]> Dogcows Code - chaz/openbox/blob - openbox/action.c
remove action_run_string, as this is not going to be a common thing I think
[chaz/openbox] / openbox / action.c
1 /* -*- indent-tabs-mode: nil; tab-width: 4; c-basic-offset: 4; -*-
2
3 action.c for the Openbox window manager
4 Copyright (c) 2003 Ben Jansens
5
6 This program is free software; you can redistribute it and/or modify
7 it under the terms of the GNU General Public License as published by
8 the Free Software Foundation; either version 2 of the License, or
9 (at your option) any later version.
10
11 This program is distributed in the hope that it will be useful,
12 but WITHOUT ANY WARRANTY; without even the implied warranty of
13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 GNU General Public License for more details.
15
16 See the COPYING file for a copy of the GNU General Public License.
17 */
18
19 #include "debug.h"
20 #include "client.h"
21 #include "focus.h"
22 #include "moveresize.h"
23 #include "menu.h"
24 #include "prop.h"
25 #include "stacking.h"
26 #include "screen.h"
27 #include "action.h"
28 #include "openbox.h"
29 #include "grab.h"
30 #include "keyboard.h"
31 #include "event.h"
32 #include "config.h"
33 #include "mainloop.h"
34
35 #include <glib.h>
36
37 inline void client_action_start(union ActionData *data)
38 {
39 if (config_focus_follow)
40 if (data->any.context != OB_FRAME_CONTEXT_CLIENT && !data->any.button)
41 grab_pointer(TRUE, OB_CURSOR_NONE);
42 }
43
44 inline void client_action_end(union ActionData *data)
45 {
46 if (config_focus_follow)
47 if (data->any.context != OB_FRAME_CONTEXT_CLIENT) {
48 if (!data->any.button) {
49 grab_pointer(FALSE, OB_CURSOR_NONE);
50 } else {
51 ObClient *c;
52
53 /* usually this is sorta redundant, but with a press action
54 the enter event will come as a GrabNotify which is
55 ignored, so this will handle that case */
56 if ((c = client_under_pointer()))
57 event_enter_client(c);
58 }
59 }
60 }
61
62 typedef struct
63 {
64 const gchar *name;
65 void (*func)(union ActionData *);
66 void (*setup)(ObAction **, ObUserAction uact);
67 } ActionString;
68
69 static ObAction *action_new(void (*func)(union ActionData *data))
70 {
71 ObAction *a = g_new0(ObAction, 1);
72 a->ref = 1;
73 a->func = func;
74
75 return a;
76 }
77
78 void action_ref(ObAction *a)
79 {
80 ++a->ref;
81 }
82
83 void action_unref(ObAction *a)
84 {
85 if (a == NULL) return;
86
87 if (--a->ref > 0) return;
88
89 /* deal with pointers */
90 if (a->func == action_execute || a->func == action_restart)
91 g_free(a->data.execute.path);
92 else if (a->func == action_showmenu)
93 g_free(a->data.showmenu.name);
94
95 g_free(a);
96 }
97
98 ObAction* action_copy(const ObAction *src)
99 {
100 ObAction *a = action_new(src->func);
101
102 a->data = src->data;
103
104 /* deal with pointers */
105 if (a->func == action_execute || a->func == action_restart)
106 a->data.execute.path = g_strdup(a->data.execute.path);
107 else if (a->func == action_showmenu)
108 a->data.showmenu.name = g_strdup(a->data.showmenu.name);
109
110 return a;
111 }
112
113 void setup_action_directional_focus_north(ObAction **a, ObUserAction uact)
114 {
115 (*a)->data.interdiraction.inter.any.interactive = TRUE;
116 (*a)->data.interdiraction.direction = OB_DIRECTION_NORTH;
117 }
118
119 void setup_action_directional_focus_east(ObAction **a, ObUserAction uact)
120 {
121 (*a)->data.interdiraction.inter.any.interactive = TRUE;
122 (*a)->data.interdiraction.direction = OB_DIRECTION_EAST;
123 }
124
125 void setup_action_directional_focus_south(ObAction **a, ObUserAction uact)
126 {
127 (*a)->data.interdiraction.inter.any.interactive = TRUE;
128 (*a)->data.interdiraction.direction = OB_DIRECTION_SOUTH;
129 }
130
131 void setup_action_directional_focus_west(ObAction **a, ObUserAction uact)
132 {
133 (*a)->data.interdiraction.inter.any.interactive = TRUE;
134 (*a)->data.interdiraction.direction = OB_DIRECTION_WEST;
135 }
136
137 void setup_action_directional_focus_northeast(ObAction **a, ObUserAction uact)
138 {
139 (*a)->data.interdiraction.inter.any.interactive = TRUE;
140 (*a)->data.interdiraction.direction = OB_DIRECTION_NORTHEAST;
141 }
142
143 void setup_action_directional_focus_southeast(ObAction **a, ObUserAction uact)
144 {
145 (*a)->data.interdiraction.inter.any.interactive = TRUE;
146 (*a)->data.interdiraction.direction = OB_DIRECTION_SOUTHEAST;
147 }
148
149 void setup_action_directional_focus_southwest(ObAction **a, ObUserAction uact)
150 {
151 (*a)->data.interdiraction.inter.any.interactive = TRUE;
152 (*a)->data.interdiraction.direction = OB_DIRECTION_SOUTHWEST;
153 }
154
155 void setup_action_directional_focus_northwest(ObAction **a, ObUserAction uact)
156 {
157 (*a)->data.interdiraction.inter.any.interactive = TRUE;
158 (*a)->data.interdiraction.direction = OB_DIRECTION_NORTHWEST;
159 }
160
161 void setup_action_send_to_desktop(ObAction **a, ObUserAction uact)
162 {
163 (*a)->data.sendto.any.client_action = OB_CLIENT_ACTION_ALWAYS;
164 (*a)->data.sendto.follow = TRUE;
165 }
166
167 void setup_action_send_to_desktop_prev(ObAction **a, ObUserAction uact)
168 {
169 (*a)->data.sendtodir.inter.any.client_action = OB_CLIENT_ACTION_ALWAYS;
170 (*a)->data.sendtodir.inter.any.interactive = TRUE;
171 (*a)->data.sendtodir.dir = OB_DIRECTION_WEST;
172 (*a)->data.sendtodir.linear = TRUE;
173 (*a)->data.sendtodir.wrap = TRUE;
174 (*a)->data.sendtodir.follow = TRUE;
175 }
176
177 void setup_action_send_to_desktop_next(ObAction **a, ObUserAction uact)
178 {
179 (*a)->data.sendtodir.inter.any.client_action = OB_CLIENT_ACTION_ALWAYS;
180 (*a)->data.sendtodir.inter.any.interactive = TRUE;
181 (*a)->data.sendtodir.dir = OB_DIRECTION_EAST;
182 (*a)->data.sendtodir.linear = TRUE;
183 (*a)->data.sendtodir.wrap = TRUE;
184 (*a)->data.sendtodir.follow = TRUE;
185 }
186
187 void setup_action_send_to_desktop_left(ObAction **a, ObUserAction uact)
188 {
189 (*a)->data.sendtodir.inter.any.client_action = OB_CLIENT_ACTION_ALWAYS;
190 (*a)->data.sendtodir.inter.any.interactive = TRUE;
191 (*a)->data.sendtodir.dir = OB_DIRECTION_WEST;
192 (*a)->data.sendtodir.linear = FALSE;
193 (*a)->data.sendtodir.wrap = TRUE;
194 (*a)->data.sendtodir.follow = TRUE;
195 }
196
197 void setup_action_send_to_desktop_right(ObAction **a, ObUserAction uact)
198 {
199 (*a)->data.sendtodir.inter.any.client_action = OB_CLIENT_ACTION_ALWAYS;
200 (*a)->data.sendtodir.inter.any.interactive = TRUE;
201 (*a)->data.sendtodir.dir = OB_DIRECTION_EAST;
202 (*a)->data.sendtodir.linear = FALSE;
203 (*a)->data.sendtodir.wrap = TRUE;
204 (*a)->data.sendtodir.follow = TRUE;
205 }
206
207 void setup_action_send_to_desktop_up(ObAction **a, ObUserAction uact)
208 {
209 (*a)->data.sendtodir.inter.any.client_action = OB_CLIENT_ACTION_ALWAYS;
210 (*a)->data.sendtodir.inter.any.interactive = TRUE;
211 (*a)->data.sendtodir.dir = OB_DIRECTION_NORTH;
212 (*a)->data.sendtodir.linear = FALSE;
213 (*a)->data.sendtodir.wrap = TRUE;
214 (*a)->data.sendtodir.follow = TRUE;
215 }
216
217 void setup_action_send_to_desktop_down(ObAction **a, ObUserAction uact)
218 {
219 (*a)->data.sendtodir.inter.any.client_action = OB_CLIENT_ACTION_ALWAYS;
220 (*a)->data.sendtodir.inter.any.interactive = TRUE;
221 (*a)->data.sendtodir.dir = OB_DIRECTION_SOUTH;
222 (*a)->data.sendtodir.linear = FALSE;
223 (*a)->data.sendtodir.wrap = TRUE;
224 (*a)->data.sendtodir.follow = TRUE;
225 }
226
227 void setup_action_desktop(ObAction **a, ObUserAction uact)
228 {
229 (*a)->data.desktop.inter.any.interactive = TRUE;
230 }
231
232 void setup_action_desktop_prev(ObAction **a, ObUserAction uact)
233 {
234 (*a)->data.desktopdir.inter.any.interactive = TRUE;
235 (*a)->data.desktopdir.dir = OB_DIRECTION_WEST;
236 (*a)->data.desktopdir.linear = TRUE;
237 (*a)->data.desktopdir.wrap = TRUE;
238 }
239
240 void setup_action_desktop_next(ObAction **a, ObUserAction uact)
241 {
242 (*a)->data.desktopdir.inter.any.interactive = TRUE;
243 (*a)->data.desktopdir.dir = OB_DIRECTION_EAST;
244 (*a)->data.desktopdir.linear = TRUE;
245 (*a)->data.desktopdir.wrap = TRUE;
246 }
247
248 void setup_action_desktop_left(ObAction **a, ObUserAction uact)
249 {
250 (*a)->data.desktopdir.inter.any.interactive = TRUE;
251 (*a)->data.desktopdir.dir = OB_DIRECTION_WEST;
252 (*a)->data.desktopdir.linear = FALSE;
253 (*a)->data.desktopdir.wrap = TRUE;
254 }
255
256 void setup_action_desktop_right(ObAction **a, ObUserAction uact)
257 {
258 (*a)->data.desktopdir.inter.any.interactive = TRUE;
259 (*a)->data.desktopdir.dir = OB_DIRECTION_EAST;
260 (*a)->data.desktopdir.linear = FALSE;
261 (*a)->data.desktopdir.wrap = TRUE;
262 }
263
264 void setup_action_desktop_up(ObAction **a, ObUserAction uact)
265 {
266 (*a)->data.desktopdir.inter.any.interactive = TRUE;
267 (*a)->data.desktopdir.dir = OB_DIRECTION_NORTH;
268 (*a)->data.desktopdir.linear = FALSE;
269 (*a)->data.desktopdir.wrap = TRUE;
270 }
271
272 void setup_action_desktop_down(ObAction **a, ObUserAction uact)
273 {
274 (*a)->data.desktopdir.inter.any.interactive = TRUE;
275 (*a)->data.desktopdir.dir = OB_DIRECTION_SOUTH;
276 (*a)->data.desktopdir.linear = FALSE;
277 (*a)->data.desktopdir.wrap = TRUE;
278 }
279
280 void setup_action_cycle_windows_next(ObAction **a, ObUserAction uact)
281 {
282 (*a)->data.cycle.inter.any.interactive = TRUE;
283 (*a)->data.cycle.linear = FALSE;
284 (*a)->data.cycle.forward = TRUE;
285 }
286
287 void setup_action_cycle_windows_previous(ObAction **a, ObUserAction uact)
288 {
289 (*a)->data.cycle.inter.any.interactive = TRUE;
290 (*a)->data.cycle.linear = FALSE;
291 (*a)->data.cycle.forward = FALSE;
292 }
293
294 void setup_action_movetoedge_north(ObAction **a, ObUserAction uact)
295 {
296 (*a)->data.diraction.any.client_action = OB_CLIENT_ACTION_ALWAYS;
297 (*a)->data.diraction.direction = OB_DIRECTION_NORTH;
298 }
299
300 void setup_action_movetoedge_south(ObAction **a, ObUserAction uact)
301 {
302 (*a)->data.diraction.any.client_action = OB_CLIENT_ACTION_ALWAYS;
303 (*a)->data.diraction.direction = OB_DIRECTION_SOUTH;
304 }
305
306 void setup_action_movetoedge_east(ObAction **a, ObUserAction uact)
307 {
308 (*a)->data.diraction.any.client_action = OB_CLIENT_ACTION_ALWAYS;
309 (*a)->data.diraction.direction = OB_DIRECTION_EAST;
310 }
311
312 void setup_action_movetoedge_west(ObAction **a, ObUserAction uact)
313 {
314 (*a)->data.diraction.any.client_action = OB_CLIENT_ACTION_ALWAYS;
315 (*a)->data.diraction.direction = OB_DIRECTION_WEST;
316 }
317
318 void setup_action_growtoedge_north(ObAction **a, ObUserAction uact)
319 {
320 (*a)->data.diraction.any.client_action = OB_CLIENT_ACTION_ALWAYS;
321 (*a)->data.diraction.direction = OB_DIRECTION_NORTH;
322 }
323
324 void setup_action_growtoedge_south(ObAction **a, ObUserAction uact)
325 {
326 (*a)->data.diraction.any.client_action = OB_CLIENT_ACTION_ALWAYS;
327 (*a)->data.diraction.direction = OB_DIRECTION_SOUTH;
328 }
329
330 void setup_action_growtoedge_east(ObAction **a, ObUserAction uact)
331 {
332 (*a)->data.diraction.any.client_action = OB_CLIENT_ACTION_ALWAYS;
333 (*a)->data.diraction.direction = OB_DIRECTION_EAST;
334 }
335
336 void setup_action_growtoedge_west(ObAction **a, ObUserAction uact)
337 {
338 (*a)->data.diraction.any.client_action = OB_CLIENT_ACTION_ALWAYS;
339 (*a)->data.diraction.direction = OB_DIRECTION_WEST;
340 }
341
342 void setup_action_top_layer(ObAction **a, ObUserAction uact)
343 {
344 (*a)->data.layer.any.client_action = OB_CLIENT_ACTION_ALWAYS;
345 (*a)->data.layer.layer = 1;
346 }
347
348 void setup_action_normal_layer(ObAction **a, ObUserAction uact)
349 {
350 (*a)->data.layer.any.client_action = OB_CLIENT_ACTION_ALWAYS;
351 (*a)->data.layer.layer = 0;
352 }
353
354 void setup_action_bottom_layer(ObAction **a, ObUserAction uact)
355 {
356 (*a)->data.layer.any.client_action = OB_CLIENT_ACTION_ALWAYS;
357 (*a)->data.layer.layer = -1;
358 }
359
360 void setup_action_move(ObAction **a, ObUserAction uact)
361 {
362 (*a)->data.moveresize.any.client_action = OB_CLIENT_ACTION_ALWAYS;
363 (*a)->data.moveresize.move = TRUE;
364 (*a)->data.moveresize.keyboard =
365 (uact == OB_USER_ACTION_NONE ||
366 uact == OB_USER_ACTION_KEYBOARD_KEY ||
367 uact == OB_USER_ACTION_MENU_SELECTION);
368 }
369
370 void setup_action_resize(ObAction **a, ObUserAction uact)
371 {
372 (*a)->data.moveresize.any.client_action = OB_CLIENT_ACTION_ALWAYS;
373 (*a)->data.moveresize.move = FALSE;
374 (*a)->data.moveresize.keyboard =
375 (uact == OB_USER_ACTION_NONE ||
376 uact == OB_USER_ACTION_KEYBOARD_KEY ||
377 uact == OB_USER_ACTION_MENU_SELECTION);
378 }
379
380 void setup_action_showmenu(ObAction **a, ObUserAction uact)
381 {
382 (*a)->data.showmenu.any.client_action = OB_CLIENT_ACTION_OPTIONAL;
383 /* you cannot call ShowMenu from inside a menu, cuz the menu code makes
384 assumptions that there is only one menu (and submenus) open at
385 a time! */
386 if (uact == OB_USER_ACTION_MENU_SELECTION) {
387 action_unref(*a);
388 a = NULL;
389 }
390 }
391
392 void setup_client_action(ObAction **a, ObUserAction uact)
393 {
394 (*a)->data.any.client_action = OB_CLIENT_ACTION_ALWAYS;
395 }
396
397 ActionString actionstrings[] =
398 {
399 {
400 "execute",
401 action_execute,
402 NULL
403 },
404 {
405 "directionalfocusnorth",
406 action_directional_focus,
407 setup_action_directional_focus_north
408 },
409 {
410 "directionalfocuseast",
411 action_directional_focus,
412 setup_action_directional_focus_east
413 },
414 {
415 "directionalfocussouth",
416 action_directional_focus,
417 setup_action_directional_focus_south
418 },
419 {
420 "directionalfocuswest",
421 action_directional_focus,
422 setup_action_directional_focus_west
423 },
424 {
425 "directionalfocusnortheast",
426 action_directional_focus,
427 setup_action_directional_focus_northeast
428 },
429 {
430 "directionalfocussoutheast",
431 action_directional_focus,
432 setup_action_directional_focus_southeast
433 },
434 {
435 "directionalfocussouthwest",
436 action_directional_focus,
437 setup_action_directional_focus_southwest
438 },
439 {
440 "directionalfocusnorthwest",
441 action_directional_focus,
442 setup_action_directional_focus_northwest
443 },
444 {
445 "activate",
446 action_activate,
447 setup_client_action
448 },
449 {
450 "focus",
451 action_focus,
452 setup_client_action
453 },
454 {
455 "unfocus",
456 action_unfocus,
457 setup_client_action
458 },
459 {
460 "iconify",
461 action_iconify,
462 setup_client_action
463 },
464 {
465 "raiselower",
466 action_raiselower,
467 setup_client_action
468 },
469 {
470 "raise",
471 action_raise,
472 setup_client_action
473 },
474 {
475 "lower",
476 action_lower,
477 setup_client_action
478 },
479 {
480 "close",
481 action_close,
482 setup_client_action
483 },
484 {
485 "kill",
486 action_kill,
487 setup_client_action
488 },
489 {
490 "shadelower",
491 action_shadelower,
492 setup_client_action
493 },
494 {
495 "unshaderaise",
496 action_unshaderaise,
497 setup_client_action
498 },
499 {
500 "shade",
501 action_shade,
502 setup_client_action
503 },
504 {
505 "unshade",
506 action_unshade,
507 setup_client_action
508 },
509 {
510 "toggleshade",
511 action_toggle_shade,
512 setup_client_action
513 },
514 {
515 "toggleomnipresent",
516 action_toggle_omnipresent,
517 setup_client_action
518 },
519 {
520 "moverelativehorz",
521 action_move_relative_horz,
522 setup_client_action
523 },
524 {
525 "moverelativevert",
526 action_move_relative_vert,
527 setup_client_action
528 },
529 {
530 "resizerelativehorz",
531 action_resize_relative_horz,
532 setup_client_action
533 },
534 {
535 "resizerelativevert",
536 action_resize_relative_vert,
537 setup_client_action
538 },
539 {
540 "maximizefull",
541 action_maximize_full,
542 setup_client_action
543 },
544 {
545 "unmaximizefull",
546 action_unmaximize_full,
547 setup_client_action
548 },
549 {
550 "togglemaximizefull",
551 action_toggle_maximize_full,
552 setup_client_action
553 },
554 {
555 "maximizehorz",
556 action_maximize_horz,
557 setup_client_action
558 },
559 {
560 "unmaximizehorz",
561 action_unmaximize_horz,
562 setup_client_action
563 },
564 {
565 "togglemaximizehorz",
566 action_toggle_maximize_horz,
567 setup_client_action
568 },
569 {
570 "maximizevert",
571 action_maximize_vert,
572 setup_client_action
573 },
574 {
575 "unmaximizevert",
576 action_unmaximize_vert,
577 setup_client_action
578 },
579 {
580 "togglemaximizevert",
581 action_toggle_maximize_vert,
582 setup_client_action
583 },
584 {
585 "sendtodesktop",
586 action_send_to_desktop,
587 setup_action_send_to_desktop
588 },
589 {
590 "sendtodesktopnext",
591 action_send_to_desktop_dir,
592 setup_action_send_to_desktop_next
593 },
594 {
595 "sendtodesktopprevious",
596 action_send_to_desktop_dir,
597 setup_action_send_to_desktop_prev
598 },
599 {
600 "sendtodesktopright",
601 action_send_to_desktop_dir,
602 setup_action_send_to_desktop_right
603 },
604 {
605 "sendtodesktopleft",
606 action_send_to_desktop_dir,
607 setup_action_send_to_desktop_left
608 },
609 {
610 "sendtodesktopup",
611 action_send_to_desktop_dir,
612 setup_action_send_to_desktop_up
613 },
614 {
615 "sendtodesktopdown",
616 action_send_to_desktop_dir,
617 setup_action_send_to_desktop_down
618 },
619 {
620 "desktop",
621 action_desktop,
622 setup_action_desktop
623 },
624 {
625 "desktopnext",
626 action_desktop_dir,
627 setup_action_desktop_next
628 },
629 {
630 "desktopprevious",
631 action_desktop_dir,
632 setup_action_desktop_prev
633 },
634 {
635 "desktopright",
636 action_desktop_dir,
637 setup_action_desktop_right
638 },
639 {
640 "desktopleft",
641 action_desktop_dir,
642 setup_action_desktop_left
643 },
644 {
645 "desktopup",
646 action_desktop_dir,
647 setup_action_desktop_up
648 },
649 {
650 "desktopdown",
651 action_desktop_dir,
652 setup_action_desktop_down
653 },
654 {
655 "toggledecorations",
656 action_toggle_decorations,
657 setup_client_action
658 },
659 {
660 "move",
661 action_moveresize,
662 setup_action_move
663 },
664 {
665 "resize",
666 action_moveresize,
667 setup_action_resize
668 },
669 {
670 "toggleshowdesktop",
671 action_toggle_show_desktop,
672 NULL
673 },
674 {
675 "showdesktop",
676 action_show_desktop,
677 NULL
678 },
679 {
680 "unshowdesktop",
681 action_unshow_desktop,
682 NULL
683 },
684 {
685 "desktoplast",
686 action_desktop_last,
687 NULL
688 },
689 {
690 "reconfigure",
691 action_reconfigure,
692 NULL
693 },
694 {
695 "restart",
696 action_restart,
697 NULL
698 },
699 {
700 "exit",
701 action_exit,
702 NULL
703 },
704 {
705 "showmenu",
706 action_showmenu,
707 setup_action_showmenu
708 },
709 {
710 "sendtotoplayer",
711 action_send_to_layer,
712 setup_action_top_layer
713 },
714 {
715 "togglealwaysontop",
716 action_toggle_layer,
717 setup_action_top_layer
718 },
719 {
720 "sendtonormallayer",
721 action_send_to_layer,
722 setup_action_normal_layer
723 },
724 {
725 "sendtobottomlayer",
726 action_send_to_layer,
727 setup_action_bottom_layer
728 },
729 {
730 "togglealwaysonbottom",
731 action_toggle_layer,
732 setup_action_bottom_layer
733 },
734 {
735 "nextwindow",
736 action_cycle_windows,
737 setup_action_cycle_windows_next
738 },
739 {
740 "previouswindow",
741 action_cycle_windows,
742 setup_action_cycle_windows_previous
743 },
744 {
745 "movetoedgenorth",
746 action_movetoedge,
747 setup_action_movetoedge_north
748 },
749 {
750 "movetoedgesouth",
751 action_movetoedge,
752 setup_action_movetoedge_south
753 },
754 {
755 "movetoedgewest",
756 action_movetoedge,
757 setup_action_movetoedge_west
758 },
759 {
760 "movetoedgeeast",
761 action_movetoedge,
762 setup_action_movetoedge_east
763 },
764 {
765 "growtoedgenorth",
766 action_growtoedge,
767 setup_action_growtoedge_north
768 },
769 {
770 "growtoedgesouth",
771 action_growtoedge,
772 setup_action_growtoedge_south
773 },
774 {
775 "growtoedgewest",
776 action_growtoedge,
777 setup_action_growtoedge_west
778 },
779 {
780 "growtoedgeeast",
781 action_growtoedge,
782 setup_action_growtoedge_east
783 },
784 {
785 NULL,
786 NULL,
787 NULL
788 }
789 };
790
791 ObAction *action_from_string(const gchar *name, ObUserAction uact)
792 {
793 ObAction *a = NULL;
794 gboolean exist = FALSE;
795 int i;
796
797 for (i = 0; actionstrings[i].name; i++)
798 if (!g_ascii_strcasecmp(name, actionstrings[i].name)) {
799 exist = TRUE;
800 a = action_new(actionstrings[i].func);
801 if (actionstrings[i].setup)
802 actionstrings[i].setup(&a, uact);
803 /* only key bindings can be interactive. thus saith the xor.
804 because of how the mouse is grabbed, mouse events dont even get
805 read during interactive events, so no dice! >:) */
806 if (uact != OB_USER_ACTION_KEYBOARD_KEY)
807 a->data.any.interactive = FALSE;
808 break;
809 }
810 if (!exist)
811 g_warning("Invalid action '%s' requested. No such action exists.",
812 name);
813 if (!a)
814 g_warning("Invalid use of action '%s'. Action will be ignored.", name);
815 return a;
816 }
817
818 ObAction *action_parse(ObParseInst *i, xmlDocPtr doc, xmlNodePtr node,
819 ObUserAction uact)
820 {
821 char *actname;
822 ObAction *act = NULL;
823 xmlNodePtr n;
824
825 if (parse_attr_string("name", node, &actname)) {
826 if ((act = action_from_string(actname, uact))) {
827 if (act->func == action_execute || act->func == action_restart) {
828 if ((n = parse_find_node("execute", node->xmlChildrenNode))) {
829 gchar *s = parse_string(doc, n);
830 act->data.execute.path = parse_expand_tilde(s);
831 g_free(s);
832 }
833 } else if (act->func == action_showmenu) {
834 if ((n = parse_find_node("menu", node->xmlChildrenNode)))
835 act->data.showmenu.name = parse_string(doc, n);
836 } else if (act->func == action_move_relative_horz ||
837 act->func == action_move_relative_vert ||
838 act->func == action_resize_relative_horz ||
839 act->func == action_resize_relative_vert) {
840 if ((n = parse_find_node("delta", node->xmlChildrenNode)))
841 act->data.relative.delta = parse_int(doc, n);
842 } else if (act->func == action_desktop) {
843 if ((n = parse_find_node("desktop", node->xmlChildrenNode)))
844 act->data.desktop.desk = parse_int(doc, n);
845 if (act->data.desktop.desk > 0) act->data.desktop.desk--;
846 } else if (act->func == action_send_to_desktop) {
847 if ((n = parse_find_node("desktop", node->xmlChildrenNode)))
848 act->data.sendto.desk = parse_int(doc, n);
849 if (act->data.sendto.desk > 0) act->data.sendto.desk--;
850 if ((n = parse_find_node("follow", node->xmlChildrenNode)))
851 act->data.sendto.follow = parse_bool(doc, n);
852 } else if (act->func == action_desktop_dir) {
853 if ((n = parse_find_node("wrap", node->xmlChildrenNode)))
854 act->data.desktopdir.wrap = parse_bool(doc, n);
855 } else if (act->func == action_send_to_desktop_dir) {
856 if ((n = parse_find_node("wrap", node->xmlChildrenNode)))
857 act->data.sendtodir.wrap = parse_bool(doc, n);
858 if ((n = parse_find_node("follow", node->xmlChildrenNode)))
859 act->data.sendtodir.follow = parse_bool(doc, n);
860 } else if (act->func == action_activate) {
861 if ((n = parse_find_node("here", node->xmlChildrenNode)))
862 act->data.activate.here = parse_bool(doc, n);
863 } else if (act->func == action_cycle_windows) {
864 if ((n = parse_find_node("linear", node->xmlChildrenNode)))
865 act->data.cycle.linear = parse_bool(doc, n);
866 }
867 }
868 g_free(actname);
869 }
870 return act;
871 }
872
873 void action_run_list(GSList *acts, ObClient *c, ObFrameContext context,
874 guint state, guint button, gint x, gint y,
875 gboolean cancel, gboolean done)
876 {
877 GSList *it;
878 ObAction *a;
879 gboolean inter = FALSE;
880
881 if (!acts)
882 return;
883
884 if (x < 0 && y < 0)
885 screen_pointer_pos(&x, &y);
886
887 if (grab_on_keyboard())
888 inter = TRUE;
889 else
890 for (it = acts; it; it = g_slist_next(it)) {
891 a = it->data;
892 if (a->data.any.interactive) {
893 inter = TRUE;
894 break;
895 }
896 }
897
898 if (!inter) {
899 /* sometimes when we execute another app as an action,
900 it won't work right unless we XUngrabKeyboard first,
901 even though we grabbed the key/button Asychronously.
902 e.g. "gnome-panel-control --main-menu" */
903 XUngrabKeyboard(ob_display, event_lasttime);
904 }
905
906 for (it = acts; it; it = g_slist_next(it)) {
907 a = it->data;
908
909 if (!(a->data.any.client_action == OB_CLIENT_ACTION_ALWAYS && !c)) {
910 a->data.any.c = a->data.any.client_action ? c : NULL;
911 a->data.any.context = context;
912 a->data.any.x = x;
913 a->data.any.y = y;
914
915 a->data.any.button = button;
916
917 if (a->data.any.interactive) {
918 a->data.inter.cancel = cancel;
919 a->data.inter.final = done;
920 if (!(cancel || done))
921 keyboard_interactive_grab(state, a->data.any.c, a);
922 }
923
924 ob_main_loop_queue_action(ob_main_loop, a);
925 }
926 }
927 }
928
929 {
930 GError *e = NULL;
931 char *cmd;
932 if (data->execute.path) {
933 cmd = g_filename_from_utf8(data->execute.path, -1, NULL, NULL, NULL);
934 if (cmd) {
935 if (!g_spawn_command_line_async(cmd, &e)) {
936 g_warning("failed to execute '%s': %s",
937 cmd, e->message);
938 }
939 g_free(cmd);
940 } else {
941 g_warning("failed to convert '%s' from utf8", data->execute.path);
942 }
943 }
944 }
945
946 void action_activate(union ActionData *data)
947 {
948 client_activate(data->activate.any.c, data->activate.here);
949 }
950
951 void action_focus(union ActionData *data)
952 {
953 client_focus(data->client.any.c);
954 }
955
956 void action_unfocus (union ActionData *data)
957 {
958 client_unfocus(data->client.any.c);
959 }
960
961 void action_iconify(union ActionData *data)
962 {
963 client_iconify(data->client.any.c, TRUE, TRUE);
964 }
965
966 void action_raiselower(union ActionData *data)
967 {
968 ObClient *c = data->client.any.c;
969 GList *it;
970 gboolean raise = FALSE;
971
972 for (it = stacking_list; it; it = g_list_next(it)) {
973 ObClient *cit = it->data;
974
975 if (cit == c) break;
976 if (client_normal(cit) == client_normal(c) &&
977 cit->layer == c->layer &&
978 cit->frame->visible &&
979 !client_search_transient(c, cit))
980 {
981 if (RECT_INTERSECTS_RECT(cit->frame->area, c->frame->area)) {
982 raise = TRUE;
983 break;
984 }
985 }
986 }
987
988 if (raise) {
989 client_action_start(data);
990 stacking_raise(CLIENT_AS_WINDOW(c));
991 client_action_end(data);
992 } else {
993 client_action_start(data);
994 stacking_lower(CLIENT_AS_WINDOW(c));
995 client_action_end(data);
996 }
997 }
998
999 void action_raise(union ActionData *data)
1000 {
1001 client_action_start(data);
1002 stacking_raise(CLIENT_AS_WINDOW(data->client.any.c));
1003 client_action_end(data);
1004 }
1005
1006 void action_unshaderaise(union ActionData *data)
1007 {
1008 if (data->client.any.c->shaded) {
1009 client_action_start(data);
1010 client_shade(data->client.any.c, FALSE);
1011 client_action_end(data);
1012 } else {
1013 client_action_start(data);
1014 stacking_raise(CLIENT_AS_WINDOW(data->client.any.c));
1015 client_action_end(data);
1016 }
1017 }
1018
1019 void action_shadelower(union ActionData *data)
1020 {
1021 if (data->client.any.c->shaded)
1022 stacking_lower(CLIENT_AS_WINDOW(data->client.any.c));
1023 else {
1024 client_action_start(data);
1025 client_shade(data->client.any.c, TRUE);
1026 client_action_end(data);
1027 }
1028 }
1029
1030 void action_lower(union ActionData *data)
1031 {
1032 client_action_start(data);
1033 stacking_lower(CLIENT_AS_WINDOW(data->client.any.c));
1034 client_action_end(data);
1035 }
1036
1037 void action_close(union ActionData *data)
1038 {
1039 client_close(data->client.any.c);
1040 }
1041
1042 void action_kill(union ActionData *data)
1043 {
1044 client_kill(data->client.any.c);
1045 }
1046
1047 void action_shade(union ActionData *data)
1048 {
1049 client_action_start(data);
1050 client_shade(data->client.any.c, TRUE);
1051 client_action_end(data);
1052 }
1053
1054 void action_unshade(union ActionData *data)
1055 {
1056 client_action_start(data);
1057 client_shade(data->client.any.c, FALSE);
1058 client_action_end(data);
1059 }
1060
1061 void action_toggle_shade(union ActionData *data)
1062 {
1063 client_action_start(data);
1064 client_shade(data->client.any.c, !data->client.any.c->shaded);
1065 client_action_end(data);
1066 }
1067
1068 void action_toggle_omnipresent(union ActionData *data)
1069 {
1070 client_set_desktop(data->client.any.c,
1071 data->client.any.c->desktop == DESKTOP_ALL ?
1072 screen_desktop : DESKTOP_ALL, FALSE);
1073 }
1074
1075 void action_move_relative_horz(union ActionData *data)
1076 {
1077 ObClient *c = data->relative.any.c;
1078 client_action_start(data);
1079 client_move(c, c->area.x + data->relative.delta, c->area.y);
1080 client_action_end(data);
1081 }
1082
1083 void action_move_relative_vert(union ActionData *data)
1084 {
1085 ObClient *c = data->relative.any.c;
1086 client_action_start(data);
1087 client_move(c, c->area.x, c->area.y + data->relative.delta);
1088 client_action_end(data);
1089 }
1090
1091 void action_resize_relative_horz(union ActionData *data)
1092 {
1093 ObClient *c = data->relative.any.c;
1094 client_action_start(data);
1095 client_resize(c,
1096 c->area.width + data->relative.delta * c->size_inc.width,
1097 c->area.height);
1098 client_action_end(data);
1099 }
1100
1101 void action_resize_relative_vert(union ActionData *data)
1102 {
1103 ObClient *c = data->relative.any.c;
1104 if (!c->shaded) {
1105 client_action_start(data);
1106 client_resize(c, c->area.width, c->area.height +
1107 data->relative.delta * c->size_inc.height);
1108 client_action_end(data);
1109 }
1110 }
1111
1112 void action_maximize_full(union ActionData *data)
1113 {
1114 client_action_start(data);
1115 client_maximize(data->client.any.c, TRUE, 0, TRUE);
1116 client_action_end(data);
1117 }
1118
1119 void action_unmaximize_full(union ActionData *data)
1120 {
1121 client_action_start(data);
1122 client_maximize(data->client.any.c, FALSE, 0, TRUE);
1123 client_action_end(data);
1124 }
1125
1126 void action_toggle_maximize_full(union ActionData *data)
1127 {
1128 client_action_start(data);
1129 client_maximize(data->client.any.c,
1130 !(data->client.any.c->max_horz ||
1131 data->client.any.c->max_vert),
1132 0, TRUE);
1133 client_action_end(data);
1134 }
1135
1136 void action_maximize_horz(union ActionData *data)
1137 {
1138 client_action_start(data);
1139 client_maximize(data->client.any.c, TRUE, 1, TRUE);
1140 client_action_end(data);
1141 }
1142
1143 void action_unmaximize_horz(union ActionData *data)
1144 {
1145 client_action_start(data);
1146 client_maximize(data->client.any.c, FALSE, 1, TRUE);
1147 client_action_end(data);
1148 }
1149
1150 void action_toggle_maximize_horz(union ActionData *data)
1151 {
1152 client_action_start(data);
1153 client_maximize(data->client.any.c,
1154 !data->client.any.c->max_horz, 1, TRUE);
1155 client_action_end(data);
1156 }
1157
1158 void action_maximize_vert(union ActionData *data)
1159 {
1160 client_action_start(data);
1161 client_maximize(data->client.any.c, TRUE, 2, TRUE);
1162 client_action_end(data);
1163 }
1164
1165 void action_unmaximize_vert(union ActionData *data)
1166 {
1167 client_action_start(data);
1168 client_maximize(data->client.any.c, FALSE, 2, TRUE);
1169 client_action_end(data);
1170 }
1171
1172 void action_toggle_maximize_vert(union ActionData *data)
1173 {
1174 client_action_start(data);
1175 client_maximize(data->client.any.c,
1176 !data->client.any.c->max_vert, 2, TRUE);
1177 client_action_end(data);
1178 }
1179
1180 void action_send_to_desktop(union ActionData *data)
1181 {
1182 ObClient *c = data->sendto.any.c;
1183
1184 if (!client_normal(c)) return;
1185
1186 if (data->sendto.desk < screen_num_desktops ||
1187 data->sendto.desk == DESKTOP_ALL) {
1188 client_set_desktop(c, data->sendto.desk, data->sendto.follow);
1189 if (data->sendto.follow)
1190 screen_set_desktop(data->sendto.desk);
1191 }
1192 }
1193
1194 void action_desktop(union ActionData *data)
1195 {
1196 static guint first = (unsigned) -1;
1197
1198 if (data->inter.any.interactive && first == (unsigned) -1)
1199 first = screen_desktop;
1200
1201 if (!data->inter.any.interactive ||
1202 (!data->inter.cancel && !data->inter.final))
1203 {
1204 if (data->desktop.desk < screen_num_desktops ||
1205 data->desktop.desk == DESKTOP_ALL)
1206 {
1207 screen_set_desktop(data->desktop.desk);
1208 if (data->inter.any.interactive)
1209 screen_desktop_popup(data->desktop.desk, TRUE);
1210 }
1211 } else if (data->inter.cancel) {
1212 screen_set_desktop(first);
1213 }
1214
1215 if (data->inter.any.interactive && data->inter.final) {
1216 screen_desktop_popup(0, FALSE);
1217 first = (unsigned) -1;
1218 }
1219 }
1220
1221 void action_desktop_dir(union ActionData *data)
1222 {
1223 guint d;
1224
1225 d = screen_cycle_desktop(data->desktopdir.dir,
1226 data->desktopdir.wrap,
1227 data->sendtodir.linear,
1228 data->desktopdir.inter.any.interactive,
1229 data->desktopdir.inter.final,
1230 data->desktopdir.inter.cancel);
1231 if (!data->sendtodir.inter.any.interactive ||
1232 !data->sendtodir.inter.final)
1233 {
1234 screen_set_desktop(d);
1235 }
1236 }
1237
1238 void action_send_to_desktop_dir(union ActionData *data)
1239 {
1240 ObClient *c = data->sendtodir.inter.any.c;
1241 guint d;
1242
1243 if (!client_normal(c)) return;
1244
1245 d = screen_cycle_desktop(data->sendtodir.dir, data->sendtodir.wrap,
1246 data->sendtodir.linear,
1247 data->sendtodir.inter.any.interactive,
1248 data->sendtodir.inter.final,
1249 data->sendtodir.inter.cancel);
1250 if (!data->sendtodir.inter.any.interactive ||
1251 !data->sendtodir.inter.final)
1252 {
1253 client_set_desktop(c, d, data->sendtodir.follow);
1254 if (data->sendtodir.follow)
1255 screen_set_desktop(d);
1256 }
1257 }
1258
1259 void action_desktop_last(union ActionData *data)
1260 {
1261 screen_set_desktop(screen_last_desktop);
1262 }
1263
1264 void action_toggle_decorations(union ActionData *data)
1265 {
1266 ObClient *c = data->client.any.c;
1267
1268 client_action_start(data);
1269 client_set_undecorated(c, !c->undecorated);
1270 client_action_end(data);
1271 }
1272
1273 static guint32 pick_corner(int x, int y, int cx, int cy, int cw, int ch)
1274 {
1275 if (x - cx > cw / 2) {
1276 if (y - cy > ch / 2)
1277 return prop_atoms.net_wm_moveresize_size_bottomright;
1278 else
1279 return prop_atoms.net_wm_moveresize_size_topright;
1280 } else {
1281 if (y - cy > ch / 2)
1282 return prop_atoms.net_wm_moveresize_size_bottomleft;
1283 else
1284 return prop_atoms.net_wm_moveresize_size_topleft;
1285 }
1286 }
1287
1288 void action_moveresize(union ActionData *data)
1289 {
1290 ObClient *c = data->moveresize.any.c;
1291 guint32 corner;
1292
1293 if (!client_normal(c)) return;
1294
1295 if (data->moveresize.keyboard) {
1296 corner = (data->moveresize.move ?
1297 prop_atoms.net_wm_moveresize_move_keyboard :
1298 prop_atoms.net_wm_moveresize_size_keyboard);
1299 } else {
1300 corner = (data->moveresize.move ?
1301 prop_atoms.net_wm_moveresize_move :
1302 pick_corner(data->any.x, data->any.y,
1303 c->frame->area.x, c->frame->area.y,
1304 /* use the client size because the frame
1305 can be differently sized (shaded
1306 windows) and we want this based on the
1307 clients size */
1308 c->area.width + c->frame->size.left +
1309 c->frame->size.right,
1310 c->area.height + c->frame->size.top +
1311 c->frame->size.bottom));
1312 }
1313
1314 moveresize_start(c, data->any.x, data->any.y, data->any.button, corner);
1315 }
1316
1317 void action_reconfigure(union ActionData *data)
1318 {
1319 ob_reconfigure();
1320 }
1321
1322 void action_restart(union ActionData *data)
1323 {
1324 ob_restart_other(data->execute.path);
1325 }
1326
1327 void action_exit(union ActionData *data)
1328 {
1329 ob_exit(0);
1330 }
1331
1332 void action_showmenu(union ActionData *data)
1333 {
1334 if (data->showmenu.name) {
1335 menu_show(data->showmenu.name, data->any.x, data->any.y,
1336 data->showmenu.any.c);
1337 }
1338 }
1339
1340 void action_cycle_windows(union ActionData *data)
1341 {
1342 focus_cycle(data->cycle.forward, data->cycle.linear,
1343 data->cycle.inter.any.interactive,
1344 data->cycle.inter.final, data->cycle.inter.cancel);
1345 }
1346
1347 void action_directional_focus(union ActionData *data)
1348 {
1349 focus_directional_cycle(data->interdiraction.direction,
1350 data->interdiraction.inter.any.interactive,
1351 data->interdiraction.inter.final,
1352 data->interdiraction.inter.cancel);
1353 }
1354
1355 void action_movetoedge(union ActionData *data)
1356 {
1357 int x, y;
1358 ObClient *c = data->diraction.any.c;
1359
1360 x = c->frame->area.x;
1361 y = c->frame->area.y;
1362
1363 switch(data->diraction.direction) {
1364 case OB_DIRECTION_NORTH:
1365 y = client_directional_edge_search(c, OB_DIRECTION_NORTH);
1366 break;
1367 case OB_DIRECTION_WEST:
1368 x = client_directional_edge_search(c, OB_DIRECTION_WEST);
1369 break;
1370 case OB_DIRECTION_SOUTH:
1371 y = client_directional_edge_search(c, OB_DIRECTION_SOUTH) -
1372 c->frame->area.height;
1373 break;
1374 case OB_DIRECTION_EAST:
1375 x = client_directional_edge_search(c, OB_DIRECTION_EAST) -
1376 c->frame->area.width;
1377 break;
1378 default:
1379 g_assert_not_reached();
1380 }
1381 frame_frame_gravity(c->frame, &x, &y);
1382 client_action_start(data);
1383 client_move(c, x, y);
1384 client_action_end(data);
1385 }
1386
1387 void action_growtoedge(union ActionData *data)
1388 {
1389 int x, y, width, height, dest;
1390 ObClient *c = data->diraction.any.c;
1391 Rect *a;
1392
1393 a = screen_area(c->desktop);
1394 x = c->frame->area.x;
1395 y = c->frame->area.y;
1396 width = c->frame->area.width;
1397 height = c->frame->area.height;
1398
1399 switch(data->diraction.direction) {
1400 case OB_DIRECTION_NORTH:
1401 dest = client_directional_edge_search(c, OB_DIRECTION_NORTH);
1402 if (a->y == y)
1403 height = c->frame->area.height / 2;
1404 else {
1405 height = c->frame->area.y + c->frame->area.height - dest;
1406 y = dest;
1407 }
1408 break;
1409 case OB_DIRECTION_WEST:
1410 dest = client_directional_edge_search(c, OB_DIRECTION_WEST);
1411 if (a->x == x)
1412 width = c->frame->area.width / 2;
1413 else {
1414 width = c->frame->area.x + c->frame->area.width - dest;
1415 x = dest;
1416 }
1417 break;
1418 case OB_DIRECTION_SOUTH:
1419 dest = client_directional_edge_search(c, OB_DIRECTION_SOUTH);
1420 if (a->y + a->height == y + c->frame->area.height) {
1421 height = c->frame->area.height / 2;
1422 y = a->y + a->height - height;
1423 } else
1424 height = dest - c->frame->area.y;
1425 y += (height - c->frame->area.height) % c->size_inc.height;
1426 height -= (height - c->frame->area.height) % c->size_inc.height;
1427 break;
1428 case OB_DIRECTION_EAST:
1429 dest = client_directional_edge_search(c, OB_DIRECTION_EAST);
1430 if (a->x + a->width == x + c->frame->area.width) {
1431 width = c->frame->area.width / 2;
1432 x = a->x + a->width - width;
1433 } else
1434 width = dest - c->frame->area.x;
1435 x += (width - c->frame->area.width) % c->size_inc.width;
1436 width -= (width - c->frame->area.width) % c->size_inc.width;
1437 break;
1438 default:
1439 g_assert_not_reached();
1440 }
1441 frame_frame_gravity(c->frame, &x, &y);
1442 width -= c->frame->size.left + c->frame->size.right;
1443 height -= c->frame->size.top + c->frame->size.bottom;
1444 client_action_start(data);
1445 client_move_resize(c, x, y, width, height);
1446 client_action_end(data);
1447 }
1448
1449 void action_send_to_layer(union ActionData *data)
1450 {
1451 client_set_layer(data->layer.any.c, data->layer.layer);
1452 }
1453
1454 void action_toggle_layer(union ActionData *data)
1455 {
1456 ObClient *c = data->layer.any.c;
1457
1458 client_action_start(data);
1459 if (data->layer.layer < 0)
1460 client_set_layer(c, c->below ? 0 : -1);
1461 else if (data->layer.layer > 0)
1462 client_set_layer(c, c->above ? 0 : 1);
1463 client_action_end(data);
1464 }
1465
1466 void action_toggle_show_desktop(union ActionData *data)
1467 {
1468 screen_show_desktop(!screen_showing_desktop);
1469 }
1470
1471 void action_show_desktop(union ActionData *data)
1472 {
1473 screen_show_desktop(TRUE);
1474 }
1475
1476 void action_unshow_desktop(union ActionData *data)
1477 {
1478 screen_show_desktop(FALSE);
1479 }
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