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[chaz/openbox] / openbox / action.c
1 /* -*- indent-tabs-mode: nil; tab-width: 4; c-basic-offset: 4; -*-
2
3 action.c for the Openbox window manager
4 Copyright (c) 2003 Ben Jansens
5
6 This program is free software; you can redistribute it and/or modify
7 it under the terms of the GNU General Public License as published by
8 the Free Software Foundation; either version 2 of the License, or
9 (at your option) any later version.
10
11 This program is distributed in the hope that it will be useful,
12 but WITHOUT ANY WARRANTY; without even the implied warranty of
13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 GNU General Public License for more details.
15
16 See the COPYING file for a copy of the GNU General Public License.
17 */
18
19 #include "debug.h"
20 #include "client.h"
21 #include "focus.h"
22 #include "moveresize.h"
23 #include "menu.h"
24 #include "prop.h"
25 #include "stacking.h"
26 #include "screen.h"
27 #include "action.h"
28 #include "openbox.h"
29 #include "grab.h"
30 #include "keyboard.h"
31 #include "event.h"
32 #include "config.h"
33 #include "mainloop.h"
34
35 #include <glib.h>
36
37 inline void client_action_start(union ActionData *data)
38 {
39 if (config_focus_follow)
40 if (data->any.context != OB_FRAME_CONTEXT_CLIENT && !data->any.button)
41 grab_pointer(TRUE, OB_CURSOR_NONE);
42 }
43
44 inline void client_action_end(union ActionData *data)
45 {
46 if (config_focus_follow)
47 if (data->any.context != OB_FRAME_CONTEXT_CLIENT) {
48 if (!data->any.button) {
49 grab_pointer(FALSE, OB_CURSOR_NONE);
50 } else {
51 ObClient *c;
52
53 /* usually this is sorta redundant, but with a press action
54 the enter event will come as a GrabNotify which is
55 ignored, so this will handle that case */
56 if ((c = client_under_pointer()))
57 event_enter_client(c);
58 }
59 }
60 }
61
62 typedef struct
63 {
64 const gchar *name;
65 void (*func)(union ActionData *);
66 void (*setup)(ObAction **, ObUserAction uact);
67 } ActionString;
68
69 static ObAction *action_new(void (*func)(union ActionData *data))
70 {
71 ObAction *a = g_new0(ObAction, 1);
72 a->ref = 1;
73 a->func = func;
74
75 return a;
76 }
77
78 void action_ref(ObAction *a)
79 {
80 ++a->ref;
81 }
82
83 void action_unref(ObAction *a)
84 {
85 if (a == NULL) return;
86
87 if (--a->ref > 0) return;
88
89 /* deal with pointers */
90 if (a->func == action_execute || a->func == action_restart)
91 g_free(a->data.execute.path);
92 else if (a->func == action_showmenu)
93 g_free(a->data.showmenu.name);
94
95 g_free(a);
96 }
97
98 ObAction* action_copy(const ObAction *src)
99 {
100 ObAction *a = action_new(src->func);
101
102 a->data = src->data;
103
104 /* deal with pointers */
105 if (a->func == action_execute || a->func == action_restart)
106 a->data.execute.path = g_strdup(a->data.execute.path);
107 else if (a->func == action_showmenu)
108 a->data.showmenu.name = g_strdup(a->data.showmenu.name);
109
110 return a;
111 }
112
113 void setup_action_directional_focus_north(ObAction **a, ObUserAction uact)
114 {
115 (*a)->data.interdiraction.inter.any.interactive = TRUE;
116 (*a)->data.interdiraction.direction = OB_DIRECTION_NORTH;
117 (*a)->data.interdiraction.dialog = TRUE;
118 }
119
120 void setup_action_directional_focus_east(ObAction **a, ObUserAction uact)
121 {
122 (*a)->data.interdiraction.inter.any.interactive = TRUE;
123 (*a)->data.interdiraction.direction = OB_DIRECTION_EAST;
124 (*a)->data.interdiraction.dialog = TRUE;
125 }
126
127 void setup_action_directional_focus_south(ObAction **a, ObUserAction uact)
128 {
129 (*a)->data.interdiraction.inter.any.interactive = TRUE;
130 (*a)->data.interdiraction.direction = OB_DIRECTION_SOUTH;
131 (*a)->data.interdiraction.dialog = TRUE;
132 }
133
134 void setup_action_directional_focus_west(ObAction **a, ObUserAction uact)
135 {
136 (*a)->data.interdiraction.inter.any.interactive = TRUE;
137 (*a)->data.interdiraction.direction = OB_DIRECTION_WEST;
138 (*a)->data.interdiraction.dialog = TRUE;
139 }
140
141 void setup_action_directional_focus_northeast(ObAction **a, ObUserAction uact)
142 {
143 (*a)->data.interdiraction.inter.any.interactive = TRUE;
144 (*a)->data.interdiraction.direction = OB_DIRECTION_NORTHEAST;
145 (*a)->data.interdiraction.dialog = TRUE;
146 }
147
148 void setup_action_directional_focus_southeast(ObAction **a, ObUserAction uact)
149 {
150 (*a)->data.interdiraction.inter.any.interactive = TRUE;
151 (*a)->data.interdiraction.direction = OB_DIRECTION_SOUTHEAST;
152 (*a)->data.interdiraction.dialog = TRUE;
153 }
154
155 void setup_action_directional_focus_southwest(ObAction **a, ObUserAction uact)
156 {
157 (*a)->data.interdiraction.inter.any.interactive = TRUE;
158 (*a)->data.interdiraction.direction = OB_DIRECTION_SOUTHWEST;
159 (*a)->data.interdiraction.dialog = TRUE;
160 }
161
162 void setup_action_directional_focus_northwest(ObAction **a, ObUserAction uact)
163 {
164 (*a)->data.interdiraction.inter.any.interactive = TRUE;
165 (*a)->data.interdiraction.direction = OB_DIRECTION_NORTHWEST;
166 (*a)->data.interdiraction.dialog = TRUE;
167 }
168
169 void setup_action_send_to_desktop(ObAction **a, ObUserAction uact)
170 {
171 (*a)->data.sendto.any.client_action = OB_CLIENT_ACTION_ALWAYS;
172 (*a)->data.sendto.follow = TRUE;
173 }
174
175 void setup_action_send_to_desktop_prev(ObAction **a, ObUserAction uact)
176 {
177 (*a)->data.sendtodir.inter.any.client_action = OB_CLIENT_ACTION_ALWAYS;
178 (*a)->data.sendtodir.inter.any.interactive = TRUE;
179 (*a)->data.sendtodir.dir = OB_DIRECTION_WEST;
180 (*a)->data.sendtodir.linear = TRUE;
181 (*a)->data.sendtodir.wrap = TRUE;
182 (*a)->data.sendtodir.follow = TRUE;
183 }
184
185 void setup_action_send_to_desktop_next(ObAction **a, ObUserAction uact)
186 {
187 (*a)->data.sendtodir.inter.any.client_action = OB_CLIENT_ACTION_ALWAYS;
188 (*a)->data.sendtodir.inter.any.interactive = TRUE;
189 (*a)->data.sendtodir.dir = OB_DIRECTION_EAST;
190 (*a)->data.sendtodir.linear = TRUE;
191 (*a)->data.sendtodir.wrap = TRUE;
192 (*a)->data.sendtodir.follow = TRUE;
193 }
194
195 void setup_action_send_to_desktop_left(ObAction **a, ObUserAction uact)
196 {
197 (*a)->data.sendtodir.inter.any.client_action = OB_CLIENT_ACTION_ALWAYS;
198 (*a)->data.sendtodir.inter.any.interactive = TRUE;
199 (*a)->data.sendtodir.dir = OB_DIRECTION_WEST;
200 (*a)->data.sendtodir.linear = FALSE;
201 (*a)->data.sendtodir.wrap = TRUE;
202 (*a)->data.sendtodir.follow = TRUE;
203 }
204
205 void setup_action_send_to_desktop_right(ObAction **a, ObUserAction uact)
206 {
207 (*a)->data.sendtodir.inter.any.client_action = OB_CLIENT_ACTION_ALWAYS;
208 (*a)->data.sendtodir.inter.any.interactive = TRUE;
209 (*a)->data.sendtodir.dir = OB_DIRECTION_EAST;
210 (*a)->data.sendtodir.linear = FALSE;
211 (*a)->data.sendtodir.wrap = TRUE;
212 (*a)->data.sendtodir.follow = TRUE;
213 }
214
215 void setup_action_send_to_desktop_up(ObAction **a, ObUserAction uact)
216 {
217 (*a)->data.sendtodir.inter.any.client_action = OB_CLIENT_ACTION_ALWAYS;
218 (*a)->data.sendtodir.inter.any.interactive = TRUE;
219 (*a)->data.sendtodir.dir = OB_DIRECTION_NORTH;
220 (*a)->data.sendtodir.linear = FALSE;
221 (*a)->data.sendtodir.wrap = TRUE;
222 (*a)->data.sendtodir.follow = TRUE;
223 }
224
225 void setup_action_send_to_desktop_down(ObAction **a, ObUserAction uact)
226 {
227 (*a)->data.sendtodir.inter.any.client_action = OB_CLIENT_ACTION_ALWAYS;
228 (*a)->data.sendtodir.inter.any.interactive = TRUE;
229 (*a)->data.sendtodir.dir = OB_DIRECTION_SOUTH;
230 (*a)->data.sendtodir.linear = FALSE;
231 (*a)->data.sendtodir.wrap = TRUE;
232 (*a)->data.sendtodir.follow = TRUE;
233 }
234
235 void setup_action_desktop(ObAction **a, ObUserAction uact)
236 {
237 (*a)->data.desktop.inter.any.interactive = FALSE;
238 }
239
240 void setup_action_desktop_prev(ObAction **a, ObUserAction uact)
241 {
242 (*a)->data.desktopdir.inter.any.interactive = TRUE;
243 (*a)->data.desktopdir.dir = OB_DIRECTION_WEST;
244 (*a)->data.desktopdir.linear = TRUE;
245 (*a)->data.desktopdir.wrap = TRUE;
246 }
247
248 void setup_action_desktop_next(ObAction **a, ObUserAction uact)
249 {
250 (*a)->data.desktopdir.inter.any.interactive = TRUE;
251 (*a)->data.desktopdir.dir = OB_DIRECTION_EAST;
252 (*a)->data.desktopdir.linear = TRUE;
253 (*a)->data.desktopdir.wrap = TRUE;
254 }
255
256 void setup_action_desktop_left(ObAction **a, ObUserAction uact)
257 {
258 (*a)->data.desktopdir.inter.any.interactive = TRUE;
259 (*a)->data.desktopdir.dir = OB_DIRECTION_WEST;
260 (*a)->data.desktopdir.linear = FALSE;
261 (*a)->data.desktopdir.wrap = TRUE;
262 }
263
264 void setup_action_desktop_right(ObAction **a, ObUserAction uact)
265 {
266 (*a)->data.desktopdir.inter.any.interactive = TRUE;
267 (*a)->data.desktopdir.dir = OB_DIRECTION_EAST;
268 (*a)->data.desktopdir.linear = FALSE;
269 (*a)->data.desktopdir.wrap = TRUE;
270 }
271
272 void setup_action_desktop_up(ObAction **a, ObUserAction uact)
273 {
274 (*a)->data.desktopdir.inter.any.interactive = TRUE;
275 (*a)->data.desktopdir.dir = OB_DIRECTION_NORTH;
276 (*a)->data.desktopdir.linear = FALSE;
277 (*a)->data.desktopdir.wrap = TRUE;
278 }
279
280 void setup_action_desktop_down(ObAction **a, ObUserAction uact)
281 {
282 (*a)->data.desktopdir.inter.any.interactive = TRUE;
283 (*a)->data.desktopdir.dir = OB_DIRECTION_SOUTH;
284 (*a)->data.desktopdir.linear = FALSE;
285 (*a)->data.desktopdir.wrap = TRUE;
286 }
287
288 void setup_action_cycle_windows_next(ObAction **a, ObUserAction uact)
289 {
290 (*a)->data.cycle.inter.any.interactive = TRUE;
291 (*a)->data.cycle.linear = FALSE;
292 (*a)->data.cycle.forward = TRUE;
293 (*a)->data.cycle.dialog = TRUE;
294 }
295
296 void setup_action_cycle_windows_previous(ObAction **a, ObUserAction uact)
297 {
298 (*a)->data.cycle.inter.any.interactive = TRUE;
299 (*a)->data.cycle.linear = FALSE;
300 (*a)->data.cycle.forward = FALSE;
301 (*a)->data.cycle.dialog = TRUE;
302 }
303
304 void setup_action_movetoedge_north(ObAction **a, ObUserAction uact)
305 {
306 (*a)->data.diraction.any.client_action = OB_CLIENT_ACTION_ALWAYS;
307 (*a)->data.diraction.direction = OB_DIRECTION_NORTH;
308 }
309
310 void setup_action_movetoedge_south(ObAction **a, ObUserAction uact)
311 {
312 (*a)->data.diraction.any.client_action = OB_CLIENT_ACTION_ALWAYS;
313 (*a)->data.diraction.direction = OB_DIRECTION_SOUTH;
314 }
315
316 void setup_action_movetoedge_east(ObAction **a, ObUserAction uact)
317 {
318 (*a)->data.diraction.any.client_action = OB_CLIENT_ACTION_ALWAYS;
319 (*a)->data.diraction.direction = OB_DIRECTION_EAST;
320 }
321
322 void setup_action_movetoedge_west(ObAction **a, ObUserAction uact)
323 {
324 (*a)->data.diraction.any.client_action = OB_CLIENT_ACTION_ALWAYS;
325 (*a)->data.diraction.direction = OB_DIRECTION_WEST;
326 }
327
328 void setup_action_growtoedge_north(ObAction **a, ObUserAction uact)
329 {
330 (*a)->data.diraction.any.client_action = OB_CLIENT_ACTION_ALWAYS;
331 (*a)->data.diraction.direction = OB_DIRECTION_NORTH;
332 }
333
334 void setup_action_growtoedge_south(ObAction **a, ObUserAction uact)
335 {
336 (*a)->data.diraction.any.client_action = OB_CLIENT_ACTION_ALWAYS;
337 (*a)->data.diraction.direction = OB_DIRECTION_SOUTH;
338 }
339
340 void setup_action_growtoedge_east(ObAction **a, ObUserAction uact)
341 {
342 (*a)->data.diraction.any.client_action = OB_CLIENT_ACTION_ALWAYS;
343 (*a)->data.diraction.direction = OB_DIRECTION_EAST;
344 }
345
346 void setup_action_growtoedge_west(ObAction **a, ObUserAction uact)
347 {
348 (*a)->data.diraction.any.client_action = OB_CLIENT_ACTION_ALWAYS;
349 (*a)->data.diraction.direction = OB_DIRECTION_WEST;
350 }
351
352 void setup_action_top_layer(ObAction **a, ObUserAction uact)
353 {
354 (*a)->data.layer.any.client_action = OB_CLIENT_ACTION_ALWAYS;
355 (*a)->data.layer.layer = 1;
356 }
357
358 void setup_action_normal_layer(ObAction **a, ObUserAction uact)
359 {
360 (*a)->data.layer.any.client_action = OB_CLIENT_ACTION_ALWAYS;
361 (*a)->data.layer.layer = 0;
362 }
363
364 void setup_action_bottom_layer(ObAction **a, ObUserAction uact)
365 {
366 (*a)->data.layer.any.client_action = OB_CLIENT_ACTION_ALWAYS;
367 (*a)->data.layer.layer = -1;
368 }
369
370 void setup_action_move(ObAction **a, ObUserAction uact)
371 {
372 (*a)->data.moveresize.any.client_action = OB_CLIENT_ACTION_ALWAYS;
373 (*a)->data.moveresize.move = TRUE;
374 (*a)->data.moveresize.keyboard =
375 (uact == OB_USER_ACTION_NONE ||
376 uact == OB_USER_ACTION_KEYBOARD_KEY ||
377 uact == OB_USER_ACTION_MENU_SELECTION);
378 }
379
380 void setup_action_resize(ObAction **a, ObUserAction uact)
381 {
382 (*a)->data.moveresize.any.client_action = OB_CLIENT_ACTION_ALWAYS;
383 (*a)->data.moveresize.move = FALSE;
384 (*a)->data.moveresize.keyboard =
385 (uact == OB_USER_ACTION_NONE ||
386 uact == OB_USER_ACTION_KEYBOARD_KEY ||
387 uact == OB_USER_ACTION_MENU_SELECTION);
388 }
389
390 void setup_action_showmenu(ObAction **a, ObUserAction uact)
391 {
392 (*a)->data.showmenu.any.client_action = OB_CLIENT_ACTION_OPTIONAL;
393 /* you cannot call ShowMenu from inside a menu, cuz the menu code makes
394 assumptions that there is only one menu (and submenus) open at
395 a time! */
396 if (uact == OB_USER_ACTION_MENU_SELECTION) {
397 action_unref(*a);
398 a = NULL;
399 }
400 }
401
402 void setup_client_action(ObAction **a, ObUserAction uact)
403 {
404 (*a)->data.any.client_action = OB_CLIENT_ACTION_ALWAYS;
405 }
406
407 ActionString actionstrings[] =
408 {
409 {
410 "execute",
411 action_execute,
412 NULL
413 },
414 {
415 "directionalfocusnorth",
416 action_directional_focus,
417 setup_action_directional_focus_north
418 },
419 {
420 "directionalfocuseast",
421 action_directional_focus,
422 setup_action_directional_focus_east
423 },
424 {
425 "directionalfocussouth",
426 action_directional_focus,
427 setup_action_directional_focus_south
428 },
429 {
430 "directionalfocuswest",
431 action_directional_focus,
432 setup_action_directional_focus_west
433 },
434 {
435 "directionalfocusnortheast",
436 action_directional_focus,
437 setup_action_directional_focus_northeast
438 },
439 {
440 "directionalfocussoutheast",
441 action_directional_focus,
442 setup_action_directional_focus_southeast
443 },
444 {
445 "directionalfocussouthwest",
446 action_directional_focus,
447 setup_action_directional_focus_southwest
448 },
449 {
450 "directionalfocusnorthwest",
451 action_directional_focus,
452 setup_action_directional_focus_northwest
453 },
454 {
455 "activate",
456 action_activate,
457 setup_client_action
458 },
459 {
460 "focus",
461 action_focus,
462 setup_client_action
463 },
464 {
465 "unfocus",
466 action_unfocus,
467 setup_client_action
468 },
469 {
470 "iconify",
471 action_iconify,
472 setup_client_action
473 },
474 {
475 "raiselower",
476 action_raiselower,
477 setup_client_action
478 },
479 {
480 "raise",
481 action_raise,
482 setup_client_action
483 },
484 {
485 "lower",
486 action_lower,
487 setup_client_action
488 },
489 {
490 "close",
491 action_close,
492 setup_client_action
493 },
494 {
495 "kill",
496 action_kill,
497 setup_client_action
498 },
499 {
500 "shadelower",
501 action_shadelower,
502 setup_client_action
503 },
504 {
505 "unshaderaise",
506 action_unshaderaise,
507 setup_client_action
508 },
509 {
510 "shade",
511 action_shade,
512 setup_client_action
513 },
514 {
515 "unshade",
516 action_unshade,
517 setup_client_action
518 },
519 {
520 "toggleshade",
521 action_toggle_shade,
522 setup_client_action
523 },
524 {
525 "toggleomnipresent",
526 action_toggle_omnipresent,
527 setup_client_action
528 },
529 {
530 "moverelativehorz",
531 action_move_relative_horz,
532 setup_client_action
533 },
534 {
535 "moverelativevert",
536 action_move_relative_vert,
537 setup_client_action
538 },
539 {
540 "resizerelativehorz",
541 action_resize_relative_horz,
542 setup_client_action
543 },
544 {
545 "resizerelativevert",
546 action_resize_relative_vert,
547 setup_client_action
548 },
549 {
550 "maximizefull",
551 action_maximize_full,
552 setup_client_action
553 },
554 {
555 "unmaximizefull",
556 action_unmaximize_full,
557 setup_client_action
558 },
559 {
560 "togglemaximizefull",
561 action_toggle_maximize_full,
562 setup_client_action
563 },
564 {
565 "maximizehorz",
566 action_maximize_horz,
567 setup_client_action
568 },
569 {
570 "unmaximizehorz",
571 action_unmaximize_horz,
572 setup_client_action
573 },
574 {
575 "togglemaximizehorz",
576 action_toggle_maximize_horz,
577 setup_client_action
578 },
579 {
580 "maximizevert",
581 action_maximize_vert,
582 setup_client_action
583 },
584 {
585 "unmaximizevert",
586 action_unmaximize_vert,
587 setup_client_action
588 },
589 {
590 "togglemaximizevert",
591 action_toggle_maximize_vert,
592 setup_client_action
593 },
594 {
595 "sendtodesktop",
596 action_send_to_desktop,
597 setup_action_send_to_desktop
598 },
599 {
600 "sendtodesktopnext",
601 action_send_to_desktop_dir,
602 setup_action_send_to_desktop_next
603 },
604 {
605 "sendtodesktopprevious",
606 action_send_to_desktop_dir,
607 setup_action_send_to_desktop_prev
608 },
609 {
610 "sendtodesktopright",
611 action_send_to_desktop_dir,
612 setup_action_send_to_desktop_right
613 },
614 {
615 "sendtodesktopleft",
616 action_send_to_desktop_dir,
617 setup_action_send_to_desktop_left
618 },
619 {
620 "sendtodesktopup",
621 action_send_to_desktop_dir,
622 setup_action_send_to_desktop_up
623 },
624 {
625 "sendtodesktopdown",
626 action_send_to_desktop_dir,
627 setup_action_send_to_desktop_down
628 },
629 {
630 "desktop",
631 action_desktop,
632 setup_action_desktop
633 },
634 {
635 "desktopnext",
636 action_desktop_dir,
637 setup_action_desktop_next
638 },
639 {
640 "desktopprevious",
641 action_desktop_dir,
642 setup_action_desktop_prev
643 },
644 {
645 "desktopright",
646 action_desktop_dir,
647 setup_action_desktop_right
648 },
649 {
650 "desktopleft",
651 action_desktop_dir,
652 setup_action_desktop_left
653 },
654 {
655 "desktopup",
656 action_desktop_dir,
657 setup_action_desktop_up
658 },
659 {
660 "desktopdown",
661 action_desktop_dir,
662 setup_action_desktop_down
663 },
664 {
665 "toggledecorations",
666 action_toggle_decorations,
667 setup_client_action
668 },
669 {
670 "move",
671 action_moveresize,
672 setup_action_move
673 },
674 {
675 "resize",
676 action_moveresize,
677 setup_action_resize
678 },
679 {
680 "toggleshowdesktop",
681 action_toggle_show_desktop,
682 NULL
683 },
684 {
685 "showdesktop",
686 action_show_desktop,
687 NULL
688 },
689 {
690 "unshowdesktop",
691 action_unshow_desktop,
692 NULL
693 },
694 {
695 "desktoplast",
696 action_desktop_last,
697 NULL
698 },
699 {
700 "reconfigure",
701 action_reconfigure,
702 NULL
703 },
704 {
705 "restart",
706 action_restart,
707 NULL
708 },
709 {
710 "exit",
711 action_exit,
712 NULL
713 },
714 {
715 "showmenu",
716 action_showmenu,
717 setup_action_showmenu
718 },
719 {
720 "sendtotoplayer",
721 action_send_to_layer,
722 setup_action_top_layer
723 },
724 {
725 "togglealwaysontop",
726 action_toggle_layer,
727 setup_action_top_layer
728 },
729 {
730 "sendtonormallayer",
731 action_send_to_layer,
732 setup_action_normal_layer
733 },
734 {
735 "sendtobottomlayer",
736 action_send_to_layer,
737 setup_action_bottom_layer
738 },
739 {
740 "togglealwaysonbottom",
741 action_toggle_layer,
742 setup_action_bottom_layer
743 },
744 {
745 "nextwindow",
746 action_cycle_windows,
747 setup_action_cycle_windows_next
748 },
749 {
750 "previouswindow",
751 action_cycle_windows,
752 setup_action_cycle_windows_previous
753 },
754 {
755 "movetoedgenorth",
756 action_movetoedge,
757 setup_action_movetoedge_north
758 },
759 {
760 "movetoedgesouth",
761 action_movetoedge,
762 setup_action_movetoedge_south
763 },
764 {
765 "movetoedgewest",
766 action_movetoedge,
767 setup_action_movetoedge_west
768 },
769 {
770 "movetoedgeeast",
771 action_movetoedge,
772 setup_action_movetoedge_east
773 },
774 {
775 "growtoedgenorth",
776 action_growtoedge,
777 setup_action_growtoedge_north
778 },
779 {
780 "growtoedgesouth",
781 action_growtoedge,
782 setup_action_growtoedge_south
783 },
784 {
785 "growtoedgewest",
786 action_growtoedge,
787 setup_action_growtoedge_west
788 },
789 {
790 "growtoedgeeast",
791 action_growtoedge,
792 setup_action_growtoedge_east
793 },
794 {
795 NULL,
796 NULL,
797 NULL
798 }
799 };
800
801 /* only key bindings can be interactive. thus saith the xor.
802 because of how the mouse is grabbed, mouse events dont even get
803 read during interactive events, so no dice! >:) */
804 #define INTERACTIVE_LIMIT(a, uact) \
805 if (uact != OB_USER_ACTION_KEYBOARD_KEY) \
806 a->data.any.interactive = FALSE;
807
808 ObAction *action_from_string(const gchar *name, ObUserAction uact)
809 {
810 ObAction *a = NULL;
811 gboolean exist = FALSE;
812 int i;
813
814 for (i = 0; actionstrings[i].name; i++)
815 if (!g_ascii_strcasecmp(name, actionstrings[i].name)) {
816 exist = TRUE;
817 a = action_new(actionstrings[i].func);
818 if (actionstrings[i].setup)
819 actionstrings[i].setup(&a, uact);
820 INTERACTIVE_LIMIT(a, uact);
821 break;
822 }
823 if (!exist)
824 g_warning("Invalid action '%s' requested. No such action exists.",
825 name);
826 if (!a)
827 g_warning("Invalid use of action '%s'. Action will be ignored.", name);
828 return a;
829 }
830
831 ObAction *action_parse(ObParseInst *i, xmlDocPtr doc, xmlNodePtr node,
832 ObUserAction uact)
833 {
834 char *actname;
835 ObAction *act = NULL;
836 xmlNodePtr n;
837
838 if (parse_attr_string("name", node, &actname)) {
839 if ((act = action_from_string(actname, uact))) {
840 if (act->func == action_execute || act->func == action_restart) {
841 if ((n = parse_find_node("execute", node->xmlChildrenNode))) {
842 gchar *s = parse_string(doc, n);
843 act->data.execute.path = parse_expand_tilde(s);
844 g_free(s);
845 }
846 } else if (act->func == action_showmenu) {
847 if ((n = parse_find_node("menu", node->xmlChildrenNode)))
848 act->data.showmenu.name = parse_string(doc, n);
849 } else if (act->func == action_move_relative_horz ||
850 act->func == action_move_relative_vert ||
851 act->func == action_resize_relative_horz ||
852 act->func == action_resize_relative_vert) {
853 if ((n = parse_find_node("delta", node->xmlChildrenNode)))
854 act->data.relative.delta = parse_int(doc, n);
855 } else if (act->func == action_desktop) {
856 if ((n = parse_find_node("desktop", node->xmlChildrenNode)))
857 act->data.desktop.desk = parse_int(doc, n);
858 if (act->data.desktop.desk > 0) act->data.desktop.desk--;
859 if ((n = parse_find_node("dialog", node->xmlChildrenNode)))
860 act->data.desktop.inter.any.interactive =
861 parse_bool(doc, n);
862 } else if (act->func == action_send_to_desktop) {
863 if ((n = parse_find_node("desktop", node->xmlChildrenNode)))
864 act->data.sendto.desk = parse_int(doc, n);
865 if (act->data.sendto.desk > 0) act->data.sendto.desk--;
866 if ((n = parse_find_node("follow", node->xmlChildrenNode)))
867 act->data.sendto.follow = parse_bool(doc, n);
868 } else if (act->func == action_desktop_dir) {
869 if ((n = parse_find_node("wrap", node->xmlChildrenNode)))
870 act->data.desktopdir.wrap = parse_bool(doc, n);
871 if ((n = parse_find_node("dialog", node->xmlChildrenNode)))
872 act->data.desktopdir.inter.any.interactive =
873 parse_bool(doc, n);
874 } else if (act->func == action_send_to_desktop_dir) {
875 if ((n = parse_find_node("wrap", node->xmlChildrenNode)))
876 act->data.sendtodir.wrap = parse_bool(doc, n);
877 if ((n = parse_find_node("follow", node->xmlChildrenNode)))
878 act->data.sendtodir.follow = parse_bool(doc, n);
879 if ((n = parse_find_node("dialog", node->xmlChildrenNode)))
880 act->data.sendtodir.inter.any.interactive =
881 parse_bool(doc, n);
882 } else if (act->func == action_activate) {
883 if ((n = parse_find_node("here", node->xmlChildrenNode)))
884 act->data.activate.here = parse_bool(doc, n);
885 } else if (act->func == action_cycle_windows) {
886 if ((n = parse_find_node("linear", node->xmlChildrenNode)))
887 act->data.cycle.linear = parse_bool(doc, n);
888 if ((n = parse_find_node("dialog", node->xmlChildrenNode)))
889 act->data.cycle.dialog = parse_bool(doc, n);
890 } else if (act->func == action_directional_focus) {
891 if ((n = parse_find_node("dialog", node->xmlChildrenNode)))
892 act->data.cycle.dialog = parse_bool(doc, n);
893 }
894 }
895 INTERACTIVE_LIMIT(act, uact);
896 g_free(actname);
897 }
898 return act;
899 }
900
901 void action_run_list(GSList *acts, ObClient *c, ObFrameContext context,
902 guint state, guint button, gint x, gint y,
903 gboolean cancel, gboolean done)
904 {
905 GSList *it;
906 ObAction *a;
907 gboolean inter = FALSE;
908
909 if (!acts)
910 return;
911
912 if (x < 0 && y < 0)
913 screen_pointer_pos(&x, &y);
914
915 if (grab_on_keyboard())
916 inter = TRUE;
917 else
918 for (it = acts; it; it = g_slist_next(it)) {
919 a = it->data;
920 if (a->data.any.interactive) {
921 inter = TRUE;
922 break;
923 }
924 }
925
926 if (!inter) {
927 /* sometimes when we execute another app as an action,
928 it won't work right unless we XUngrabKeyboard first,
929 even though we grabbed the key/button Asychronously.
930 e.g. "gnome-panel-control --main-menu" */
931 XUngrabKeyboard(ob_display, event_lasttime);
932 }
933
934 for (it = acts; it; it = g_slist_next(it)) {
935 a = it->data;
936
937 if (!(a->data.any.client_action == OB_CLIENT_ACTION_ALWAYS && !c)) {
938 a->data.any.c = a->data.any.client_action ? c : NULL;
939 a->data.any.context = context;
940 a->data.any.x = x;
941 a->data.any.y = y;
942
943 a->data.any.button = button;
944
945 if (a->data.any.interactive) {
946 a->data.inter.cancel = cancel;
947 a->data.inter.final = done;
948 if (!(cancel || done))
949 keyboard_interactive_grab(state, a->data.any.c, a);
950 }
951
952 ob_main_loop_queue_action(ob_main_loop, a);
953 }
954 }
955 }
956
957 void action_run_string(const gchar *name, struct _ObClient *c)
958 {
959 ObAction *a;
960 GSList *l;
961
962 a = action_from_string(name, OB_USER_ACTION_NONE);
963 g_assert(a);
964
965 l = g_slist_append(NULL, a);
966
967 action_run(l, c, 0);
968 }
969
970 void action_execute(union ActionData *data)
971 {
972 GError *e = NULL;
973 char *cmd;
974 if (data->execute.path) {
975 cmd = g_filename_from_utf8(data->execute.path, -1, NULL, NULL, NULL);
976 if (cmd) {
977 if (!g_spawn_command_line_async(cmd, &e)) {
978 g_warning("failed to execute '%s': %s",
979 cmd, e->message);
980 }
981 g_free(cmd);
982 } else {
983 g_warning("failed to convert '%s' from utf8", data->execute.path);
984 }
985 }
986 }
987
988 void action_activate(union ActionData *data)
989 {
990 client_activate(data->activate.any.c, data->activate.here);
991 }
992
993 void action_focus(union ActionData *data)
994 {
995 client_focus(data->client.any.c);
996 }
997
998 void action_unfocus (union ActionData *data)
999 {
1000 client_unfocus(data->client.any.c);
1001 }
1002
1003 void action_iconify(union ActionData *data)
1004 {
1005 client_iconify(data->client.any.c, TRUE, TRUE);
1006 }
1007
1008 void action_raiselower(union ActionData *data)
1009 {
1010 ObClient *c = data->client.any.c;
1011 GList *it;
1012 gboolean raise = FALSE;
1013
1014 for (it = stacking_list; it; it = g_list_next(it)) {
1015 ObClient *cit = it->data;
1016
1017 if (cit == c) break;
1018 if (client_normal(cit) == client_normal(c) &&
1019 cit->layer == c->layer &&
1020 cit->frame->visible &&
1021 !client_search_transient(c, cit))
1022 {
1023 if (RECT_INTERSECTS_RECT(cit->frame->area, c->frame->area)) {
1024 raise = TRUE;
1025 break;
1026 }
1027 }
1028 }
1029
1030 action_run_string((raise ? "Raise" : "Lower"), c);
1031 }
1032
1033 void action_raise(union ActionData *data)
1034 {
1035 client_action_start(data);
1036 stacking_raise(CLIENT_AS_WINDOW(data->client.any.c));
1037 client_action_end(data);
1038 }
1039
1040 void action_unshaderaise(union ActionData *data)
1041 {
1042 if (data->client.any.c->shaded)
1043 action_run_string("Unshade", data->client.any.c);
1044 else
1045 action_run_string("Raise", data->client.any.c);
1046 }
1047
1048 void action_shadelower(union ActionData *data)
1049 {
1050 if (data->client.any.c->shaded)
1051 action_run_string("Lower", data->client.any.c);
1052 else
1053 action_run_string("Shade", data->client.any.c);
1054 }
1055
1056 void action_lower(union ActionData *data)
1057 {
1058 client_action_start(data);
1059 stacking_lower(CLIENT_AS_WINDOW(data->client.any.c));
1060 client_action_end(data);
1061
1062 focus_order_to_bottom(data->client.any.c);
1063 }
1064
1065 void action_close(union ActionData *data)
1066 {
1067 client_close(data->client.any.c);
1068 }
1069
1070 void action_kill(union ActionData *data)
1071 {
1072 client_kill(data->client.any.c);
1073 }
1074
1075 void action_shade(union ActionData *data)
1076 {
1077 client_action_start(data);
1078 client_shade(data->client.any.c, TRUE);
1079 client_action_end(data);
1080 }
1081
1082 void action_unshade(union ActionData *data)
1083 {
1084 client_action_start(data);
1085 client_shade(data->client.any.c, FALSE);
1086 client_action_end(data);
1087 }
1088
1089 void action_toggle_shade(union ActionData *data)
1090 {
1091 client_action_start(data);
1092 client_shade(data->client.any.c, !data->client.any.c->shaded);
1093 client_action_end(data);
1094 }
1095
1096 void action_toggle_omnipresent(union ActionData *data)
1097 {
1098 client_set_desktop(data->client.any.c,
1099 data->client.any.c->desktop == DESKTOP_ALL ?
1100 screen_desktop : DESKTOP_ALL, FALSE);
1101 }
1102
1103 void action_move_relative_horz(union ActionData *data)
1104 {
1105 ObClient *c = data->relative.any.c;
1106 client_action_start(data);
1107 client_move(c, c->area.x + data->relative.delta, c->area.y);
1108 client_action_end(data);
1109 }
1110
1111 void action_move_relative_vert(union ActionData *data)
1112 {
1113 ObClient *c = data->relative.any.c;
1114 client_action_start(data);
1115 client_move(c, c->area.x, c->area.y + data->relative.delta);
1116 client_action_end(data);
1117 }
1118
1119 void action_resize_relative_horz(union ActionData *data)
1120 {
1121 ObClient *c = data->relative.any.c;
1122 client_action_start(data);
1123 client_resize(c,
1124 c->area.width + data->relative.delta * c->size_inc.width,
1125 c->area.height);
1126 client_action_end(data);
1127 }
1128
1129 void action_resize_relative_vert(union ActionData *data)
1130 {
1131 ObClient *c = data->relative.any.c;
1132 if (!c->shaded) {
1133 client_action_start(data);
1134 client_resize(c, c->area.width, c->area.height +
1135 data->relative.delta * c->size_inc.height);
1136 client_action_end(data);
1137 }
1138 }
1139
1140 void action_maximize_full(union ActionData *data)
1141 {
1142 client_action_start(data);
1143 client_maximize(data->client.any.c, TRUE, 0, TRUE);
1144 client_action_end(data);
1145 }
1146
1147 void action_unmaximize_full(union ActionData *data)
1148 {
1149 client_action_start(data);
1150 client_maximize(data->client.any.c, FALSE, 0, TRUE);
1151 client_action_end(data);
1152 }
1153
1154 void action_toggle_maximize_full(union ActionData *data)
1155 {
1156 client_action_start(data);
1157 client_maximize(data->client.any.c,
1158 !(data->client.any.c->max_horz ||
1159 data->client.any.c->max_vert),
1160 0, TRUE);
1161 client_action_end(data);
1162 }
1163
1164 void action_maximize_horz(union ActionData *data)
1165 {
1166 client_action_start(data);
1167 client_maximize(data->client.any.c, TRUE, 1, TRUE);
1168 client_action_end(data);
1169 }
1170
1171 void action_unmaximize_horz(union ActionData *data)
1172 {
1173 client_action_start(data);
1174 client_maximize(data->client.any.c, FALSE, 1, TRUE);
1175 client_action_end(data);
1176 }
1177
1178 void action_toggle_maximize_horz(union ActionData *data)
1179 {
1180 client_action_start(data);
1181 client_maximize(data->client.any.c,
1182 !data->client.any.c->max_horz, 1, TRUE);
1183 client_action_end(data);
1184 }
1185
1186 void action_maximize_vert(union ActionData *data)
1187 {
1188 client_action_start(data);
1189 client_maximize(data->client.any.c, TRUE, 2, TRUE);
1190 client_action_end(data);
1191 }
1192
1193 void action_unmaximize_vert(union ActionData *data)
1194 {
1195 client_action_start(data);
1196 client_maximize(data->client.any.c, FALSE, 2, TRUE);
1197 client_action_end(data);
1198 }
1199
1200 void action_toggle_maximize_vert(union ActionData *data)
1201 {
1202 client_action_start(data);
1203 client_maximize(data->client.any.c,
1204 !data->client.any.c->max_vert, 2, TRUE);
1205 client_action_end(data);
1206 }
1207
1208 void action_send_to_desktop(union ActionData *data)
1209 {
1210 ObClient *c = data->sendto.any.c;
1211
1212 if (!client_normal(c)) return;
1213
1214 if (data->sendto.desk < screen_num_desktops ||
1215 data->sendto.desk == DESKTOP_ALL) {
1216 client_set_desktop(c, data->sendto.desk, data->sendto.follow);
1217 if (data->sendto.follow)
1218 screen_set_desktop(data->sendto.desk);
1219 }
1220 }
1221
1222 void action_desktop(union ActionData *data)
1223 {
1224 static guint first = (unsigned) -1;
1225
1226 if (data->inter.any.interactive && first == (unsigned) -1)
1227 first = screen_desktop;
1228
1229 if (!data->inter.any.interactive ||
1230 (!data->inter.cancel && !data->inter.final))
1231 {
1232 if (data->desktop.desk < screen_num_desktops ||
1233 data->desktop.desk == DESKTOP_ALL)
1234 {
1235 screen_set_desktop(data->desktop.desk);
1236 if (data->inter.any.interactive)
1237 screen_desktop_popup(data->desktop.desk, TRUE);
1238 }
1239 } else if (data->inter.cancel) {
1240 screen_set_desktop(first);
1241 }
1242
1243 if (!data->inter.any.interactive || data->inter.final) {
1244 screen_desktop_popup(0, FALSE);
1245 first = (unsigned) -1;
1246 }
1247 }
1248
1249 void action_desktop_dir(union ActionData *data)
1250 {
1251 guint d;
1252
1253 d = screen_cycle_desktop(data->desktopdir.dir,
1254 data->desktopdir.wrap,
1255 data->desktopdir.linear,
1256 data->desktopdir.inter.any.interactive,
1257 data->desktopdir.inter.final,
1258 data->desktopdir.inter.cancel);
1259 if (!data->sendtodir.inter.any.interactive ||
1260 !data->sendtodir.inter.final ||
1261 data->sendtodir.inter.cancel)
1262 {
1263 screen_set_desktop(d);
1264 }
1265 }
1266
1267 void action_send_to_desktop_dir(union ActionData *data)
1268 {
1269 ObClient *c = data->sendtodir.inter.any.c;
1270 guint d;
1271
1272 if (!client_normal(c)) return;
1273
1274 d = screen_cycle_desktop(data->sendtodir.dir, data->sendtodir.wrap,
1275 data->sendtodir.linear,
1276 data->sendtodir.inter.any.interactive,
1277 data->sendtodir.inter.final,
1278 data->sendtodir.inter.cancel);
1279 if (!data->sendtodir.inter.any.interactive ||
1280 !data->sendtodir.inter.final ||
1281 data->sendtodir.inter.cancel)
1282 {
1283 client_set_desktop(c, d, data->sendtodir.follow);
1284 if (data->sendtodir.follow)
1285 screen_set_desktop(d);
1286 }
1287 }
1288
1289 void action_desktop_last(union ActionData *data)
1290 {
1291 screen_set_desktop(screen_last_desktop);
1292 }
1293
1294 void action_toggle_decorations(union ActionData *data)
1295 {
1296 ObClient *c = data->client.any.c;
1297
1298 client_action_start(data);
1299 client_set_undecorated(c, !c->undecorated);
1300 client_action_end(data);
1301 }
1302
1303 static guint32 pick_corner(int x, int y, int cx, int cy, int cw, int ch)
1304 {
1305 if (x - cx > cw / 2) {
1306 if (y - cy > ch / 2)
1307 return prop_atoms.net_wm_moveresize_size_bottomright;
1308 else
1309 return prop_atoms.net_wm_moveresize_size_topright;
1310 } else {
1311 if (y - cy > ch / 2)
1312 return prop_atoms.net_wm_moveresize_size_bottomleft;
1313 else
1314 return prop_atoms.net_wm_moveresize_size_topleft;
1315 }
1316 }
1317
1318 void action_moveresize(union ActionData *data)
1319 {
1320 ObClient *c = data->moveresize.any.c;
1321 guint32 corner;
1322
1323 if (!client_normal(c)) return;
1324
1325 if (data->moveresize.keyboard) {
1326 corner = (data->moveresize.move ?
1327 prop_atoms.net_wm_moveresize_move_keyboard :
1328 prop_atoms.net_wm_moveresize_size_keyboard);
1329 } else {
1330 corner = (data->moveresize.move ?
1331 prop_atoms.net_wm_moveresize_move :
1332 pick_corner(data->any.x, data->any.y,
1333 c->frame->area.x, c->frame->area.y,
1334 /* use the client size because the frame
1335 can be differently sized (shaded
1336 windows) and we want this based on the
1337 clients size */
1338 c->area.width + c->frame->size.left +
1339 c->frame->size.right,
1340 c->area.height + c->frame->size.top +
1341 c->frame->size.bottom));
1342 }
1343
1344 moveresize_start(c, data->any.x, data->any.y, data->any.button, corner);
1345 }
1346
1347 void action_reconfigure(union ActionData *data)
1348 {
1349 ob_reconfigure();
1350 }
1351
1352 void action_restart(union ActionData *data)
1353 {
1354 ob_restart_other(data->execute.path);
1355 }
1356
1357 void action_exit(union ActionData *data)
1358 {
1359 ob_exit(0);
1360 }
1361
1362 void action_showmenu(union ActionData *data)
1363 {
1364 if (data->showmenu.name) {
1365 menu_show(data->showmenu.name, data->any.x, data->any.y,
1366 data->showmenu.any.c);
1367 }
1368 }
1369
1370 void action_cycle_windows(union ActionData *data)
1371 {
1372 focus_cycle(data->cycle.forward, data->cycle.linear,
1373 data->cycle.dialog,
1374 data->cycle.inter.final, data->cycle.inter.cancel);
1375 }
1376
1377 void action_directional_focus(union ActionData *data)
1378 {
1379 focus_directional_cycle(data->interdiraction.direction,
1380 data->interdiraction.dialog,
1381 data->interdiraction.inter.final,
1382 data->interdiraction.inter.cancel);
1383 }
1384
1385 void action_movetoedge(union ActionData *data)
1386 {
1387 int x, y;
1388 ObClient *c = data->diraction.any.c;
1389
1390 x = c->frame->area.x;
1391 y = c->frame->area.y;
1392
1393 switch(data->diraction.direction) {
1394 case OB_DIRECTION_NORTH:
1395 y = client_directional_edge_search(c, OB_DIRECTION_NORTH);
1396 break;
1397 case OB_DIRECTION_WEST:
1398 x = client_directional_edge_search(c, OB_DIRECTION_WEST);
1399 break;
1400 case OB_DIRECTION_SOUTH:
1401 y = client_directional_edge_search(c, OB_DIRECTION_SOUTH) -
1402 c->frame->area.height;
1403 break;
1404 case OB_DIRECTION_EAST:
1405 x = client_directional_edge_search(c, OB_DIRECTION_EAST) -
1406 c->frame->area.width;
1407 break;
1408 default:
1409 g_assert_not_reached();
1410 }
1411 frame_frame_gravity(c->frame, &x, &y);
1412 client_action_start(data);
1413 client_move(c, x, y);
1414 client_action_end(data);
1415 }
1416
1417 void action_growtoedge(union ActionData *data)
1418 {
1419 int x, y, width, height, dest;
1420 ObClient *c = data->diraction.any.c;
1421 Rect *a;
1422
1423 a = screen_area(c->desktop);
1424 x = c->frame->area.x;
1425 y = c->frame->area.y;
1426 width = c->frame->area.width;
1427 height = c->frame->area.height;
1428
1429 switch(data->diraction.direction) {
1430 case OB_DIRECTION_NORTH:
1431 dest = client_directional_edge_search(c, OB_DIRECTION_NORTH);
1432 if (a->y == y)
1433 height = c->frame->area.height / 2;
1434 else {
1435 height = c->frame->area.y + c->frame->area.height - dest;
1436 y = dest;
1437 }
1438 break;
1439 case OB_DIRECTION_WEST:
1440 dest = client_directional_edge_search(c, OB_DIRECTION_WEST);
1441 if (a->x == x)
1442 width = c->frame->area.width / 2;
1443 else {
1444 width = c->frame->area.x + c->frame->area.width - dest;
1445 x = dest;
1446 }
1447 break;
1448 case OB_DIRECTION_SOUTH:
1449 dest = client_directional_edge_search(c, OB_DIRECTION_SOUTH);
1450 if (a->y + a->height == y + c->frame->area.height) {
1451 height = c->frame->area.height / 2;
1452 y = a->y + a->height - height;
1453 } else
1454 height = dest - c->frame->area.y;
1455 y += (height - c->frame->area.height) % c->size_inc.height;
1456 height -= (height - c->frame->area.height) % c->size_inc.height;
1457 break;
1458 case OB_DIRECTION_EAST:
1459 dest = client_directional_edge_search(c, OB_DIRECTION_EAST);
1460 if (a->x + a->width == x + c->frame->area.width) {
1461 width = c->frame->area.width / 2;
1462 x = a->x + a->width - width;
1463 } else
1464 width = dest - c->frame->area.x;
1465 x += (width - c->frame->area.width) % c->size_inc.width;
1466 width -= (width - c->frame->area.width) % c->size_inc.width;
1467 break;
1468 default:
1469 g_assert_not_reached();
1470 }
1471 frame_frame_gravity(c->frame, &x, &y);
1472 width -= c->frame->size.left + c->frame->size.right;
1473 height -= c->frame->size.top + c->frame->size.bottom;
1474 client_action_start(data);
1475 client_move_resize(c, x, y, width, height);
1476 client_action_end(data);
1477 }
1478
1479 void action_send_to_layer(union ActionData *data)
1480 {
1481 client_set_layer(data->layer.any.c, data->layer.layer);
1482 }
1483
1484 void action_toggle_layer(union ActionData *data)
1485 {
1486 ObClient *c = data->layer.any.c;
1487
1488 client_action_start(data);
1489 if (data->layer.layer < 0)
1490 client_set_layer(c, c->below ? 0 : -1);
1491 else if (data->layer.layer > 0)
1492 client_set_layer(c, c->above ? 0 : 1);
1493 client_action_end(data);
1494 }
1495
1496 void action_toggle_show_desktop(union ActionData *data)
1497 {
1498 screen_show_desktop(!screen_showing_desktop);
1499 }
1500
1501 void action_show_desktop(union ActionData *data)
1502 {
1503 screen_show_desktop(TRUE);
1504 }
1505
1506 void action_unshow_desktop(union ActionData *data)
1507 {
1508 screen_show_desktop(FALSE);
1509 }
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