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1 /* -*- indent-tabs-mode: nil; tab-width: 4; c-basic-offset: 4; -*-
2
3 action.c for the Openbox window manager
4 Copyright (c) 2003 Ben Jansens
5
6 This program is free software; you can redistribute it and/or modify
7 it under the terms of the GNU General Public License as published by
8 the Free Software Foundation; either version 2 of the License, or
9 (at your option) any later version.
10
11 This program is distributed in the hope that it will be useful,
12 but WITHOUT ANY WARRANTY; without even the implied warranty of
13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 GNU General Public License for more details.
15
16 See the COPYING file for a copy of the GNU General Public License.
17 */
18
19 #include "debug.h"
20 #include "client.h"
21 #include "focus.h"
22 #include "moveresize.h"
23 #include "menu.h"
24 #include "prop.h"
25 #include "stacking.h"
26 #include "screen.h"
27 #include "action.h"
28 #include "openbox.h"
29 #include "grab.h"
30 #include "keyboard.h"
31 #include "event.h"
32 #include "config.h"
33 #include "mainloop.h"
34
35 #include <glib.h>
36
37 inline void client_action_start(union ActionData *data)
38 {
39 if (config_focus_follow)
40 if (data->any.context != OB_FRAME_CONTEXT_CLIENT && !data->any.button)
41 grab_pointer(TRUE, OB_CURSOR_NONE);
42 }
43
44 inline void client_action_end(union ActionData *data)
45 {
46 if (config_focus_follow)
47 if (data->any.context != OB_FRAME_CONTEXT_CLIENT) {
48 if (!data->any.button) {
49 grab_pointer(FALSE, OB_CURSOR_NONE);
50 } else {
51 ObClient *c;
52
53 /* usually this is sorta redundant, but with a press action
54 the enter event will come as a GrabNotify which is
55 ignored, so this will handle that case */
56 if ((c = client_under_pointer()))
57 event_enter_client(c);
58 }
59 }
60 }
61
62 typedef struct
63 {
64 const gchar *name;
65 void (*func)(union ActionData *);
66 void (*setup)(ObAction **, ObUserAction uact);
67 } ActionString;
68
69 static ObAction *action_new(void (*func)(union ActionData *data))
70 {
71 ObAction *a = g_new0(ObAction, 1);
72 a->ref = 1;
73 a->func = func;
74
75 return a;
76 }
77
78 void action_ref(ObAction *a)
79 {
80 ++a->ref;
81 }
82
83 void action_unref(ObAction *a)
84 {
85 if (a == NULL) return;
86
87 if (--a->ref > 0) return;
88
89 /* deal with pointers */
90 if (a->func == action_execute || a->func == action_restart)
91 g_free(a->data.execute.path);
92 else if (a->func == action_showmenu)
93 g_free(a->data.showmenu.name);
94
95 g_free(a);
96 }
97
98 ObAction* action_copy(const ObAction *src)
99 {
100 ObAction *a = action_new(src->func);
101
102 a->data = src->data;
103
104 /* deal with pointers */
105 if (a->func == action_execute || a->func == action_restart)
106 a->data.execute.path = g_strdup(a->data.execute.path);
107 else if (a->func == action_showmenu)
108 a->data.showmenu.name = g_strdup(a->data.showmenu.name);
109
110 return a;
111 }
112
113 void setup_action_directional_focus_north(ObAction **a, ObUserAction uact)
114 {
115 (*a)->data.interdiraction.inter.any.interactive = TRUE;
116 (*a)->data.interdiraction.direction = OB_DIRECTION_NORTH;
117 (*a)->data.interdiraction.dialog = TRUE;
118 }
119
120 void setup_action_directional_focus_east(ObAction **a, ObUserAction uact)
121 {
122 (*a)->data.interdiraction.inter.any.interactive = TRUE;
123 (*a)->data.interdiraction.direction = OB_DIRECTION_EAST;
124 (*a)->data.interdiraction.dialog = TRUE;
125 }
126
127 void setup_action_directional_focus_south(ObAction **a, ObUserAction uact)
128 {
129 (*a)->data.interdiraction.inter.any.interactive = TRUE;
130 (*a)->data.interdiraction.direction = OB_DIRECTION_SOUTH;
131 (*a)->data.interdiraction.dialog = TRUE;
132 }
133
134 void setup_action_directional_focus_west(ObAction **a, ObUserAction uact)
135 {
136 (*a)->data.interdiraction.inter.any.interactive = TRUE;
137 (*a)->data.interdiraction.direction = OB_DIRECTION_WEST;
138 (*a)->data.interdiraction.dialog = TRUE;
139 }
140
141 void setup_action_directional_focus_northeast(ObAction **a, ObUserAction uact)
142 {
143 (*a)->data.interdiraction.inter.any.interactive = TRUE;
144 (*a)->data.interdiraction.direction = OB_DIRECTION_NORTHEAST;
145 (*a)->data.interdiraction.dialog = TRUE;
146 }
147
148 void setup_action_directional_focus_southeast(ObAction **a, ObUserAction uact)
149 {
150 (*a)->data.interdiraction.inter.any.interactive = TRUE;
151 (*a)->data.interdiraction.direction = OB_DIRECTION_SOUTHEAST;
152 (*a)->data.interdiraction.dialog = TRUE;
153 }
154
155 void setup_action_directional_focus_southwest(ObAction **a, ObUserAction uact)
156 {
157 (*a)->data.interdiraction.inter.any.interactive = TRUE;
158 (*a)->data.interdiraction.direction = OB_DIRECTION_SOUTHWEST;
159 (*a)->data.interdiraction.dialog = TRUE;
160 }
161
162 void setup_action_directional_focus_northwest(ObAction **a, ObUserAction uact)
163 {
164 (*a)->data.interdiraction.inter.any.interactive = TRUE;
165 (*a)->data.interdiraction.direction = OB_DIRECTION_NORTHWEST;
166 (*a)->data.interdiraction.dialog = TRUE;
167 }
168
169 void setup_action_send_to_desktop(ObAction **a, ObUserAction uact)
170 {
171 (*a)->data.sendto.any.client_action = OB_CLIENT_ACTION_ALWAYS;
172 (*a)->data.sendto.follow = TRUE;
173 }
174
175 void setup_action_send_to_desktop_prev(ObAction **a, ObUserAction uact)
176 {
177 (*a)->data.sendtodir.inter.any.client_action = OB_CLIENT_ACTION_ALWAYS;
178 (*a)->data.sendtodir.inter.any.interactive = TRUE;
179 (*a)->data.sendtodir.dir = OB_DIRECTION_WEST;
180 (*a)->data.sendtodir.linear = TRUE;
181 (*a)->data.sendtodir.wrap = TRUE;
182 (*a)->data.sendtodir.follow = TRUE;
183 }
184
185 void setup_action_send_to_desktop_next(ObAction **a, ObUserAction uact)
186 {
187 (*a)->data.sendtodir.inter.any.client_action = OB_CLIENT_ACTION_ALWAYS;
188 (*a)->data.sendtodir.inter.any.interactive = TRUE;
189 (*a)->data.sendtodir.dir = OB_DIRECTION_EAST;
190 (*a)->data.sendtodir.linear = TRUE;
191 (*a)->data.sendtodir.wrap = TRUE;
192 (*a)->data.sendtodir.follow = TRUE;
193 }
194
195 void setup_action_send_to_desktop_left(ObAction **a, ObUserAction uact)
196 {
197 (*a)->data.sendtodir.inter.any.client_action = OB_CLIENT_ACTION_ALWAYS;
198 (*a)->data.sendtodir.inter.any.interactive = TRUE;
199 (*a)->data.sendtodir.dir = OB_DIRECTION_WEST;
200 (*a)->data.sendtodir.linear = FALSE;
201 (*a)->data.sendtodir.wrap = TRUE;
202 (*a)->data.sendtodir.follow = TRUE;
203 }
204
205 void setup_action_send_to_desktop_right(ObAction **a, ObUserAction uact)
206 {
207 (*a)->data.sendtodir.inter.any.client_action = OB_CLIENT_ACTION_ALWAYS;
208 (*a)->data.sendtodir.inter.any.interactive = TRUE;
209 (*a)->data.sendtodir.dir = OB_DIRECTION_EAST;
210 (*a)->data.sendtodir.linear = FALSE;
211 (*a)->data.sendtodir.wrap = TRUE;
212 (*a)->data.sendtodir.follow = TRUE;
213 }
214
215 void setup_action_send_to_desktop_up(ObAction **a, ObUserAction uact)
216 {
217 (*a)->data.sendtodir.inter.any.client_action = OB_CLIENT_ACTION_ALWAYS;
218 (*a)->data.sendtodir.inter.any.interactive = TRUE;
219 (*a)->data.sendtodir.dir = OB_DIRECTION_NORTH;
220 (*a)->data.sendtodir.linear = FALSE;
221 (*a)->data.sendtodir.wrap = TRUE;
222 (*a)->data.sendtodir.follow = TRUE;
223 }
224
225 void setup_action_send_to_desktop_down(ObAction **a, ObUserAction uact)
226 {
227 (*a)->data.sendtodir.inter.any.client_action = OB_CLIENT_ACTION_ALWAYS;
228 (*a)->data.sendtodir.inter.any.interactive = TRUE;
229 (*a)->data.sendtodir.dir = OB_DIRECTION_SOUTH;
230 (*a)->data.sendtodir.linear = FALSE;
231 (*a)->data.sendtodir.wrap = TRUE;
232 (*a)->data.sendtodir.follow = TRUE;
233 }
234
235 void setup_action_desktop(ObAction **a, ObUserAction uact)
236 {
237 (*a)->data.desktop.inter.any.interactive = FALSE;
238 }
239
240 void setup_action_desktop_prev(ObAction **a, ObUserAction uact)
241 {
242 (*a)->data.desktopdir.inter.any.interactive = TRUE;
243 (*a)->data.desktopdir.dir = OB_DIRECTION_WEST;
244 (*a)->data.desktopdir.linear = TRUE;
245 (*a)->data.desktopdir.wrap = TRUE;
246 }
247
248 void setup_action_desktop_next(ObAction **a, ObUserAction uact)
249 {
250 (*a)->data.desktopdir.inter.any.interactive = TRUE;
251 (*a)->data.desktopdir.dir = OB_DIRECTION_EAST;
252 (*a)->data.desktopdir.linear = TRUE;
253 (*a)->data.desktopdir.wrap = TRUE;
254 }
255
256 void setup_action_desktop_left(ObAction **a, ObUserAction uact)
257 {
258 (*a)->data.desktopdir.inter.any.interactive = TRUE;
259 (*a)->data.desktopdir.dir = OB_DIRECTION_WEST;
260 (*a)->data.desktopdir.linear = FALSE;
261 (*a)->data.desktopdir.wrap = TRUE;
262 }
263
264 void setup_action_desktop_right(ObAction **a, ObUserAction uact)
265 {
266 (*a)->data.desktopdir.inter.any.interactive = TRUE;
267 (*a)->data.desktopdir.dir = OB_DIRECTION_EAST;
268 (*a)->data.desktopdir.linear = FALSE;
269 (*a)->data.desktopdir.wrap = TRUE;
270 }
271
272 void setup_action_desktop_up(ObAction **a, ObUserAction uact)
273 {
274 (*a)->data.desktopdir.inter.any.interactive = TRUE;
275 (*a)->data.desktopdir.dir = OB_DIRECTION_NORTH;
276 (*a)->data.desktopdir.linear = FALSE;
277 (*a)->data.desktopdir.wrap = TRUE;
278 }
279
280 void setup_action_desktop_down(ObAction **a, ObUserAction uact)
281 {
282 (*a)->data.desktopdir.inter.any.interactive = TRUE;
283 (*a)->data.desktopdir.dir = OB_DIRECTION_SOUTH;
284 (*a)->data.desktopdir.linear = FALSE;
285 (*a)->data.desktopdir.wrap = TRUE;
286 }
287
288 void setup_action_cycle_windows_next(ObAction **a, ObUserAction uact)
289 {
290 (*a)->data.cycle.inter.any.interactive = TRUE;
291 (*a)->data.cycle.linear = FALSE;
292 (*a)->data.cycle.forward = TRUE;
293 (*a)->data.cycle.dialog = TRUE;
294 }
295
296 void setup_action_cycle_windows_previous(ObAction **a, ObUserAction uact)
297 {
298 (*a)->data.cycle.inter.any.interactive = TRUE;
299 (*a)->data.cycle.linear = FALSE;
300 (*a)->data.cycle.forward = FALSE;
301 (*a)->data.cycle.dialog = TRUE;
302 }
303
304 void setup_action_movetoedge_north(ObAction **a, ObUserAction uact)
305 {
306 (*a)->data.diraction.any.client_action = OB_CLIENT_ACTION_ALWAYS;
307 (*a)->data.diraction.direction = OB_DIRECTION_NORTH;
308 }
309
310 void setup_action_movetoedge_south(ObAction **a, ObUserAction uact)
311 {
312 (*a)->data.diraction.any.client_action = OB_CLIENT_ACTION_ALWAYS;
313 (*a)->data.diraction.direction = OB_DIRECTION_SOUTH;
314 }
315
316 void setup_action_movetoedge_east(ObAction **a, ObUserAction uact)
317 {
318 (*a)->data.diraction.any.client_action = OB_CLIENT_ACTION_ALWAYS;
319 (*a)->data.diraction.direction = OB_DIRECTION_EAST;
320 }
321
322 void setup_action_movetoedge_west(ObAction **a, ObUserAction uact)
323 {
324 (*a)->data.diraction.any.client_action = OB_CLIENT_ACTION_ALWAYS;
325 (*a)->data.diraction.direction = OB_DIRECTION_WEST;
326 }
327
328 void setup_action_growtoedge_north(ObAction **a, ObUserAction uact)
329 {
330 (*a)->data.diraction.any.client_action = OB_CLIENT_ACTION_ALWAYS;
331 (*a)->data.diraction.direction = OB_DIRECTION_NORTH;
332 }
333
334 void setup_action_growtoedge_south(ObAction **a, ObUserAction uact)
335 {
336 (*a)->data.diraction.any.client_action = OB_CLIENT_ACTION_ALWAYS;
337 (*a)->data.diraction.direction = OB_DIRECTION_SOUTH;
338 }
339
340 void setup_action_growtoedge_east(ObAction **a, ObUserAction uact)
341 {
342 (*a)->data.diraction.any.client_action = OB_CLIENT_ACTION_ALWAYS;
343 (*a)->data.diraction.direction = OB_DIRECTION_EAST;
344 }
345
346 void setup_action_growtoedge_west(ObAction **a, ObUserAction uact)
347 {
348 (*a)->data.diraction.any.client_action = OB_CLIENT_ACTION_ALWAYS;
349 (*a)->data.diraction.direction = OB_DIRECTION_WEST;
350 }
351
352 void setup_action_top_layer(ObAction **a, ObUserAction uact)
353 {
354 (*a)->data.layer.any.client_action = OB_CLIENT_ACTION_ALWAYS;
355 (*a)->data.layer.layer = 1;
356 }
357
358 void setup_action_normal_layer(ObAction **a, ObUserAction uact)
359 {
360 (*a)->data.layer.any.client_action = OB_CLIENT_ACTION_ALWAYS;
361 (*a)->data.layer.layer = 0;
362 }
363
364 void setup_action_bottom_layer(ObAction **a, ObUserAction uact)
365 {
366 (*a)->data.layer.any.client_action = OB_CLIENT_ACTION_ALWAYS;
367 (*a)->data.layer.layer = -1;
368 }
369
370 void setup_action_move(ObAction **a, ObUserAction uact)
371 {
372 (*a)->data.moveresize.any.client_action = OB_CLIENT_ACTION_ALWAYS;
373 (*a)->data.moveresize.move = TRUE;
374 (*a)->data.moveresize.keyboard =
375 (uact == OB_USER_ACTION_NONE ||
376 uact == OB_USER_ACTION_KEYBOARD_KEY ||
377 uact == OB_USER_ACTION_MENU_SELECTION);
378 }
379
380 void setup_action_resize(ObAction **a, ObUserAction uact)
381 {
382 (*a)->data.moveresize.any.client_action = OB_CLIENT_ACTION_ALWAYS;
383 (*a)->data.moveresize.move = FALSE;
384 (*a)->data.moveresize.keyboard =
385 (uact == OB_USER_ACTION_NONE ||
386 uact == OB_USER_ACTION_KEYBOARD_KEY ||
387 uact == OB_USER_ACTION_MENU_SELECTION);
388 }
389
390 void setup_action_showmenu(ObAction **a, ObUserAction uact)
391 {
392 (*a)->data.showmenu.any.client_action = OB_CLIENT_ACTION_OPTIONAL;
393 /* you cannot call ShowMenu from inside a menu, cuz the menu code makes
394 assumptions that there is only one menu (and submenus) open at
395 a time! */
396 if (uact == OB_USER_ACTION_MENU_SELECTION) {
397 action_unref(*a);
398 *a = NULL;
399 }
400 }
401
402 void setup_client_action(ObAction **a, ObUserAction uact)
403 {
404 (*a)->data.any.client_action = OB_CLIENT_ACTION_ALWAYS;
405 }
406
407 ActionString actionstrings[] =
408 {
409 {
410 "execute",
411 action_execute,
412 NULL
413 },
414 {
415 "directionalfocusnorth",
416 action_directional_focus,
417 setup_action_directional_focus_north
418 },
419 {
420 "directionalfocuseast",
421 action_directional_focus,
422 setup_action_directional_focus_east
423 },
424 {
425 "directionalfocussouth",
426 action_directional_focus,
427 setup_action_directional_focus_south
428 },
429 {
430 "directionalfocuswest",
431 action_directional_focus,
432 setup_action_directional_focus_west
433 },
434 {
435 "directionalfocusnortheast",
436 action_directional_focus,
437 setup_action_directional_focus_northeast
438 },
439 {
440 "directionalfocussoutheast",
441 action_directional_focus,
442 setup_action_directional_focus_southeast
443 },
444 {
445 "directionalfocussouthwest",
446 action_directional_focus,
447 setup_action_directional_focus_southwest
448 },
449 {
450 "directionalfocusnorthwest",
451 action_directional_focus,
452 setup_action_directional_focus_northwest
453 },
454 {
455 "activate",
456 action_activate,
457 setup_client_action
458 },
459 {
460 "focus",
461 action_focus,
462 setup_client_action
463 },
464 {
465 "unfocus",
466 action_unfocus,
467 setup_client_action
468 },
469 {
470 "iconify",
471 action_iconify,
472 setup_client_action
473 },
474 {
475 "raiselower",
476 action_raiselower,
477 setup_client_action
478 },
479 {
480 "raise",
481 action_raise,
482 setup_client_action
483 },
484 {
485 "lower",
486 action_lower,
487 setup_client_action
488 },
489 {
490 "close",
491 action_close,
492 setup_client_action
493 },
494 {
495 "kill",
496 action_kill,
497 setup_client_action
498 },
499 {
500 "shadelower",
501 action_shadelower,
502 setup_client_action
503 },
504 {
505 "unshaderaise",
506 action_unshaderaise,
507 setup_client_action
508 },
509 {
510 "shade",
511 action_shade,
512 setup_client_action
513 },
514 {
515 "unshade",
516 action_unshade,
517 setup_client_action
518 },
519 {
520 "toggleshade",
521 action_toggle_shade,
522 setup_client_action
523 },
524 {
525 "toggleomnipresent",
526 action_toggle_omnipresent,
527 setup_client_action
528 },
529 {
530 "moverelativehorz",
531 action_move_relative_horz,
532 setup_client_action
533 },
534 {
535 "moverelativevert",
536 action_move_relative_vert,
537 setup_client_action
538 },
539 {
540 "resizerelativehorz",
541 action_resize_relative_horz,
542 setup_client_action
543 },
544 {
545 "resizerelativevert",
546 action_resize_relative_vert,
547 setup_client_action
548 },
549 {
550 "maximizefull",
551 action_maximize_full,
552 setup_client_action
553 },
554 {
555 "unmaximizefull",
556 action_unmaximize_full,
557 setup_client_action
558 },
559 {
560 "togglemaximizefull",
561 action_toggle_maximize_full,
562 setup_client_action
563 },
564 {
565 "maximizehorz",
566 action_maximize_horz,
567 setup_client_action
568 },
569 {
570 "unmaximizehorz",
571 action_unmaximize_horz,
572 setup_client_action
573 },
574 {
575 "togglemaximizehorz",
576 action_toggle_maximize_horz,
577 setup_client_action
578 },
579 {
580 "maximizevert",
581 action_maximize_vert,
582 setup_client_action
583 },
584 {
585 "unmaximizevert",
586 action_unmaximize_vert,
587 setup_client_action
588 },
589 {
590 "togglemaximizevert",
591 action_toggle_maximize_vert,
592 setup_client_action
593 },
594 {
595 "sendtodesktop",
596 action_send_to_desktop,
597 setup_action_send_to_desktop
598 },
599 {
600 "sendtodesktopnext",
601 action_send_to_desktop_dir,
602 setup_action_send_to_desktop_next
603 },
604 {
605 "sendtodesktopprevious",
606 action_send_to_desktop_dir,
607 setup_action_send_to_desktop_prev
608 },
609 {
610 "sendtodesktopright",
611 action_send_to_desktop_dir,
612 setup_action_send_to_desktop_right
613 },
614 {
615 "sendtodesktopleft",
616 action_send_to_desktop_dir,
617 setup_action_send_to_desktop_left
618 },
619 {
620 "sendtodesktopup",
621 action_send_to_desktop_dir,
622 setup_action_send_to_desktop_up
623 },
624 {
625 "sendtodesktopdown",
626 action_send_to_desktop_dir,
627 setup_action_send_to_desktop_down
628 },
629 {
630 "desktop",
631 action_desktop,
632 setup_action_desktop
633 },
634 {
635 "desktopnext",
636 action_desktop_dir,
637 setup_action_desktop_next
638 },
639 {
640 "desktopprevious",
641 action_desktop_dir,
642 setup_action_desktop_prev
643 },
644 {
645 "desktopright",
646 action_desktop_dir,
647 setup_action_desktop_right
648 },
649 {
650 "desktopleft",
651 action_desktop_dir,
652 setup_action_desktop_left
653 },
654 {
655 "desktopup",
656 action_desktop_dir,
657 setup_action_desktop_up
658 },
659 {
660 "desktopdown",
661 action_desktop_dir,
662 setup_action_desktop_down
663 },
664 {
665 "toggledecorations",
666 action_toggle_decorations,
667 setup_client_action
668 },
669 {
670 "move",
671 action_moveresize,
672 setup_action_move
673 },
674 {
675 "resize",
676 action_moveresize,
677 setup_action_resize
678 },
679 {
680 "toggledockautohide",
681 action_toggle_dockautohide,
682 NULL
683 },
684 {
685 "toggleshowdesktop",
686 action_toggle_show_desktop,
687 NULL
688 },
689 {
690 "showdesktop",
691 action_show_desktop,
692 NULL
693 },
694 {
695 "unshowdesktop",
696 action_unshow_desktop,
697 NULL
698 },
699 {
700 "desktoplast",
701 action_desktop_last,
702 NULL
703 },
704 {
705 "reconfigure",
706 action_reconfigure,
707 NULL
708 },
709 {
710 "restart",
711 action_restart,
712 NULL
713 },
714 {
715 "exit",
716 action_exit,
717 NULL
718 },
719 {
720 "showmenu",
721 action_showmenu,
722 setup_action_showmenu
723 },
724 {
725 "sendtotoplayer",
726 action_send_to_layer,
727 setup_action_top_layer
728 },
729 {
730 "togglealwaysontop",
731 action_toggle_layer,
732 setup_action_top_layer
733 },
734 {
735 "sendtonormallayer",
736 action_send_to_layer,
737 setup_action_normal_layer
738 },
739 {
740 "sendtobottomlayer",
741 action_send_to_layer,
742 setup_action_bottom_layer
743 },
744 {
745 "togglealwaysonbottom",
746 action_toggle_layer,
747 setup_action_bottom_layer
748 },
749 {
750 "nextwindow",
751 action_cycle_windows,
752 setup_action_cycle_windows_next
753 },
754 {
755 "previouswindow",
756 action_cycle_windows,
757 setup_action_cycle_windows_previous
758 },
759 {
760 "movetoedgenorth",
761 action_movetoedge,
762 setup_action_movetoedge_north
763 },
764 {
765 "movetoedgesouth",
766 action_movetoedge,
767 setup_action_movetoedge_south
768 },
769 {
770 "movetoedgewest",
771 action_movetoedge,
772 setup_action_movetoedge_west
773 },
774 {
775 "movetoedgeeast",
776 action_movetoedge,
777 setup_action_movetoedge_east
778 },
779 {
780 "growtoedgenorth",
781 action_growtoedge,
782 setup_action_growtoedge_north
783 },
784 {
785 "growtoedgesouth",
786 action_growtoedge,
787 setup_action_growtoedge_south
788 },
789 {
790 "growtoedgewest",
791 action_growtoedge,
792 setup_action_growtoedge_west
793 },
794 {
795 "growtoedgeeast",
796 action_growtoedge,
797 setup_action_growtoedge_east
798 },
799 {
800 NULL,
801 NULL,
802 NULL
803 }
804 };
805
806 /* only key bindings can be interactive. thus saith the xor.
807 because of how the mouse is grabbed, mouse events dont even get
808 read during interactive events, so no dice! >:) */
809 #define INTERACTIVE_LIMIT(a, uact) \
810 if (uact != OB_USER_ACTION_KEYBOARD_KEY) \
811 a->data.any.interactive = FALSE;
812
813 ObAction *action_from_string(const gchar *name, ObUserAction uact)
814 {
815 ObAction *a = NULL;
816 gboolean exist = FALSE;
817 gint i;
818
819 for (i = 0; actionstrings[i].name; i++)
820 if (!g_ascii_strcasecmp(name, actionstrings[i].name)) {
821 exist = TRUE;
822 a = action_new(actionstrings[i].func);
823 if (actionstrings[i].setup)
824 actionstrings[i].setup(&a, uact);
825 if (a)
826 INTERACTIVE_LIMIT(a, uact);
827 break;
828 }
829 if (!exist)
830 g_warning("Invalid action '%s' requested. No such action exists.",
831 name);
832 if (!a)
833 g_warning("Invalid use of action '%s'. Action will be ignored.", name);
834 return a;
835 }
836
837 ObAction *action_parse(ObParseInst *i, xmlDocPtr doc, xmlNodePtr node,
838 ObUserAction uact)
839 {
840 gchar *actname;
841 ObAction *act = NULL;
842 xmlNodePtr n;
843
844 if (parse_attr_string("name", node, &actname)) {
845 if ((act = action_from_string(actname, uact))) {
846 if (act->func == action_execute || act->func == action_restart) {
847 if ((n = parse_find_node("execute", node->xmlChildrenNode))) {
848 gchar *s = parse_string(doc, n);
849 act->data.execute.path = parse_expand_tilde(s);
850 g_free(s);
851 }
852 } else if (act->func == action_showmenu) {
853 if ((n = parse_find_node("menu", node->xmlChildrenNode)))
854 act->data.showmenu.name = parse_string(doc, n);
855 } else if (act->func == action_move_relative_horz ||
856 act->func == action_move_relative_vert ||
857 act->func == action_resize_relative_horz ||
858 act->func == action_resize_relative_vert) {
859 if ((n = parse_find_node("delta", node->xmlChildrenNode)))
860 act->data.relative.delta = parse_int(doc, n);
861 } else if (act->func == action_desktop) {
862 if ((n = parse_find_node("desktop", node->xmlChildrenNode)))
863 act->data.desktop.desk = parse_int(doc, n);
864 if (act->data.desktop.desk > 0) act->data.desktop.desk--;
865 if ((n = parse_find_node("dialog", node->xmlChildrenNode)))
866 act->data.desktop.inter.any.interactive =
867 parse_bool(doc, n);
868 } else if (act->func == action_send_to_desktop) {
869 if ((n = parse_find_node("desktop", node->xmlChildrenNode)))
870 act->data.sendto.desk = parse_int(doc, n);
871 if (act->data.sendto.desk > 0) act->data.sendto.desk--;
872 if ((n = parse_find_node("follow", node->xmlChildrenNode)))
873 act->data.sendto.follow = parse_bool(doc, n);
874 } else if (act->func == action_desktop_dir) {
875 if ((n = parse_find_node("wrap", node->xmlChildrenNode)))
876 act->data.desktopdir.wrap = parse_bool(doc, n);
877 if ((n = parse_find_node("dialog", node->xmlChildrenNode)))
878 act->data.desktopdir.inter.any.interactive =
879 parse_bool(doc, n);
880 } else if (act->func == action_send_to_desktop_dir) {
881 if ((n = parse_find_node("wrap", node->xmlChildrenNode)))
882 act->data.sendtodir.wrap = parse_bool(doc, n);
883 if ((n = parse_find_node("follow", node->xmlChildrenNode)))
884 act->data.sendtodir.follow = parse_bool(doc, n);
885 if ((n = parse_find_node("dialog", node->xmlChildrenNode)))
886 act->data.sendtodir.inter.any.interactive =
887 parse_bool(doc, n);
888 } else if (act->func == action_activate) {
889 if ((n = parse_find_node("here", node->xmlChildrenNode)))
890 act->data.activate.here = parse_bool(doc, n);
891 } else if (act->func == action_cycle_windows) {
892 if ((n = parse_find_node("linear", node->xmlChildrenNode)))
893 act->data.cycle.linear = parse_bool(doc, n);
894 if ((n = parse_find_node("dialog", node->xmlChildrenNode)))
895 act->data.cycle.dialog = parse_bool(doc, n);
896 } else if (act->func == action_directional_focus) {
897 if ((n = parse_find_node("dialog", node->xmlChildrenNode)))
898 act->data.cycle.dialog = parse_bool(doc, n);
899 }
900 INTERACTIVE_LIMIT(act, uact);
901 }
902 g_free(actname);
903 }
904 return act;
905 }
906
907 void action_run_list(GSList *acts, ObClient *c, ObFrameContext context,
908 guint state, guint button, gint x, gint y,
909 gboolean cancel, gboolean done)
910 {
911 GSList *it;
912 ObAction *a;
913 gboolean inter = FALSE;
914
915 if (!acts)
916 return;
917
918 if (x < 0 && y < 0)
919 screen_pointer_pos(&x, &y);
920
921 if (grab_on_keyboard())
922 inter = TRUE;
923 else
924 for (it = acts; it; it = g_slist_next(it)) {
925 a = it->data;
926 if (a->data.any.interactive) {
927 inter = TRUE;
928 break;
929 }
930 }
931
932 if (!inter) {
933 /* sometimes when we execute another app as an action,
934 it won't work right unless we XUngrabKeyboard first,
935 even though we grabbed the key/button Asychronously.
936 e.g. "gnome-panel-control --main-menu" */
937 XUngrabKeyboard(ob_display, event_lasttime);
938 }
939
940 for (it = acts; it; it = g_slist_next(it)) {
941 a = it->data;
942
943 if (!(a->data.any.client_action == OB_CLIENT_ACTION_ALWAYS && !c)) {
944 a->data.any.c = a->data.any.client_action ? c : NULL;
945 a->data.any.context = context;
946 a->data.any.x = x;
947 a->data.any.y = y;
948
949 a->data.any.button = button;
950
951 if (a->data.any.interactive) {
952 a->data.inter.cancel = cancel;
953 a->data.inter.final = done;
954 if (!(cancel || done))
955 if (!keyboard_interactive_grab(state, a->data.any.c, a))
956 continue;
957 }
958
959 /* XXX UGLY HACK race with motion event starting a move and the
960 button release gettnig processed first. answer: don't queue
961 moveresize starts. UGLY HACK XXX */
962 if (a->data.any.interactive || a->func == action_moveresize) {
963 /* interactive actions are not queued */
964 a->func(&a->data);
965 } else
966 ob_main_loop_queue_action(ob_main_loop, a);
967 }
968 }
969 }
970
971 void action_run_string(const gchar *name, struct _ObClient *c)
972 {
973 ObAction *a;
974 GSList *l;
975
976 a = action_from_string(name, OB_USER_ACTION_NONE);
977 g_assert(a);
978
979 l = g_slist_append(NULL, a);
980
981 action_run(l, c, 0);
982 }
983
984 void action_execute(union ActionData *data)
985 {
986 GError *e = NULL;
987 gchar *cmd, **argv = 0;
988 if (data->execute.path) {
989 cmd = g_filename_from_utf8(data->execute.path, -1, NULL, NULL, NULL);
990 if (cmd) {
991 if (!g_shell_parse_argv (cmd, NULL, &argv, &e)) {
992 g_warning("failed to execute '%s': %s",
993 cmd, e->message);
994 g_error_free(e);
995 } else {
996 if (!g_spawn_async(NULL, argv, NULL, G_SPAWN_SEARCH_PATH |
997 G_SPAWN_DO_NOT_REAP_CHILD,
998 NULL, NULL, NULL, &e)) {
999 g_warning("failed to execute '%s': %s",
1000 cmd, e->message);
1001 g_error_free(e);
1002 }
1003 g_strfreev(argv);
1004 }
1005 g_free(cmd);
1006 } else {
1007 g_warning("failed to convert '%s' from utf8", data->execute.path);
1008 }
1009 }
1010 }
1011
1012 void action_activate(union ActionData *data)
1013 {
1014 client_activate(data->activate.any.c, data->activate.here);
1015 }
1016
1017 void action_focus(union ActionData *data)
1018 {
1019 /* if using focus_delay, stop the timer now so that focus doesn't go moving
1020 on us */
1021 event_halt_focus_delay();
1022
1023 client_focus(data->client.any.c);
1024 }
1025
1026 void action_unfocus (union ActionData *data)
1027 {
1028 client_unfocus(data->client.any.c);
1029 }
1030
1031 void action_iconify(union ActionData *data)
1032 {
1033 client_iconify(data->client.any.c, TRUE, TRUE);
1034 }
1035
1036 void action_raiselower(union ActionData *data)
1037 {
1038 ObClient *c = data->client.any.c;
1039 GList *it;
1040 gboolean raise = FALSE;
1041
1042 for (it = stacking_list; it; it = g_list_next(it)) {
1043 ObClient *cit = it->data;
1044
1045 if (cit == c) break;
1046 if (client_normal(cit) == client_normal(c) &&
1047 cit->layer == c->layer &&
1048 cit->frame->visible &&
1049 !client_search_transient(c, cit))
1050 {
1051 if (RECT_INTERSECTS_RECT(cit->frame->area, c->frame->area)) {
1052 raise = TRUE;
1053 break;
1054 }
1055 }
1056 }
1057
1058 if (raise)
1059 action_raise(data);
1060 else
1061 action_lower(data);
1062 }
1063
1064 void action_raise(union ActionData *data)
1065 {
1066 client_action_start(data);
1067 stacking_raise(CLIENT_AS_WINDOW(data->client.any.c));
1068 client_action_end(data);
1069 }
1070
1071 void action_unshaderaise(union ActionData *data)
1072 {
1073 if (data->client.any.c->shaded)
1074 action_unshade(data);
1075 else
1076 action_raise(data);
1077 }
1078
1079 void action_shadelower(union ActionData *data)
1080 {
1081 if (data->client.any.c->shaded)
1082 action_lower(data);
1083 else
1084 action_shade(data);
1085 }
1086
1087 void action_lower(union ActionData *data)
1088 {
1089 client_action_start(data);
1090 stacking_lower(CLIENT_AS_WINDOW(data->client.any.c));
1091 client_action_end(data);
1092
1093 focus_order_to_bottom(data->client.any.c);
1094 }
1095
1096 void action_close(union ActionData *data)
1097 {
1098 client_close(data->client.any.c);
1099 }
1100
1101 void action_kill(union ActionData *data)
1102 {
1103 client_kill(data->client.any.c);
1104 }
1105
1106 void action_shade(union ActionData *data)
1107 {
1108 client_action_start(data);
1109 client_shade(data->client.any.c, TRUE);
1110 client_action_end(data);
1111 }
1112
1113 void action_unshade(union ActionData *data)
1114 {
1115 client_action_start(data);
1116 client_shade(data->client.any.c, FALSE);
1117 client_action_end(data);
1118 }
1119
1120 void action_toggle_shade(union ActionData *data)
1121 {
1122 client_action_start(data);
1123 client_shade(data->client.any.c, !data->client.any.c->shaded);
1124 client_action_end(data);
1125 }
1126
1127 void action_toggle_omnipresent(union ActionData *data)
1128 {
1129 client_set_desktop(data->client.any.c,
1130 data->client.any.c->desktop == DESKTOP_ALL ?
1131 screen_desktop : DESKTOP_ALL, FALSE);
1132 }
1133
1134 void action_move_relative_horz(union ActionData *data)
1135 {
1136 ObClient *c = data->relative.any.c;
1137 client_action_start(data);
1138 client_move(c, c->area.x + data->relative.delta, c->area.y);
1139 client_action_end(data);
1140 }
1141
1142 void action_move_relative_vert(union ActionData *data)
1143 {
1144 ObClient *c = data->relative.any.c;
1145 client_action_start(data);
1146 client_move(c, c->area.x, c->area.y + data->relative.delta);
1147 client_action_end(data);
1148 }
1149
1150 void action_resize_relative_horz(union ActionData *data)
1151 {
1152 ObClient *c = data->relative.any.c;
1153 client_action_start(data);
1154 client_resize(c,
1155 c->area.width + data->relative.delta * c->size_inc.width,
1156 c->area.height);
1157 client_action_end(data);
1158 }
1159
1160 void action_resize_relative_vert(union ActionData *data)
1161 {
1162 ObClient *c = data->relative.any.c;
1163 if (!c->shaded) {
1164 client_action_start(data);
1165 client_resize(c, c->area.width, c->area.height +
1166 data->relative.delta * c->size_inc.height);
1167 client_action_end(data);
1168 }
1169 }
1170
1171 void action_maximize_full(union ActionData *data)
1172 {
1173 client_action_start(data);
1174 client_maximize(data->client.any.c, TRUE, 0, TRUE);
1175 client_action_end(data);
1176 }
1177
1178 void action_unmaximize_full(union ActionData *data)
1179 {
1180 client_action_start(data);
1181 client_maximize(data->client.any.c, FALSE, 0, TRUE);
1182 client_action_end(data);
1183 }
1184
1185 void action_toggle_maximize_full(union ActionData *data)
1186 {
1187 client_action_start(data);
1188 client_maximize(data->client.any.c,
1189 !(data->client.any.c->max_horz ||
1190 data->client.any.c->max_vert),
1191 0, TRUE);
1192 client_action_end(data);
1193 }
1194
1195 void action_maximize_horz(union ActionData *data)
1196 {
1197 client_action_start(data);
1198 client_maximize(data->client.any.c, TRUE, 1, TRUE);
1199 client_action_end(data);
1200 }
1201
1202 void action_unmaximize_horz(union ActionData *data)
1203 {
1204 client_action_start(data);
1205 client_maximize(data->client.any.c, FALSE, 1, TRUE);
1206 client_action_end(data);
1207 }
1208
1209 void action_toggle_maximize_horz(union ActionData *data)
1210 {
1211 client_action_start(data);
1212 client_maximize(data->client.any.c,
1213 !data->client.any.c->max_horz, 1, TRUE);
1214 client_action_end(data);
1215 }
1216
1217 void action_maximize_vert(union ActionData *data)
1218 {
1219 client_action_start(data);
1220 client_maximize(data->client.any.c, TRUE, 2, TRUE);
1221 client_action_end(data);
1222 }
1223
1224 void action_unmaximize_vert(union ActionData *data)
1225 {
1226 client_action_start(data);
1227 client_maximize(data->client.any.c, FALSE, 2, TRUE);
1228 client_action_end(data);
1229 }
1230
1231 void action_toggle_maximize_vert(union ActionData *data)
1232 {
1233 client_action_start(data);
1234 client_maximize(data->client.any.c,
1235 !data->client.any.c->max_vert, 2, TRUE);
1236 client_action_end(data);
1237 }
1238
1239 void action_send_to_desktop(union ActionData *data)
1240 {
1241 ObClient *c = data->sendto.any.c;
1242
1243 if (!client_normal(c)) return;
1244
1245 if (data->sendto.desk < screen_num_desktops ||
1246 data->sendto.desk == DESKTOP_ALL) {
1247 client_set_desktop(c, data->sendto.desk, data->sendto.follow);
1248 if (data->sendto.follow)
1249 screen_set_desktop(data->sendto.desk);
1250 }
1251 }
1252
1253 void action_desktop(union ActionData *data)
1254 {
1255 static guint first = (unsigned) -1;
1256
1257 if (data->inter.any.interactive && first == (unsigned) -1)
1258 first = screen_desktop;
1259
1260 if (!data->inter.any.interactive ||
1261 (!data->inter.cancel && !data->inter.final))
1262 {
1263 if (data->desktop.desk < screen_num_desktops ||
1264 data->desktop.desk == DESKTOP_ALL)
1265 {
1266 screen_set_desktop(data->desktop.desk);
1267 if (data->inter.any.interactive)
1268 screen_desktop_popup(data->desktop.desk, TRUE);
1269 }
1270 } else if (data->inter.cancel) {
1271 screen_set_desktop(first);
1272 }
1273
1274 if (!data->inter.any.interactive || data->inter.final) {
1275 screen_desktop_popup(0, FALSE);
1276 first = (unsigned) -1;
1277 }
1278 }
1279
1280 void action_desktop_dir(union ActionData *data)
1281 {
1282 guint d;
1283
1284 d = screen_cycle_desktop(data->desktopdir.dir,
1285 data->desktopdir.wrap,
1286 data->desktopdir.linear,
1287 data->desktopdir.inter.any.interactive,
1288 data->desktopdir.inter.final,
1289 data->desktopdir.inter.cancel);
1290 if (!data->sendtodir.inter.any.interactive ||
1291 !data->sendtodir.inter.final ||
1292 data->sendtodir.inter.cancel)
1293 {
1294 screen_set_desktop(d);
1295 }
1296 }
1297
1298 void action_send_to_desktop_dir(union ActionData *data)
1299 {
1300 ObClient *c = data->sendtodir.inter.any.c;
1301 guint d;
1302
1303 if (!client_normal(c)) return;
1304
1305 d = screen_cycle_desktop(data->sendtodir.dir, data->sendtodir.wrap,
1306 data->sendtodir.linear,
1307 data->sendtodir.inter.any.interactive,
1308 data->sendtodir.inter.final,
1309 data->sendtodir.inter.cancel);
1310 if (!data->sendtodir.inter.any.interactive ||
1311 !data->sendtodir.inter.final ||
1312 data->sendtodir.inter.cancel)
1313 {
1314 client_set_desktop(c, d, data->sendtodir.follow);
1315 if (data->sendtodir.follow)
1316 screen_set_desktop(d);
1317 }
1318 }
1319
1320 void action_desktop_last(union ActionData *data)
1321 {
1322 screen_set_desktop(screen_last_desktop);
1323 }
1324
1325 void action_toggle_decorations(union ActionData *data)
1326 {
1327 ObClient *c = data->client.any.c;
1328
1329 client_action_start(data);
1330 client_set_undecorated(c, !c->undecorated);
1331 client_action_end(data);
1332 }
1333
1334 static guint32 pick_corner(gint x, gint y, gint cx, gint cy, gint cw, gint ch)
1335 {
1336 if ((cw / 3 < 1) || (x - cx > cw / 3 * 2)) {
1337 if ((ch / 3 < 1) || (y - cy > ch / 3 * 2))
1338 return prop_atoms.net_wm_moveresize_size_bottomright;
1339 else if (y - cy < ch / 3)
1340 return prop_atoms.net_wm_moveresize_size_topright;
1341 else
1342 return prop_atoms.net_wm_moveresize_size_right;
1343 } else if (x - cx < cw / 3) {
1344 if (y - cy > ch / 3 * 2)
1345 return prop_atoms.net_wm_moveresize_size_bottomleft;
1346 else if (y - cy < ch / 3)
1347 return prop_atoms.net_wm_moveresize_size_topleft;
1348 else
1349 return prop_atoms.net_wm_moveresize_size_left;
1350 } else {
1351 if (y - cy > ch / 2)
1352 return prop_atoms.net_wm_moveresize_size_bottom;
1353 else
1354 return prop_atoms.net_wm_moveresize_size_top;
1355 }
1356 }
1357
1358 void action_moveresize(union ActionData *data)
1359 {
1360 ObClient *c = data->moveresize.any.c;
1361 guint32 corner;
1362
1363 if (!client_normal(c)) return;
1364
1365 if (data->moveresize.keyboard) {
1366 corner = (data->moveresize.move ?
1367 prop_atoms.net_wm_moveresize_move_keyboard :
1368 prop_atoms.net_wm_moveresize_size_keyboard);
1369 } else {
1370 corner = (data->moveresize.move ?
1371 prop_atoms.net_wm_moveresize_move :
1372 pick_corner(data->any.x, data->any.y,
1373 c->frame->area.x, c->frame->area.y,
1374 /* use the client size because the frame
1375 can be differently sized (shaded
1376 windows) and we want this based on the
1377 clients size */
1378 c->area.width + c->frame->size.left +
1379 c->frame->size.right,
1380 c->area.height + c->frame->size.top +
1381 c->frame->size.bottom));
1382 }
1383
1384 moveresize_start(c, data->any.x, data->any.y, data->any.button, corner);
1385 }
1386
1387 void action_reconfigure(union ActionData *data)
1388 {
1389 ob_reconfigure();
1390 }
1391
1392 void action_restart(union ActionData *data)
1393 {
1394 ob_restart_other(data->execute.path);
1395 }
1396
1397 void action_exit(union ActionData *data)
1398 {
1399 ob_exit(0);
1400 }
1401
1402 void action_showmenu(union ActionData *data)
1403 {
1404 if (data->showmenu.name) {
1405 menu_show(data->showmenu.name, data->any.x, data->any.y,
1406 data->showmenu.any.c);
1407 }
1408 }
1409
1410 void action_cycle_windows(union ActionData *data)
1411 {
1412 /* if using focus_delay, stop the timer now so that focus doesn't go moving
1413 on us */
1414 event_halt_focus_delay();
1415
1416 focus_cycle(data->cycle.forward, data->cycle.linear,
1417 data->cycle.dialog,
1418 data->cycle.inter.final, data->cycle.inter.cancel);
1419 }
1420
1421 void action_directional_focus(union ActionData *data)
1422 {
1423 /* if using focus_delay, stop the timer now so that focus doesn't go moving
1424 on us */
1425 event_halt_focus_delay();
1426
1427 focus_directional_cycle(data->interdiraction.direction,
1428 data->interdiraction.dialog,
1429 data->interdiraction.inter.final,
1430 data->interdiraction.inter.cancel);
1431 }
1432
1433 void action_movetoedge(union ActionData *data)
1434 {
1435 gint x, y;
1436 ObClient *c = data->diraction.any.c;
1437
1438 x = c->frame->area.x;
1439 y = c->frame->area.y;
1440
1441 switch(data->diraction.direction) {
1442 case OB_DIRECTION_NORTH:
1443 y = client_directional_edge_search(c, OB_DIRECTION_NORTH);
1444 break;
1445 case OB_DIRECTION_WEST:
1446 x = client_directional_edge_search(c, OB_DIRECTION_WEST);
1447 break;
1448 case OB_DIRECTION_SOUTH:
1449 y = client_directional_edge_search(c, OB_DIRECTION_SOUTH) -
1450 c->frame->area.height;
1451 break;
1452 case OB_DIRECTION_EAST:
1453 x = client_directional_edge_search(c, OB_DIRECTION_EAST) -
1454 c->frame->area.width;
1455 break;
1456 default:
1457 g_assert_not_reached();
1458 }
1459 frame_frame_gravity(c->frame, &x, &y);
1460 client_action_start(data);
1461 client_move(c, x, y);
1462 client_action_end(data);
1463 }
1464
1465 void action_growtoedge(union ActionData *data)
1466 {
1467 gint x, y, width, height, dest;
1468 ObClient *c = data->diraction.any.c;
1469 Rect *a;
1470
1471 a = screen_area(c->desktop);
1472 x = c->frame->area.x;
1473 y = c->frame->area.y;
1474 width = c->frame->area.width;
1475 height = c->frame->area.height;
1476
1477 switch(data->diraction.direction) {
1478 case OB_DIRECTION_NORTH:
1479 dest = client_directional_edge_search(c, OB_DIRECTION_NORTH);
1480 if (a->y == y)
1481 height = c->frame->area.height / 2;
1482 else {
1483 height = c->frame->area.y + c->frame->area.height - dest;
1484 y = dest;
1485 }
1486 break;
1487 case OB_DIRECTION_WEST:
1488 dest = client_directional_edge_search(c, OB_DIRECTION_WEST);
1489 if (a->x == x)
1490 width = c->frame->area.width / 2;
1491 else {
1492 width = c->frame->area.x + c->frame->area.width - dest;
1493 x = dest;
1494 }
1495 break;
1496 case OB_DIRECTION_SOUTH:
1497 dest = client_directional_edge_search(c, OB_DIRECTION_SOUTH);
1498 if (a->y + a->height == y + c->frame->area.height) {
1499 height = c->frame->area.height / 2;
1500 y = a->y + a->height - height;
1501 } else
1502 height = dest - c->frame->area.y;
1503 y += (height - c->frame->area.height) % c->size_inc.height;
1504 height -= (height - c->frame->area.height) % c->size_inc.height;
1505 break;
1506 case OB_DIRECTION_EAST:
1507 dest = client_directional_edge_search(c, OB_DIRECTION_EAST);
1508 if (a->x + a->width == x + c->frame->area.width) {
1509 width = c->frame->area.width / 2;
1510 x = a->x + a->width - width;
1511 } else
1512 width = dest - c->frame->area.x;
1513 x += (width - c->frame->area.width) % c->size_inc.width;
1514 width -= (width - c->frame->area.width) % c->size_inc.width;
1515 break;
1516 default:
1517 g_assert_not_reached();
1518 }
1519 frame_frame_gravity(c->frame, &x, &y);
1520 width -= c->frame->size.left + c->frame->size.right;
1521 height -= c->frame->size.top + c->frame->size.bottom;
1522 client_action_start(data);
1523 client_move_resize(c, x, y, width, height);
1524 client_action_end(data);
1525 }
1526
1527 void action_send_to_layer(union ActionData *data)
1528 {
1529 client_set_layer(data->layer.any.c, data->layer.layer);
1530 }
1531
1532 void action_toggle_layer(union ActionData *data)
1533 {
1534 ObClient *c = data->layer.any.c;
1535
1536 client_action_start(data);
1537 if (data->layer.layer < 0)
1538 client_set_layer(c, c->below ? 0 : -1);
1539 else if (data->layer.layer > 0)
1540 client_set_layer(c, c->above ? 0 : 1);
1541 client_action_end(data);
1542 }
1543
1544 void action_toggle_dockautohide(union ActionData *data)
1545 {
1546 config_dock_hide = !config_dock_hide;
1547 dock_configure();
1548 }
1549
1550 void action_toggle_show_desktop(union ActionData *data)
1551 {
1552 screen_show_desktop(!screen_showing_desktop);
1553 }
1554
1555 void action_show_desktop(union ActionData *data)
1556 {
1557 screen_show_desktop(TRUE);
1558 }
1559
1560 void action_unshow_desktop(union ActionData *data)
1561 {
1562 screen_show_desktop(FALSE);
1563 }
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