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Dogcows Code - chaz/openbox/blob - engines/engineinterface.h
1 #ifndef __engineinterface_h
2 #define __engineinterface_h
4 #include "../kernel/frame.h"
8 typedef gboolean
EngineStartup();
11 typedef void EngineShutdown();
14 typedef Frame
*EngineFrameNew();
16 /* frame_grab_client */
17 typedef void EngineFrameGrabClient(Frame
*self
, Client
*client
);
18 /* frame_release_client */
19 typedef void EngineFrameReleaseClient(Frame
*self
, Client
*client
);
21 /* frame_adjust_area */
22 /*! Update the frame's size/position to match the client */
23 typedef void EngineFrameAdjustArea(Frame
*self
, gboolean moved
,
25 /* frame_adjust_shape */
26 /*! Shape the frame window to the client window */
27 typedef void EngineFrameAdjustShape(Frame
*self
);
28 /* frame_adjust_state */
29 /*! Update the frame to match the client's new state (for things like toggle
30 buttons, focus, and the title) XXX break this up */
31 typedef void EngineFrameAdjustState(Frame
*self
);
32 /* frame_adjust_focus */
33 /*! Update the frame to match the client's focused state */
34 typedef void EngineFrameAdjustFocus(Frame
*self
);
35 /* frame_adjust_title */
36 /*! Update the frame to display the client's current title */
37 typedef void EngineFrameAdjustTitle(Frame
*self
);
38 /* frame_adjust_icon */
39 /*! Update the frame to display the client's current icon */
40 typedef void EngineFrameAdjustIcon(Frame
*self
);
43 /*! Shows the frame */
44 typedef void EngineFrameShow(Frame
*self
);
45 /*! Hides the frame */
46 typedef void EngineFrameHide(Frame
*self
);
49 typedef GQuark
EngineGetContext(Client
*client
, Window win
);
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