktop % screen_desktop_layout.rows;
260 *c = screen_desktop_layout.columns - 1 -
261 screen_desktop / screen_desktop_layout.rows;
262 break;
263 case Corner_BottomRight:
264 *r = screen_desktop_layout.rows - 1 -
265 screen_desktop % screen_desktop_layout.rows;
266 *c = screen_desktop_layout.columns - 1 -
267 screen_desktop / screen_desktop_layout.rows;
268 break;
269 break;
270 }
271 break;
272 }
273 }
274
275 static guint translate_row_col(guint r, guint c)
276 {
277 switch (screen_desktop_layout.orientation) {
278 case Orientation_Horz:
279 switch (screen_desktop_layout.start_corner) {
280 case Corner_TopLeft:
281 return r * screen_desktop_layout.columns + c;
282 case Corner_BottomLeft:
283 return (screen_desktop_layout.rows - 1 - r) *
284 screen_desktop_layout.columns + c;
285 case Corner_TopRight:
286 return r * screen_desktop_layout.columns +
287 (screen_desktop_layout.columns - 1 - c);
288 case Corner_BottomRight:
289 return (screen_desktop_layout.rows - 1 - r) *
290 screen_desktop_layout.columns +
291 (screen_desktop_layout.columns - 1 - c);
292 }
293 case Orientation_Vert:
294 switch (screen_desktop_layout.start_corner) {
295 case Corner_TopLeft:
296 return c * screen_desktop_layout.rows + r;
297 case Corner_BottomLeft:
298 return c * screen_desktop_layout.rows +
299 (screen_desktop_layout.rows - 1 - r);
300 case Corner_TopRight:
301 return (screen_desktop_layout.columns - 1 - c) *
302 screen_desktop_layout.rows + r;
303 case Corner_BottomRight:
304 return (screen_desktop_layout.columns - 1 - c) *
305 screen_desktop_layout.rows +
306 (screen_desktop_layout.rows - 1 - r);
307 }
308 }
309 g_assert_not_reached();
310 return 0;
311 }
312
313 void action_next_desktop_column(union ActionData *data)
314 {
315 guint r, c, d;
316
317 cur_row_col(&r, &c);
318 ++c;
319 d = translate_row_col(r, c);
320 if (d >= screen_num_desktops) {
321 if (!data->nextprevdesktop.wrap) return;
322 c = 0;
323 }
324 if (d >= screen_num_desktops)
325 ++c;
326 d = translate_row_col(r, c);
327 if (d < screen_num_desktops)
328 screen_set_desktop(d);
329 }
330
331 void action_previous_desktop_column(union ActionData *data)
332 {
333 guint r, c, d;
334
335 cur_row_col(&r, &c);
336 --c;
337 d = translate_row_col(r, c);
338 if (d >= screen_num_desktops) {
339 if (!data->nextprevdesktop.wrap) return;
340 c = screen_desktop_layout.columns - 1;
341 }
342 if (d >= screen_num_desktops)
343 --c;
344 d = translate_row_col(r, c);
345 if (d < screen_num_desktops)
346 screen_set_desktop(d);
347 }
348
349 void action_next_desktop_row(union ActionData *data)
350 {
351 guint r, c, d;
352
353 cur_row_col(&r, &c);
354 ++r;
355 d = translate_row_col(r, c);
356 if (d >= screen_num_desktops) {
357 if (!data->nextprevdesktop.wrap) return;
358 r = 0;
359 }
360 if (d >= screen_num_desktops)
361 ++r;
362 d = translate_row_col(r, c);
363 if (d < screen_num_desktops)
364 screen_set_desktop(d);
365 }
366
367 void action_previous_desktop_row(union ActionData *data)
368 {
369 guint r, c, d;
370
371 cur_row_col(&r, &c);
372 --r;
373 d = translate_row_col(r, c);
374 if (d >= screen_num_desktops) {
375 if (!data->nextprevdesktop.wrap) return;
376 c = screen_desktop_layout.rows - 1;
377 }
378 if (d >= screen_num_desktops)
379 --r;
380 d = translate_row_col(r, c);
381 if (d < screen_num_desktops)
382 screen_set_desktop(d);
383 }
384
385 void action_toggle_decorations(union ActionData *data)
386 {
387 Client *c = data->client.c;
388 c->disabled_decorations = c->disabled_decorations ? 0 : ~0;
389 client_setup_decor_and_functions(c);
390 }
391
392 void action_move(union ActionData *data)
393 {
394 Client *c = data->move.c;
395 int x = data->move.x;
396 int y = data->move.y;
397
398 client_configure(c, Corner_TopLeft, x, y, c->area.width, c->area.height,
399 TRUE, data->move.final);
400 }
401
402 void action_resize(union ActionData *data)
403 {
404 Client *c = data->resize.c;
405 int w = data->resize.x - c->frame->size.left - c->frame->size.right;
406 int h = data->resize.y - c->frame->size.top - c->frame->size.bottom;
407
408 client_configure(c, data->resize.corner, c->area.x, c->area.y, w, h,
409 TRUE, data->resize.final);
410 }
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