]> Dogcows Code - chaz/openbox/blob - openbox/action.c
only allow running lists of actions at a time, policy is to always allow multiple...
[chaz/openbox] / openbox / action.c
1 /* -*- indent-tabs-mode: nil; tab-width: 4; c-basic-offset: 4; -*-
2
3 action.c for the Openbox window manager
4 Copyright (c) 2003 Ben Jansens
5
6 This program is free software; you can redistribute it and/or modify
7 it under the terms of the GNU General Public License as published by
8 the Free Software Foundation; either version 2 of the License, or
9 (at your option) any later version.
10
11 This program is distributed in the hope that it will be useful,
12 but WITHOUT ANY WARRANTY; without even the implied warranty of
13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 GNU General Public License for more details.
15
16 See the COPYING file for a copy of the GNU General Public License.
17 */
18
19 #include "debug.h"
20 #include "client.h"
21 #include "focus.h"
22 #include "moveresize.h"
23 #include "menu.h"
24 #include "prop.h"
25 #include "stacking.h"
26 #include "screen.h"
27 #include "action.h"
28 #include "openbox.h"
29 #include "grab.h"
30 #include "keyboard.h"
31 #include "event.h"
32
33 #include <glib.h>
34
35 typedef struct ActionString {
36 const gchar *name;
37 void (*func)(union ActionData *);
38 void (*setup)(ObAction **, ObUserAction uact);
39 } ActionString;
40
41 static ObAction *action_new(void (*func)(union ActionData *data),
42 ObUserAction uact)
43 {
44 ObAction *a = g_new0(ObAction, 1);
45 a->func = func;
46
47 return a;
48 }
49
50 void action_free(ObAction *a)
51 {
52 if (a == NULL) return;
53
54 /* deal with pointers */
55 if (a->func == action_execute || a->func == action_restart)
56 g_free(a->data.execute.path);
57 else if (a->func == action_showmenu)
58 g_free(a->data.showmenu.name);
59
60 g_free(a);
61 }
62
63 void setup_action_directional_focus_north(ObAction **a, ObUserAction uact)
64 {
65 (*a)->data.interdiraction.inter.any.interactive = TRUE;
66 (*a)->data.interdiraction.direction = OB_DIRECTION_NORTH;
67 }
68
69 void setup_action_directional_focus_east(ObAction **a, ObUserAction uact)
70 {
71 (*a)->data.interdiraction.inter.any.interactive = TRUE;
72 (*a)->data.interdiraction.direction = OB_DIRECTION_EAST;
73 }
74
75 void setup_action_directional_focus_south(ObAction **a, ObUserAction uact)
76 {
77 (*a)->data.interdiraction.inter.any.interactive = TRUE;
78 (*a)->data.interdiraction.direction = OB_DIRECTION_SOUTH;
79 }
80
81 void setup_action_directional_focus_west(ObAction **a, ObUserAction uact)
82 {
83 (*a)->data.interdiraction.inter.any.interactive = TRUE;
84 (*a)->data.interdiraction.direction = OB_DIRECTION_WEST;
85 }
86
87 void setup_action_directional_focus_northeast(ObAction **a, ObUserAction uact)
88 {
89 (*a)->data.interdiraction.inter.any.interactive = TRUE;
90 (*a)->data.interdiraction.direction = OB_DIRECTION_NORTHEAST;
91 }
92
93 void setup_action_directional_focus_southeast(ObAction **a, ObUserAction uact)
94 {
95 (*a)->data.interdiraction.inter.any.interactive = TRUE;
96 (*a)->data.interdiraction.direction = OB_DIRECTION_SOUTHEAST;
97 }
98
99 void setup_action_directional_focus_southwest(ObAction **a, ObUserAction uact)
100 {
101 (*a)->data.interdiraction.inter.any.interactive = TRUE;
102 (*a)->data.interdiraction.direction = OB_DIRECTION_SOUTHWEST;
103 }
104
105 void setup_action_directional_focus_northwest(ObAction **a, ObUserAction uact)
106 {
107 (*a)->data.interdiraction.inter.any.interactive = TRUE;
108 (*a)->data.interdiraction.direction = OB_DIRECTION_NORTHWEST;
109 }
110
111 void setup_action_send_to_desktop(ObAction **a, ObUserAction uact)
112 {
113 (*a)->data.sendto.follow = TRUE;
114 }
115
116 void setup_action_send_to_desktop_prev(ObAction **a, ObUserAction uact)
117 {
118 (*a)->data.sendtodir.inter.any.interactive = TRUE;
119 (*a)->data.sendtodir.dir = OB_DIRECTION_WEST;
120 (*a)->data.sendtodir.linear = TRUE;
121 (*a)->data.sendtodir.wrap = TRUE;
122 (*a)->data.sendtodir.follow = TRUE;
123 }
124
125 void setup_action_send_to_desktop_next(ObAction **a, ObUserAction uact)
126 {
127 (*a)->data.sendtodir.inter.any.interactive = TRUE;
128 (*a)->data.sendtodir.dir = OB_DIRECTION_EAST;
129 (*a)->data.sendtodir.linear = TRUE;
130 (*a)->data.sendtodir.wrap = TRUE;
131 (*a)->data.sendtodir.follow = TRUE;
132 }
133
134 void setup_action_send_to_desktop_left(ObAction **a, ObUserAction uact)
135 {
136 (*a)->data.sendtodir.inter.any.interactive = TRUE;
137 (*a)->data.sendtodir.dir = OB_DIRECTION_WEST;
138 (*a)->data.sendtodir.linear = FALSE;
139 (*a)->data.sendtodir.wrap = TRUE;
140 (*a)->data.sendtodir.follow = TRUE;
141 }
142
143 void setup_action_send_to_desktop_right(ObAction **a, ObUserAction uact)
144 {
145 (*a)->data.sendtodir.inter.any.interactive = TRUE;
146 (*a)->data.sendtodir.dir = OB_DIRECTION_EAST;
147 (*a)->data.sendtodir.linear = FALSE;
148 (*a)->data.sendtodir.wrap = TRUE;
149 (*a)->data.sendtodir.follow = TRUE;
150 }
151
152 void setup_action_send_to_desktop_up(ObAction **a, ObUserAction uact)
153 {
154 (*a)->data.sendtodir.inter.any.interactive = TRUE;
155 (*a)->data.sendtodir.dir = OB_DIRECTION_NORTH;
156 (*a)->data.sendtodir.linear = FALSE;
157 (*a)->data.sendtodir.wrap = TRUE;
158 (*a)->data.sendtodir.follow = TRUE;
159 }
160
161 void setup_action_send_to_desktop_down(ObAction **a, ObUserAction uact)
162 {
163 (*a)->data.sendtodir.inter.any.interactive = TRUE;
164 (*a)->data.sendtodir.dir = OB_DIRECTION_SOUTH;
165 (*a)->data.sendtodir.linear = FALSE;
166 (*a)->data.sendtodir.wrap = TRUE;
167 (*a)->data.sendtodir.follow = TRUE;
168 }
169
170 void setup_action_desktop_prev(ObAction **a, ObUserAction uact)
171 {
172 (*a)->data.desktopdir.inter.any.interactive = TRUE;
173 (*a)->data.desktopdir.dir = OB_DIRECTION_WEST;
174 (*a)->data.desktopdir.linear = TRUE;
175 (*a)->data.desktopdir.wrap = TRUE;
176 }
177
178 void setup_action_desktop_next(ObAction **a, ObUserAction uact)
179 {
180 (*a)->data.desktopdir.inter.any.interactive = TRUE;
181 (*a)->data.desktopdir.dir = OB_DIRECTION_EAST;
182 (*a)->data.desktopdir.linear = TRUE;
183 (*a)->data.desktopdir.wrap = TRUE;
184 }
185
186 void setup_action_desktop_left(ObAction **a, ObUserAction uact)
187 {
188 (*a)->data.desktopdir.inter.any.interactive = TRUE;
189 (*a)->data.desktopdir.dir = OB_DIRECTION_WEST;
190 (*a)->data.desktopdir.linear = FALSE;
191 (*a)->data.desktopdir.wrap = TRUE;
192 }
193
194 void setup_action_desktop_right(ObAction **a, ObUserAction uact)
195 {
196 (*a)->data.desktopdir.inter.any.interactive = TRUE;
197 (*a)->data.desktopdir.dir = OB_DIRECTION_EAST;
198 (*a)->data.desktopdir.linear = FALSE;
199 (*a)->data.desktopdir.wrap = TRUE;
200 }
201
202 void setup_action_desktop_up(ObAction **a, ObUserAction uact)
203 {
204 (*a)->data.desktopdir.inter.any.interactive = TRUE;
205 (*a)->data.desktopdir.dir = OB_DIRECTION_NORTH;
206 (*a)->data.desktopdir.linear = FALSE;
207 (*a)->data.desktopdir.wrap = TRUE;
208 }
209
210 void setup_action_desktop_down(ObAction **a, ObUserAction uact)
211 {
212 (*a)->data.desktopdir.inter.any.interactive = TRUE;
213 (*a)->data.desktopdir.dir = OB_DIRECTION_SOUTH;
214 (*a)->data.desktopdir.linear = FALSE;
215 (*a)->data.desktopdir.wrap = TRUE;
216 }
217
218 void setup_action_cycle_windows_next(ObAction **a, ObUserAction uact)
219 {
220 (*a)->data.cycle.inter.any.interactive = TRUE;
221 (*a)->data.cycle.linear = FALSE;
222 (*a)->data.cycle.forward = TRUE;
223 }
224
225 void setup_action_cycle_windows_previous(ObAction **a, ObUserAction uact)
226 {
227 (*a)->data.cycle.inter.any.interactive = TRUE;
228 (*a)->data.cycle.linear = FALSE;
229 (*a)->data.cycle.forward = FALSE;
230 }
231
232 void setup_action_movetoedge_north(ObAction **a, ObUserAction uact)
233 {
234 (*a)->data.diraction.direction = OB_DIRECTION_NORTH;
235 }
236
237 void setup_action_movetoedge_south(ObAction **a, ObUserAction uact)
238 {
239 (*a)->data.diraction.direction = OB_DIRECTION_SOUTH;
240 }
241
242 void setup_action_movetoedge_east(ObAction **a, ObUserAction uact)
243 {
244 (*a)->data.diraction.direction = OB_DIRECTION_EAST;
245 }
246
247 void setup_action_movetoedge_west(ObAction **a, ObUserAction uact)
248 {
249 (*a)->data.diraction.direction = OB_DIRECTION_WEST;
250 }
251
252 void setup_action_growtoedge_north(ObAction **a, ObUserAction uact)
253 {
254 (*a)->data.diraction.direction = OB_DIRECTION_NORTH;
255 }
256
257 void setup_action_growtoedge_south(ObAction **a, ObUserAction uact)
258 {
259 (*a)->data.diraction.direction = OB_DIRECTION_SOUTH;
260 }
261
262 void setup_action_growtoedge_east(ObAction **a, ObUserAction uact)
263 {
264 (*a)->data.diraction.direction = OB_DIRECTION_EAST;
265 }
266
267 void setup_action_growtoedge_west(ObAction **a, ObUserAction uact)
268 {
269 (*a)->data.diraction.direction = OB_DIRECTION_WEST;
270 }
271
272 void setup_action_top_layer(ObAction **a, ObUserAction uact)
273 {
274 (*a)->data.layer.layer = 1;
275 }
276
277 void setup_action_normal_layer(ObAction **a, ObUserAction uact)
278 {
279 (*a)->data.layer.layer = 0;
280 }
281
282 void setup_action_bottom_layer(ObAction **a, ObUserAction uact)
283 {
284 (*a)->data.layer.layer = -1;
285 }
286
287 void setup_action_move(ObAction **a, ObUserAction uact)
288 {
289 (*a)->data.moveresize.move = TRUE;
290 (*a)->data.moveresize.keyboard =
291 (uact == OB_USER_ACTION_KEYBOARD_KEY ||
292 uact == OB_USER_ACTION_MENU_SELECTION);
293 }
294
295 void setup_action_resize(ObAction **a, ObUserAction uact)
296 {
297 (*a)->data.moveresize.move = FALSE;
298 (*a)->data.moveresize.keyboard =
299 (uact == OB_USER_ACTION_KEYBOARD_KEY ||
300 uact == OB_USER_ACTION_MENU_SELECTION);
301 }
302
303 void setup_action_showmenu(ObAction **a, ObUserAction uact)
304 {
305 /* you cannot call ShowMenu from inside a menu, cuz the menu code makes
306 assumptions that there is only one menu (and submenus) open at
307 a time! */
308 if (uact == OB_USER_ACTION_MENU_SELECTION) {
309 action_free(*a);
310 a = NULL;
311 }
312 }
313
314 ActionString actionstrings[] =
315 {
316 {
317 "execute",
318 action_execute,
319 NULL
320 },
321 {
322 "directionalfocusnorth",
323 action_directional_focus,
324 setup_action_directional_focus_north
325 },
326 {
327 "directionalfocuseast",
328 action_directional_focus,
329 setup_action_directional_focus_east
330 },
331 {
332 "directionalfocussouth",
333 action_directional_focus,
334 setup_action_directional_focus_south
335 },
336 {
337 "directionalfocuswest",
338 action_directional_focus,
339 setup_action_directional_focus_west
340 },
341 {
342 "directionalfocusnortheast",
343 action_directional_focus,
344 setup_action_directional_focus_northeast
345 },
346 {
347 "directionalfocussoutheast",
348 action_directional_focus,
349 setup_action_directional_focus_southeast
350 },
351 {
352 "directionalfocussouthwest",
353 action_directional_focus,
354 setup_action_directional_focus_southwest
355 },
356 {
357 "directionalfocusnorthwest",
358 action_directional_focus,
359 setup_action_directional_focus_northwest
360 },
361 {
362 "activate",
363 action_activate,
364 NULL
365 },
366 {
367 "focus",
368 action_focus,
369 NULL
370 },
371 {
372 "unfocus",
373 action_unfocus,
374 NULL
375 },
376 {
377 "iconify",
378 action_iconify,
379 NULL
380 },
381 {
382 "raiselower",
383 action_raiselower,
384 NULL
385 },
386 {
387 "raise",
388 action_raise,
389 NULL
390 },
391 {
392 "lower",
393 action_lower,
394 NULL
395 },
396 {
397 "close",
398 action_close,
399 NULL
400 },
401 {
402 "kill",
403 action_kill,
404 NULL
405 },
406 {
407 "shadelower",
408 action_shadelower,
409 NULL
410 },
411 {
412 "unshaderaise",
413 action_unshaderaise,
414 NULL
415 },
416 {
417 "shade",
418 action_shade,
419 NULL
420 },
421 {
422 "unshade",
423 action_unshade,
424 NULL
425 },
426 {
427 "toggleshade",
428 action_toggle_shade,
429 NULL
430 },
431 {
432 "toggleomnipresent",
433 action_toggle_omnipresent,
434 NULL
435 },
436 {
437 "moverelativehorz",
438 action_move_relative_horz,
439 NULL
440 },
441 {
442 "moverelativevert",
443 action_move_relative_vert,
444 NULL
445 },
446 {
447 "resizerelativehorz",
448 action_resize_relative_horz,
449 NULL
450 },
451 {
452 "resizerelativevert",
453 action_resize_relative_vert,
454 NULL
455 },
456 {
457 "maximizefull",
458 action_maximize_full,
459 NULL
460 },
461 {
462 "unmaximizefull",
463 action_unmaximize_full,
464 NULL
465 },
466 {
467 "togglemaximizefull",
468 action_toggle_maximize_full,
469 NULL
470 },
471 {
472 "maximizehorz",
473 action_maximize_horz,
474 NULL
475 },
476 {
477 "unmaximizehorz",
478 action_unmaximize_horz,
479 NULL
480 },
481 {
482 "togglemaximizehorz",
483 action_toggle_maximize_horz,
484 NULL
485 },
486 {
487 "maximizevert",
488 action_maximize_vert,
489 NULL
490 },
491 {
492 "unmaximizevert",
493 action_unmaximize_vert,
494 NULL
495 },
496 {
497 "togglemaximizevert",
498 action_toggle_maximize_vert,
499 NULL
500 },
501 {
502 "sendtodesktop",
503 action_send_to_desktop,
504 setup_action_send_to_desktop
505 },
506 {
507 "sendtodesktopnext",
508 action_send_to_desktop_dir,
509 setup_action_send_to_desktop_next
510 },
511 {
512 "sendtodesktopprevious",
513 action_send_to_desktop_dir,
514 setup_action_send_to_desktop_prev
515 },
516 {
517 "sendtodesktopright",
518 action_send_to_desktop_dir,
519 setup_action_send_to_desktop_right
520 },
521 {
522 "sendtodesktopleft",
523 action_send_to_desktop_dir,
524 setup_action_send_to_desktop_left
525 },
526 {
527 "sendtodesktopup",
528 action_send_to_desktop_dir,
529 setup_action_send_to_desktop_up
530 },
531 {
532 "sendtodesktopdown",
533 action_send_to_desktop_dir,
534 setup_action_send_to_desktop_down
535 },
536 {
537 "desktop",
538 action_desktop,
539 NULL
540 },
541 {
542 "desktopnext",
543 action_desktop_dir,
544 setup_action_desktop_next
545 },
546 {
547 "desktopprevious",
548 action_desktop_dir,
549 setup_action_desktop_prev
550 },
551 {
552 "desktopright",
553 action_desktop_dir,
554 setup_action_desktop_right
555 },
556 {
557 "desktopleft",
558 action_desktop_dir,
559 setup_action_desktop_left
560 },
561 {
562 "desktopup",
563 action_desktop_dir,
564 setup_action_desktop_up
565 },
566 {
567 "desktopdown",
568 action_desktop_dir,
569 setup_action_desktop_down
570 },
571 {
572 "toggledecorations",
573 action_toggle_decorations,
574 NULL
575 },
576 {
577 "move",
578 action_moveresize,
579 setup_action_move
580 },
581 {
582 "resize",
583 action_moveresize,
584 setup_action_resize
585 },
586 {
587 "toggleshowdesktop",
588 action_toggle_show_desktop,
589 NULL
590 },
591 {
592 "showdesktop",
593 action_show_desktop,
594 NULL
595 },
596 {
597 "unshowdesktop",
598 action_unshow_desktop,
599 NULL
600 },
601 {
602 "desktoplast",
603 action_desktop_last,
604 NULL
605 },
606 {
607 "reconfigure",
608 action_reconfigure,
609 NULL
610 },
611 {
612 "restart",
613 action_restart,
614 NULL
615 },
616 {
617 "exit",
618 action_exit,
619 NULL
620 },
621 {
622 "showmenu",
623 action_showmenu,
624 setup_action_showmenu
625 },
626 {
627 "sendtotoplayer",
628 action_send_to_layer,
629 setup_action_top_layer
630 },
631 {
632 "togglealwaysontop",
633 action_toggle_layer,
634 setup_action_top_layer
635 },
636 {
637 "sendtonormallayer",
638 action_send_to_layer,
639 setup_action_normal_layer
640 },
641 {
642 "sendtobottomlayer",
643 action_send_to_layer,
644 setup_action_bottom_layer
645 },
646 {
647 "togglealwaysonbottom",
648 action_toggle_layer,
649 setup_action_bottom_layer
650 },
651 {
652 "nextwindow",
653 action_cycle_windows,
654 setup_action_cycle_windows_next
655 },
656 {
657 "previouswindow",
658 action_cycle_windows,
659 setup_action_cycle_windows_previous
660 },
661 {
662 "movetoedgenorth",
663 action_movetoedge,
664 setup_action_movetoedge_north
665 },
666 {
667 "movetoedgesouth",
668 action_movetoedge,
669 setup_action_movetoedge_south
670 },
671 {
672 "movetoedgewest",
673 action_movetoedge,
674 setup_action_movetoedge_west
675 },
676 {
677 "movetoedgeeast",
678 action_movetoedge,
679 setup_action_movetoedge_east
680 },
681 {
682 "growtoedgenorth",
683 action_growtoedge,
684 setup_action_growtoedge_north
685 },
686 {
687 "growtoedgesouth",
688 action_growtoedge,
689 setup_action_growtoedge_south
690 },
691 {
692 "growtoedgewest",
693 action_growtoedge,
694 setup_action_growtoedge_west
695 },
696 {
697 "growtoedgeeast",
698 action_growtoedge,
699 setup_action_growtoedge_east
700 },
701 {
702 NULL,
703 NULL,
704 NULL
705 }
706 };
707
708 ObAction *action_from_string(const gchar *name, ObUserAction uact)
709 {
710 ObAction *a = NULL;
711 gboolean exist = FALSE;
712 int i;
713
714 for (i = 0; actionstrings[i].name; i++)
715 if (!g_ascii_strcasecmp(name, actionstrings[i].name)) {
716 exist = TRUE;
717 a = action_new(actionstrings[i].func, uact);
718 if (actionstrings[i].setup)
719 actionstrings[i].setup(&a, uact);
720 /* only key bindings can be interactive. thus saith the xor. */
721 if (uact != OB_USER_ACTION_KEYBOARD_KEY)
722 a->data.any.interactive = FALSE;
723 break;
724 }
725 if (!exist)
726 g_warning("Invalid action '%s' requested. No such action exists.",
727 name);
728 if (!a)
729 g_warning("Invalid use of action '%s'. Action will be ignored.", name);
730 return a;
731 }
732
733 ObAction *action_parse(ObParseInst *i, xmlDocPtr doc, xmlNodePtr node,
734 ObUserAction uact)
735 {
736 char *actname;
737 ObAction *act = NULL;
738 xmlNodePtr n;
739
740 if (parse_attr_string("name", node, &actname)) {
741 if ((act = action_from_string(actname, uact))) {
742 if (act->func == action_execute || act->func == action_restart) {
743 if ((n = parse_find_node("execute", node->xmlChildrenNode))) {
744 gchar *s = parse_string(doc, n);
745 act->data.execute.path = parse_expand_tilde(s);
746 g_free(s);
747 }
748 } else if (act->func == action_showmenu) {
749 if ((n = parse_find_node("menu", node->xmlChildrenNode)))
750 act->data.showmenu.name = parse_string(doc, n);
751 } else if (act->func == action_move_relative_horz ||
752 act->func == action_move_relative_vert ||
753 act->func == action_resize_relative_horz ||
754 act->func == action_resize_relative_vert) {
755 if ((n = parse_find_node("delta", node->xmlChildrenNode)))
756 act->data.relative.delta = parse_int(doc, n);
757 } else if (act->func == action_desktop) {
758 if ((n = parse_find_node("desktop", node->xmlChildrenNode)))
759 act->data.desktop.desk = parse_int(doc, n);
760 if (act->data.desktop.desk > 0) act->data.desktop.desk--;
761 } else if (act->func == action_send_to_desktop) {
762 if ((n = parse_find_node("desktop", node->xmlChildrenNode)))
763 act->data.sendto.desk = parse_int(doc, n);
764 if (act->data.sendto.desk > 0) act->data.sendto.desk--;
765 if ((n = parse_find_node("follow", node->xmlChildrenNode)))
766 act->data.sendto.follow = parse_bool(doc, n);
767 } else if (act->func == action_desktop_dir) {
768 if ((n = parse_find_node("wrap", node->xmlChildrenNode)))
769 act->data.desktopdir.wrap = parse_bool(doc, n);
770 } else if (act->func == action_send_to_desktop_dir) {
771 if ((n = parse_find_node("wrap", node->xmlChildrenNode)))
772 act->data.sendtodir.wrap = parse_bool(doc, n);
773 if ((n = parse_find_node("follow", node->xmlChildrenNode)))
774 act->data.sendtodir.follow = parse_bool(doc, n);
775 } else if (act->func == action_activate) {
776 if ((n = parse_find_node("here", node->xmlChildrenNode)))
777 act->data.activate.here = parse_bool(doc, n);
778 } else if (act->func == action_cycle_windows) {
779 if ((n = parse_find_node("linear", node->xmlChildrenNode)))
780 act->data.cycle.linear = parse_bool(doc, n);
781 }
782 }
783 g_free(actname);
784 }
785 return act;
786 }
787
788 void action_run_list(GSList *acts, struct _ObClient *c,
789 guint state, guint button, gint x, gint y,
790 gboolean cancel, gboolean done)
791 {
792 GSList *it;
793 ObAction *a;
794 gboolean inter = FALSE;
795
796 if (x < 0 && y < 0)
797 screen_pointer_pos(&x, &y);
798
799 for (it = acts; it; it = g_slist_next(it)) {
800 a = it->data;
801 if (a->data.any.interactive) {
802 inter = TRUE;
803 break;
804 }
805 }
806
807 if (!inter) {
808 /* sometimes when we execute another app as an action,
809 it won't work right unless we XUngrabKeyboard first,
810 even though we grabbed the key/button Asychronously.
811 e.g. "gnome-panel-control --main-menu" */
812 XUngrabKeyboard(ob_display, event_lasttime);
813 }
814
815 for (it = acts; it; it = g_slist_next(it)) {
816 a = it->data;
817
818 a->data.any.c = c;
819 a->data.any.x = x;
820 a->data.any.y = y;
821
822 a->data.any.button = button;
823
824 if (a->data.any.interactive) {
825 a->data.inter.cancel = cancel;
826 a->data.inter.final = done;
827 if (!(cancel || done))
828 keyboard_interactive_grab(state, c, a);
829 }
830
831 a->func(&a->data);
832 }
833 }
834
835 void action_execute(union ActionData *data)
836 {
837 GError *e = NULL;
838 char *cmd;
839 if (data->execute.path) {
840 cmd = g_filename_from_utf8(data->execute.path, -1, NULL, NULL, NULL);
841 if (cmd) {
842 if (!g_spawn_command_line_async(cmd, &e)) {
843 g_warning("failed to execute '%s': %s",
844 cmd, e->message);
845 }
846 g_free(cmd);
847 } else {
848 g_warning("failed to convert '%s' from utf8", data->execute.path);
849 }
850 }
851 }
852
853 void action_activate(union ActionData *data)
854 {
855 if (data->activate.any.c)
856 client_activate(data->activate.any.c, data->activate.here);
857 }
858
859 void action_focus(union ActionData *data)
860 {
861 if (data->client.any.c)
862 client_focus(data->client.any.c);
863 }
864
865 void action_unfocus (union ActionData *data)
866 {
867 if (data->client.any.c)
868 client_unfocus(data->client.any.c);
869 }
870
871 void action_iconify(union ActionData *data)
872 {
873 if (data->client.any.c)
874 client_iconify(data->client.any.c, TRUE, TRUE);
875 }
876
877 void action_raiselower(union ActionData *data)
878 {
879 ObClient *c = data->client.any.c;
880 GList *it;
881 gboolean raise = FALSE;
882
883 if (!c) return;
884
885 for (it = stacking_list; it; it = g_list_next(it)) {
886 ObClient *cit = it->data;
887
888 if (cit == c) break;
889 if (client_normal(cit) == client_normal(c) &&
890 cit->layer == c->layer &&
891 cit->frame->visible)
892 {
893 if (RECT_INTERSECTS_RECT(cit->frame->area, c->frame->area)) {
894 raise = TRUE;
895 break;
896 }
897 }
898 }
899
900 if (raise)
901 stacking_raise(CLIENT_AS_WINDOW(c));
902 else
903 stacking_lower(CLIENT_AS_WINDOW(c));
904 }
905
906 void action_raise(union ActionData *data)
907 {
908 if (data->client.any.c)
909 stacking_raise(CLIENT_AS_WINDOW(data->client.any.c));
910 }
911
912 void action_unshaderaise(union ActionData *data)
913 {
914 if (data->client.any.c) {
915 if (data->client.any.c->shaded) {
916 grab_pointer(TRUE, OB_CURSOR_NONE);
917 client_shade(data->client.any.c, FALSE);
918 grab_pointer(FALSE, OB_CURSOR_NONE);
919 } else
920 stacking_raise(CLIENT_AS_WINDOW(data->client.any.c));
921 }
922 }
923
924 void action_shadelower(union ActionData *data)
925 {
926 if (data->client.any.c) {
927 if (data->client.any.c->shaded)
928 stacking_lower(CLIENT_AS_WINDOW(data->client.any.c));
929 else {
930 grab_pointer(TRUE, OB_CURSOR_NONE);
931 client_shade(data->client.any.c, TRUE);
932 grab_pointer(FALSE, OB_CURSOR_NONE);
933 }
934 }
935 }
936
937 void action_lower(union ActionData *data)
938 {
939 if (data->client.any.c)
940 stacking_lower(CLIENT_AS_WINDOW(data->client.any.c));
941 }
942
943 void action_close(union ActionData *data)
944 {
945 if (data->client.any.c)
946 client_close(data->client.any.c);
947 }
948
949 void action_kill(union ActionData *data)
950 {
951 if (data->client.any.c)
952 client_kill(data->client.any.c);
953 }
954
955 void action_shade(union ActionData *data)
956 {
957 if (data->client.any.c) {
958 grab_pointer(TRUE, OB_CURSOR_NONE);
959 client_shade(data->client.any.c, TRUE);
960 grab_pointer(FALSE, OB_CURSOR_NONE);
961 }
962 }
963
964 void action_unshade(union ActionData *data)
965 {
966 if (data->client.any.c) {
967 grab_pointer(TRUE, OB_CURSOR_NONE);
968 client_shade(data->client.any.c, FALSE);
969 grab_pointer(FALSE, OB_CURSOR_NONE);
970 }
971 }
972
973 void action_toggle_shade(union ActionData *data)
974 {
975 if (data->client.any.c) {
976 grab_pointer(TRUE, OB_CURSOR_NONE);
977 client_shade(data->client.any.c, !data->client.any.c->shaded);
978 grab_pointer(FALSE, OB_CURSOR_NONE);
979 }
980 }
981
982 void action_toggle_omnipresent(union ActionData *data)
983 {
984 if (data->client.any.c)
985 client_set_desktop(data->client.any.c,
986 data->client.any.c->desktop == DESKTOP_ALL ?
987 screen_desktop : DESKTOP_ALL, FALSE);
988 }
989
990 void action_move_relative_horz(union ActionData *data)
991 {
992 ObClient *c = data->relative.any.c;
993 if (c) {
994 grab_pointer(TRUE, OB_CURSOR_NONE);
995 client_move(c, c->area.x + data->relative.delta, c->area.y);
996 grab_pointer(FALSE, OB_CURSOR_NONE);
997 }
998 }
999
1000 void action_move_relative_vert(union ActionData *data)
1001 {
1002 ObClient *c = data->relative.any.c;
1003 if (c) {
1004 grab_pointer(TRUE, OB_CURSOR_NONE);
1005 client_move(c, c->area.x, c->area.y + data->relative.delta);
1006 grab_pointer(FALSE, OB_CURSOR_NONE);
1007 }
1008 }
1009
1010 void action_resize_relative_horz(union ActionData *data)
1011 {
1012 ObClient *c = data->relative.any.c;
1013 if (c) {
1014 grab_pointer(TRUE, OB_CURSOR_NONE);
1015 client_resize(c,
1016 c->area.width + data->relative.delta * c->size_inc.width,
1017 c->area.height);
1018 grab_pointer(FALSE, OB_CURSOR_NONE);
1019 }
1020 }
1021
1022 void action_resize_relative_vert(union ActionData *data)
1023 {
1024 ObClient *c = data->relative.any.c;
1025 if (c && !c->shaded) {
1026 grab_pointer(TRUE, OB_CURSOR_NONE);
1027 client_resize(c, c->area.width, c->area.height +
1028 data->relative.delta * c->size_inc.height);
1029 grab_pointer(FALSE, OB_CURSOR_NONE);
1030 }
1031 }
1032
1033 void action_maximize_full(union ActionData *data)
1034 {
1035 if (data->client.any.c)
1036 client_maximize(data->client.any.c, TRUE, 0, TRUE);
1037 }
1038
1039 void action_unmaximize_full(union ActionData *data)
1040 {
1041 if (data->client.any.c)
1042 client_maximize(data->client.any.c, FALSE, 0, TRUE);
1043 }
1044
1045 void action_toggle_maximize_full(union ActionData *data)
1046 {
1047 if (data->client.any.c)
1048 client_maximize(data->client.any.c,
1049 !(data->client.any.c->max_horz ||
1050 data->client.any.c->max_vert),
1051 0, TRUE);
1052 }
1053
1054 void action_maximize_horz(union ActionData *data)
1055 {
1056 if (data->client.any.c)
1057 client_maximize(data->client.any.c, TRUE, 1, TRUE);
1058 }
1059
1060 void action_unmaximize_horz(union ActionData *data)
1061 {
1062 if (data->client.any.c)
1063 client_maximize(data->client.any.c, FALSE, 1, TRUE);
1064 }
1065
1066 void action_toggle_maximize_horz(union ActionData *data)
1067 {
1068 if (data->client.any.c)
1069 client_maximize(data->client.any.c,
1070 !data->client.any.c->max_horz, 1, TRUE);
1071 }
1072
1073 void action_maximize_vert(union ActionData *data)
1074 {
1075 if (data->client.any.c)
1076 client_maximize(data->client.any.c, TRUE, 2, TRUE);
1077 }
1078
1079 void action_unmaximize_vert(union ActionData *data)
1080 {
1081 if (data->client.any.c)
1082 client_maximize(data->client.any.c, FALSE, 2, TRUE);
1083 }
1084
1085 void action_toggle_maximize_vert(union ActionData *data)
1086 {
1087 if (data->client.any.c)
1088 client_maximize(data->client.any.c, !data->client.any.c->max_vert, 2, TRUE);
1089 }
1090
1091 void action_send_to_desktop(union ActionData *data)
1092 {
1093 ObClient *c = data->sendto.any.c;
1094
1095 if (!c || !client_normal(c)) return;
1096
1097 if (data->sendto.desk < screen_num_desktops ||
1098 data->sendto.desk == DESKTOP_ALL) {
1099 client_set_desktop(c, data->sendto.desk, data->sendto.follow);
1100 if (data->sendto.follow)
1101 screen_set_desktop(data->sendto.desk);
1102 }
1103 }
1104
1105 void action_desktop(union ActionData *data)
1106 {
1107 if (data->desktop.desk < screen_num_desktops ||
1108 data->desktop.desk == DESKTOP_ALL)
1109 screen_set_desktop(data->desktop.desk);
1110 }
1111
1112 void action_desktop_dir(union ActionData *data)
1113 {
1114 guint d;
1115
1116 d = screen_cycle_desktop(data->desktopdir.dir,
1117 data->desktopdir.wrap,
1118 data->sendtodir.linear,
1119 data->desktopdir.inter.any.interactive,
1120 data->desktopdir.inter.final,
1121 data->desktopdir.inter.cancel);
1122 screen_set_desktop(d);
1123 }
1124
1125 void action_send_to_desktop_dir(union ActionData *data)
1126 {
1127 ObClient *c = data->sendtodir.inter.any.c;
1128 guint d;
1129
1130 if (!c || !client_normal(c)) return;
1131
1132 d = screen_cycle_desktop(data->sendtodir.dir, data->sendtodir.wrap,
1133 data->sendtodir.linear,
1134 data->sendtodir.inter.any.interactive,
1135 data->sendtodir.inter.final,
1136 data->sendtodir.inter.cancel);
1137 client_set_desktop(c, d, data->sendtodir.follow);
1138 if (data->sendtodir.follow)
1139 screen_set_desktop(d);
1140 }
1141
1142 void action_desktop_last(union ActionData *data)
1143 {
1144 screen_set_desktop(screen_last_desktop);
1145 }
1146
1147 void action_toggle_decorations(union ActionData *data)
1148 {
1149 ObClient *c = data->client.any.c;
1150
1151 if (!c) return;
1152
1153 c->decorate = !c->decorate;
1154 client_setup_decor_and_functions(c);
1155 }
1156
1157 static guint32 pick_corner(int x, int y, int cx, int cy, int cw, int ch)
1158 {
1159 if (x - cx > cw / 2) {
1160 if (y - cy > ch / 2)
1161 return prop_atoms.net_wm_moveresize_size_bottomright;
1162 else
1163 return prop_atoms.net_wm_moveresize_size_topright;
1164 } else {
1165 if (y - cy > ch / 2)
1166 return prop_atoms.net_wm_moveresize_size_bottomleft;
1167 else
1168 return prop_atoms.net_wm_moveresize_size_topleft;
1169 }
1170 }
1171
1172 void action_moveresize(union ActionData *data)
1173 {
1174 ObClient *c = data->moveresize.any.c;
1175 guint32 corner;
1176
1177 if (!c || !client_normal(c)) return;
1178
1179 if (data->moveresize.keyboard) {
1180 corner = (data->moveresize.move ?
1181 prop_atoms.net_wm_moveresize_move_keyboard :
1182 prop_atoms.net_wm_moveresize_size_keyboard);
1183 } else {
1184 corner = (data->moveresize.move ?
1185 prop_atoms.net_wm_moveresize_move :
1186 pick_corner(data->any.x, data->any.y,
1187 c->frame->area.x, c->frame->area.y,
1188 /* use the client size because the frame
1189 can be differently sized (shaded
1190 windows) and we want this based on the
1191 clients size */
1192 c->area.width + c->frame->size.left +
1193 c->frame->size.right,
1194 c->area.height + c->frame->size.top +
1195 c->frame->size.bottom));
1196 }
1197
1198 moveresize_start(c, data->any.x, data->any.y, data->any.button, corner);
1199 }
1200
1201 void action_reconfigure(union ActionData *data)
1202 {
1203 ob_reconfigure();
1204 }
1205
1206 void action_restart(union ActionData *data)
1207 {
1208 ob_restart_other(data->execute.path);
1209 }
1210
1211 void action_exit(union ActionData *data)
1212 {
1213 ob_exit(0);
1214 }
1215
1216 void action_showmenu(union ActionData *data)
1217 {
1218 if (data->showmenu.name) {
1219 menu_show(data->showmenu.name, data->any.x, data->any.y,
1220 data->showmenu.any.c);
1221 }
1222 }
1223
1224 void action_cycle_windows(union ActionData *data)
1225 {
1226 focus_cycle(data->cycle.forward, data->cycle.linear,
1227 data->cycle.inter.any.interactive,
1228 data->cycle.inter.final, data->cycle.inter.cancel);
1229 }
1230
1231 void action_directional_focus(union ActionData *data)
1232 {
1233 focus_directional_cycle(data->interdiraction.direction,
1234 data->interdiraction.inter.any.interactive,
1235 data->interdiraction.inter.final,
1236 data->interdiraction.inter.cancel);
1237 }
1238
1239 void action_movetoedge(union ActionData *data)
1240 {
1241 int x, y;
1242 ObClient *c = data->diraction.any.c;
1243
1244 if (!c)
1245 return;
1246 x = c->frame->area.x;
1247 y = c->frame->area.y;
1248
1249 switch(data->diraction.direction) {
1250 case OB_DIRECTION_NORTH:
1251 y = client_directional_edge_search(c, OB_DIRECTION_NORTH);
1252 break;
1253 case OB_DIRECTION_WEST:
1254 x = client_directional_edge_search(c, OB_DIRECTION_WEST);
1255 break;
1256 case OB_DIRECTION_SOUTH:
1257 y = client_directional_edge_search(c, OB_DIRECTION_SOUTH) -
1258 c->frame->area.height;
1259 break;
1260 case OB_DIRECTION_EAST:
1261 x = client_directional_edge_search(c, OB_DIRECTION_EAST) -
1262 c->frame->area.width;
1263 break;
1264 default:
1265 g_assert_not_reached();
1266 }
1267 frame_frame_gravity(c->frame, &x, &y);
1268 grab_pointer(TRUE, OB_CURSOR_NONE);
1269 client_move(c, x, y);
1270 grab_pointer(FALSE, OB_CURSOR_NONE);
1271
1272 }
1273
1274 void action_growtoedge(union ActionData *data)
1275 {
1276 int x, y, width, height, dest;
1277 ObClient *c = data->diraction.any.c;
1278 Rect *a;
1279
1280 if (!c)
1281 return;
1282
1283 a = screen_area(c->desktop);
1284 x = c->frame->area.x;
1285 y = c->frame->area.y;
1286 width = c->frame->area.width;
1287 height = c->frame->area.height;
1288
1289 switch(data->diraction.direction) {
1290 case OB_DIRECTION_NORTH:
1291 dest = client_directional_edge_search(c, OB_DIRECTION_NORTH);
1292 if (a->y == y)
1293 height = c->frame->area.height / 2;
1294 else {
1295 height = c->frame->area.y + c->frame->area.height - dest;
1296 y = dest;
1297 }
1298 break;
1299 case OB_DIRECTION_WEST:
1300 dest = client_directional_edge_search(c, OB_DIRECTION_WEST);
1301 if (a->x == x)
1302 width = c->frame->area.width / 2;
1303 else {
1304 width = c->frame->area.x + c->frame->area.width - dest;
1305 x = dest;
1306 }
1307 break;
1308 case OB_DIRECTION_SOUTH:
1309 dest = client_directional_edge_search(c, OB_DIRECTION_SOUTH);
1310 if (a->y + a->height == y + c->frame->area.height) {
1311 height = c->frame->area.height / 2;
1312 y = a->y + a->height - height;
1313 } else
1314 height = dest - c->frame->area.y;
1315 y += (height - c->frame->area.height) % c->size_inc.height;
1316 height -= (height - c->frame->area.height) % c->size_inc.height;
1317 break;
1318 case OB_DIRECTION_EAST:
1319 dest = client_directional_edge_search(c, OB_DIRECTION_EAST);
1320 if (a->x + a->width == x + c->frame->area.width) {
1321 width = c->frame->area.width / 2;
1322 x = a->x + a->width - width;
1323 } else
1324 width = dest - c->frame->area.x;
1325 x += (width - c->frame->area.width) % c->size_inc.width;
1326 width -= (width - c->frame->area.width) % c->size_inc.width;
1327 break;
1328 default:
1329 g_assert_not_reached();
1330 }
1331 frame_frame_gravity(c->frame, &x, &y);
1332 width -= c->frame->size.left + c->frame->size.right;
1333 height -= c->frame->size.top + c->frame->size.bottom;
1334 grab_pointer(TRUE, OB_CURSOR_NONE);
1335 client_move_resize(c, x, y, width, height);
1336 grab_pointer(FALSE, OB_CURSOR_NONE);
1337 }
1338
1339 void action_send_to_layer(union ActionData *data)
1340 {
1341 if (data->layer.any.c)
1342 client_set_layer(data->layer.any.c, data->layer.layer);
1343 }
1344
1345 void action_toggle_layer(union ActionData *data)
1346 {
1347 ObClient *c = data->layer.any.c;
1348
1349 if (c) {
1350 if (data->layer.layer < 0)
1351 client_set_layer(c, c->below ? 0 : -1);
1352 else if (data->layer.layer > 0)
1353 client_set_layer(c, c->above ? 0 : 1);
1354 }
1355 }
1356
1357 void action_toggle_show_desktop(union ActionData *data)
1358 {
1359 screen_show_desktop(!screen_showing_desktop);
1360 }
1361
1362 void action_show_desktop(union ActionData *data)
1363 {
1364 screen_show_desktop(TRUE);
1365 }
1366
1367 void action_unshow_desktop(union ActionData *data)
1368 {
1369 screen_show_desktop(FALSE);
1370 }
This page took 0.105415 seconds and 5 git commands to generate.